| Index: ui/aura/window_event_dispatcher_unittest.cc
|
| diff --git a/ui/aura/window_event_dispatcher_unittest.cc b/ui/aura/window_event_dispatcher_unittest.cc
|
| deleted file mode 100644
|
| index 6822101b4e46b789d1f3a053e9bc52397484114a..0000000000000000000000000000000000000000
|
| --- a/ui/aura/window_event_dispatcher_unittest.cc
|
| +++ /dev/null
|
| @@ -1,2369 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ui/aura/window_event_dispatcher.h"
|
| -
|
| -#include <vector>
|
| -
|
| -#include "base/bind.h"
|
| -#include "base/run_loop.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -#include "ui/aura/client/capture_client.h"
|
| -#include "ui/aura/client/event_client.h"
|
| -#include "ui/aura/client/focus_client.h"
|
| -#include "ui/aura/env.h"
|
| -#include "ui/aura/test/aura_test_base.h"
|
| -#include "ui/aura/test/env_test_helper.h"
|
| -#include "ui/aura/test/test_cursor_client.h"
|
| -#include "ui/aura/test/test_screen.h"
|
| -#include "ui/aura/test/test_window_delegate.h"
|
| -#include "ui/aura/test/test_windows.h"
|
| -#include "ui/aura/window.h"
|
| -#include "ui/aura/window_tracker.h"
|
| -#include "ui/base/hit_test.h"
|
| -#include "ui/events/event.h"
|
| -#include "ui/events/event_handler.h"
|
| -#include "ui/events/event_utils.h"
|
| -#include "ui/events/gestures/gesture_configuration.h"
|
| -#include "ui/events/keycodes/keyboard_codes.h"
|
| -#include "ui/events/test/event_generator.h"
|
| -#include "ui/events/test/test_event_handler.h"
|
| -#include "ui/gfx/point.h"
|
| -#include "ui/gfx/rect.h"
|
| -#include "ui/gfx/screen.h"
|
| -#include "ui/gfx/transform.h"
|
| -
|
| -namespace aura {
|
| -namespace {
|
| -
|
| -// A delegate that always returns a non-client component for hit tests.
|
| -class NonClientDelegate : public test::TestWindowDelegate {
|
| - public:
|
| - NonClientDelegate()
|
| - : non_client_count_(0),
|
| - mouse_event_count_(0),
|
| - mouse_event_flags_(0x0) {
|
| - }
|
| - virtual ~NonClientDelegate() {}
|
| -
|
| - int non_client_count() const { return non_client_count_; }
|
| - gfx::Point non_client_location() const { return non_client_location_; }
|
| - int mouse_event_count() const { return mouse_event_count_; }
|
| - gfx::Point mouse_event_location() const { return mouse_event_location_; }
|
| - int mouse_event_flags() const { return mouse_event_flags_; }
|
| -
|
| - virtual int GetNonClientComponent(const gfx::Point& location) const override {
|
| - NonClientDelegate* self = const_cast<NonClientDelegate*>(this);
|
| - self->non_client_count_++;
|
| - self->non_client_location_ = location;
|
| - return HTTOPLEFT;
|
| - }
|
| - virtual void OnMouseEvent(ui::MouseEvent* event) override {
|
| - mouse_event_count_++;
|
| - mouse_event_location_ = event->location();
|
| - mouse_event_flags_ = event->flags();
|
| - event->SetHandled();
|
| - }
|
| -
|
| - private:
|
| - int non_client_count_;
|
| - gfx::Point non_client_location_;
|
| - int mouse_event_count_;
|
| - gfx::Point mouse_event_location_;
|
| - int mouse_event_flags_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(NonClientDelegate);
|
| -};
|
| -
|
| -// A simple event handler that consumes key events.
|
| -class ConsumeKeyHandler : public ui::test::TestEventHandler {
|
| - public:
|
| - ConsumeKeyHandler() {}
|
| - virtual ~ConsumeKeyHandler() {}
|
| -
|
| - // Overridden from ui::EventHandler:
|
| - virtual void OnKeyEvent(ui::KeyEvent* event) override {
|
| - ui::test::TestEventHandler::OnKeyEvent(event);
|
| - event->StopPropagation();
|
| - }
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(ConsumeKeyHandler);
|
| -};
|
| -
|
| -bool IsFocusedWindow(aura::Window* window) {
|
| - return client::GetFocusClient(window)->GetFocusedWindow() == window;
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -typedef test::AuraTestBase WindowEventDispatcherTest;
|
| -
|
| -TEST_F(WindowEventDispatcherTest, OnHostMouseEvent) {
|
| - // Create two non-overlapping windows so we don't have to worry about which
|
| - // is on top.
|
| - scoped_ptr<NonClientDelegate> delegate1(new NonClientDelegate());
|
| - scoped_ptr<NonClientDelegate> delegate2(new NonClientDelegate());
|
| - const int kWindowWidth = 123;
|
| - const int kWindowHeight = 45;
|
| - gfx::Rect bounds1(100, 200, kWindowWidth, kWindowHeight);
|
| - gfx::Rect bounds2(300, 400, kWindowWidth, kWindowHeight);
|
| - scoped_ptr<aura::Window> window1(CreateTestWindowWithDelegate(
|
| - delegate1.get(), -1234, bounds1, root_window()));
|
| - scoped_ptr<aura::Window> window2(CreateTestWindowWithDelegate(
|
| - delegate2.get(), -5678, bounds2, root_window()));
|
| -
|
| - // Send a mouse event to window1.
|
| - gfx::Point point(101, 201);
|
| - ui::MouseEvent event1(
|
| - ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
|
| - ui::EF_LEFT_MOUSE_BUTTON);
|
| - DispatchEventUsingWindowDispatcher(&event1);
|
| -
|
| - // Event was tested for non-client area for the target window.
|
| - EXPECT_EQ(1, delegate1->non_client_count());
|
| - EXPECT_EQ(0, delegate2->non_client_count());
|
| - // The non-client component test was in local coordinates.
|
| - EXPECT_EQ(gfx::Point(1, 1), delegate1->non_client_location());
|
| - // Mouse event was received by target window.
|
| - EXPECT_EQ(1, delegate1->mouse_event_count());
|
| - EXPECT_EQ(0, delegate2->mouse_event_count());
|
| - // Event was in local coordinates.
|
| - EXPECT_EQ(gfx::Point(1, 1), delegate1->mouse_event_location());
|
| - // Non-client flag was set.
|
| - EXPECT_TRUE(delegate1->mouse_event_flags() & ui::EF_IS_NON_CLIENT);
|
| -}
|
| -
|
| -TEST_F(WindowEventDispatcherTest, RepostEvent) {
|
| - // Test RepostEvent in RootWindow. It only works for Mouse Press.
|
| - EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
|
| - gfx::Point point(10, 10);
|
| - ui::MouseEvent event(
|
| - ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
|
| - ui::EF_LEFT_MOUSE_BUTTON);
|
| - host()->dispatcher()->RepostEvent(event);
|
| - RunAllPendingInMessageLoop();
|
| - EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
|
| -}
|
| -
|
| -// Check that we correctly track the state of the mouse buttons in response to
|
| -// button press and release events.
|
| -TEST_F(WindowEventDispatcherTest, MouseButtonState) {
|
| - EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
|
| -
|
| - gfx::Point location;
|
| - scoped_ptr<ui::MouseEvent> event;
|
| -
|
| - // Press the left button.
|
| - event.reset(new ui::MouseEvent(
|
| - ui::ET_MOUSE_PRESSED,
|
| - location,
|
| - location,
|
| - ui::EF_LEFT_MOUSE_BUTTON,
|
| - ui::EF_LEFT_MOUSE_BUTTON));
|
| - DispatchEventUsingWindowDispatcher(event.get());
|
| - EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
|
| -
|
| - // Additionally press the right.
|
| - event.reset(new ui::MouseEvent(
|
| - ui::ET_MOUSE_PRESSED,
|
| - location,
|
| - location,
|
| - ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
|
| - ui::EF_RIGHT_MOUSE_BUTTON));
|
| - DispatchEventUsingWindowDispatcher(event.get());
|
| - EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
|
| -
|
| - // Release the left button.
|
| - event.reset(new ui::MouseEvent(
|
| - ui::ET_MOUSE_RELEASED,
|
| - location,
|
| - location,
|
| - ui::EF_RIGHT_MOUSE_BUTTON,
|
| - ui::EF_LEFT_MOUSE_BUTTON));
|
| - DispatchEventUsingWindowDispatcher(event.get());
|
| - EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
|
| -
|
| - // Release the right button. We should ignore the Shift-is-down flag.
|
| - event.reset(new ui::MouseEvent(
|
| - ui::ET_MOUSE_RELEASED,
|
| - location,
|
| - location,
|
| - ui::EF_SHIFT_DOWN,
|
| - ui::EF_RIGHT_MOUSE_BUTTON));
|
| - DispatchEventUsingWindowDispatcher(event.get());
|
| - EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
|
| -
|
| - // Press the middle button.
|
| - event.reset(new ui::MouseEvent(
|
| - ui::ET_MOUSE_PRESSED,
|
| - location,
|
| - location,
|
| - ui::EF_MIDDLE_MOUSE_BUTTON,
|
| - ui::EF_MIDDLE_MOUSE_BUTTON));
|
| - DispatchEventUsingWindowDispatcher(event.get());
|
| - EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
|
| -}
|
| -
|
| -TEST_F(WindowEventDispatcherTest, TranslatedEvent) {
|
| - scoped_ptr<Window> w1(test::CreateTestWindowWithDelegate(NULL, 1,
|
| - gfx::Rect(50, 50, 100, 100), root_window()));
|
| -
|
| - gfx::Point origin(100, 100);
|
| - ui::MouseEvent root(ui::ET_MOUSE_PRESSED, origin, origin, 0, 0);
|
| -
|
| - EXPECT_EQ("100,100", root.location().ToString());
|
| - EXPECT_EQ("100,100", root.root_location().ToString());
|
| -
|
| - ui::MouseEvent translated_event(
|
| - root, static_cast<Window*>(root_window()), w1.get(),
|
| - ui::ET_MOUSE_ENTERED, root.flags());
|
| - EXPECT_EQ("50,50", translated_event.location().ToString());
|
| - EXPECT_EQ("100,100", translated_event.root_location().ToString());
|
| -}
|
| -
|
| -namespace {
|
| -
|
| -class TestEventClient : public client::EventClient {
|
| - public:
|
| - static const int kNonLockWindowId = 100;
|
| - static const int kLockWindowId = 200;
|
| -
|
| - explicit TestEventClient(Window* root_window)
|
| - : root_window_(root_window),
|
| - lock_(false) {
|
| - client::SetEventClient(root_window_, this);
|
| - Window* lock_window =
|
| - test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
|
| - lock_window->set_id(kLockWindowId);
|
| - Window* non_lock_window =
|
| - test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
|
| - non_lock_window->set_id(kNonLockWindowId);
|
| - }
|
| - virtual ~TestEventClient() {
|
| - client::SetEventClient(root_window_, NULL);
|
| - }
|
| -
|
| - // Starts/stops locking. Locking prevents windows other than those inside
|
| - // the lock container from receiving events, getting focus etc.
|
| - void Lock() {
|
| - lock_ = true;
|
| - }
|
| - void Unlock() {
|
| - lock_ = false;
|
| - }
|
| -
|
| - Window* GetLockWindow() {
|
| - return const_cast<Window*>(
|
| - static_cast<const TestEventClient*>(this)->GetLockWindow());
|
| - }
|
| - const Window* GetLockWindow() const {
|
| - return root_window_->GetChildById(kLockWindowId);
|
| - }
|
| - Window* GetNonLockWindow() {
|
| - return root_window_->GetChildById(kNonLockWindowId);
|
| - }
|
| -
|
| - private:
|
| - // Overridden from client::EventClient:
|
| - virtual bool CanProcessEventsWithinSubtree(
|
| - const Window* window) const override {
|
| - return lock_ ?
|
| - window->Contains(GetLockWindow()) || GetLockWindow()->Contains(window) :
|
| - true;
|
| - }
|
| -
|
| - virtual ui::EventTarget* GetToplevelEventTarget() override {
|
| - return NULL;
|
| - }
|
| -
|
| - Window* root_window_;
|
| - bool lock_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(TestEventClient);
|
| -};
|
| -
|
| -} // namespace
|
| -
|
| -TEST_F(WindowEventDispatcherTest, CanProcessEventsWithinSubtree) {
|
| - TestEventClient client(root_window());
|
| - test::TestWindowDelegate d;
|
| -
|
| - ui::test::TestEventHandler nonlock_ef;
|
| - ui::test::TestEventHandler lock_ef;
|
| - client.GetNonLockWindow()->AddPreTargetHandler(&nonlock_ef);
|
| - client.GetLockWindow()->AddPreTargetHandler(&lock_ef);
|
| -
|
| - Window* w1 = test::CreateTestWindowWithBounds(gfx::Rect(10, 10, 20, 20),
|
| - client.GetNonLockWindow());
|
| - w1->set_id(1);
|
| - Window* w2 = test::CreateTestWindowWithBounds(gfx::Rect(30, 30, 20, 20),
|
| - client.GetNonLockWindow());
|
| - w2->set_id(2);
|
| - scoped_ptr<Window> w3(
|
| - test::CreateTestWindowWithDelegate(&d, 3, gfx::Rect(30, 30, 20, 20),
|
| - client.GetLockWindow()));
|
| -
|
| - w1->Focus();
|
| - EXPECT_TRUE(IsFocusedWindow(w1));
|
| -
|
| - client.Lock();
|
| -
|
| - // Since we're locked, the attempt to focus w2 will be ignored.
