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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/wm/core/window_util.h" | |
| 6 | |
| 7 #include "base/memory/scoped_ptr.h" | |
| 8 #include "ui/aura/test/aura_test_base.h" | |
| 9 #include "ui/aura/test/test_windows.h" | |
| 10 #include "ui/aura/window.h" | |
| 11 #include "ui/compositor/layer.h" | |
| 12 #include "ui/compositor/layer_tree_owner.h" | |
| 13 | |
| 14 namespace wm { | |
| 15 | |
| 16 typedef aura::test::AuraTestBase WindowUtilTest; | |
| 17 | |
| 18 // Test if the recreate layers does not recreate layers that have | |
| 19 // already been acquired. | |
| 20 TEST_F(WindowUtilTest, RecreateLayers) { | |
| 21 scoped_ptr<aura::Window> window1( | |
| 22 aura::test::CreateTestWindowWithId(0, NULL)); | |
| 23 scoped_ptr<aura::Window> window11( | |
| 24 aura::test::CreateTestWindowWithId(1, window1.get())); | |
| 25 scoped_ptr<aura::Window> window12( | |
| 26 aura::test::CreateTestWindowWithId(2, window1.get())); | |
| 27 | |
| 28 ASSERT_EQ(2u, window1->layer()->children().size()); | |
| 29 | |
| 30 scoped_ptr<ui::Layer> acquired(window11->AcquireLayer()); | |
| 31 EXPECT_TRUE(acquired.get()); | |
| 32 EXPECT_EQ(acquired.get(), window11->layer()); | |
| 33 | |
| 34 scoped_ptr<ui::LayerTreeOwner> tree = | |
| 35 wm::RecreateLayers(window1.get()); | |
| 36 | |
| 37 // The detached layer should not have the layer that has | |
| 38 // already been detached. | |
| 39 ASSERT_EQ(1u, tree->root()->children().size()); | |
| 40 // Child layer is new instance. | |
| 41 EXPECT_NE(window11->layer(), tree->root()->children()[0]); | |
| 42 EXPECT_NE(window12->layer(), tree->root()->children()[0]); | |
| 43 | |
| 44 // The original window should have both. | |
| 45 ASSERT_EQ(2u, window1->layer()->children().size()); | |
| 46 EXPECT_EQ(window11->layer(), window1->layer()->children()[0]); | |
| 47 EXPECT_EQ(window12->layer(), window1->layer()->children()[1]); | |
| 48 | |
| 49 // Delete the window before the acquired layer is deleted. | |
| 50 window11.reset(); | |
| 51 } | |
| 52 } // namespace wm | |
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