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Side by Side Diff: ui/views/accessible_pane_view.h

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_VIEWS_ACCESSIBLE_PANE_VIEW_H_
6 #define UI_VIEWS_ACCESSIBLE_PANE_VIEW_H_
7
8 #include "base/containers/hash_tables.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/memory/weak_ptr.h"
11 #include "ui/base/accelerators/accelerator.h"
12 #include "ui/views/focus/focus_manager.h"
13 #include "ui/views/view.h"
14
15 namespace views {
16 class FocusSearch;
17
18 // This class provides keyboard access to any view that extends it, typically
19 // a toolbar. The user sets focus to a control in this view by pressing
20 // F6 to traverse all panes, or by pressing a shortcut that jumps directly
21 // to this pane.
22 class VIEWS_EXPORT AccessiblePaneView : public View,
23 public FocusChangeListener,
24 public FocusTraversable {
25 public:
26 AccessiblePaneView();
27 virtual ~AccessiblePaneView();
28
29 // Set focus to the pane with complete keyboard access.
30 // Focus will be restored to the last focused view if the user escapes.
31 // If |initial_focus| is not NULL, that control will get
32 // the initial focus, if it's enabled and focusable. Returns true if
33 // the pane was able to receive focus.
34 virtual bool SetPaneFocus(View* initial_focus);
35
36 // Set focus to the pane with complete keyboard access, with the
37 // focus initially set to the default child. Focus will be restored
38 // to the last focused view if the user escapes.
39 // Returns true if the pane was able to receive focus.
40 virtual bool SetPaneFocusAndFocusDefault();
41
42 // Overridden from View:
43 virtual FocusTraversable* GetPaneFocusTraversable() override;
44 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator)
45 override;
46 virtual void SetVisible(bool flag) override;
47 virtual void GetAccessibleState(ui::AXViewState* state) override;
48 virtual void RequestFocus() override;
49
50 // Overridden from FocusChangeListener:
51 virtual void OnWillChangeFocus(View* focused_before,
52 View* focused_now) override;
53 virtual void OnDidChangeFocus(View* focused_before,
54 View* focused_now) override;
55
56 // Overridden from FocusTraversable:
57 virtual FocusSearch* GetFocusSearch() override;
58 virtual FocusTraversable* GetFocusTraversableParent() override;
59 virtual View* GetFocusTraversableParentView() override;
60
61 // For testing only.
62 const ui::Accelerator& home_key() const { return home_key_; }
63 const ui::Accelerator& end_key() const { return end_key_; }
64 const ui::Accelerator& escape_key() const { return escape_key_; }
65 const ui::Accelerator& left_key() const { return left_key_; }
66 const ui::Accelerator& right_key() const { return right_key_; }
67
68 protected:
69 // A subclass can override this to provide a default focusable child
70 // other than the first focusable child.
71 virtual View* GetDefaultFocusableChild();
72
73 // Returns the parent of |v|. Subclasses can override this if
74 // they need custom focus search behavior.
75 virtual View* GetParentForFocusSearch(View* v);
76
77 // Returns true if |v| is contained within the hierarchy rooted at |root|
78 // for the purpose of focus searching. Subclasses can override this if
79 // they need custom focus search behavior.
80 virtual bool ContainsForFocusSearch(View* root, const View* v);
81
82 // Remove pane focus.
83 virtual void RemovePaneFocus();
84
85 View* GetFirstFocusableChild();
86 View* GetLastFocusableChild();
87
88 FocusManager* focus_manager() const { return focus_manager_; }
89
90 // When finishing navigation by pressing ESC, it is allowed to surrender the
91 // focus to another window if if |allow| is set and no previous view can be
92 // found.
93 void set_allow_deactivate_on_esc(bool allow) {
94 allow_deactivate_on_esc_ = allow;
95 }
96
97 private:
98 bool pane_has_focus_;
99
100 // If true, the panel should be de-activated upon escape when no active view
101 // is known where to return to.
102 bool allow_deactivate_on_esc_;
103
104 // Save the focus manager rather than calling GetFocusManager(),
105 // so that we can remove focus listeners in the destructor.
106 FocusManager* focus_manager_;
107
108 // Our custom focus search implementation that traps focus in this
109 // pane and traverses all views that are focusable for accessibility,
110 // not just those that are normally focusable.
111 scoped_ptr<FocusSearch> focus_search_;
112
113 // Registered accelerators
114 ui::Accelerator home_key_;
115 ui::Accelerator end_key_;
116 ui::Accelerator escape_key_;
117 ui::Accelerator left_key_;
118 ui::Accelerator right_key_;
119
120 // View storage id for the last focused view that's not within this pane.
121 int last_focused_view_storage_id_;
122
123 friend class AccessiblePaneViewFocusSearch;
124
125 base::WeakPtrFactory<AccessiblePaneView> method_factory_;
126
127 DISALLOW_COPY_AND_ASSIGN(AccessiblePaneView);
128 };
129
130 } // namespace views
131
132 #endif // UI_VIEWS_ACCESSIBLE_PANE_VIEW_H_
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