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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_ | |
| 6 #define UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_ | |
| 7 | |
| 8 #include "ui/aura/aura_export.h" | |
| 9 | |
| 10 namespace ui { | |
| 11 class Event; | |
| 12 } | |
| 13 | |
| 14 namespace aura { | |
| 15 class Window; | |
| 16 namespace client { | |
| 17 | |
| 18 // An interface implemented by an object that configures and responds to changes | |
| 19 // to a window's activation state. | |
| 20 class AURA_EXPORT ActivationDelegate { | |
| 21 public: | |
| 22 // Returns true if the window should be activated. | |
| 23 virtual bool ShouldActivate() const = 0; | |
| 24 | |
| 25 protected: | |
| 26 virtual ~ActivationDelegate() {} | |
| 27 }; | |
| 28 | |
| 29 // Sets/Gets the ActivationDelegate on the Window. No ownership changes. | |
| 30 AURA_EXPORT void SetActivationDelegate(Window* window, | |
| 31 ActivationDelegate* delegate); | |
| 32 AURA_EXPORT ActivationDelegate* GetActivationDelegate(Window* window); | |
| 33 | |
| 34 } // namespace client | |
| 35 } // namespace aura | |
| 36 | |
| 37 #endif // UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_ | |
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