|
| - w2->Focus();
|
| - EXPECT_TRUE(IsFocusedWindow(w1));
|
| - EXPECT_FALSE(IsFocusedWindow(w2));
|
| -
|
| - {
|
| - // Attempting to send a key event to w1 (not in the lock container) should
|
| - // cause focus to be reset.
|
| - ui::test::EventGenerator generator(root_window());
|
| - generator.PressKey(ui::VKEY_SPACE, 0);
|
| - EXPECT_EQ(NULL, client::GetFocusClient(w1)->GetFocusedWindow());
|
| - EXPECT_FALSE(IsFocusedWindow(w1));
|
| - }
|
| -
|
| - {
|
| - // Events sent to a window not in the lock container will not be processed.
|
| - // i.e. never sent to the non-lock container's event filter.
|
| - ui::test::EventGenerator generator(root_window(), w1);
|
| - generator.ClickLeftButton();
|
| - EXPECT_EQ(0, nonlock_ef.num_mouse_events());
|
| -
|
| - // Events sent to a window in the lock container will be processed.
|
| - ui::test::EventGenerator generator3(root_window(), w3.get());
|
| - generator3.PressLeftButton();
|
| - EXPECT_EQ(1, lock_ef.num_mouse_events());
|
| - }
|
| -
|
| - // Prevent w3 from being deleted by the hierarchy since its delegate is owned
|
| - // by this scope.
|
| - w3->parent()->RemoveChild(w3.get());
|
| -}
|
| -
|
| -TEST_F(WindowEventDispatcherTest, DontIgnoreUnknownKeys) {
|
| - ConsumeKeyHandler handler;
|
| - root_window()->AddPreTargetHandler(&handler);
|
| -
|
| - ui::KeyEvent unknown_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN, ui::EF_NONE);
|
| - DispatchEventUsingWindowDispatcher(&unknown_event);
|
| - EXPECT_TRUE(unknown_event.handled());
|
| - EXPECT_EQ(1, handler.num_key_events());
|
| -
|
| - handler.Reset();
|
| - ui::KeyEvent known_event(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
|
| - DispatchEventUsingWindowDispatcher(&known_event);
|
| - EXPECT_TRUE(known_event.handled());
|
| - EXPECT_EQ(1, handler.num_key_events());
|
| -
|
| - handler.Reset();
|
| - ui::KeyEvent ime_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
|
| - ui::EF_IME_FABRICATED_KEY);
|
| - DispatchEventUsingWindowDispatcher(&ime_event);
|
| - EXPECT_TRUE(ime_event.handled());
|
| - EXPECT_EQ(1, handler.num_key_events());
|
| -
|
| - handler.Reset();
|
| - ui::KeyEvent unknown_key_with_char_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
|
| - ui::EF_NONE);
|
| - unknown_key_with_char_event.set_character(0x00e4 /* "ä" */);
|
| - DispatchEventUsingWindowDispatcher(&unknown_key_with_char_event);
|
| - EXPECT_TRUE(unknown_key_with_char_event.handled());
|
| - EXPECT_EQ(1, handler.num_key_events());
|
| -}
|
| -
|
| -TEST_F(WindowEventDispatcherTest, NoDelegateWindowReceivesKeyEvents) {
|
| - scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
|
| - w1->Show();
|
| - w1->Focus();
|
| -
|
| - ui::test::TestEventHandler handler;
|
| - w1->AddPreTargetHandler(&handler);
|
| - ui::KeyEvent key_press(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
|
| - DispatchEventUsingWindowDispatcher(&key_press);
|
| - EXPECT_TRUE(key_press.handled());
|
| - EXPECT_EQ(1, handler.num_key_events());
|
| -
|
| - w1->RemovePreTargetHandler(&handler);
|
| -}
|
| -
|
| -// Tests that touch-events that are beyond the bounds of the root-window do get
|
| -// propagated to the event filters correctly with the root as the target.
|
| -TEST_F(WindowEventDispatcherTest, TouchEventsOutsideBounds) {
|
| - ui::test::TestEventHandler handler;
|
| - root_window()->AddPreTargetHandler(&handler);
|
| -
|
| - gfx::Point position = root_window()->bounds().origin();
|
| - position.Offset(-10, -10);
|
| - ui::TouchEvent press(
|
| - ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
|
| - DispatchEventUsingWindowDispatcher(&press);
|
| - EXPECT_EQ(1, handler.num_touch_events());
|
| -
|
| - position = root_window()->bounds().origin();
|
| - position.Offset(root_window()->bounds().width() + 10,
|
| - root_window()->bounds().height() + 10);
|
| - ui::TouchEvent release(
|
| - ui::ET_TOUCH_RELEASED, position, 0, ui::EventTimeForNow());
|
| - DispatchEventUsingWindowDispatcher(&release);
|
| - EXPECT_EQ(2, handler.num_touch_events());
|
| -}
|
| -
|
| -// Tests that scroll events are dispatched correctly.
|
| -TEST_F(WindowEventDispatcherTest, ScrollEventDispatch) {
|
| - base::TimeDelta now = ui::EventTimeForNow();
|
| - ui::test::TestEventHandler handler;
|
| - root_window()->AddPreTargetHandler(&handler);
|
| -
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
|
| - w1->SetBounds(gfx::Rect(20, 20, 40, 40));
|
| -
|
| - // A scroll event on the root-window itself is dispatched.
|
| - ui::ScrollEvent scroll1(ui::ET_SCROLL,
|
| - gfx::Point(10, 10),
|
| - now,
|
| - 0,
|
| - 0, -10,
|
| - 0, -10,
|
| - 2);
|
| - DispatchEventUsingWindowDispatcher(&scroll1);
|
| - EXPECT_EQ(1, handler.num_scroll_events());
|
| -
|
| - // Scroll event on a window should be dispatched properly.
|
| - ui::ScrollEvent scroll2(ui::ET_SCROLL,
|
| - gfx::Point(25, 30),
|
| - now,
|
| - 0,
|
| - -10, 0,
|
| - -10, 0,
|
| - 2);
|
| - DispatchEventUsingWindowDispatcher(&scroll2);
|
| - EXPECT_EQ(2, handler.num_scroll_events());
|
| - root_window()->RemovePreTargetHandler(&handler);
|
| -}
|
| -
|
| -namespace {
|
| -
|
| -// FilterFilter that tracks the types of events it's seen.
|
| -class EventFilterRecorder : public ui::EventHandler {
|
| - public:
|
| - typedef std::vector<ui::EventType> Events;
|
| - typedef std::vector<gfx::Point> EventLocations;
|
| - typedef std::vector<int> EventFlags;
|
| -
|
| - EventFilterRecorder()
|
| - : wait_until_event_(ui::ET_UNKNOWN) {
|
| - }
|
| -
|
| - const Events& events() const { return events_; }
|
| -
|
| - const EventLocations& mouse_locations() const { return mouse_locations_; }
|
| - gfx::Point mouse_location(int i) const { return mouse_locations_[i]; }
|
| - const EventLocations& touch_locations() const { return touch_locations_; }
|
| - const EventLocations& gesture_locations() const { return gesture_locations_; }
|
| - const EventFlags& mouse_event_flags() const { return mouse_event_flags_; }
|
| -
|
| - void WaitUntilReceivedEvent(ui::EventType type) {
|
| - wait_until_event_ = type;
|
| - run_loop_.reset(new base::RunLoop());
|
| - run_loop_->Run();
|
| - }
|
| -
|
| - Events GetAndResetEvents() {
|
| - Events events = events_;
|
| - Reset();
|
| - return events;
|
| - }
|
| -
|
| - void Reset() {
|
| - events_.clear();
|
| - mouse_locations_.clear();
|
| - touch_locations_.clear();
|
| - gesture_locations_.clear();
|
| - mouse_event_flags_.clear();
|
| - }
|
| -
|
| - // ui::EventHandler overrides:
|
| - virtual void OnEvent(ui::Event* event) override {
|
| - ui::EventHandler::OnEvent(event);
|
| - events_.push_back(event->type());
|
| - if (wait_until_event_ == event->type() && run_loop_) {
|
| - run_loop_->Quit();
|
| - wait_until_event_ = ui::ET_UNKNOWN;
|
| - }
|
| - }
|
| -
|
| - virtual void OnMouseEvent(ui::MouseEvent* event) override {
|
| - mouse_locations_.push_back(event->location());
|
| - mouse_event_flags_.push_back(event->flags());
|
| - }
|
| -
|
| - virtual void OnTouchEvent(ui::TouchEvent* event) override {
|
| - touch_locations_.push_back(event->location());
|
| - }
|
| -
|
| - virtual void OnGestureEvent(ui::GestureEvent* event) override {
|
| - gesture_locations_.push_back(event->location());
|
| - }
|
| -
|
| - bool HasReceivedEvent(ui::EventType type) {
|
| - return std::find(events_.begin(), events_.end(), type) != events_.end();
|
| - }
|
| -
|
| - private:
|
| - scoped_ptr<base::RunLoop> run_loop_;
|
| - ui::EventType wait_until_event_;
|
| -
|
| - Events events_;
|
| - EventLocations mouse_locations_;
|
| - EventLocations touch_locations_;
|
| - EventLocations gesture_locations_;
|
| - EventFlags mouse_event_flags_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(EventFilterRecorder);
|
| -};
|
| -
|
| -// Converts an EventType to a string.
|
| -std::string EventTypeToString(ui::EventType type) {
|
| - switch (type) {
|
| - case ui::ET_TOUCH_RELEASED:
|
| - return "TOUCH_RELEASED";
|
| -
|
| - case ui::ET_TOUCH_CANCELLED:
|
| - return "TOUCH_CANCELLED";
|
| -
|
| - case ui::ET_TOUCH_PRESSED:
|
| - return "TOUCH_PRESSED";
|
| -
|
| - case ui::ET_TOUCH_MOVED:
|
| - return "TOUCH_MOVED";
|
| -
|
| - case ui::ET_MOUSE_PRESSED:
|
| - return "MOUSE_PRESSED";
|
| -
|
| - case ui::ET_MOUSE_DRAGGED:
|
| - return "MOUSE_DRAGGED";
|
| -
|
| - case ui::ET_MOUSE_RELEASED:
|
| - return "MOUSE_RELEASED";
|
| -
|
| - case ui::ET_MOUSE_MOVED:
|
| - return "MOUSE_MOVED";
|
| -
|
| - case ui::ET_MOUSE_ENTERED:
|
| - return "MOUSE_ENTERED";
|
| -
|
| - case ui::ET_MOUSE_EXITED:
|
| - return "MOUSE_EXITED";
|
| -
|
| - case ui::ET_GESTURE_SCROLL_BEGIN:
|
| - return "GESTURE_SCROLL_BEGIN";
|
| -
|
| - case ui::ET_GESTURE_SCROLL_END:
|
| - return "GESTURE_SCROLL_END";
|
| -
|
| - case ui::ET_GESTURE_SCROLL_UPDATE:
|
| - return "GESTURE_SCROLL_UPDATE";
|
| -
|
| - case ui::ET_GESTURE_PINCH_BEGIN:
|
| - return "GESTURE_PINCH_BEGIN";
|
| -
|
| - case ui::ET_GESTURE_PINCH_END:
|
| - return "GESTURE_PINCH_END";
|
| -
|
| - case ui::ET_GESTURE_PINCH_UPDATE:
|
| - return "GESTURE_PINCH_UPDATE";
|
| -
|
| - case ui::ET_GESTURE_TAP:
|
| - return "GESTURE_TAP";
|
| -
|
| - case ui::ET_GESTURE_TAP_DOWN:
|
| - return "GESTURE_TAP_DOWN";
|
| -
|
| - case ui::ET_GESTURE_TAP_CANCEL:
|
| - return "GESTURE_TAP_CANCEL";
|
| -
|
| - case ui::ET_GESTURE_SHOW_PRESS:
|
| - return "GESTURE_SHOW_PRESS";
|
| -
|
| - case ui::ET_GESTURE_BEGIN:
|
| - return "GESTURE_BEGIN";
|
| -
|
| - case ui::ET_GESTURE_END:
|
| - return "GESTURE_END";
|
| -
|
| - default:
|
| - // We should explicitly require each event type.
