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Side by Side Diff: ui/views/controls/button/menu_button.h

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_VIEWS_CONTROLS_BUTTON_MENU_BUTTON_H_
6 #define UI_VIEWS_CONTROLS_BUTTON_MENU_BUTTON_H_
7
8 #include <string>
9
10 #include "base/memory/weak_ptr.h"
11 #include "base/strings/string16.h"
12 #include "base/time/time.h"
13 #include "ui/views/background.h"
14 #include "ui/views/controls/button/label_button.h"
15
16 namespace views {
17
18 class MenuButtonListener;
19
20 ////////////////////////////////////////////////////////////////////////////////
21 //
22 // MenuButton
23 //
24 // A button that shows a menu when the left mouse button is pushed
25 //
26 ////////////////////////////////////////////////////////////////////////////////
27 class VIEWS_EXPORT MenuButton : public LabelButton {
28 public:
29 // A scoped lock for keeping the MenuButton in STATE_PRESSED e.g., while a
30 // menu is running. These are cumulative.
31 class VIEWS_EXPORT PressedLock {
32 public:
33 explicit PressedLock(MenuButton* menu_button);
34 ~PressedLock();
35
36 private:
37 base::WeakPtr<MenuButton> menu_button_;
38
39 DISALLOW_COPY_AND_ASSIGN(PressedLock);
40 };
41
42 static const char kViewClassName[];
43
44 // How much padding to put on the left and right of the menu marker.
45 static const int kMenuMarkerPaddingLeft;
46 static const int kMenuMarkerPaddingRight;
47
48 // Create a Button.
49 MenuButton(ButtonListener* listener,
50 const base::string16& text,
51 MenuButtonListener* menu_button_listener,
52 bool show_menu_marker);
53 virtual ~MenuButton();
54
55 bool show_menu_marker() const { return show_menu_marker_; }
56 void set_menu_marker(const gfx::ImageSkia* menu_marker) {
57 menu_marker_ = menu_marker;
58 }
59 const gfx::ImageSkia* menu_marker() const { return menu_marker_; }
60
61 const gfx::Point& menu_offset() const { return menu_offset_; }
62 void set_menu_offset(int x, int y) { menu_offset_.SetPoint(x, y); }
63
64 // Activate the button (called when the button is pressed).
65 virtual bool Activate();
66
67 // Overridden from View:
68 virtual gfx::Size GetPreferredSize() const override;
69 virtual const char* GetClassName() const override;
70 virtual void OnPaint(gfx::Canvas* canvas) override;
71 virtual bool OnMousePressed(const ui::MouseEvent& event) override;
72 virtual void OnMouseReleased(const ui::MouseEvent& event) override;
73 virtual void OnMouseEntered(const ui::MouseEvent& event) override;
74 virtual void OnMouseExited(const ui::MouseEvent& event) override;
75 virtual void OnMouseMoved(const ui::MouseEvent& event) override;
76 virtual void OnGestureEvent(ui::GestureEvent* event) override;
77 virtual bool OnKeyPressed(const ui::KeyEvent& event) override;
78 virtual bool OnKeyReleased(const ui::KeyEvent& event) override;
79 virtual void GetAccessibleState(ui::AXViewState* state) override;
80
81 protected:
82 // Paint the menu marker image.
83 void PaintMenuMarker(gfx::Canvas* canvas);
84
85 // Overridden from LabelButton:
86 virtual gfx::Rect GetChildAreaBounds() override;
87
88 // Offset of the associated menu position.
89 gfx::Point menu_offset_;
90
91 private:
92 friend class PressedLock;
93
94 // Increment/decrement the number of "pressed" locks this button has, and
95 // set the state accordingly.
96 void IncrementPressedLocked();
97 void DecrementPressedLocked();
98
99 // Compute the maximum X coordinate for the current screen. MenuButtons
100 // use this to make sure a menu is never shown off screen.
101 int GetMaximumScreenXCoordinate();
102
103 // We use a time object in order to keep track of when the menu was closed.
104 // The time is used for simulating menu behavior for the menu button; that
105 // is, if the menu is shown and the button is pressed, we need to close the
106 // menu. There is no clean way to get the second click event because the
107 // menu is displayed using a modal loop and, unlike regular menus in Windows,
108 // the button is not part of the displayed menu.
109 base::TimeTicks menu_closed_time_;
110
111 // Our listener. Not owned.
112 MenuButtonListener* listener_;
113
114 // Whether or not we're showing a drop marker.
115 bool show_menu_marker_;
116
117 // The down arrow used to differentiate the menu button from normal buttons.
118 const gfx::ImageSkia* menu_marker_;
119
120 // If non-null the destuctor sets this to true. This is set while the menu is
121 // showing and used to detect if the menu was deleted while running.
122 bool* destroyed_flag_;
123
124 // The current number of "pressed" locks this button has.
125 int pressed_lock_count_;
126
127 base::WeakPtrFactory<MenuButton> weak_factory_;
128
129 DISALLOW_COPY_AND_ASSIGN(MenuButton);
130 };
131
132 } // namespace views
133
134 #endif // UI_VIEWS_CONTROLS_BUTTON_MENU_BUTTON_H_
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