| Index: ui/ozone/platform/dri/dri_window_delegate.h
|
| diff --git a/ui/ozone/platform/dri/dri_window_delegate.h b/ui/ozone/platform/dri/dri_window_delegate.h
|
| deleted file mode 100644
|
| index 2787e2cdf8ea24c37ab5fc73093d6e7b5df3ad10..0000000000000000000000000000000000000000
|
| --- a/ui/ozone/platform/dri/dri_window_delegate.h
|
| +++ /dev/null
|
| @@ -1,52 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_OZONE_PLATFORM_DRI_DRI_WINDOW_DELEGATE_H_
|
| -#define UI_OZONE_PLATFORM_DRI_DRI_WINDOW_DELEGATE_H_
|
| -
|
| -#include "ui/gfx/native_widget_types.h"
|
| -
|
| -namespace gfx {
|
| -class Rect;
|
| -} // namespace gfx
|
| -
|
| -namespace ui {
|
| -
|
| -class HardwareDisplayController;
|
| -
|
| -// Interface for the display-server half of a DriWindow.
|
| -//
|
| -// The main implementation of this lives in the process that owns the display
|
| -// connection (usually the GPU process) and associates a platform window
|
| -// (DriWindow) with a display. A window is associated with the display whose
|
| -// bounds contains the window bounds. If there's no suitable display, the window
|
| -// is disconnected and its contents will not be visible.
|
| -//
|
| -// In software mode, this is owned directly on DriWindow because the display
|
| -// controller object is in the same process.
|
| -//
|
| -// In accelerated mode, there's a proxy implementation and calls are forwarded
|
| -// to the real object in the GPU process via IPC.
|
| -class DriWindowDelegate {
|
| - public:
|
| - virtual ~DriWindowDelegate() {}
|
| -
|
| - virtual void Initialize() = 0;
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| -
|
| - virtual void Shutdown() = 0;
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| -
|
| - // Returns the accelerated widget associated with the delegate.
|
| - virtual gfx::AcceleratedWidget GetAcceleratedWidget() = 0;
|
| -
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| - // Returns the current controller the window is displaying on. Callers should
|
| - // not cache the result as the controller may change as the window is moved.
|
| - virtual HardwareDisplayController* GetController() = 0;
|
| -
|
| - // Called when the window is resized/moved.
|
| - virtual void OnBoundsChanged(const gfx::Rect& bounds) = 0;
|
| -};
|
| -
|
| -} // namespace ui
|
| -
|
| -#endif // UI_OZONE_PLATFORM_DRI_DRI_WINDOW_DELEGATE_H_
|
|
|