|
| - NOTREACHED() << "Received unexpected event: " << type;
|
| - break;
|
| - }
|
| - return "";
|
| -}
|
| -
|
| -std::string EventTypesToString(const EventFilterRecorder::Events& events) {
|
| - std::string result;
|
| - for (size_t i = 0; i < events.size(); ++i) {
|
| - if (i != 0)
|
| - result += " ";
|
| - result += EventTypeToString(events[i]);
|
| - }
|
| - return result;
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -#if defined(OS_WIN) && defined(ARCH_CPU_X86)
|
| -#define MAYBE(x) DISABLED_##x
|
| -#else
|
| -#define MAYBE(x) x
|
| -#endif
|
| -
|
| -// Verifies a repost mouse event targets the window with capture (if there is
|
| -// one).
|
| -// Flaky on 32-bit Windows bots. http://crbug.com/388290
|
| -TEST_F(WindowEventDispatcherTest, MAYBE(RepostTargetsCaptureWindow)) {
|
| - // Set capture on |window| generate a mouse event (that is reposted) and not
|
| - // over |window| and verify |window| gets it (|window| gets it because it has
|
| - // capture).
|
| - EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
|
| - EventFilterRecorder recorder;
|
| - scoped_ptr<Window> window(CreateNormalWindow(1, root_window(), NULL));
|
| - window->SetBounds(gfx::Rect(20, 20, 40, 30));
|
| - window->AddPreTargetHandler(&recorder);
|
| - window->SetCapture();
|
| - const ui::MouseEvent press_event(
|
| - ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
|
| - ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
|
| - host()->dispatcher()->RepostEvent(press_event);
|
| - RunAllPendingInMessageLoop(); // Necessitated by RepostEvent().
|
| - // Mouse moves/enters may be generated. We only care about a pressed.
|
| - EXPECT_TRUE(EventTypesToString(recorder.events()).find("MOUSE_PRESSED") !=
|
| - std::string::npos) << EventTypesToString(recorder.events());
|
| -}
|
| -
|
| -TEST_F(WindowEventDispatcherTest, MouseMovesHeld) {
|
| - EventFilterRecorder recorder;
|
| - root_window()->AddPreTargetHandler(&recorder);
|
| -
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
|
| -
|
| - ui::MouseEvent mouse_move_event(ui::ET_MOUSE_MOVED, gfx::Point(0, 0),
|
| - gfx::Point(0, 0), 0, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse_move_event);
|
| - // Discard MOUSE_ENTER.
|
| - recorder.Reset();
|
| -
|
| - host()->dispatcher()->HoldPointerMoves();
|
| -
|
| - // Check that we don't immediately dispatch the MOUSE_DRAGGED event.
|
| - ui::MouseEvent mouse_dragged_event(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0),
|
| - gfx::Point(0, 0), 0, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
|
| - EXPECT_TRUE(recorder.events().empty());
|
| -
|
| - // Check that we do dispatch the held MOUSE_DRAGGED event before another type
|
| - // of event.
|
| - ui::MouseEvent mouse_pressed_event(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0),
|
| - gfx::Point(0, 0), 0, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
|
| - EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
|
| - EventTypesToString(recorder.events()));
|
| - recorder.Reset();
|
| -
|
| - // Check that we coalesce held MOUSE_DRAGGED events. Note that here (and
|
| - // elsewhere in this test) we re-define each event prior to dispatch so that
|
| - // it has the correct state (phase, handled, target, etc.).
|
| - mouse_dragged_event = ui::MouseEvent(
|
| - ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
|
| - ui::MouseEvent mouse_dragged_event2(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10),
|
| - gfx::Point(10, 10), 0, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
|
| - DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
|
| - EXPECT_TRUE(recorder.events().empty());
|
| - mouse_pressed_event = ui::MouseEvent(
|
| - ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
|
| - EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
|
| - EventTypesToString(recorder.events()));
|
| - recorder.Reset();
|
| -
|
| - // Check that on ReleasePointerMoves, held events are not dispatched
|
| - // immediately, but posted instead.
|
| - mouse_dragged_event = ui::MouseEvent(
|
| - ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
|
| - host()->dispatcher()->ReleasePointerMoves();
|
| - EXPECT_TRUE(recorder.events().empty());
|
| - RunAllPendingInMessageLoop();
|
| - EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
|
| - recorder.Reset();
|
| -
|
| - // However if another message comes in before the dispatch of the posted
|
| - // event, check that the posted event is dispatched before this new event.
|
| - host()->dispatcher()->HoldPointerMoves();
|
| - mouse_dragged_event = ui::MouseEvent(
|
| - ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
|
| - host()->dispatcher()->ReleasePointerMoves();
|
| - mouse_pressed_event = ui::MouseEvent(
|
| - ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
|
| - EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
|
| - EventTypesToString(recorder.events()));
|
| - recorder.Reset();
|
| - RunAllPendingInMessageLoop();
|
| - EXPECT_TRUE(recorder.events().empty());
|
| -
|
| - // Check that if the other message is another MOUSE_DRAGGED, we still coalesce
|
| - // them.
|
| - host()->dispatcher()->HoldPointerMoves();
|
| - mouse_dragged_event = ui::MouseEvent(
|
| - ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
|
| - host()->dispatcher()->ReleasePointerMoves();
|
| - mouse_dragged_event2 = ui::MouseEvent(
|
| - ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
|
| - EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
|
| - recorder.Reset();
|
| - RunAllPendingInMessageLoop();
|
| - EXPECT_TRUE(recorder.events().empty());
|
| -
|
| - // Check that synthetic mouse move event has a right location when issued
|
| - // while holding pointer moves.
|
| - mouse_dragged_event = ui::MouseEvent(
|
| - ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
|
| - mouse_dragged_event2 = ui::MouseEvent(
|
| - ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
|
| - ui::MouseEvent mouse_dragged_event3(ui::ET_MOUSE_DRAGGED, gfx::Point(28, 28),
|
| - gfx::Point(28, 28), 0, 0);
|
| - host()->dispatcher()->HoldPointerMoves();
|
| - DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
|
| - DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
|
| - window->SetBounds(gfx::Rect(15, 15, 80, 80));
|
| - DispatchEventUsingWindowDispatcher(&mouse_dragged_event3);
|
| - RunAllPendingInMessageLoop();
|
| - EXPECT_TRUE(recorder.events().empty());
|
| - host()->dispatcher()->ReleasePointerMoves();
|
| - RunAllPendingInMessageLoop();
|
| - EXPECT_EQ("MOUSE_MOVED", EventTypesToString(recorder.events()));
|
| - EXPECT_EQ(gfx::Point(13, 13), recorder.mouse_location(0));
|
| - recorder.Reset();
|
| - root_window()->RemovePreTargetHandler(&recorder);
|
| -}
|
| -
|
| -TEST_F(WindowEventDispatcherTest, TouchMovesHeld) {
|
| - EventFilterRecorder recorder;
|
| - root_window()->AddPreTargetHandler(&recorder);
|
| -
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
|
| -
|
| - // Starting the touch and throwing out the first few events, since the system
|
| - // is going to generate synthetic mouse events that are not relevant to the
|
| - // test.
|
| - ui::TouchEvent touch_pressed_event(
|
| - ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
|
| - DispatchEventUsingWindowDispatcher(&touch_pressed_event);
|
| - recorder.WaitUntilReceivedEvent(ui::ET_GESTURE_SHOW_PRESS);
|
| - recorder.Reset();
|
| -
|
| - host()->dispatcher()->HoldPointerMoves();
|
| -
|
| - // Check that we don't immediately dispatch the TOUCH_MOVED event.
|
| - ui::TouchEvent touch_moved_event(
|
| - ui::ET_TOUCH_MOVED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
|
| - ui::TouchEvent touch_moved_event2(
|
| - ui::ET_TOUCH_MOVED, gfx::Point(11, 10), 0, ui::EventTimeForNow());
|
| - ui::TouchEvent touch_moved_event3(
|
| - ui::ET_TOUCH_MOVED, gfx::Point(12, 10), 0, ui::EventTimeForNow());
|
| -
|
| - DispatchEventUsingWindowDispatcher(&touch_moved_event);
|
| - EXPECT_TRUE(recorder.events().empty());
|
| -
|
| - // Check that on ReleasePointerMoves, held events are not dispatched
|
| - // immediately, but posted instead.
|
| - DispatchEventUsingWindowDispatcher(&touch_moved_event2);
|
| - host()->dispatcher()->ReleasePointerMoves();
|
| - EXPECT_TRUE(recorder.events().empty());
|
| -
|
| - RunAllPendingInMessageLoop();
|
| - EXPECT_EQ("TOUCH_MOVED", EventTypesToString(recorder.events()));
|
| - recorder.Reset();
|
| -
|
| - // If another touch event occurs then the held touch should be dispatched
|
| - // immediately before it.
|
| - ui::TouchEvent touch_released_event(
|
| - ui::ET_TOUCH_RELEASED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
|
| - recorder.Reset();
|
| - host()->dispatcher()->HoldPointerMoves();
|
| - DispatchEventUsingWindowDispatcher(&touch_moved_event3);
|
| - DispatchEventUsingWindowDispatcher(&touch_released_event);
|
| - EXPECT_EQ("TOUCH_MOVED TOUCH_RELEASED GESTURE_TAP GESTURE_END",
|
| - EventTypesToString(recorder.events()));
|
| - recorder.Reset();
|
| - host()->dispatcher()->ReleasePointerMoves();
|
| - RunAllPendingInMessageLoop();
|
| - EXPECT_TRUE(recorder.events().empty());
|
| -}
|
| -
|
| -// Verifies that a direct call to ProcessedTouchEvent() with a
|
| -// TOUCH_PRESSED event does not cause a crash.
|
| -TEST_F(WindowEventDispatcherTest, CallToProcessedTouchEvent) {
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
|
| -
|
| - ui::TouchEvent touch(
|
| - ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 1, ui::EventTimeForNow());
|
| - host()->dispatcher()->ProcessedTouchEvent(
|
| - &touch, window.get(), ui::ER_UNHANDLED);
|
| -}
|
| -
|
| -// This event handler requests the dispatcher to start holding pointer-move
|
| -// events when it receives the first scroll-update gesture.
|
| -class HoldPointerOnScrollHandler : public ui::test::TestEventHandler {
|
| - public:
|
| - HoldPointerOnScrollHandler(WindowEventDispatcher* dispatcher,
|
| - EventFilterRecorder* filter)
|
| - : dispatcher_(dispatcher),
|
| - filter_(filter),
|
| - holding_moves_(false) {}
|
| - virtual ~HoldPointerOnScrollHandler() {}
|
| -
|
| - private:
|
| - // ui::test::TestEventHandler:
|
| - virtual void OnGestureEvent(ui::GestureEvent* gesture) override {
|
| - if (!holding_moves_ && gesture->type() == ui::ET_GESTURE_SCROLL_UPDATE) {
|
| - holding_moves_ = true;
|
| - dispatcher_->HoldPointerMoves();
|
| - filter_->Reset();
|
| - } else if (gesture->type() == ui::ET_GESTURE_SCROLL_END) {
|
| - dispatcher_->ReleasePointerMoves();
|
| - holding_moves_ = false;
|
| - }
|
| - }
|
| -
|
| - WindowEventDispatcher* dispatcher_;
|
| - EventFilterRecorder* filter_;
|
| - bool holding_moves_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(HoldPointerOnScrollHandler);
|
| -};
|
| -
|
| -// Tests that touch-move events don't contribute to an in-progress scroll
|
| -// gesture if touch-move events are being held by the dispatcher.
|
| -TEST_F(WindowEventDispatcherTest, TouchMovesHeldOnScroll) {
|
| - EventFilterRecorder recorder;
|
| - root_window()->AddPreTargetHandler(&recorder);
|
| - test::TestWindowDelegate delegate;
|
| - HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
|
| - window->AddPreTargetHandler(&handler);
|
| -
|
| - ui::test::EventGenerator generator(root_window());
|
| - generator.GestureScrollSequence(
|
| - gfx::Point(60, 60), gfx::Point(10, 60),
|
| - base::TimeDelta::FromMilliseconds(100), 25);
|
| -
|
| - // |handler| will have reset |filter| and started holding the touch-move
|
| - // events when scrolling started. At the end of the scroll (i.e. upon
|
| - // touch-release), the held touch-move event will have been dispatched first,
|
| - // along with the subsequent events (i.e. touch-release, scroll-end, and
|
| - // gesture-end).
|
| - const EventFilterRecorder::Events& events = recorder.events();
|
| - EXPECT_EQ(
|
| - "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
|
| - "GESTURE_SCROLL_END GESTURE_END",
|
| - EventTypesToString(events));
|
| - ASSERT_EQ(2u, recorder.touch_locations().size());
|
| - EXPECT_EQ(gfx::Point(-40, 10).ToString(),
|
| - recorder.touch_locations()[0].ToString());
|
| - EXPECT_EQ(gfx::Point(-40, 10).ToString(),
|
| - recorder.touch_locations()[1].ToString());
|
| -}
|
| -
|
| -// Tests that a 'held' touch-event does contribute to gesture event when it is
|
| -// dispatched.
