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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/views/controls/button/menu_button.h" | |
| 6 | |
| 7 #include "base/strings/utf_string_conversions.h" | |
| 8 #include "ui/accessibility/ax_view_state.h" | |
| 9 #include "ui/base/dragdrop/drag_drop_types.h" | |
| 10 #include "ui/base/l10n/l10n_util.h" | |
| 11 #include "ui/base/resource/resource_bundle.h" | |
| 12 #include "ui/events/event.h" | |
| 13 #include "ui/events/event_constants.h" | |
| 14 #include "ui/gfx/canvas.h" | |
| 15 #include "ui/gfx/image/image.h" | |
| 16 #include "ui/gfx/screen.h" | |
| 17 #include "ui/gfx/text_constants.h" | |
| 18 #include "ui/resources/grit/ui_resources.h" | |
| 19 #include "ui/strings/grit/ui_strings.h" | |
| 20 #include "ui/views/controls/button/button.h" | |
| 21 #include "ui/views/controls/button/menu_button_listener.h" | |
| 22 #include "ui/views/mouse_constants.h" | |
| 23 #include "ui/views/widget/root_view.h" | |
| 24 #include "ui/views/widget/widget.h" | |
| 25 | |
| 26 using base::TimeTicks; | |
| 27 using base::TimeDelta; | |
| 28 | |
| 29 namespace views { | |
| 30 | |
| 31 // Default menu offset. | |
| 32 static const int kDefaultMenuOffsetX = -2; | |
| 33 static const int kDefaultMenuOffsetY = -4; | |
| 34 | |
| 35 // static | |
| 36 const char MenuButton::kViewClassName[] = "MenuButton"; | |
| 37 const int MenuButton::kMenuMarkerPaddingLeft = 3; | |
| 38 const int MenuButton::kMenuMarkerPaddingRight = -1; | |
| 39 | |
| 40 //////////////////////////////////////////////////////////////////////////////// | |
| 41 // | |
| 42 // MenuButton::PressedLock | |
| 43 // | |
| 44 //////////////////////////////////////////////////////////////////////////////// | |
| 45 | |
| 46 MenuButton::PressedLock::PressedLock(MenuButton* menu_button) | |
| 47 : menu_button_(menu_button->weak_factory_.GetWeakPtr()) { | |
| 48 menu_button_->IncrementPressedLocked(); | |
| 49 } | |
| 50 | |
| 51 MenuButton::PressedLock::~PressedLock() { | |
| 52 if (menu_button_.get()) | |
| 53 menu_button_->DecrementPressedLocked(); | |
| 54 } | |
| 55 | |
| 56 //////////////////////////////////////////////////////////////////////////////// | |
| 57 // | |
| 58 // MenuButton - constructors, destructors, initialization | |
| 59 // | |
| 60 //////////////////////////////////////////////////////////////////////////////// | |
| 61 | |
| 62 MenuButton::MenuButton(ButtonListener* listener, | |
| 63 const base::string16& text, | |
| 64 MenuButtonListener* menu_button_listener, | |
| 65 bool show_menu_marker) | |
| 66 : LabelButton(listener, text), | |
| 67 menu_offset_(kDefaultMenuOffsetX, kDefaultMenuOffsetY), | |
| 68 listener_(menu_button_listener), | |
| 69 show_menu_marker_(show_menu_marker), | |
| 70 menu_marker_(ui::ResourceBundle::GetSharedInstance().GetImageNamed( | |
| 71 IDR_MENU_DROPARROW).ToImageSkia()), | |
| 72 destroyed_flag_(NULL), | |
| 73 pressed_lock_count_(0), | |
| 74 weak_factory_(this) { | |
| 75 SetHorizontalAlignment(gfx::ALIGN_LEFT); | |
| 76 } | |
| 77 | |
| 78 MenuButton::~MenuButton() { | |
| 79 if (destroyed_flag_) | |
| 80 *destroyed_flag_ = true; | |
| 81 } | |
| 82 | |
| 83 //////////////////////////////////////////////////////////////////////////////// | |
