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Side by Side Diff: ui/compositor/layer_owner.h

Issue 851853002: It is time. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Trying to reup because the last upload failed. Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_COMPOSITOR_LAYER_OWNER_H_
6 #define UI_COMPOSITOR_LAYER_OWNER_H_
7
8 #include "base/compiler_specific.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "ui/compositor/compositor_export.h"
11 #include "ui/compositor/layer.h"
12
13 namespace ui {
14 class LayerOwnerDelegate;
15
16 class COMPOSITOR_EXPORT LayerOwner {
17 public:
18 LayerOwner();
19 virtual ~LayerOwner();
20
21 void SetLayer(Layer* layer);
22
23 // Releases the owning reference to its layer, and returns it.
24 // This is used when you need to animate the presentation of the owner just
25 // prior to destroying it. The Owner can be destroyed soon after calling this
26 // function, and the caller is then responsible for disposing of the layer
27 // once any animation completes. Note that layer() will remain valid until the
28 // end of ~LayerOwner().
29 scoped_ptr<Layer> AcquireLayer();
30
31 // Asks the owner to recreate the layer, returning the old Layer. NULL is
32 // returned if there is no existing layer, or recreate is not supported.
33 //
34 // This does not recurse. Existing children of the layer are moved to the new
35 // layer.
36 scoped_ptr<Layer> RecreateLayer();
37
38 ui::Layer* layer() { return layer_; }
39 const ui::Layer* layer() const { return layer_; }
40
41 void set_layer_owner_delegate(LayerOwnerDelegate* delegate) {
42 layer_owner_delegate_ = delegate;
43 }
44
45 protected:
46 void DestroyLayer();
47
48 bool OwnsLayer() const;
49
50 private:
51 // The LayerOwner owns its layer unless ownership is relinquished via a call
52 // to AcquireLayer(). After that moment |layer_| will still be valid but
53 // |layer_owner_| will be NULL. The reason for releasing ownership is that
54 // the client may wish to animate the layer beyond the lifetime of the owner,
55 // e.g. fading it out when it is destroyed.
56 scoped_ptr<Layer> layer_owner_;
57 Layer* layer_;
58
59 LayerOwnerDelegate* layer_owner_delegate_;
60
61 DISALLOW_COPY_AND_ASSIGN(LayerOwner);
62 };
63
64 } // namespace ui
65
66 #endif // UI_COMPOSITOR_LAYER_OWNER_H_
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