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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/compositor/layer_owner.h" | |
| 6 | |
| 7 #include "ui/compositor/layer_owner_delegate.h" | |
| 8 | |
| 9 namespace ui { | |
| 10 | |
| 11 LayerOwner::LayerOwner() : layer_(NULL), layer_owner_delegate_(NULL) { | |
| 12 } | |
| 13 | |
| 14 LayerOwner::~LayerOwner() { | |
| 15 } | |
| 16 | |
| 17 void LayerOwner::SetLayer(Layer* layer) { | |
| 18 DCHECK(!OwnsLayer()); | |
| 19 layer_owner_.reset(layer); | |
| 20 layer_ = layer; | |
| 21 layer_->owner_ = this; | |
| 22 } | |
| 23 | |
| 24 scoped_ptr<Layer> LayerOwner::AcquireLayer() { | |
| 25 if (layer_owner_) | |
| 26 layer_owner_->owner_ = NULL; | |
| 27 return layer_owner_.Pass(); | |
| 28 } | |
| 29 | |
| 30 scoped_ptr<Layer> LayerOwner::RecreateLayer() { | |
| 31 scoped_ptr<ui::Layer> old_layer(AcquireLayer()); | |
| 32 if (!old_layer) | |
| 33 return old_layer.Pass(); | |
| 34 | |
| 35 LayerDelegate* old_delegate = old_layer->delegate(); | |
| 36 old_layer->set_delegate(NULL); | |
| 37 | |
| 38 const gfx::Rect layer_bounds(old_layer->bounds()); | |
| 39 Layer* new_layer = new ui::Layer(old_layer->type()); | |
| 40 SetLayer(new_layer); | |
| 41 new_layer->SetVisible(old_layer->GetTargetVisibility()); | |
| 42 new_layer->SetOpacity(old_layer->GetTargetOpacity()); | |
| 43 new_layer->SetBounds(layer_bounds); | |
| 44 new_layer->SetMasksToBounds(old_layer->GetMasksToBounds()); | |
| 45 new_layer->set_name(old_layer->name()); | |
| 46 new_layer->SetFillsBoundsOpaquely(old_layer->fills_bounds_opaquely()); | |
| 47 new_layer->SetFillsBoundsCompletely(old_layer->FillsBoundsCompletely()); | |
| 48 new_layer->SetSubpixelPositionOffset(old_layer->subpixel_position_offset()); | |
| 49 SkRegion* alpha_shape = old_layer->alpha_shape(); | |
| 50 if (alpha_shape) | |
| 51 new_layer->SetAlphaShape(make_scoped_ptr(new SkRegion(*alpha_shape))); | |
| 52 | |
| 53 // Install new layer as a sibling of the old layer, stacked below it. | |
| 54 if (old_layer->parent()) { | |
| 55 old_layer->parent()->Add(new_layer); | |
| 56 old_layer->parent()->StackBelow(new_layer, old_layer.get()); | |
| 57 } | |
| 58 | |
| 59 // Migrate all the child layers over to the new layer. Copy the list because | |
| 60 // the items are removed during iteration. | |
| 61 std::vector<ui::Layer*> children_copy = old_layer->children(); | |
| 62 for (std::vector<ui::Layer*>::const_iterator it = children_copy.begin(); | |
| 63 it != children_copy.end(); | |
| 64 ++it) { | |
| 65 ui::Layer* child = *it; | |
| 66 new_layer->Add(child); | |
| 67 } | |
| 68 | |
| 69 // Install the delegate last so that the delegate isn't notified as we copy | |
| 70 // state to the new layer. | |
| 71 new_layer->set_delegate(old_delegate); | |
| 72 | |
| 73 if (layer_owner_delegate_) | |
| 74 layer_owner_delegate_->OnLayerRecreated(old_layer.get(), new_layer); | |
| 75 | |
| 76 return old_layer.Pass(); | |
| 77 } | |
| 78 | |
| 79 void LayerOwner::DestroyLayer() { | |
| 80 layer_ = NULL; | |
| 81 layer_owner_.reset(); | |
| 82 } | |
| 83 | |
| 84 bool LayerOwner::OwnsLayer() const { | |
| 85 return !!layer_owner_; | |
| 86 } | |
| 87 | |
| 88 } // namespace ui | |
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