| 84 // | |
| 85 // MenuButton - Public APIs | |
| 86 // | |
| 87 //////////////////////////////////////////////////////////////////////////////// | |
| 88 | |
| 89 bool MenuButton::Activate() { | |
| 90 SetState(STATE_PRESSED); | |
| 91 if (listener_) { | |
| 92 gfx::Rect lb = GetLocalBounds(); | |
| 93 | |
| 94 // The position of the menu depends on whether or not the locale is | |
| 95 // right-to-left. | |
| 96 gfx::Point menu_position(lb.right(), lb.bottom()); | |
| 97 if (base::i18n::IsRTL()) | |
| 98 menu_position.set_x(lb.x()); | |
| 99 | |
| 100 View::ConvertPointToScreen(this, &menu_position); | |
| 101 if (base::i18n::IsRTL()) | |
| 102 menu_position.Offset(-menu_offset_.x(), menu_offset_.y()); | |
| 103 else | |
| 104 menu_position.Offset(menu_offset_.x(), menu_offset_.y()); | |
| 105 | |
| 106 int max_x_coordinate = GetMaximumScreenXCoordinate(); | |
| 107 if (max_x_coordinate && max_x_coordinate <= menu_position.x()) | |
| 108 menu_position.set_x(max_x_coordinate - 1); | |
| 109 | |
| 110 // We're about to show the menu from a mouse press. By showing from the | |
| 111 // mouse press event we block RootView in mouse dispatching. This also | |
| 112 // appears to cause RootView to get a mouse pressed BEFORE the mouse | |
| 113 // release is seen, which means RootView sends us another mouse press no | |
| 114 // matter where the user pressed. To force RootView to recalculate the | |
| 115 // mouse target during the mouse press we explicitly set the mouse handler | |
| 116 // to NULL. | |
| 117 static_cast<internal::RootView*>(GetWidget()->GetRootView())-> | |
| 118 SetMouseHandler(NULL); | |
| 119 | |
| 120 bool destroyed = false; | |
| 121 destroyed_flag_ = &destroyed; | |
| 122 | |
| 123 // We don't set our state here. It's handled in the MenuController code or | |
| 124 // by our click listener. | |
| 125 | |
| 126 listener_->OnMenuButtonClicked(this, menu_position); | |
| 127 | |
| 128 if (destroyed) { | |
| 129 // The menu was deleted while showing. Don't attempt any processing. | |
| 130 return false; | |
| 131 } | |
| 132 | |
| 133 destroyed_flag_ = NULL; | |
| 134 | |
| 135 menu_closed_time_ = TimeTicks::Now(); | |
| 136 | |
| 137 // We must return false here so that the RootView does not get stuck | |
| 138 // sending all mouse pressed events to us instead of the appropriate | |
| 139 // target. | |
| 140 return false; | |
| 141 } | |
| 142 return true; | |
| 143 } | |
| 144 | |
| 145 void MenuButton::OnPaint(gfx::Canvas* canvas) { | |
| 146 LabelButton::OnPaint(canvas); | |
| 147 | |
| 148 if (show_menu_marker_) | |
| 149 PaintMenuMarker(canvas); | |
| 150 } | |
| 151 | |
| 152 //////////////////////////////////////////////////////////////////////////////// | |
| 153 // | |
| 154 // MenuButton - Events | |
| 155 // | |
| 156 //////////////////////////////////////////////////////////////////////////////// | |
| 157 | |
| 158 gfx::Size MenuButton::GetPreferredSize() const { | |
| 159 gfx::Size prefsize = LabelButton::GetPreferredSize(); | |
| 160 if (show_menu_marker_) { | |
| 161 prefsize.Enlarge(menu_marker_->width() + kMenuMarkerPaddingLeft + | |
| 162 kMenuMarkerPaddingRight, | |
| 163 0); | |
