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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_BASE_TEST_UI_CONTROLS_H_ | |
| 6 #define UI_BASE_TEST_UI_CONTROLS_H_ | |
| 7 | |
| 8 #include "base/callback_forward.h" | |
| 9 #include "build/build_config.h" | |
| 10 #include "ui/events/keycodes/keyboard_codes.h" | |
| 11 #include "ui/gfx/native_widget_types.h" | |
| 12 | |
| 13 namespace ui_controls { | |
| 14 | |
| 15 // A set of utility functions to generate native events in platform | |
| 16 // independent way. Note that since the implementations depend on a window being | |
| 17 // top level, these can only be called from test suites that are not sharded. | |
| 18 // For aura tests, please look into |aura::test:EventGenerator| first. This | |
| 19 // class provides a way to emulate events in synchronous way and it is often | |
| 20 // easier to write tests with this class than using |ui_controls|. | |
| 21 // | |
| 22 // Many of the functions in this class include a variant that takes a Closure. | |
| 23 // The version that takes a Closure waits until the generated event is | |
| 24 // processed. Once the generated event is processed the Closure is Run (and | |
| 25 // deleted). Note that this is a somewhat fragile process in that any event of | |
| 26 // the correct type (key down, mouse click, etc.) will trigger the Closure to be | |
| 27 // run. Hence a usage such as | |
| 28 // | |
| 29 // SendKeyPress(...); | |
| 30 // SendKeyPressNotifyWhenDone(..., task); | |
| 31 // | |
| 32 // might trigger |task| early. | |
| 33 // | |
| 34 // Note: Windows does not currently do anything with the |window| argument for | |
| 35 // these functions, so passing NULL is ok. | |
| 36 | |
| 37 // Send a key press with/without modifier keys. | |
| 38 // | |
| 39 // If you're writing a test chances are you want the variant in ui_test_utils. | |
| 40 // See it for details. | |
| 41 | |
| 42 // Per the above comment, these methods can only be called from non-sharded test | |
| 43 // suites. This method ensures that they're not accidently called by sharded | |
| 44 // tests. | |
| 45 void EnableUIControls(); | |
| 46 | |
| 47 bool SendKeyPress(gfx::NativeWindow window, | |
| 48 ui::KeyboardCode key, | |
| 49 bool control, | |
| 50 bool shift, | |
| 51 bool alt, | |
| 52 bool command); | |
| 53 bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window, | |
| 54 ui::KeyboardCode key, | |
| 55 bool control, | |
| 56 bool shift, | |
| 57 bool alt, | |
| 58 bool command, | |
| 59 const base::Closure& task); | |
| 60 | |
| 61 // Simulate a mouse move. | |
| 62 bool SendMouseMove(long screen_x, long screen_y); | |
| 63 bool SendMouseMoveNotifyWhenDone(long screen_x, | |
| 64 long screen_y, | |
| 65 const base::Closure& task); | |
| 66 | |
| 67 enum MouseButton { | |
| 68 LEFT = 0, | |
| 69 MIDDLE, | |
| 70 RIGHT, | |
| 71 }; | |
| 72 | |
| 73 // Used to indicate the state of the button when generating events. | |
| 74 enum MouseButtonState { | |
| 75 UP = 1, | |
| 76 DOWN = 2 | |
| 77 }; | |
| 78 | |
| 79 // Sends a mouse down and/or up message. The click will be sent to wherever | |
| 80 // the cursor currently is, so be sure to move the cursor before calling this | |
| 81 // (and be sure the cursor has arrived!). | |
| 82 bool SendMouseEvents(MouseButton type, int state); | |
| 83 bool SendMouseEventsNotifyWhenDone(MouseButton type, | |
| 84 int state, | |
| 85 const base::Closure& task); | |
| 86 | |
| 87 // Same as SendMouseEvents with UP | DOWN. | |
| 88 bool SendMouseClick(MouseButton type); | |
| 89 | |
| 90 #if defined(TOOLKIT_VIEWS) | |
| 91 // Runs |closure| after processing all pending ui events. | |
| 92 void RunClosureAfterAllPendingUIEvents(const base::Closure& closure); | |
| 93 #endif | |
| 94 | |
| 95 #if defined(USE_AURA) | |
| 96 class UIControlsAura; | |
| 97 void InstallUIControlsAura(UIControlsAura* instance); | |
| 98 #endif | |
| 99 | |
| 100 #if defined(OS_MACOSX) | |
| 101 // Returns true when tests need to use extra Tab and Shift-Tab key events | |
| 102 // to traverse to the desired item; because the application is configured to | |
| 103 // traverse more elements for accessibility reasons. | |
| 104 bool IsFullKeyboardAccessEnabled(); | |
| 105 #endif | |
| 106 | |
| 107 } // namespace ui_controls | |
| 108 | |
| 109 #endif // UI_BASE_TEST_UI_CONTROLS_H_ | |
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