|
| -TEST_F(WindowEventDispatcherTest, HeldTouchMoveContributesToGesture) {
|
| - EventFilterRecorder recorder;
|
| - root_window()->AddPreTargetHandler(&recorder);
|
| -
|
| - const gfx::Point location(20, 20);
|
| - ui::TouchEvent press(
|
| - ui::ET_TOUCH_PRESSED, location, 0, ui::EventTimeForNow());
|
| - DispatchEventUsingWindowDispatcher(&press);
|
| - EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_PRESSED));
|
| - recorder.Reset();
|
| -
|
| - host()->dispatcher()->HoldPointerMoves();
|
| -
|
| - ui::TouchEvent move(ui::ET_TOUCH_MOVED,
|
| - location + gfx::Vector2d(100, 100),
|
| - 0,
|
| - ui::EventTimeForNow());
|
| - DispatchEventUsingWindowDispatcher(&move);
|
| - EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
|
| - EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
|
| - recorder.Reset();
|
| -
|
| - host()->dispatcher()->ReleasePointerMoves();
|
| - EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
|
| - RunAllPendingInMessageLoop();
|
| - EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
|
| - EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
|
| - EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_UPDATE));
|
| -
|
| - root_window()->RemovePreTargetHandler(&recorder);
|
| -}
|
| -
|
| -// Tests that synthetic mouse events are ignored when mouse
|
| -// events are disabled.
|
| -TEST_F(WindowEventDispatcherTest, DispatchSyntheticMouseEvents) {
|
| - EventFilterRecorder recorder;
|
| - root_window()->AddPreTargetHandler(&recorder);
|
| -
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
|
| - window->Show();
|
| - window->SetCapture();
|
| -
|
| - test::TestCursorClient cursor_client(root_window());
|
| -
|
| - // Dispatch a non-synthetic mouse event when mouse events are enabled.
|
| - ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
|
| - gfx::Point(10, 10), 0, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse1);
|
| - EXPECT_FALSE(recorder.events().empty());
|
| - recorder.Reset();
|
| -
|
| - // Dispatch a synthetic mouse event when mouse events are enabled.
|
| - ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
|
| - gfx::Point(10, 10), ui::EF_IS_SYNTHESIZED, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse2);
|
| - EXPECT_FALSE(recorder.events().empty());
|
| - recorder.Reset();
|
| -
|
| - // Dispatch a synthetic mouse event when mouse events are disabled.
|
| - cursor_client.DisableMouseEvents();
|
| - DispatchEventUsingWindowDispatcher(&mouse2);
|
| - EXPECT_TRUE(recorder.events().empty());
|
| - root_window()->RemovePreTargetHandler(&recorder);
|
| -}
|
| -
|
| -// Tests that a mouse-move event is not synthesized when a mouse-button is down.
|
| -TEST_F(WindowEventDispatcherTest, DoNotSynthesizeWhileButtonDown) {
|
| - EventFilterRecorder recorder;
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
|
| - window->Show();
|
| -
|
| - window->AddPreTargetHandler(&recorder);
|
| - // Dispatch a non-synthetic mouse event when mouse events are enabled.
|
| - ui::MouseEvent mouse1(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
|
| - gfx::Point(10, 10), ui::EF_LEFT_MOUSE_BUTTON,
|
| - ui::EF_LEFT_MOUSE_BUTTON);
|
| - DispatchEventUsingWindowDispatcher(&mouse1);
|
| - ASSERT_EQ(1u, recorder.events().size());
|
| - EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder.events()[0]);
|
| - window->RemovePreTargetHandler(&recorder);
|
| - recorder.Reset();
|
| -
|
| - // Move |window| away from underneath the cursor.
|
| - root_window()->AddPreTargetHandler(&recorder);
|
| - window->SetBounds(gfx::Rect(30, 30, 100, 100));
|
| - EXPECT_TRUE(recorder.events().empty());
|
| - RunAllPendingInMessageLoop();
|
| - EXPECT_TRUE(recorder.events().empty());
|
| - root_window()->RemovePreTargetHandler(&recorder);
|
| -}
|
| -
|
| -#if defined(OS_WIN) && defined(ARCH_CPU_X86)
|
| -#define MAYBE(x) DISABLED_##x
|
| -#else
|
| -#define MAYBE(x) x
|
| -#endif
|
| -
|
| -// Tests synthetic mouse events generated when window bounds changes such that
|
| -// the cursor previously outside the window becomes inside, or vice versa.
|
| -// Do not synthesize events if the window ignores events or is invisible.
|
| -// Flaky on 32-bit Windows bots. http://crbug.com/388272
|
| -TEST_F(WindowEventDispatcherTest,
|
| - MAYBE(SynthesizeMouseEventsOnWindowBoundsChanged)) {
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
|
| - window->Show();
|
| - window->SetCapture();
|
| -
|
| - EventFilterRecorder recorder;
|
| - window->AddPreTargetHandler(&recorder);
|
| -
|
| - // Dispatch a non-synthetic mouse event to place cursor inside window bounds.
|
| - ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
|
| - gfx::Point(10, 10), 0, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse);
|
| - EXPECT_FALSE(recorder.events().empty());
|
| - recorder.Reset();
|
| -
|
| - // Update the window bounds so that cursor is now outside the window.
|
| - // This should trigger a synthetic MOVED event.
|
| - gfx::Rect bounds1(20, 20, 100, 100);
|
| - window->SetBounds(bounds1);
|
| - RunAllPendingInMessageLoop();
|
| - ASSERT_FALSE(recorder.events().empty());
|
| - ASSERT_FALSE(recorder.mouse_event_flags().empty());
|
| - EXPECT_EQ(ui::ET_MOUSE_MOVED, recorder.events().back());
|
| - EXPECT_EQ(ui::EF_IS_SYNTHESIZED, recorder.mouse_event_flags().back());
|
| - recorder.Reset();
|
| -
|
| - // Set window to ignore events.
|
| - window->set_ignore_events(true);
|
| -
|
| - // Update the window bounds so that cursor is back inside the window.
|
| - // This should not trigger a synthetic event.
|
| - gfx::Rect bounds2(5, 5, 100, 100);
|
| - window->SetBounds(bounds2);
|
| - RunAllPendingInMessageLoop();
|
| - EXPECT_TRUE(recorder.events().empty());
|
| - recorder.Reset();
|
| -
|
| - // Set window to accept events but invisible.
|
| - window->set_ignore_events(false);
|
| - window->Hide();
|
| - recorder.Reset();
|
| -
|
| - // Update the window bounds so that cursor is outside the window.
|
| - // This should not trigger a synthetic event.
|
| - window->SetBounds(bounds1);
|
| - RunAllPendingInMessageLoop();
|
| - EXPECT_TRUE(recorder.events().empty());
|
| -}
|
| -
|
| -// Tests that a mouse exit is dispatched to the last known cursor location
|
| -// when the cursor becomes invisible.
|
| -TEST_F(WindowEventDispatcherTest, DispatchMouseExitWhenCursorHidden) {
|
| - EventFilterRecorder recorder;
|
| - root_window()->AddPreTargetHandler(&recorder);
|
| -
|
| - test::TestWindowDelegate delegate;
|
| - gfx::Point window_origin(7, 18);
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
|
| - root_window()));
|
| - window->Show();
|
| -
|
| - // Dispatch a mouse move event into the window.
|
| - gfx::Point mouse_location(gfx::Point(15, 25));
|
| - ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
|
| - mouse_location, 0, 0);
|
| - EXPECT_TRUE(recorder.events().empty());
|
| - DispatchEventUsingWindowDispatcher(&mouse1);
|
| - EXPECT_FALSE(recorder.events().empty());
|
| - recorder.Reset();
|
| -
|
| - // Hide the cursor and verify a mouse exit was dispatched.
|
| - host()->OnCursorVisibilityChanged(false);
|
| - EXPECT_FALSE(recorder.events().empty());
|
| - EXPECT_EQ("MOUSE_EXITED", EventTypesToString(recorder.events()));
|
| -
|
| - // Verify the mouse exit was dispatched at the correct location
|
| - // (in the correct coordinate space).
|
| - int translated_x = mouse_location.x() - window_origin.x();
|
| - int translated_y = mouse_location.y() - window_origin.y();
|
| - gfx::Point translated_point(translated_x, translated_y);
|
| - EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
|
| - root_window()->RemovePreTargetHandler(&recorder);
|
| -}
|
| -
|
| -// Tests that a synthetic mouse exit is dispatched to the last known cursor
|
| -// location after mouse events are disabled on the cursor client.
|
| -TEST_F(WindowEventDispatcherTest,
|
| - DispatchSyntheticMouseExitAfterMouseEventsDisabled) {
|
| - EventFilterRecorder recorder;
|
| - root_window()->AddPreTargetHandler(&recorder);
|
| -
|
| - test::TestWindowDelegate delegate;
|
| - gfx::Point window_origin(7, 18);
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
|
| - root_window()));
|
| - window->Show();
|
| -
|
| - // Dispatch a mouse move event into the window.
|
| - gfx::Point mouse_location(gfx::Point(15, 25));
|
| - ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
|
| - mouse_location, 0, 0);
|
| - EXPECT_TRUE(recorder.events().empty());
|
| - DispatchEventUsingWindowDispatcher(&mouse1);
|
| - EXPECT_FALSE(recorder.events().empty());
|
| - recorder.Reset();
|
| -
|
| - test::TestCursorClient cursor_client(root_window());
|
| - cursor_client.DisableMouseEvents();
|
| -
|
| - gfx::Point mouse_exit_location(gfx::Point(150, 150));
|
| - ui::MouseEvent mouse2(ui::ET_MOUSE_EXITED, gfx::Point(150, 150),
|
| - gfx::Point(150, 150), ui::EF_IS_SYNTHESIZED, 0);
|
| - DispatchEventUsingWindowDispatcher(&mouse2);
|
| -
|
| - EXPECT_FALSE(recorder.events().empty());
|
| - // We get the mouse exited event twice in our filter. Once during the
|
| - // predispatch phase and during the actual dispatch.
|
| - EXPECT_EQ("MOUSE_EXITED MOUSE_EXITED", EventTypesToString(recorder.events()));
|
| -
|
| - // Verify the mouse exit was dispatched at the correct location
|
| - // (in the correct coordinate space).
|
| - int translated_x = mouse_exit_location.x() - window_origin.x();
|
| - int translated_y = mouse_exit_location.y() - window_origin.y();
|
| - gfx::Point translated_point(translated_x, translated_y);
|
| - EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
|
| - root_window()->RemovePreTargetHandler(&recorder);
|
| -}
|
| -
|
| -class DeletingEventFilter : public ui::EventHandler {
|
| - public:
|
| - DeletingEventFilter()
|
| - : delete_during_pre_handle_(false) {}
|
| - virtual ~DeletingEventFilter() {}
|
| -
|
| - void Reset(bool delete_during_pre_handle) {
|
| - delete_during_pre_handle_ = delete_during_pre_handle;
|
| - }
|
| -
|
| - private:
|
| - // Overridden from ui::EventHandler:
|
| - virtual void OnKeyEvent(ui::KeyEvent* event) override {
|
| - if (delete_during_pre_handle_)
|
| - delete event->target();
|
| - }
|
| -
|
| - virtual void OnMouseEvent(ui::MouseEvent* event) override {
|
| - if (delete_during_pre_handle_)
|
| - delete event->target();
|
| - }
|
| -
|
| - bool delete_during_pre_handle_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(DeletingEventFilter);
|
| -};
|
| -
|
| -class DeletingWindowDelegate : public test::TestWindowDelegate {
|
| - public:
|
| - DeletingWindowDelegate()
|
| - : window_(NULL),
|
| - delete_during_handle_(false),
|
| - got_event_(false) {}
|
| - virtual ~DeletingWindowDelegate() {}
|
| -
|
| - void Reset(Window* window, bool delete_during_handle) {
|
| - window_ = window;
|
| - delete_during_handle_ = delete_during_handle;
|
| - got_event_ = false;
|
| - }
|
| - bool got_event() const { return got_event_; }
|
| -
|
| - private:
|
| - // Overridden from WindowDelegate:
|
| - virtual void OnKeyEvent(ui::KeyEvent* event) override {
|
| - if (delete_during_handle_)
|
| - delete window_;
|
| - got_event_ = true;
|
| - }
|
| -
|
| - virtual void OnMouseEvent(ui::MouseEvent* event) override {
|
| - if (delete_during_handle_)
|
| - delete window_;
|
| - got_event_ = true;
|
| - }
|
| -
|
| - Window* window_;
|
| - bool delete_during_handle_;
|
| - bool got_event_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(DeletingWindowDelegate);
|
| -};
|
| -
|
| -TEST_F(WindowEventDispatcherTest, DeleteWindowDuringDispatch) {
|
| - // Verifies that we can delete a window during each phase of event handling.
|
| - // Deleting the window should not cause a crash, only prevent further
|
| - // processing from occurring.
|
| - scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
|
| - DeletingWindowDelegate d11;
|
| - Window* w11 = CreateNormalWindow(11, w1.get(), &d11);
|
| - WindowTracker tracker;
|
| - DeletingEventFilter w1_filter;
|
| - w1->AddPreTargetHandler(&w1_filter);
|
| - client::GetFocusClient(w1.get())->FocusWindow(w11);
|
| -
|
| - ui::test::EventGenerator generator(root_window(), w11);
|
| -
|
| - // First up, no one deletes anything.
