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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_WM_CORE_FOCUS_RULES_H_ | |
| 6 #define UI_WM_CORE_FOCUS_RULES_H_ | |
| 7 | |
| 8 #include "ui/wm/wm_export.h" | |
| 9 | |
| 10 namespace aura { | |
| 11 class Window; | |
| 12 } | |
| 13 | |
| 14 namespace wm { | |
| 15 | |
| 16 // Implemented by an object that establishes the rules about what can be | |
| 17 // focused or activated. | |
| 18 class WM_EXPORT FocusRules { | |
| 19 public: | |
| 20 virtual ~FocusRules() {} | |
| 21 | |
| 22 // Returns true if |window| is a toplevel window. Whether or not a window | |
| 23 // is considered toplevel is determined by a similar set of rules that | |
| 24 // govern activation and focus. Not all toplevel windows are activatable, | |
| 25 // call CanActivateWindow() to determine if a window can be activated. | |
| 26 virtual bool IsToplevelWindow(aura::Window* window) const = 0; | |
| 27 // Returns true if |window| can be activated or focused. | |
| 28 virtual bool CanActivateWindow(aura::Window* window) const = 0; | |
| 29 // For CanFocusWindow(), NULL is supported, because NULL is a valid focusable | |
| 30 // window (in the case of clearing focus). | |
| 31 virtual bool CanFocusWindow(aura::Window* window) const = 0; | |
| 32 | |
| 33 // Returns the toplevel window containing |window|. Not all toplevel windows | |
| 34 // are activatable, call GetActivatableWindow() instead to return the | |
| 35 // activatable window, which might be in a different hierarchy. | |
| 36 // Will return NULL if |window| is not contained by a window considered to be | |
| 37 // a toplevel window. | |
| 38 virtual aura::Window* GetToplevelWindow(aura::Window* window) const = 0; | |
| 39 // Returns the activatable or focusable window given an attempt to activate or | |
| 40 // focus |window|. Some possible scenarios (not intended to be exhaustive): | |
| 41 // - |window| is a child of a non-focusable window and so focus must be set | |
| 42 // according to rules defined by the delegate, e.g. to a parent. | |
| 43 // - |window| is an activatable window that is the transient parent of a modal | |
| 44 // window, so attempts to activate |window| should result in the modal | |
| 45 // transient being activated instead. | |
| 46 // These methods may return NULL if they are unable to find an activatable | |
| 47 // or focusable window given |window|. | |
| 48 virtual aura::Window* GetActivatableWindow(aura::Window* window) const = 0; | |
| 49 virtual aura::Window* GetFocusableWindow(aura::Window* window) const = 0; | |
| 50 | |
| 51 // Returns the next window to activate in the event that |ignore| is no longer | |
| 52 // activatable. This function is called when something is happening to | |
| 53 // |ignore| that means it can no longer have focus or activation, including | |
| 54 // but not limited to: | |
| 55 // - it or its parent hierarchy is being hidden, or removed from the | |
| 56 // RootWindow. | |
| 57 // - it is being destroyed. | |
| 58 // - it is being explicitly deactivated. | |
| 59 // |ignore| cannot be NULL. | |
| 60 virtual aura::Window* GetNextActivatableWindow( | |
| 61 aura::Window* ignore) const = 0; | |
| 62 }; | |
| 63 | |
| 64 } // namespace wm | |
| 65 | |
| 66 #endif // UI_WM_CORE_FOCUS_RULES_H_ | |
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