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Side by Side Diff: ui/views/bubble/bubble_delegate.h

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
7
8 #include "base/gtest_prod_util.h"
9 #include "ui/views/bubble/bubble_border.h"
10 #include "ui/views/widget/widget.h"
11 #include "ui/views/widget/widget_delegate.h"
12 #include "ui/views/widget/widget_observer.h"
13
14 namespace gfx {
15 class FontList;
16 class Rect;
17 }
18
19 namespace views {
20
21 class BubbleFrameView;
22
23 // BubbleDelegateView creates frame and client views for bubble Widgets.
24 // BubbleDelegateView itself is the client's contents view.
25 class VIEWS_EXPORT BubbleDelegateView : public WidgetDelegateView,
26 public WidgetObserver {
27 public:
28 BubbleDelegateView();
29 BubbleDelegateView(View* anchor_view, BubbleBorder::Arrow arrow);
30 virtual ~BubbleDelegateView();
31
32 // Create and initialize the bubble Widget(s) with proper bounds.
33 static Widget* CreateBubble(BubbleDelegateView* bubble_delegate);
34
35 // WidgetDelegateView overrides:
36 virtual BubbleDelegateView* AsBubbleDelegate() override;
37 virtual bool ShouldShowCloseButton() const override;
38 virtual View* GetContentsView() override;
39 virtual NonClientFrameView* CreateNonClientFrameView(Widget* widget) override;
40 virtual void GetAccessibleState(ui::AXViewState* state) override;
41
42 // WidgetObserver overrides:
43 virtual void OnWidgetDestroying(Widget* widget) override;
44 virtual void OnWidgetVisibilityChanging(Widget* widget, bool visible)
45 override;
46 virtual void OnWidgetVisibilityChanged(Widget* widget, bool visible)
47 override;
48 virtual void OnWidgetActivationChanged(Widget* widget, bool active) override;
49 virtual void OnWidgetBoundsChanged(Widget* widget,
50 const gfx::Rect& new_bounds) override;
51
52 bool close_on_esc() const { return close_on_esc_; }
53 void set_close_on_esc(bool close_on_esc) { close_on_esc_ = close_on_esc; }
54
55 bool close_on_deactivate() const { return close_on_deactivate_; }
56 void set_close_on_deactivate(bool close) { close_on_deactivate_ = close; }
57
58 View* GetAnchorView() const;
59 Widget* anchor_widget() const { return anchor_widget_; }
60
61 // The anchor rect is used in the absence of an assigned anchor view.
62 const gfx::Rect& anchor_rect() const { return anchor_rect_; }
63
64 BubbleBorder::Arrow arrow() const { return arrow_; }
65 void set_arrow(BubbleBorder::Arrow arrow) { arrow_ = arrow; }
66
67 BubbleBorder::Shadow shadow() const { return shadow_; }
68 void set_shadow(BubbleBorder::Shadow shadow) { shadow_ = shadow; }
69
70 SkColor color() const { return color_; }
71 void set_color(SkColor color) {
72 color_ = color;
73 color_explicitly_set_ = true;
74 }
75
76 const gfx::Insets& margins() const { return margins_; }
77 void set_margins(const gfx::Insets& margins) { margins_ = margins; }
78
79 const gfx::Insets& anchor_view_insets() const { return anchor_view_insets_; }
80 void set_anchor_view_insets(const gfx::Insets& i) { anchor_view_insets_ = i; }
81
82 gfx::NativeView parent_window() const { return parent_window_; }
83 void set_parent_window(gfx::NativeView window) { parent_window_ = window; }
84
85 bool accept_events() const { return accept_events_; }
86 void set_accept_events(bool accept_events) { accept_events_ = accept_events; }
87
88 bool border_accepts_events() const { return border_accepts_events_; }
89 void set_border_accepts_events(bool event) { border_accepts_events_ = event; }
90
91 bool adjust_if_offscreen() const { return adjust_if_offscreen_; }
92 void set_adjust_if_offscreen(bool adjust) { adjust_if_offscreen_ = adjust; }
93
94 // Get the arrow's anchor rect in screen space.