|
| - tracker.Add(w11);
|
| - d11.Reset(w11, false);
|
| -
|
| - generator.PressLeftButton();
|
| - EXPECT_TRUE(tracker.Contains(w11));
|
| - EXPECT_TRUE(d11.got_event());
|
| - generator.ReleaseLeftButton();
|
| -
|
| - // Delegate deletes w11. This will prevent the post-handle step from applying.
|
| - w1_filter.Reset(false);
|
| - d11.Reset(w11, true);
|
| - generator.PressKey(ui::VKEY_A, 0);
|
| - EXPECT_FALSE(tracker.Contains(w11));
|
| - EXPECT_TRUE(d11.got_event());
|
| -
|
| - // Pre-handle step deletes w11. This will prevent the delegate and the post-
|
| - // handle steps from applying.
|
| - w11 = CreateNormalWindow(11, w1.get(), &d11);
|
| - w1_filter.Reset(true);
|
| - d11.Reset(w11, false);
|
| - generator.PressLeftButton();
|
| - EXPECT_FALSE(tracker.Contains(w11));
|
| - EXPECT_FALSE(d11.got_event());
|
| -}
|
| -
|
| -namespace {
|
| -
|
| -// A window delegate that detaches the parent of the target's parent window when
|
| -// it receives a tap event.
|
| -class DetachesParentOnTapDelegate : public test::TestWindowDelegate {
|
| - public:
|
| - DetachesParentOnTapDelegate() {}
|
| - virtual ~DetachesParentOnTapDelegate() {}
|
| -
|
| - private:
|
| - virtual void OnGestureEvent(ui::GestureEvent* event) override {
|
| - if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
|
| - event->SetHandled();
|
| - return;
|
| - }
|
| -
|
| - if (event->type() == ui::ET_GESTURE_TAP) {
|
| - Window* parent = static_cast<Window*>(event->target())->parent();
|
| - parent->parent()->RemoveChild(parent);
|
| - event->SetHandled();
|
| - }
|
| - }
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(DetachesParentOnTapDelegate);
|
| -};
|
| -
|
| -} // namespace
|
| -
|
| -// Tests that the gesture recognizer is reset for all child windows when a
|
| -// window hides. No expectations, just checks that the test does not crash.
|
| -TEST_F(WindowEventDispatcherTest,
|
| - GestureRecognizerResetsTargetWhenParentHides) {
|
| - scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
|
| - DetachesParentOnTapDelegate delegate;
|
| - scoped_ptr<Window> parent(CreateNormalWindow(22, w1.get(), NULL));
|
| - Window* child = CreateNormalWindow(11, parent.get(), &delegate);
|
| - ui::test::EventGenerator generator(root_window(), child);
|
| - generator.GestureTapAt(gfx::Point(40, 40));
|
| -}
|
| -
|
| -namespace {
|
| -
|
| -// A window delegate that processes nested gestures on tap.
|
| -class NestedGestureDelegate : public test::TestWindowDelegate {
|
| - public:
|
| - NestedGestureDelegate(ui::test::EventGenerator* generator,
|
| - const gfx::Point tap_location)
|
| - : generator_(generator),
|
| - tap_location_(tap_location),
|
| - gesture_end_count_(0) {}
|
| - virtual ~NestedGestureDelegate() {}
|
| -
|
| - int gesture_end_count() const { return gesture_end_count_; }
|
| -
|
| - private:
|
| - virtual void OnGestureEvent(ui::GestureEvent* event) override {
|
| - switch (event->type()) {
|
| - case ui::ET_GESTURE_TAP_DOWN:
|
| - event->SetHandled();
|
| - break;
|
| - case ui::ET_GESTURE_TAP:
|
| - if (generator_)
|
| - generator_->GestureTapAt(tap_location_);
|
| - event->SetHandled();
|
| - break;
|
| - case ui::ET_GESTURE_END:
|
| - ++gesture_end_count_;
|
| - break;
|
| - default:
|
| - break;
|
| - }
|
| - }
|
| -
|
| - ui::test::EventGenerator* generator_;
|
| - const gfx::Point tap_location_;
|
| - int gesture_end_count_;
|
| - DISALLOW_COPY_AND_ASSIGN(NestedGestureDelegate);
|
| -};
|
| -
|
| -} // namespace
|
| -
|
| -// Tests that gesture end is delivered after nested gesture processing.
|
| -TEST_F(WindowEventDispatcherTest, GestureEndDeliveredAfterNestedGestures) {
|
| - NestedGestureDelegate d1(NULL, gfx::Point());
|
| - scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &d1));
|
| - w1->SetBounds(gfx::Rect(0, 0, 100, 100));
|
| -
|
| - ui::test::EventGenerator nested_generator(root_window(), w1.get());
|
| - NestedGestureDelegate d2(&nested_generator, w1->bounds().CenterPoint());
|
| - scoped_ptr<Window> w2(CreateNormalWindow(1, root_window(), &d2));
|
| - w2->SetBounds(gfx::Rect(100, 0, 100, 100));
|
| -
|
| - // Tap on w2 which triggers nested gestures for w1.
|
| - ui::test::EventGenerator generator(root_window(), w2.get());
|
| - generator.GestureTapAt(w2->bounds().CenterPoint());
|
| -
|
| - // Both windows should get their gesture end events.
|
| - EXPECT_EQ(1, d1.gesture_end_count());
|
| - EXPECT_EQ(1, d2.gesture_end_count());
|
| -}
|
| -
|
| -// Tests whether we can repost the Tap down gesture event.
|
| -TEST_F(WindowEventDispatcherTest, RepostTapdownGestureTest) {
|
| - EventFilterRecorder recorder;
|
| - root_window()->AddPreTargetHandler(&recorder);
|
| -
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
|
| -
|
| - ui::GestureEventDetails details(ui::ET_GESTURE_TAP_DOWN);
|
| - gfx::Point point(10, 10);
|
| - ui::GestureEvent event(point.x(),
|
| - point.y(),
|
| - 0,
|
| - ui::EventTimeForNow(),
|
| - details);
|
| - host()->dispatcher()->RepostEvent(event);
|
| - RunAllPendingInMessageLoop();
|
| - // TODO(rbyers): Currently disabled - crbug.com/170987
|
| - EXPECT_FALSE(EventTypesToString(recorder.events()).find("GESTURE_TAP_DOWN") !=
|
| - std::string::npos);
|
| - recorder.Reset();
|
| - root_window()->RemovePreTargetHandler(&recorder);
|
| -}
|
| -
|
| -// This class inherits from the EventFilterRecorder class which provides a
|
| -// facility to record events. This class additionally provides a facility to
|
| -// repost the ET_GESTURE_TAP_DOWN gesture to the target window and records
|
| -// events after that.
|
| -class RepostGestureEventRecorder : public EventFilterRecorder {
|
| - public:
|
| - RepostGestureEventRecorder(aura::Window* repost_source,
|
| - aura::Window* repost_target)
|
| - : repost_source_(repost_source),
|
| - repost_target_(repost_target),
|
| - reposted_(false),
|
| - done_cleanup_(false) {}
|
| -
|
| - virtual ~RepostGestureEventRecorder() {}
|
| -
|
| - virtual void OnTouchEvent(ui::TouchEvent* event) override {
|
| - if (reposted_ && event->type() == ui::ET_TOUCH_PRESSED) {
|
| - done_cleanup_ = true;
|
| - Reset();
|
| - }
|
| - EventFilterRecorder::OnTouchEvent(event);
|
| - }
|
| -
|
| - virtual void OnGestureEvent(ui::GestureEvent* event) override {
|
| - EXPECT_EQ(done_cleanup_ ? repost_target_ : repost_source_, event->target());
|
| - if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
|
| - if (!reposted_) {
|
| - EXPECT_NE(repost_target_, event->target());
|
| - reposted_ = true;
|
| - repost_target_->GetHost()->dispatcher()->RepostEvent(*event);
|
| - // Ensure that the reposted gesture event above goes to the
|
| - // repost_target_;
|
| - repost_source_->GetRootWindow()->RemoveChild(repost_source_);
|
| - return;
|
| - }
|
| - }
|
| - EventFilterRecorder::OnGestureEvent(event);
|
| - }
|
| -
|
| - // Ignore mouse events as they don't fire at all times. This causes
|
| - // the GestureRepostEventOrder test to fail randomly.
|
| - virtual void OnMouseEvent(ui::MouseEvent* event) override {}
|
| -
|
| - private:
|
| - aura::Window* repost_source_;
|
| - aura::Window* repost_target_;
|
| - // set to true if we reposted the ET_GESTURE_TAP_DOWN event.
|
| - bool reposted_;
|
| - // set true if we're done cleaning up after hiding repost_source_;
|
| - bool done_cleanup_;
|
| - DISALLOW_COPY_AND_ASSIGN(RepostGestureEventRecorder);
|
| -};
|
| -
|
| -// Tests whether events which are generated after the reposted gesture event
|
| -// are received after that. In this case the scroll sequence events should
|
| -// be received after the reposted gesture event.
|
| -TEST_F(WindowEventDispatcherTest, GestureRepostEventOrder) {
|
| - // Expected events at the end for the repost_target window defined below.
|
| - const char kExpectedTargetEvents[] =
|
| - // TODO)(rbyers): Gesture event reposting is disabled - crbug.com/279039.
|
| - // "GESTURE_BEGIN GESTURE_TAP_DOWN "
|
| - "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
|
| - "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE TOUCH_MOVED "
|
| - "GESTURE_SCROLL_UPDATE TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
|
| - "GESTURE_SCROLL_END GESTURE_END";
|
| - // We create two windows.
|
| - // The first window (repost_source) is the one to which the initial tap
|
| - // gesture is sent. It reposts this event to the second window
|
| - // (repost_target).
|
| - // We then generate the scroll sequence for repost_target and look for two
|
| - // ET_GESTURE_TAP_DOWN events in the event list at the end.
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<aura::Window> repost_target(CreateTestWindowWithDelegate(
|
| - &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
|
| -
|
| - scoped_ptr<aura::Window> repost_source(CreateTestWindowWithDelegate(
|
| - &delegate, 1, gfx::Rect(0, 0, 50, 50), root_window()));
|
| -
|
| - RepostGestureEventRecorder repost_event_recorder(repost_source.get(),
|
| - repost_target.get());
|
| - root_window()->AddPreTargetHandler(&repost_event_recorder);
|
| -
|
| - // Generate a tap down gesture for the repost_source. This will be reposted
|
| - // to repost_target.
|
| - ui::test::EventGenerator repost_generator(root_window(), repost_source.get());
|
| - repost_generator.GestureTapAt(gfx::Point(40, 40));
|
| - RunAllPendingInMessageLoop();
|
| -
|
| - ui::test::EventGenerator scroll_generator(root_window(), repost_target.get());
|
| - scroll_generator.GestureScrollSequence(
|
| - gfx::Point(80, 80),
|
| - gfx::Point(100, 100),
|
| - base::TimeDelta::FromMilliseconds(100),
|
| - 3);
|
| - RunAllPendingInMessageLoop();
|
| -
|
| - int tap_down_count = 0;
|
| - for (size_t i = 0; i < repost_event_recorder.events().size(); ++i) {
|
| - if (repost_event_recorder.events()[i] == ui::ET_GESTURE_TAP_DOWN)
|
| - ++tap_down_count;
|
| - }
|
| -
|
| - // We expect two tap down events. One from the repost and the other one from
|
| - // the scroll sequence posted above.
|
| - // TODO(rbyers): Currently disabled - crbug.com/170987
|
| - EXPECT_EQ(1, tap_down_count);
|
| -
|
| - EXPECT_EQ(kExpectedTargetEvents,
|
| - EventTypesToString(repost_event_recorder.events()));
|
| - root_window()->RemovePreTargetHandler(&repost_event_recorder);
|
| -}
|
| -
|
| -class OnMouseExitDeletingEventFilter : public EventFilterRecorder {
|
| - public:
|
| - OnMouseExitDeletingEventFilter() : window_to_delete_(NULL) {}
|
| - virtual ~OnMouseExitDeletingEventFilter() {}
|
| -
|
| - void set_window_to_delete(Window* window_to_delete) {
|
| - window_to_delete_ = window_to_delete;
|
| - }
|
| -
|
| - private:
|
| - // Overridden from ui::EventHandler:
|
| - virtual void OnMouseEvent(ui::MouseEvent* event) override {
|
| - EventFilterRecorder::OnMouseEvent(event);
|
| - if (window_to_delete_) {
|
| - delete window_to_delete_;
|
| - window_to_delete_ = NULL;
|
| - }
|
| - }
|
| -
|
| - Window* window_to_delete_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(OnMouseExitDeletingEventFilter);
|
| -};
|
| -
|
| -// Tests that RootWindow drops mouse-moved event that is supposed to be sent to
|
| -// a child, but the child is destroyed because of the synthesized mouse-exit
|
| -// event generated on the previous mouse_moved_handler_.
