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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_WM_CORE_COORDINATE_CONVERSION_H_ | |
| 6 #define UI_WM_CORE_COORDINATE_CONVERSION_H_ | |
| 7 | |
| 8 #include "ui/wm/wm_export.h" | |
| 9 | |
| 10 namespace aura { | |
| 11 class Window; | |
| 12 } // namespace aura | |
| 13 | |
| 14 namespace gfx { | |
| 15 class Point; | |
| 16 } // namespace gfx | |
| 17 | |
| 18 namespace wm { | |
| 19 | |
| 20 // Converts the |point| from a given |window|'s coordinates into the screen | |
| 21 // coordinates. | |
| 22 WM_EXPORT void ConvertPointToScreen(const aura::Window* window, | |
| 23 gfx::Point* point); | |
| 24 | |
| 25 // Converts the |point| from the screen coordinates to a given |window|'s | |
| 26 // coordinates. | |
| 27 WM_EXPORT void ConvertPointFromScreen(const aura::Window* window, | |
| 28 gfx::Point* point_in_screen); | |
| 29 | |
| 30 } // namespace wm | |
| 31 | |
| 32 #endif // UI_WM_CORE_COORDINATE_CONVERSION_H_ | |
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