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Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/animation/animation.h"
6 #include "ui/compositor/layer_animation_sequence.h"
7 #include "ui/compositor/test/layer_animator_test_controller.h"
8 #include "ui/gfx/frame_time.h"
9 #include "ui/gfx/rect.h"
10
11 namespace ui {
12
13 LayerAnimatorTestController::LayerAnimatorTestController(
14 scoped_refptr<LayerAnimator> animator)
15 : animator_(animator) {
16 }
17
18 LayerAnimatorTestController::~LayerAnimatorTestController() {
19 }
20
21 LayerAnimationSequence* LayerAnimatorTestController::GetRunningSequence(
22 LayerAnimationElement::AnimatableProperty property) {
23 LayerAnimator::RunningAnimation* running_animation =
24 animator_->GetRunningAnimation(property);
25 if (running_animation)
26 return running_animation->sequence();
27 else
28 return NULL;
29 }
30
31 void LayerAnimatorTestController::StartThreadedAnimationsIfNeeded() {
32 std::vector<cc::Animation::TargetProperty> threaded_properties;
33 threaded_properties.push_back(cc::Animation::Opacity);
34 threaded_properties.push_back(cc::Animation::Transform);
35
36 for (size_t i = 0; i < threaded_properties.size(); i++) {
37 LayerAnimationElement::AnimatableProperty animatable_property =
38 LayerAnimationElement::ToAnimatableProperty(threaded_properties[i]);
39 LayerAnimationSequence* sequence = GetRunningSequence(animatable_property);
40 if (!sequence)
41 continue;
42
43 LayerAnimationElement* element = sequence->CurrentElement();
44 if (!(element->properties() & animatable_property))
45 continue;
46
47 if (!element->Started() ||
48 element->effective_start_time() != base::TimeTicks())
49 continue;
50
51 animator_->OnThreadedAnimationStarted(
52 cc::AnimationEvent(cc::AnimationEvent::Started,
53 0,
54 element->animation_group_id(),
55 threaded_properties[i],
56 gfx::FrameTime::Now()));
57 }
58 }
59
60 } // namespace ui
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