|
| -TEST_F(WindowEventDispatcherTest, DeleteWindowDuringMouseMovedDispatch) {
|
| - // Create window 1 and set its event filter. Window 1 will take ownership of
|
| - // the event filter.
|
| - scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
|
| - OnMouseExitDeletingEventFilter w1_filter;
|
| - w1->AddPreTargetHandler(&w1_filter);
|
| - w1->SetBounds(gfx::Rect(20, 20, 60, 60));
|
| - EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
|
| -
|
| - ui::test::EventGenerator generator(root_window(), w1.get());
|
| -
|
| - // Move mouse over window 1 to set it as the |mouse_moved_handler_| for the
|
| - // root window.
|
| - generator.MoveMouseTo(51, 51);
|
| - EXPECT_EQ(w1.get(), host()->dispatcher()->mouse_moved_handler());
|
| -
|
| - // Create window 2 under the mouse cursor and stack it above window 1.
|
| - Window* w2 = CreateNormalWindow(2, root_window(), NULL);
|
| - w2->SetBounds(gfx::Rect(30, 30, 40, 40));
|
| - root_window()->StackChildAbove(w2, w1.get());
|
| -
|
| - // Set window 2 as the window that is to be deleted when a mouse-exited event
|
| - // happens on window 1.
|
| - w1_filter.set_window_to_delete(w2);
|
| -
|
| - // Move mosue over window 2. This should generate a mouse-exited event for
|
| - // window 1 resulting in deletion of window 2. The original mouse-moved event
|
| - // that was targeted to window 2 should be dropped since window 2 is
|
| - // destroyed. This test passes if no crash happens.
|
| - generator.MoveMouseTo(52, 52);
|
| - EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
|
| -
|
| - // Check events received by window 1.
|
| - EXPECT_EQ("MOUSE_ENTERED MOUSE_MOVED MOUSE_EXITED",
|
| - EventTypesToString(w1_filter.events()));
|
| -}
|
| -
|
| -namespace {
|
| -
|
| -// Used to track if OnWindowDestroying() is invoked and if there is a valid
|
| -// RootWindow at such time.
|
| -class ValidRootDuringDestructionWindowObserver : public aura::WindowObserver {
|
| - public:
|
| - ValidRootDuringDestructionWindowObserver(bool* got_destroying,
|
| - bool* has_valid_root)
|
| - : got_destroying_(got_destroying),
|
| - has_valid_root_(has_valid_root) {
|
| - }
|
| -
|
| - // WindowObserver:
|
| - virtual void OnWindowDestroying(aura::Window* window) override {
|
| - *got_destroying_ = true;
|
| - *has_valid_root_ = (window->GetRootWindow() != NULL);
|
| - }
|
| -
|
| - private:
|
| - bool* got_destroying_;
|
| - bool* has_valid_root_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(ValidRootDuringDestructionWindowObserver);
|
| -};
|
| -
|
| -} // namespace
|
| -
|
| -// Verifies GetRootWindow() from ~Window returns a valid root.
|
| -TEST_F(WindowEventDispatcherTest, ValidRootDuringDestruction) {
|
| - bool got_destroying = false;
|
| - bool has_valid_root = false;
|
| - ValidRootDuringDestructionWindowObserver observer(&got_destroying,
|
| - &has_valid_root);
|
| - {
|
| - scoped_ptr<WindowTreeHost> host(
|
| - WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100)));
|
| - host->InitHost();
|
| - // Owned by WindowEventDispatcher.
|
| - Window* w1 = CreateNormalWindow(1, host->window(), NULL);
|
| - w1->AddObserver(&observer);
|
| - }
|
| - EXPECT_TRUE(got_destroying);
|
| - EXPECT_TRUE(has_valid_root);
|
| -}
|
| -
|
| -namespace {
|
| -
|
| -// See description above DontResetHeldEvent for details.
|
| -class DontResetHeldEventWindowDelegate : public test::TestWindowDelegate {
|
| - public:
|
| - explicit DontResetHeldEventWindowDelegate(aura::Window* root)
|
| - : root_(root),
|
| - mouse_event_count_(0) {}
|
| - virtual ~DontResetHeldEventWindowDelegate() {}
|
| -
|
| - int mouse_event_count() const { return mouse_event_count_; }
|
| -
|
| - // TestWindowDelegate:
|
| - virtual void OnMouseEvent(ui::MouseEvent* event) override {
|
| - if ((event->flags() & ui::EF_SHIFT_DOWN) != 0 &&
|
| - mouse_event_count_++ == 0) {
|
| - ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED,
|
| - gfx::Point(10, 10), gfx::Point(10, 10),
|
| - ui::EF_SHIFT_DOWN, 0);
|
| - root_->GetHost()->dispatcher()->RepostEvent(mouse_event);
|
| - }
|
| - }
|
| -
|
| - private:
|
| - Window* root_;
|
| - int mouse_event_count_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(DontResetHeldEventWindowDelegate);
|
| -};
|
| -
|
| -} // namespace
|
| -
|
| -// Verifies RootWindow doesn't reset |RootWindow::held_repostable_event_| after
|
| -// dispatching. This is done by using DontResetHeldEventWindowDelegate, which
|
| -// tracks the number of events with ui::EF_SHIFT_DOWN set (all reposted events
|
| -// have EF_SHIFT_DOWN). When the first event is seen RepostEvent() is used to
|
| -// schedule another reposted event.
|
| -TEST_F(WindowEventDispatcherTest, DontResetHeldEvent) {
|
| - DontResetHeldEventWindowDelegate delegate(root_window());
|
| - scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
|
| - w1->SetBounds(gfx::Rect(0, 0, 40, 40));
|
| - ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
|
| - gfx::Point(10, 10), gfx::Point(10, 10),
|
| - ui::EF_SHIFT_DOWN, 0);
|
| - root_window()->GetHost()->dispatcher()->RepostEvent(pressed);
|
| - ui::MouseEvent pressed2(ui::ET_MOUSE_PRESSED,
|
| - gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
|
| - // Dispatch an event to flush event scheduled by way of RepostEvent().
|
| - DispatchEventUsingWindowDispatcher(&pressed2);
|
| - // Delegate should have seen reposted event (identified by way of
|
| - // EF_SHIFT_DOWN). Dispatch another event to flush the second
|
| - // RepostedEvent().
|
| - EXPECT_EQ(1, delegate.mouse_event_count());
|
| - DispatchEventUsingWindowDispatcher(&pressed2);
|
| - EXPECT_EQ(2, delegate.mouse_event_count());
|
| -}
|
| -
|
| -namespace {
|
| -
|
| -// See description above DeleteHostFromHeldMouseEvent for details.
|
| -class DeleteHostFromHeldMouseEventDelegate
|
| - : public test::TestWindowDelegate {
|
| - public:
|
| - explicit DeleteHostFromHeldMouseEventDelegate(WindowTreeHost* host)
|
| - : host_(host),
|
| - got_mouse_event_(false),
|
| - got_destroy_(false) {
|
| - }
|
| - virtual ~DeleteHostFromHeldMouseEventDelegate() {}
|
| -
|
| - bool got_mouse_event() const { return got_mouse_event_; }
|
| - bool got_destroy() const { return got_destroy_; }
|
| -
|
| - // TestWindowDelegate:
|
| - virtual void OnMouseEvent(ui::MouseEvent* event) override {
|
| - if ((event->flags() & ui::EF_SHIFT_DOWN) != 0) {
|
| - got_mouse_event_ = true;
|
| - delete host_;
|
| - }
|
| - }
|
| - virtual void OnWindowDestroyed(Window* window) override {
|
| - got_destroy_ = true;
|
| - }
|
| -
|
| - private:
|
| - WindowTreeHost* host_;
|
| - bool got_mouse_event_;
|
| - bool got_destroy_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(DeleteHostFromHeldMouseEventDelegate);
|
| -};
|
| -
|
| -} // namespace
|
| -
|
| -// Verifies if a WindowTreeHost is deleted from dispatching a held mouse event
|
| -// we don't crash.
|
| -TEST_F(WindowEventDispatcherTest, DeleteHostFromHeldMouseEvent) {
|
| - // Should be deleted by |delegate|.
|
| - WindowTreeHost* h2 = WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100));
|
| - h2->InitHost();
|
| - DeleteHostFromHeldMouseEventDelegate delegate(h2);
|
| - // Owned by |h2|.
|
| - Window* w1 = CreateNormalWindow(1, h2->window(), &delegate);
|
| - w1->SetBounds(gfx::Rect(0, 0, 40, 40));
|
| - ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
|
| - gfx::Point(10, 10), gfx::Point(10, 10),
|
| - ui::EF_SHIFT_DOWN, 0);
|
| - h2->dispatcher()->RepostEvent(pressed);
|
| - // RunAllPendingInMessageLoop() to make sure the |pressed| is run.
|
| - RunAllPendingInMessageLoop();
|
| - EXPECT_TRUE(delegate.got_mouse_event());
|
| - EXPECT_TRUE(delegate.got_destroy());
|
| -}
|
| -
|
| -TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveTouches) {
|
| - EventFilterRecorder recorder;
|
| - root_window()->AddPreTargetHandler(&recorder);
|
| -
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
|
| -
|
| - gfx::Point position1 = root_window()->bounds().origin();
|
| - ui::TouchEvent press(
|
| - ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
|
| - DispatchEventUsingWindowDispatcher(&press);
|
| -
|
| - EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN",
|
| - EventTypesToString(recorder.GetAndResetEvents()));
|
| -
|
| - window->Hide();
|
| -
|
| - EXPECT_EQ(ui::ET_TOUCH_CANCELLED, recorder.events()[0]);
|
| - EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_TAP_CANCEL));
|
| - EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_END));
|
| - EXPECT_EQ(3U, recorder.events().size());
|
| - root_window()->RemovePreTargetHandler(&recorder);
|
| -}
|
| -
|
| -TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveGestures) {
|
| - EventFilterRecorder recorder;
|
| - root_window()->AddPreTargetHandler(&recorder);
|
| -
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
|
| -
|
| - gfx::Point position1 = root_window()->bounds().origin();
|
| - gfx::Point position2 = root_window()->bounds().CenterPoint();
|
| - ui::TouchEvent press(
|
| - ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
|
| - DispatchEventUsingWindowDispatcher(&press);
|
| -
|
| - ui::TouchEvent move(
|
| - ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
|
| - DispatchEventUsingWindowDispatcher(&move);
|
| -
|
| - ui::TouchEvent press2(
|
| - ui::ET_TOUCH_PRESSED, position1, 1, ui::EventTimeForNow());
|
| - DispatchEventUsingWindowDispatcher(&press2);
|
| -
|
| - // TODO(tdresser): once the unified Gesture Recognizer has stuck, remove the
|
| - // special casing here. See crbug.com/332418 for details.
|
| - std::string expected =
|
| - "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
|
| - "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
|
| - "TOUCH_PRESSED GESTURE_BEGIN GESTURE_PINCH_BEGIN";
|
| -
|
| - std::string expected_ugr =
|
| - "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
|
| - "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
|
| - "TOUCH_PRESSED GESTURE_BEGIN";
|
| -
|
| - std::string events_string = EventTypesToString(recorder.GetAndResetEvents());
|
| - EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
|
| -
|
| - window->Hide();
|
| -
|
| - expected =
|
| - "TOUCH_CANCELLED GESTURE_PINCH_END GESTURE_END TOUCH_CANCELLED "
|
| - "GESTURE_SCROLL_END GESTURE_END";
|
| - expected_ugr =
|
| - "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END TOUCH_CANCELLED "
|
| - "GESTURE_END";
|
| -
|
| - events_string = EventTypesToString(recorder.GetAndResetEvents());
|
| - EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
|
| -
|
| - root_window()->RemovePreTargetHandler(&recorder);
|
| -}
|
| -
|
| -// Places two windows side by side. Presses down on one window, and starts a
|
| -// scroll. Sets capture on the other window and ensures that the "ending" events
|
| -// aren't sent to the window which gained capture.
|
| -TEST_F(WindowEventDispatcherTest, EndingEventDoesntRetarget) {
|
| - EventFilterRecorder recorder1;
|
| - EventFilterRecorder recorder2;
|
| - scoped_ptr<Window> window1(CreateNormalWindow(1, root_window(), NULL));
|
| - window1->SetBounds(gfx::Rect(0, 0, 40, 40));
|
| -
|
| - scoped_ptr<Window> window2(CreateNormalWindow(2, root_window(), NULL));
|
| - window2->SetBounds(gfx::Rect(40, 0, 40, 40));
|
| -
|
| - window1->AddPreTargetHandler(&recorder1);
|
| - window2->AddPreTargetHandler(&recorder2);
|
| -
|
| - gfx::Point position = window1->bounds().origin();
|
| - ui::TouchEvent press(
|
| - ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
|
| - DispatchEventUsingWindowDispatcher(&press);
|
| -
|
| - gfx::Point position2 = window1->bounds().CenterPoint();
|
| - ui::TouchEvent move(
|
| - ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
|
| - DispatchEventUsingWindowDispatcher(&move);
|
| -
|
| - window2->SetCapture();
|
| -
|
| - EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
|
| - "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
|
| - "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END",
|
| - EventTypesToString(recorder1.events()));
|
| -
|
| - EXPECT_TRUE(recorder2.events().empty());
|
| -}
|
| -
|
| -namespace {
|
| -
|
| -// This class creates and manages a window which is destroyed as soon as
|
| -// capture is lost. This is the case for the drag and drop capture window.