95 virtual gfx::Rect GetAnchorRect() const;
96
97 // Allows delegates to provide custom parameters before widget initialization.
98 virtual void OnBeforeBubbleWidgetInit(Widget::InitParams* params,
99 Widget* widget) const;
100
101 // Sets the bubble alignment relative to the anchor. This may only be called
102 // after calling CreateBubble.
103 void SetAlignment(BubbleBorder::BubbleAlignment alignment);
104
105 // Sets the bubble arrow paint type.
106 void SetArrowPaintType(BubbleBorder::ArrowPaintType paint_type);
107
108 // Call this method when the anchor bounds have changed to reposition the
109 // bubble. The bubble is automatically repositioned when the anchor view
110 // bounds change as a result of the widget's bounds changing.
111 void OnAnchorBoundsChanged();
112
113 protected:
114 // Get bubble bounds from the anchor rect and client view's preferred size.
115 virtual gfx::Rect GetBubbleBounds();
116
117 // Return a FontList to use for the title of the bubble.
118 // (The default is MediumFont).
119 virtual const gfx::FontList& GetTitleFontList() const;
120
121 // View overrides:
122 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) override;
123 virtual void OnNativeThemeChanged(const ui::NativeTheme* theme) override;
124
125 // Perform view initialization on the contents for bubble sizing.
126 virtual void Init();
127
128 // Sets the anchor view or rect and repositions the bubble. Note that if a
129 // valid view gets passed, the anchor rect will get ignored. If the view gets
130 // deleted, but no new view gets set, the last known anchor postion will get
131 // returned.
132 void SetAnchorView(View* anchor_view);
133 void SetAnchorRect(const gfx::Rect& rect);
134
135 // Resize and potentially move the bubble to fit the content's preferred size.
136 void SizeToContents();
137
138 BubbleFrameView* GetBubbleFrameView() const;
139
140 private:
141 friend class BubbleBorderDelegate;
142 friend class BubbleWindowTargeter;
143
144 FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, CreateDelegate);
145 FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, NonClientHitTest);
146
147 // Update the bubble color from |theme|, unless it was explicitly set.
148 void UpdateColorsFromTheme(const ui::NativeTheme* theme);
149
150 // Handles widget visibility changes.
151 void HandleVisibilityChanged(Widget* widget, bool visible);
152
153 // Flags controlling bubble closure on the escape key and deactivation.
154 bool close_on_esc_;
155 bool close_on_deactivate_;
156
157 // The view and widget to which this bubble is anchored. Since an anchor view
158 // can be deleted without notice, we store it in the ViewStorage and retrieve
159 // it from there. It will make sure that the view is still valid.
160 const int anchor_view_storage_id_;
161 Widget* anchor_widget_;
162
163 // The anchor rect used in the absence of an anchor view.
164 mutable gfx::Rect anchor_rect_;
165
166 // The arrow's location on the bubble.
167 BubbleBorder::Arrow arrow_;
168
169 // Bubble border shadow to use.
170 BubbleBorder::Shadow shadow_;
171
172 // The background color of the bubble; and flag for when it's explicitly set.
173 SkColor color_;
174 bool color_explicitly_set_;
175
176 // The margins between the content and the inside of the border.
177 gfx::Insets margins_;
178
179 // Insets applied to the |anchor_view_| bounds.
180 gfx::Insets anchor_view_insets_;
181
182 // Specifies whether the bubble (or its border) handles mouse events, etc.
183 bool accept_events_;
184 bool border_accepts_events_;
185
186 // If true (defaults to true), the arrow may be mirrored and moved to fit the
187 // bubble on screen better. It would be a no-op if the bubble has no arrow.
188 bool adjust_if_offscreen_;
189
190 // Parent native window of the bubble.
191 gfx::NativeView parent_window_;
192
193 DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView);
194 };
195
196 } // namespace views
197
198 #endif // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
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