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Side by Side Diff: ui/ozone/public/ozone_platform.h

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_OZONE_PUBLIC_OZONE_PLATFORM_H_
6 #define UI_OZONE_PUBLIC_OZONE_PLATFORM_H_
7
8 #include "base/memory/scoped_ptr.h"
9 #include "ui/ozone/ozone_export.h"
10
11 namespace gfx {
12 class Rect;
13 }
14
15 namespace ui {
16
17 class CursorFactoryOzone;
18 class NativeDisplayDelegate;
19 class SurfaceFactoryOzone;
20 class GpuPlatformSupport;
21 class GpuPlatformSupportHost;
22 class PlatformWindow;
23 class PlatformWindowDelegate;
24
25 // Base class for Ozone platform implementations.
26 //
27 // Ozone platforms must override this class and implement the virtual
28 // GetFooFactoryOzone() methods to provide implementations of the
29 // various ozone interfaces.
30 //
31 // The OzonePlatform subclass can own any state needed by the
32 // implementation that is shared between the various ozone interfaces,
33 // such as a connection to the windowing system.
34 //
35 // A platform is free to use different implementations of each
36 // interface depending on the context. You can, for example, create
37 // different objects depending on the underlying hardware, command
38 // line flags, or whatever is appropriate for the platform.
39 class OZONE_EXPORT OzonePlatform {
40 public:
41 OzonePlatform();
42 virtual ~OzonePlatform();
43
44 // Initializes the subsystems/resources necessary for the UI process (e.g.
45 // events, surface, etc.)
46 static void InitializeForUI();
47
48 // Initializes the subsystems/resources necessary for the GPU process.
49 static void InitializeForGPU();
50
51 static OzonePlatform* GetInstance();
52
53 // Factory getters to override in subclasses. The returned objects will be
54 // injected into the appropriate layer at startup. Subclasses should not
55 // inject these objects themselves. Ownership is retained by OzonePlatform.
56 virtual ui::SurfaceFactoryOzone* GetSurfaceFactoryOzone() = 0;
57 virtual ui::CursorFactoryOzone* GetCursorFactoryOzone() = 0;
58 virtual ui::GpuPlatformSupport* GetGpuPlatformSupport() = 0;
59 virtual ui::GpuPlatformSupportHost* GetGpuPlatformSupportHost() = 0;
60 virtual scoped_ptr<PlatformWindow> CreatePlatformWindow(
61 PlatformWindowDelegate* delegate,
62 const gfx::Rect& bounds) = 0;
63 virtual scoped_ptr<ui::NativeDisplayDelegate>
64 CreateNativeDisplayDelegate() = 0;
65
66 private:
67 virtual void InitializeUI() = 0;
68 virtual void InitializeGPU() = 0;
69
70 static void CreateInstance();
71
72 static OzonePlatform* instance_;
73
74 DISALLOW_COPY_AND_ASSIGN(OzonePlatform);
75 };
76
77 } // namespace ui
78
79 #endif // UI_OZONE_PUBLIC_OZONE_PLATFORM_H_
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