|
| -class CaptureWindowTracker : public test::TestWindowDelegate {
|
| - public:
|
| - CaptureWindowTracker() {}
|
| - virtual ~CaptureWindowTracker() {}
|
| -
|
| - void CreateCaptureWindow(aura::Window* root_window) {
|
| - capture_window_.reset(test::CreateTestWindowWithDelegate(
|
| - this, -1234, gfx::Rect(20, 20, 20, 20), root_window));
|
| - capture_window_->SetCapture();
|
| - }
|
| -
|
| - void reset() {
|
| - capture_window_.reset();
|
| - }
|
| -
|
| - virtual void OnCaptureLost() override {
|
| - capture_window_.reset();
|
| - }
|
| -
|
| - virtual void OnWindowDestroyed(Window* window) override {
|
| - TestWindowDelegate::OnWindowDestroyed(window);
|
| - capture_window_.reset();
|
| - }
|
| -
|
| - aura::Window* capture_window() { return capture_window_.get(); }
|
| -
|
| - private:
|
| - scoped_ptr<aura::Window> capture_window_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(CaptureWindowTracker);
|
| -};
|
| -
|
| -}
|
| -
|
| -// Verifies handling loss of capture by the capture window being hidden.
|
| -TEST_F(WindowEventDispatcherTest, CaptureWindowHidden) {
|
| - CaptureWindowTracker capture_window_tracker;
|
| - capture_window_tracker.CreateCaptureWindow(root_window());
|
| - capture_window_tracker.capture_window()->Hide();
|
| - EXPECT_EQ(NULL, capture_window_tracker.capture_window());
|
| -}
|
| -
|
| -// Verifies handling loss of capture by the capture window being destroyed.
|
| -TEST_F(WindowEventDispatcherTest, CaptureWindowDestroyed) {
|
| - CaptureWindowTracker capture_window_tracker;
|
| - capture_window_tracker.CreateCaptureWindow(root_window());
|
| - capture_window_tracker.reset();
|
| - EXPECT_EQ(NULL, capture_window_tracker.capture_window());
|
| -}
|
| -
|
| -class ExitMessageLoopOnMousePress : public ui::test::TestEventHandler {
|
| - public:
|
| - ExitMessageLoopOnMousePress() {}
|
| - virtual ~ExitMessageLoopOnMousePress() {}
|
| -
|
| - protected:
|
| - virtual void OnMouseEvent(ui::MouseEvent* event) override {
|
| - ui::test::TestEventHandler::OnMouseEvent(event);
|
| - if (event->type() == ui::ET_MOUSE_PRESSED)
|
| - base::MessageLoopForUI::current()->Quit();
|
| - }
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(ExitMessageLoopOnMousePress);
|
| -};
|
| -
|
| -class WindowEventDispatcherTestWithMessageLoop
|
| - : public WindowEventDispatcherTest {
|
| - public:
|
| - WindowEventDispatcherTestWithMessageLoop() {}
|
| - virtual ~WindowEventDispatcherTestWithMessageLoop() {}
|
| -
|
| - void RunTest() {
|
| - // Reset any event the window may have received when bringing up the window
|
| - // (e.g. mouse-move events if the mouse cursor is over the window).
|
| - handler_.Reset();
|
| -
|
| - // Start a nested message-loop, post an event to be dispatched, and then
|
| - // terminate the message-loop. When the message-loop unwinds and gets back,
|
| - // the reposted event should not have fired.
|
| - scoped_ptr<ui::MouseEvent> mouse(new ui::MouseEvent(ui::ET_MOUSE_PRESSED,
|
| - gfx::Point(10, 10),
|
| - gfx::Point(10, 10),
|
| - ui::EF_NONE,
|
| - ui::EF_NONE));
|
| - message_loop()->PostTask(
|
| - FROM_HERE,
|
| - base::Bind(&WindowEventDispatcherTestWithMessageLoop::RepostEventHelper,
|
| - host()->dispatcher(),
|
| - base::Passed(&mouse)));
|
| - message_loop()->PostTask(FROM_HERE, message_loop()->QuitClosure());
|
| -
|
| - base::MessageLoop::ScopedNestableTaskAllower allow(message_loop());
|
| - base::RunLoop loop;
|
| - loop.Run();
|
| - EXPECT_EQ(0, handler_.num_mouse_events());
|
| -
|
| - // Let the current message-loop run. The event-handler will terminate the
|
| - // message-loop when it receives the reposted event.
|
| - }
|
| -
|
| - base::MessageLoop* message_loop() {
|
| - return base::MessageLoopForUI::current();
|
| - }
|
| -
|
| - protected:
|
| - virtual void SetUp() override {
|
| - WindowEventDispatcherTest::SetUp();
|
| - window_.reset(CreateNormalWindow(1, root_window(), NULL));
|
| - window_->AddPreTargetHandler(&handler_);
|
| - }
|
| -
|
| - virtual void TearDown() override {
|
| - window_.reset();
|
| - WindowEventDispatcherTest::TearDown();
|
| - }
|
| -
|
| - private:
|
| - // Used to avoid a copying |event| when binding to a closure.
|
| - static void RepostEventHelper(WindowEventDispatcher* dispatcher,
|
| - scoped_ptr<ui::MouseEvent> event) {
|
| - dispatcher->RepostEvent(*event);
|
| - }
|
| -
|
| - scoped_ptr<Window> window_;
|
| - ExitMessageLoopOnMousePress handler_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcherTestWithMessageLoop);
|
| -};
|
| -
|
| -TEST_F(WindowEventDispatcherTestWithMessageLoop, EventRepostedInNonNestedLoop) {
|
| - CHECK(!message_loop()->is_running());
|
| - // Perform the test in a callback, so that it runs after the message-loop
|
| - // starts.
|
| - message_loop()->PostTask(
|
| - FROM_HERE, base::Bind(
|
| - &WindowEventDispatcherTestWithMessageLoop::RunTest,
|
| - base::Unretained(this)));
|
| - message_loop()->Run();
|
| -}
|
| -
|
| -class WindowEventDispatcherTestInHighDPI : public WindowEventDispatcherTest {
|
| - public:
|
| - WindowEventDispatcherTestInHighDPI() {}
|
| - virtual ~WindowEventDispatcherTestInHighDPI() {}
|
| -
|
| - protected:
|
| - virtual void SetUp() override {
|
| - WindowEventDispatcherTest::SetUp();
|
| - test_screen()->SetDeviceScaleFactor(2.f);
|
| - }
|
| -};
|
| -
|
| -TEST_F(WindowEventDispatcherTestInHighDPI, EventLocationTransform) {
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<aura::Window> child(test::CreateTestWindowWithDelegate(&delegate,
|
| - 1234, gfx::Rect(20, 20, 100, 100), root_window()));
|
| - child->Show();
|
| -
|
| - ui::test::TestEventHandler handler_child;
|
| - ui::test::TestEventHandler handler_root;
|
| - root_window()->AddPreTargetHandler(&handler_root);
|
| - child->AddPreTargetHandler(&handler_child);
|
| -
|
| - {
|
| - ui::MouseEvent move(ui::ET_MOUSE_MOVED,
|
| - gfx::Point(30, 30), gfx::Point(30, 30),
|
| - ui::EF_NONE, ui::EF_NONE);
|
| - DispatchEventUsingWindowDispatcher(&move);
|
| - EXPECT_EQ(0, handler_child.num_mouse_events());
|
| - EXPECT_EQ(1, handler_root.num_mouse_events());
|
| - }
|
| -
|
| - {
|
| - ui::MouseEvent move(ui::ET_MOUSE_MOVED,
|
| - gfx::Point(50, 50), gfx::Point(50, 50),
|
| - ui::EF_NONE, ui::EF_NONE);
|
| - DispatchEventUsingWindowDispatcher(&move);
|
| - // The child receives an ENTER, and a MOVED event.
|
| - EXPECT_EQ(2, handler_child.num_mouse_events());
|
| - // The root receives both the ENTER and the MOVED events dispatched to
|
| - // |child|, as well as an EXIT event.
|
| - EXPECT_EQ(3, handler_root.num_mouse_events());
|
| - }
|
| -
|
| - child->RemovePreTargetHandler(&handler_child);
|
| - root_window()->RemovePreTargetHandler(&handler_root);
|
| -}
|
| -
|
| -TEST_F(WindowEventDispatcherTestInHighDPI, TouchMovesHeldOnScroll) {
|
| - EventFilterRecorder recorder;
|
| - root_window()->AddPreTargetHandler(&recorder);
|
| - test::TestWindowDelegate delegate;
|
| - HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
|
| - window->AddPreTargetHandler(&handler);
|
| -
|
| - ui::test::EventGenerator generator(root_window());
|
| - generator.GestureScrollSequence(
|
| - gfx::Point(120, 120), gfx::Point(20, 120),
|
| - base::TimeDelta::FromMilliseconds(100), 25);
|
| -
|
| - // |handler| will have reset |filter| and started holding the touch-move
|
| - // events when scrolling started. At the end of the scroll (i.e. upon
|
| - // touch-release), the held touch-move event will have been dispatched first,
|
| - // along with the subsequent events (i.e. touch-release, scroll-end, and
|
| - // gesture-end).
|
| - const EventFilterRecorder::Events& events = recorder.events();
|
| - EXPECT_EQ(
|
| - "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
|
| - "GESTURE_SCROLL_END GESTURE_END",
|
| - EventTypesToString(events));
|
| - ASSERT_EQ(2u, recorder.touch_locations().size());
|
| - EXPECT_EQ(gfx::Point(-40, 10).ToString(),
|
| - recorder.touch_locations()[0].ToString());
|
| - EXPECT_EQ(gfx::Point(-40, 10).ToString(),
|
| - recorder.touch_locations()[1].ToString());
|
| -}
|
| -
|
| -class SelfDestructDelegate : public test::TestWindowDelegate {
|
| - public:
|
| - SelfDestructDelegate() {}
|
| - virtual ~SelfDestructDelegate() {}
|
| -
|
| - virtual void OnMouseEvent(ui::MouseEvent* event) override {
|
| - window_.reset();
|
| - }
|
| -
|
| - void set_window(scoped_ptr<aura::Window> window) {
|
| - window_ = window.Pass();
|
| - }
|
| - bool has_window() const { return !!window_.get(); }
|
| -
|
| - private:
|
| - scoped_ptr<aura::Window> window_;
|
| - DISALLOW_COPY_AND_ASSIGN(SelfDestructDelegate);
|
| -};
|
| -
|
| -TEST_F(WindowEventDispatcherTest, SynthesizedLocatedEvent) {
|
| - ui::test::EventGenerator generator(root_window());
|
| - generator.MoveMouseTo(10, 10);
|
| - EXPECT_EQ("10,10",
|
| - Env::GetInstance()->last_mouse_location().ToString());
|
| -
|
| - // Synthesized event should not update the mouse location.
|
| - ui::MouseEvent mouseev(ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(),
|
| - ui::EF_IS_SYNTHESIZED, 0);
|
| - generator.Dispatch(&mouseev);
|
| - EXPECT_EQ("10,10",
|
| - Env::GetInstance()->last_mouse_location().ToString());
|
| -
|
| - generator.MoveMouseTo(0, 0);
|
| - EXPECT_EQ("0,0",
|
| - Env::GetInstance()->last_mouse_location().ToString());
|
| -
|
| - // Make sure the location gets updated when a syntheiszed enter
|
| - // event destroyed the window.
|
| - SelfDestructDelegate delegate;
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
|
| - delegate.set_window(window.Pass());
|
| - EXPECT_TRUE(delegate.has_window());
|
| -
|
| - generator.MoveMouseTo(100, 100);
|
| - EXPECT_FALSE(delegate.has_window());
|
| - EXPECT_EQ("100,100",
|
| - Env::GetInstance()->last_mouse_location().ToString());
|
| -}
|
| -
|
| -class StaticFocusClient : public client::FocusClient {
|
| - public:
|
| - explicit StaticFocusClient(Window* focused)
|
| - : focused_(focused) {}
|
| - virtual ~StaticFocusClient() {}
|
| -
|
| - private:
|
| - // client::FocusClient:
|
| - virtual void AddObserver(client::FocusChangeObserver* observer) override {}
|
| - virtual void RemoveObserver(client::FocusChangeObserver* observer) override {}
|
| - virtual void FocusWindow(Window* window) override {}
|
| - virtual void ResetFocusWithinActiveWindow(Window* window) override {}
|
| - virtual Window* GetFocusedWindow() override { return focused_; }
|
| -
|
| - Window* focused_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(StaticFocusClient);
|
| -};
|
| -
|
| -// Tests that host-cancel-mode event can be dispatched to a dispatcher safely
|
| -// when the focused window does not live in the dispatcher's tree.