| 164 } | |
| 165 return prefsize; | |
| 166 } | |
| 167 | |
| 168 const char* MenuButton::GetClassName() const { | |
| 169 return kViewClassName; | |
| 170 } | |
| 171 | |
| 172 bool MenuButton::OnMousePressed(const ui::MouseEvent& event) { | |
| 173 RequestFocus(); | |
| 174 if (state() != STATE_DISABLED) { | |
| 175 // If we're draggable (GetDragOperations returns a non-zero value), then | |
| 176 // don't pop on press, instead wait for release. | |
| 177 if (event.IsOnlyLeftMouseButton() && | |
| 178 HitTestPoint(event.location()) && | |
| 179 GetDragOperations(event.location()) == ui::DragDropTypes::DRAG_NONE) { | |
| 180 TimeDelta delta = TimeTicks::Now() - menu_closed_time_; | |
| 181 if (delta.InMilliseconds() > kMinimumMsBetweenButtonClicks) | |
| 182 return Activate(); | |
| 183 } | |
| 184 } | |
| 185 return true; | |
| 186 } | |
| 187 | |
| 188 void MenuButton::OnMouseReleased(const ui::MouseEvent& event) { | |
| 189 // Explicitly test for left mouse button to show the menu. If we tested for | |
| 190 // !IsTriggerableEvent it could lead to a situation where we end up showing | |
| 191 // the menu and context menu (this would happen if the right button is not | |
| 192 // triggerable and there's a context menu). | |
| 193 if (GetDragOperations(event.location()) != ui::DragDropTypes::DRAG_NONE && | |
| 194 state() != STATE_DISABLED && !InDrag() && event.IsOnlyLeftMouseButton() && | |
| 195 HitTestPoint(event.location())) { | |
| 196 Activate(); | |
| 197 } else { | |
| 198 LabelButton::OnMouseReleased(event); | |
| 199 } | |
| 200 } | |
| 201 | |
| 202 void MenuButton::OnMouseEntered(const ui::MouseEvent& event) { | |
| 203 if (pressed_lock_count_ == 0) // Ignore mouse movement if state is locked. | |
| 204 CustomButton::OnMouseEntered(event); | |
| 205 } | |
| 206 | |
| 207 void MenuButton::OnMouseExited(const ui::MouseEvent& event) { | |
| 208 if (pressed_lock_count_ == 0) // Ignore mouse movement if state is locked. | |
| 209 CustomButton::OnMouseExited(event); | |
| 210 } | |
| 211 | |
| 212 void MenuButton::OnMouseMoved(const ui::MouseEvent& event) { | |
| 213 if (pressed_lock_count_ == 0) // Ignore mouse movement if state is locked. | |
| 214 CustomButton::OnMouseMoved(event); | |
| 215 } | |
| 216 | |
| 217 void MenuButton::OnGestureEvent(ui::GestureEvent* event) { | |
| 218 if (state() != STATE_DISABLED && event->type() == ui::ET_GESTURE_TAP && | |
| 219 !Activate()) { | |
| 220 // When |Activate()| returns |false|, it means that a menu is shown and | |
| 221 // has handled the gesture event. So, there is no need to further process | |
| 222 // the gesture event here. | |
| 223 return; | |
| 224 } | |
| 225 LabelButton::OnGestureEvent(event); | |
| 226 } | |
| 227 | |
| 228 bool MenuButton::OnKeyPressed(const ui::KeyEvent& event) { | |
| 229 switch (event.key_code()) { | |
| 230 case ui::VKEY_SPACE: | |
| 231 // Alt-space on windows should show the window menu. | |
| 232 if (event.IsAltDown()) | |
| 233 break; | |
| 234 case ui::VKEY_RETURN: | |
| 235 case ui::VKEY_UP: | |
| 236 case ui::VKEY_DOWN: { | |
| 237 // WARNING: we may have been deleted by the time Activate returns. | |
| 238 Activate(); | |
