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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/wm/core/visibility_controller.h" | |
| 6 | |
| 7 #include "ui/aura/test/aura_test_base.h" | |
| 8 #include "ui/aura/test/test_window_delegate.h" | |
| 9 #include "ui/aura/test/test_windows.h" | |
| 10 #include "ui/aura/window.h" | |
| 11 #include "ui/aura/window_event_dispatcher.h" | |
| 12 #include "ui/compositor/layer.h" | |
| 13 #include "ui/compositor/layer_animator.h" | |
| 14 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | |
| 15 #include "ui/compositor/scoped_layer_animation_settings.h" | |
| 16 | |
| 17 namespace wm { | |
| 18 | |
| 19 typedef aura::test::AuraTestBase VisibilityControllerTest; | |
| 20 | |
| 21 // Check that a transparency change to 0 will not cause a hide call to be | |
| 22 // ignored. | |
| 23 TEST_F(VisibilityControllerTest, AnimateTransparencyToZeroAndHideHides) { | |
| 24 // We cannot disable animations for this test. | |
| 25 ui::ScopedAnimationDurationScaleMode test_duration_mode( | |
| 26 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION); | |
| 27 | |
| 28 VisibilityController controller; | |
| 29 aura::client::SetVisibilityClient(root_window(), &controller); | |
| 30 | |
| 31 SetChildWindowVisibilityChangesAnimated(root_window()); | |
| 32 | |
| 33 aura::test::TestWindowDelegate d; | |
| 34 scoped_ptr<aura::Window> window(aura::test::CreateTestWindowWithDelegate( | |
| 35 &d, -2, gfx::Rect(0, 0, 50, 50), root_window())); | |
| 36 ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); | |
| 37 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds(5)); | |
| 38 | |
| 39 EXPECT_TRUE(window->layer()->visible()); | |
| 40 EXPECT_TRUE(window->IsVisible()); | |
| 41 | |
| 42 window->layer()->SetOpacity(0.0); | |
| 43 EXPECT_TRUE(window->layer()->visible()); | |
| 44 EXPECT_TRUE(window->IsVisible()); | |
| 45 EXPECT_TRUE(window->layer()->GetAnimator()-> | |
| 46 IsAnimatingProperty(ui::LayerAnimationElement::OPACITY)); | |
| 47 EXPECT_EQ(0.0f, window->layer()->GetTargetOpacity()); | |
| 48 | |
| 49 // Check that the visibility is correct after the hide animation has finished. | |
| 50 window->Hide(); | |
| 51 window->layer()->GetAnimator()->StopAnimating(); | |
| 52 EXPECT_FALSE(window->layer()->visible()); | |
| 53 EXPECT_FALSE(window->IsVisible()); | |
| 54 } | |
| 55 | |
| 56 } // namespace wm | |
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