| Index: ui/views/drag_utils.cc
|
| diff --git a/ui/views/drag_utils.cc b/ui/views/drag_utils.cc
|
| deleted file mode 100644
|
| index 0fd5e5e91c8236fc9c89db09737f309255fe8a35..0000000000000000000000000000000000000000
|
| --- a/ui/views/drag_utils.cc
|
| +++ /dev/null
|
| @@ -1,39 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ui/views/drag_utils.h"
|
| -
|
| -#include "ui/gfx/canvas.h"
|
| -#include "ui/gfx/display.h"
|
| -#include "ui/gfx/screen.h"
|
| -#include "ui/gfx/size.h"
|
| -#include "ui/views/widget/widget.h"
|
| -
|
| -namespace {
|
| -
|
| -float GetDeviceScaleForNativeView(views::Widget* widget) {
|
| - float device_scale = 1.0f;
|
| - // The following code should work on other platforms as well. But we do not
|
| - // yet care about device scale factor on other platforms. So to keep drag and
|
| - // drop behavior on other platforms un-touched, we wrap this in the #if guard.
|
| - if (widget && widget->GetNativeView()) {
|
| - gfx::NativeView view = widget->GetNativeView();
|
| - gfx::Display display = gfx::Screen::GetScreenFor(view)->
|
| - GetDisplayNearestWindow(view);
|
| - device_scale = display.device_scale_factor();
|
| - }
|
| - return device_scale;
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -namespace views {
|
| -
|
| -gfx::Canvas* GetCanvasForDragImage(views::Widget* widget,
|
| - const gfx::Size& canvas_size) {
|
| - float device_scale = GetDeviceScaleForNativeView(widget);
|
| - return new gfx::Canvas(canvas_size, device_scale, false);
|
| -}
|
| -
|
| -} // namespace views
|
|
|