| 239 // This is to prevent the keyboard event from being dispatched twice. If | |
| 240 // the keyboard event is not handled, we pass it to the default handler | |
| 241 // which dispatches the event back to us causing the menu to get displayed | |
| 242 // again. Return true to prevent this. | |
| 243 return true; | |
| 244 } | |
| 245 default: | |
| 246 break; | |
| 247 } | |
| 248 return false; | |
| 249 } | |
| 250 | |
| 251 bool MenuButton::OnKeyReleased(const ui::KeyEvent& event) { | |
| 252 // Override CustomButton's implementation, which presses the button when | |
| 253 // you press space and clicks it when you release space. For a MenuButton | |
| 254 // we always activate the menu on key press. | |
| 255 return false; | |
| 256 } | |
| 257 | |
| 258 void MenuButton::GetAccessibleState(ui::AXViewState* state) { | |
| 259 CustomButton::GetAccessibleState(state); | |
| 260 state->role = ui::AX_ROLE_POP_UP_BUTTON; | |
| 261 state->default_action = l10n_util::GetStringUTF16(IDS_APP_ACCACTION_PRESS); | |
| 262 state->AddStateFlag(ui::AX_STATE_HASPOPUP); | |
| 263 } | |
| 264 | |
| 265 void MenuButton::PaintMenuMarker(gfx::Canvas* canvas) { | |
| 266 gfx::Insets insets = GetInsets(); | |
| 267 | |
| 268 // Using the Views mirroring infrastructure incorrectly flips icon content. | |
| 269 // Instead, manually mirror the position of the down arrow. | |
| 270 gfx::Rect arrow_bounds(width() - insets.right() - | |
| 271 menu_marker_->width() - kMenuMarkerPaddingRight, | |
| 272 height() / 2 - menu_marker_->height() / 2, | |
| 273 menu_marker_->width(), | |
| 274 menu_marker_->height()); | |
| 275 arrow_bounds.set_x(GetMirroredXForRect(arrow_bounds)); | |
| 276 canvas->DrawImageInt(*menu_marker_, arrow_bounds.x(), arrow_bounds.y()); | |
| 277 } | |
| 278 | |
| 279 gfx::Rect MenuButton::GetChildAreaBounds() { | |
| 280 gfx::Size s = size(); | |
| 281 | |
| 282 if (show_menu_marker_) { | |
| 283 s.set_width(s.width() - menu_marker_->width() - kMenuMarkerPaddingLeft - | |
| 284 kMenuMarkerPaddingRight); | |
| 285 } | |
| 286 | |
| 287 return gfx::Rect(s); | |
| 288 } | |
| 289 | |
| 290 void MenuButton::IncrementPressedLocked() { | |
| 291 ++pressed_lock_count_; | |
| 292 SetState(STATE_PRESSED); | |
| 293 } | |
| 294 | |
| 295 void MenuButton::DecrementPressedLocked() { | |
| 296 --pressed_lock_count_; | |
| 297 DCHECK_GE(pressed_lock_count_, 0); | |
| 298 | |
| 299 // If this was the last lock, manually reset state to "normal". We set | |
| 300 // "normal" and not "hot" because the likelihood is that the mouse is now | |
| 301 // somewhere else (user clicked elsewhere on screen to close the menu or | |
| 302 // selected an item) and we will inevitably refresh the hot state in the event | |
| 303 // the mouse _is_ over the view. | |
| 304 if (pressed_lock_count_ == 0) | |
| 305 SetState(STATE_NORMAL); | |
| 306 } | |
| 307 | |
| 308 int MenuButton::GetMaximumScreenXCoordinate() { | |
| 309 if (!GetWidget()) { | |
| 310 NOTREACHED(); | |
| 311 return 0; | |
| 312 } | |
| 313 | |
| 314 gfx::Rect monitor_bounds = GetWidget()->GetWorkAreaBoundsInScreen(); | |
| 315 return monitor_bounds.right() - 1; | |
| 316 } | |
| 317 | |
| 318 } // namespace views | |
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