|
| -TEST_F(WindowEventDispatcherTest, HostCancelModeWithFocusedWindowOutside) {
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<Window> focused(CreateTestWindowWithDelegate(&delegate, 123,
|
| - gfx::Rect(20, 30, 100, 50), NULL));
|
| - StaticFocusClient focus_client(focused.get());
|
| - client::SetFocusClient(root_window(), &focus_client);
|
| - EXPECT_FALSE(root_window()->Contains(focused.get()));
|
| - EXPECT_EQ(focused.get(),
|
| - client::GetFocusClient(root_window())->GetFocusedWindow());
|
| - host()->dispatcher()->DispatchCancelModeEvent();
|
| - EXPECT_EQ(focused.get(),
|
| - client::GetFocusClient(root_window())->GetFocusedWindow());
|
| -}
|
| -
|
| -// Dispatches a mouse-move event to |target| when it receives a mouse-move
|
| -// event.
|
| -class DispatchEventHandler : public ui::EventHandler {
|
| - public:
|
| - explicit DispatchEventHandler(Window* target)
|
| - : target_(target),
|
| - dispatched_(false) {}
|
| - virtual ~DispatchEventHandler() {}
|
| -
|
| - bool dispatched() const { return dispatched_; }
|
| - private:
|
| - // ui::EventHandler:
|
| - virtual void OnMouseEvent(ui::MouseEvent* mouse) override {
|
| - if (mouse->type() == ui::ET_MOUSE_MOVED) {
|
| - ui::MouseEvent move(ui::ET_MOUSE_MOVED, target_->bounds().CenterPoint(),
|
| - target_->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
|
| - ui::EventDispatchDetails details =
|
| - target_->GetHost()->dispatcher()->OnEventFromSource(&move);
|
| - ASSERT_FALSE(details.dispatcher_destroyed);
|
| - EXPECT_FALSE(details.target_destroyed);
|
| - EXPECT_EQ(target_, move.target());
|
| - dispatched_ = true;
|
| - }
|
| - ui::EventHandler::OnMouseEvent(mouse);
|
| - }
|
| -
|
| - Window* target_;
|
| - bool dispatched_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(DispatchEventHandler);
|
| -};
|
| -
|
| -// Moves |window| to |root_window| when it receives a mouse-move event.
|
| -class MoveWindowHandler : public ui::EventHandler {
|
| - public:
|
| - MoveWindowHandler(Window* window, Window* root_window)
|
| - : window_to_move_(window),
|
| - root_window_to_move_to_(root_window) {}
|
| - virtual ~MoveWindowHandler() {}
|
| -
|
| - private:
|
| - // ui::EventHandler:
|
| - virtual void OnMouseEvent(ui::MouseEvent* mouse) override {
|
| - if (mouse->type() == ui::ET_MOUSE_MOVED) {
|
| - root_window_to_move_to_->AddChild(window_to_move_);
|
| - }
|
| - ui::EventHandler::OnMouseEvent(mouse);
|
| - }
|
| -
|
| - Window* window_to_move_;
|
| - Window* root_window_to_move_to_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(MoveWindowHandler);
|
| -};
|
| -
|
| -// Tests that nested event dispatch works correctly if the target of the older
|
| -// event being dispatched is moved to a different dispatcher in response to an
|
| -// event in the inner loop.
|
| -TEST_F(WindowEventDispatcherTest, NestedEventDispatchTargetMoved) {
|
| - scoped_ptr<WindowTreeHost> second_host(
|
| - WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
|
| - second_host->InitHost();
|
| - Window* second_root = second_host->window();
|
| -
|
| - // Create two windows parented to |root_window()|.
|
| - test::TestWindowDelegate delegate;
|
| - scoped_ptr<Window> first(CreateTestWindowWithDelegate(&delegate, 123,
|
| - gfx::Rect(20, 10, 10, 20), root_window()));
|
| - scoped_ptr<Window> second(CreateTestWindowWithDelegate(&delegate, 234,
|
| - gfx::Rect(40, 10, 50, 20), root_window()));
|
| -
|
| - // Setup a handler on |first| so that it dispatches an event to |second| when
|
| - // |first| receives an event.
|
| - DispatchEventHandler dispatch_event(second.get());
|
| - first->AddPreTargetHandler(&dispatch_event);
|
| -
|
| - // Setup a handler on |second| so that it moves |first| into |second_root|
|
| - // when |second| receives an event.
|
| - MoveWindowHandler move_window(first.get(), second_root);
|
| - second->AddPreTargetHandler(&move_window);
|
| -
|
| - // Some sanity checks: |first| is inside |root_window()|'s tree.
|
| - EXPECT_EQ(root_window(), first->GetRootWindow());
|
| - // The two root windows are different.
|
| - EXPECT_NE(root_window(), second_root);
|
| -
|
| - // Dispatch an event to |first|.
|
| - ui::MouseEvent move(ui::ET_MOUSE_MOVED, first->bounds().CenterPoint(),
|
| - first->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
|
| - ui::EventDispatchDetails details =
|
| - host()->dispatcher()->OnEventFromSource(&move);
|
| - ASSERT_FALSE(details.dispatcher_destroyed);
|
| - EXPECT_TRUE(details.target_destroyed);
|
| - EXPECT_EQ(first.get(), move.target());
|
| - EXPECT_TRUE(dispatch_event.dispatched());
|
| - EXPECT_EQ(second_root, first->GetRootWindow());
|
| -
|
| - first->RemovePreTargetHandler(&dispatch_event);
|
| - second->RemovePreTargetHandler(&move_window);
|
| -}
|
| -
|
| -class AlwaysMouseDownInputStateLookup : public InputStateLookup {
|
| - public:
|
| - AlwaysMouseDownInputStateLookup() {}
|
| - virtual ~AlwaysMouseDownInputStateLookup() {}
|
| -
|
| - private:
|
| - // InputStateLookup:
|
| - virtual bool IsMouseButtonDown() const override { return true; }
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(AlwaysMouseDownInputStateLookup);
|
| -};
|
| -
|
| -TEST_F(WindowEventDispatcherTest,
|
| - CursorVisibilityChangedWhileCaptureWindowInAnotherDispatcher) {
|
| - test::EventCountDelegate delegate;
|
| - scoped_ptr<Window> window(CreateTestWindowWithDelegate(&delegate, 123,
|
| - gfx::Rect(20, 10, 10, 20), root_window()));
|
| - window->Show();
|
| -
|
| - scoped_ptr<WindowTreeHost> second_host(
|
| - WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
|
| - second_host->InitHost();
|
| - WindowEventDispatcher* second_dispatcher = second_host->dispatcher();
|
| -
|
| - // Install an InputStateLookup on the Env that always claims that a
|
| - // mouse-button is down.
|
| - test::EnvTestHelper(Env::GetInstance()).SetInputStateLookup(
|
| - scoped_ptr<InputStateLookup>(new AlwaysMouseDownInputStateLookup()));
|
| -
|
| - window->SetCapture();
|
| -
|
| - // Because the mouse button is down, setting the capture on |window| will set
|
| - // it as the mouse-move handler for |root_window()|.
|
| - EXPECT_EQ(window.get(), host()->dispatcher()->mouse_moved_handler());
|
| -
|
| - // This does not set |window| as the mouse-move handler for the second
|
| - // dispatcher.
|
| - EXPECT_EQ(NULL, second_dispatcher->mouse_moved_handler());
|
| -
|
| - // However, some capture-client updates the capture in each root-window on a
|
| - // capture. Emulate that here. Because of this, the second dispatcher also has
|
| - // |window| as the mouse-move handler.
|
| - client::CaptureDelegate* second_capture_delegate = second_dispatcher;
|
| - second_capture_delegate->UpdateCapture(NULL, window.get());
|
| - EXPECT_EQ(window.get(), second_dispatcher->mouse_moved_handler());
|
| -
|
| - // Reset the mouse-event counts for |window|.
|
| - delegate.GetMouseMotionCountsAndReset();
|
| -
|
| - // Notify both hosts that the cursor is now hidden. This should send a single
|
| - // mouse-exit event to |window|.
|
| - host()->OnCursorVisibilityChanged(false);
|
| - second_host->OnCursorVisibilityChanged(false);
|
| - EXPECT_EQ("0 0 1", delegate.GetMouseMotionCountsAndReset());
|
| -}
|
| -
|
| -TEST_F(WindowEventDispatcherTest,
|
| - RedirectedEventToDifferentDispatcherLocation) {
|
| - scoped_ptr<WindowTreeHost> second_host(
|
| - WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
|
| - second_host->InitHost();
|
| - client::SetCaptureClient(second_host->window(),
|
| - client::GetCaptureClient(root_window()));
|
| -
|
| - test::EventCountDelegate delegate;
|
| - scoped_ptr<Window> window_first(CreateTestWindowWithDelegate(&delegate, 123,
|
| - gfx::Rect(20, 10, 10, 20), root_window()));
|
| - window_first->Show();
|
| -
|
| - scoped_ptr<Window> window_second(CreateTestWindowWithDelegate(&delegate, 12,
|
| - gfx::Rect(10, 10, 20, 30), second_host->window()));
|
| - window_second->Show();
|
| -
|
| - window_second->SetCapture();
|
| - EXPECT_EQ(window_second.get(),
|
| - client::GetCaptureWindow(root_window()));
|
| -
|
| - // Send an event to the first host. Make sure it goes to |window_second| in
|
| - // |second_host| instead (since it has capture).
|
| - EventFilterRecorder recorder_first;
|
| - window_first->AddPreTargetHandler(&recorder_first);
|
| - EventFilterRecorder recorder_second;
|
| - window_second->AddPreTargetHandler(&recorder_second);
|
| - const gfx::Point event_location(25, 15);
|
| - ui::MouseEvent mouse(ui::ET_MOUSE_PRESSED, event_location,
|
| - event_location, ui::EF_LEFT_MOUSE_BUTTON,
|
| - ui::EF_LEFT_MOUSE_BUTTON);
|
| - DispatchEventUsingWindowDispatcher(&mouse);
|
| - EXPECT_TRUE(recorder_first.events().empty());
|
| - ASSERT_EQ(1u, recorder_second.events().size());
|
| - EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder_second.events()[0]);
|
| - EXPECT_EQ(event_location.ToString(),
|
| - recorder_second.mouse_locations()[0].ToString());
|
| -}
|
| -
|
| -class AsyncWindowDelegate : public test::TestWindowDelegate {
|
| - public:
|
| - AsyncWindowDelegate(WindowEventDispatcher* dispatcher)
|
| - : dispatcher_(dispatcher) {}
|
| -
|
| - void set_window(Window* window) {
|
| - window_ = window;
|
| - }
|
| - private:
|
| - virtual void OnTouchEvent(ui::TouchEvent* event) override {
|
| - // Convert touch event back to root window coordinates.
|
| - event->ConvertLocationToTarget(window_, window_->GetRootWindow());
|
| - dispatcher_->ProcessedTouchEvent(event, window_, ui::ER_UNHANDLED);
|
| - event->StopPropagation();
|
| - }
|
| -
|
| - WindowEventDispatcher* dispatcher_;
|
| - Window* window_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(AsyncWindowDelegate);
|
| -};
|
| -
|
| -// Tests that gesture events dispatched through the asynchronous flow have
|
| -// co-ordinates in the right co-ordinate space.
|
| -TEST_F(WindowEventDispatcherTest, GestureEventCoordinates) {
|
| - const float kX = 67.3f;
|
| - const float kY = 97.8f;
|
| -
|
| - const int kWindowOffset = 50;
|
| - EventFilterRecorder recorder;
|
| - root_window()->AddPreTargetHandler(&recorder);
|
| - AsyncWindowDelegate delegate(host()->dispatcher());
|
| - HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
|
| - scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
|
| - &delegate,
|
| - 1,
|
| - gfx::Rect(kWindowOffset, kWindowOffset, 100, 100),
|
| - root_window()));
|
| - window->AddPreTargetHandler(&handler);
|
| -
|
| - delegate.set_window(window.get());
|
| -
|
| - ui::TouchEvent touch_pressed_event(
|
| - ui::ET_TOUCH_PRESSED, gfx::PointF(kX, kY), 0, ui::EventTimeForNow());
|
| -
|
| - DispatchEventUsingWindowDispatcher(&touch_pressed_event);
|
| -
|
| - ASSERT_EQ(1u, recorder.touch_locations().size());
|
| - EXPECT_EQ(gfx::Point(kX - kWindowOffset, kY - kWindowOffset).ToString(),
|
| - recorder.touch_locations()[0].ToString());
|
| -
|
| - ASSERT_EQ(2u, recorder.gesture_locations().size());
|
| - EXPECT_EQ(gfx::Point(kX - kWindowOffset, kY - kWindowOffset).ToString(),
|
| - recorder.gesture_locations()[0].ToString());
|
| -}
|
| -
|
| -} // namespace aura
|
|
|