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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/compositor/layer_animation_observer.h" | |
| 6 | |
| 7 #include "ui/compositor/layer_animation_sequence.h" | |
| 8 | |
| 9 namespace ui { | |
| 10 | |
| 11 //////////////////////////////////////////////////////////////////////////////// | |
| 12 // LayerAnimationObserver | |
| 13 | |
| 14 LayerAnimationObserver::LayerAnimationObserver() { | |
| 15 } | |
| 16 | |
| 17 LayerAnimationObserver::~LayerAnimationObserver() { | |
| 18 StopObserving(); | |
| 19 } | |
| 20 | |
| 21 bool LayerAnimationObserver::RequiresNotificationWhenAnimatorDestroyed() const { | |
| 22 return false; | |
| 23 } | |
| 24 | |
| 25 void LayerAnimationObserver::OnAttachedToSequence( | |
| 26 LayerAnimationSequence* sequence) { | |
| 27 } | |
| 28 | |
| 29 void LayerAnimationObserver::OnDetachedFromSequence( | |
| 30 LayerAnimationSequence* sequence) { | |
| 31 } | |
| 32 | |
| 33 void LayerAnimationObserver::StopObserving() { | |
| 34 while (!attached_sequences_.empty()) { | |
| 35 LayerAnimationSequence* sequence = *attached_sequences_.begin(); | |
| 36 sequence->RemoveObserver(this); | |
| 37 } | |
| 38 } | |
| 39 | |
| 40 void LayerAnimationObserver::AttachedToSequence( | |
| 41 LayerAnimationSequence* sequence) { | |
| 42 DCHECK(attached_sequences_.find(sequence) == attached_sequences_.end()); | |
| 43 attached_sequences_.insert(sequence); | |
| 44 OnAttachedToSequence(sequence); | |
| 45 } | |
| 46 | |
| 47 void LayerAnimationObserver::DetachedFromSequence( | |
| 48 LayerAnimationSequence* sequence, bool send_notification) { | |
| 49 if (attached_sequences_.find(sequence) != attached_sequences_.end()) | |
| 50 attached_sequences_.erase(sequence); | |
| 51 if (send_notification) | |
| 52 OnDetachedFromSequence(sequence); | |
| 53 } | |
| 54 | |
| 55 //////////////////////////////////////////////////////////////////////////////// | |
| 56 // ImplicitAnimationObserver | |
| 57 | |
| 58 ImplicitAnimationObserver::ImplicitAnimationObserver() | |
| 59 : active_(false), | |
| 60 destroyed_(NULL), | |
| 61 first_sequence_scheduled_(false) { | |
| 62 } | |
| 63 | |
| 64 ImplicitAnimationObserver::~ImplicitAnimationObserver() { | |
| 65 if (destroyed_) | |
| 66 *destroyed_ = true; | |
| 67 } | |
| 68 | |
| 69 void ImplicitAnimationObserver::SetActive(bool active) { | |
| 70 active_ = active; | |
| 71 CheckCompleted(); | |
| 72 } | |
| 73 | |
| 74 void ImplicitAnimationObserver::StopObservingImplicitAnimations() { | |
| 75 SetActive(false); | |
| 76 StopObserving(); | |
| 77 } | |
| 78 | |
| 79 bool ImplicitAnimationObserver::WasAnimationAbortedForProperty( | |
| 80 LayerAnimationElement::AnimatableProperty property) const { | |
| 81 return AnimationStatusForProperty(property) == ANIMATION_STATUS_ABORTED; | |
| 82 } | |
| 83 | |
| 84 bool ImplicitAnimationObserver::WasAnimationCompletedForProperty( | |
| 85 LayerAnimationElement::AnimatableProperty property) const { | |
| 86 return AnimationStatusForProperty(property) == ANIMATION_STATUS_COMPLETED; | |
| 87 } | |
| 88 | |
| 89 void ImplicitAnimationObserver::OnLayerAnimationEnded( | |
| 90 LayerAnimationSequence* sequence) { | |
| 91 UpdatePropertyAnimationStatus(sequence, ANIMATION_STATUS_COMPLETED); | |
| 92 bool destroyed = false; | |
| 93 destroyed_ = &destroyed; | |
| 94 sequence->RemoveObserver(this); | |
| 95 if (destroyed) | |
| 96 return; | |
| 97 destroyed_ = NULL; | |
| 98 DCHECK(attached_sequences().find(sequence) == attached_sequences().end()); | |
| 99 CheckCompleted(); | |
| 100 } | |
| 101 | |
| 102 void ImplicitAnimationObserver::OnLayerAnimationAborted( | |
| 103 LayerAnimationSequence* sequence) { | |
| 104 UpdatePropertyAnimationStatus(sequence, ANIMATION_STATUS_ABORTED); | |
| 105 bool destroyed = false; | |
| 106 destroyed_ = &destroyed; | |
| 107 sequence->RemoveObserver(this); | |
| 108 if (destroyed) | |
| 109 return; | |
| 110 destroyed_ = NULL; | |
| 111 DCHECK(attached_sequences().find(sequence) == attached_sequences().end()); | |
| 112 CheckCompleted(); | |
| 113 } | |
| 114 | |
| 115 void ImplicitAnimationObserver::OnLayerAnimationScheduled( | |
| 116 LayerAnimationSequence* sequence) { | |
| 117 if (!first_sequence_scheduled_) { | |
| 118 first_sequence_scheduled_ = true; | |
| 119 OnImplicitAnimationsScheduled(); | |
| 120 } | |
| 121 } | |
| 122 | |
| 123 void ImplicitAnimationObserver::OnAttachedToSequence( | |
| 124 LayerAnimationSequence* sequence) { | |
| 125 } | |
| 126 | |
| 127 void ImplicitAnimationObserver::OnDetachedFromSequence( | |
| 128 LayerAnimationSequence* sequence) { | |
| 129 DCHECK(attached_sequences().find(sequence) == attached_sequences().end()); | |
| 130 CheckCompleted(); | |
| 131 } | |
| 132 | |
| 133 void ImplicitAnimationObserver::CheckCompleted() { | |
| 134 if (active_ && attached_sequences().empty()) { | |
| 135 active_ = false; | |
| 136 OnImplicitAnimationsCompleted(); | |
| 137 } | |
| 138 } | |
| 139 | |
| 140 void ImplicitAnimationObserver::UpdatePropertyAnimationStatus( | |
| 141 LayerAnimationSequence* sequence, | |
| 142 AnimationStatus status) { | |
| 143 LayerAnimationElement::AnimatableProperties properties = | |
| 144 sequence->properties(); | |
| 145 for (unsigned i = LayerAnimationElement::FIRST_PROPERTY; | |
| 146 i != LayerAnimationElement::SENTINEL; | |
| 147 i = i << 1) { | |
| 148 if (i & properties) { | |
| 149 LayerAnimationElement::AnimatableProperty property = | |
| 150 static_cast<LayerAnimationElement::AnimatableProperty>(i); | |
| 151 property_animation_status_[property] = status; | |
| 152 } | |
| 153 } | |
| 154 } | |
| 155 | |
| 156 ImplicitAnimationObserver::AnimationStatus | |
| 157 ImplicitAnimationObserver::AnimationStatusForProperty( | |
| 158 LayerAnimationElement::AnimatableProperty property) const { | |
| 159 PropertyAnimationStatusMap::const_iterator iter = | |
| 160 property_animation_status_.find(property); | |
| 161 return iter == property_animation_status_.end() ? ANIMATION_STATUS_UNKNOWN : | |
| 162 iter->second; | |
| 163 } | |
| 164 | |
| 165 } // namespace ui | |
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