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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/base/accelerators/accelerator_manager.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 | |
| 9 #include "base/logging.h" | |
| 10 | |
| 11 namespace ui { | |
| 12 | |
| 13 AcceleratorManager::AcceleratorManager() { | |
| 14 } | |
| 15 | |
| 16 AcceleratorManager::~AcceleratorManager() { | |
| 17 } | |
| 18 | |
| 19 void AcceleratorManager::Register(const Accelerator& accelerator, | |
| 20 HandlerPriority priority, | |
| 21 AcceleratorTarget* target) { | |
| 22 AcceleratorTargetList& targets = accelerators_[accelerator].second; | |
| 23 DCHECK(std::find(targets.begin(), targets.end(), target) == targets.end()) | |
| 24 << "Registering the same target multiple times"; | |
| 25 | |
| 26 // All priority accelerators go to the front of the line. | |
| 27 if (priority) { | |
| 28 DCHECK(!accelerators_[accelerator].first) | |
| 29 << "Only one _priority_ handler can be registered"; | |
| 30 targets.push_front(target); | |
| 31 // Mark that we have a priority accelerator at the front. | |
| 32 accelerators_[accelerator].first = true; | |
| 33 return; | |
| 34 } | |
| 35 | |
| 36 // We are registering a normal priority handler. If no priority accelerator | |
| 37 // handler has been registered before us, just add the new handler to the | |
| 38 // front. Otherwise, register it after the first (only) priority handler. | |
| 39 if (!accelerators_[accelerator].first) | |
| 40 targets.push_front(target); | |
| 41 else | |
| 42 targets.insert(++targets.begin(), target); | |
| 43 } | |
| 44 | |
| 45 void AcceleratorManager::Unregister(const Accelerator& accelerator, | |
| 46 AcceleratorTarget* target) { | |
| 47 AcceleratorMap::iterator map_iter = accelerators_.find(accelerator); | |
| 48 if (map_iter == accelerators_.end()) { | |
| 49 NOTREACHED() << "Unregistering non-existing accelerator"; | |
| 50 return; | |
| 51 } | |
| 52 | |
| 53 AcceleratorTargetList* targets = &map_iter->second.second; | |
| 54 AcceleratorTargetList::iterator target_iter = | |
| 55 std::find(targets->begin(), targets->end(), target); | |
| 56 if (target_iter == targets->end()) { | |
| 57 NOTREACHED() << "Unregistering accelerator for wrong target"; | |
| 58 return; | |
| 59 } | |
| 60 | |
| 61 // Check to see if we have a priority handler and whether we are removing it. | |
| 62 if (accelerators_[accelerator].first && target_iter == targets->begin()) { | |
| 63 // We've are taking the priority accelerator away, flip the priority flag. | |
| 64 accelerators_[accelerator].first = false; | |
| 65 } | |
| 66 | |
| 67 targets->erase(target_iter); | |
| 68 } | |
| 69 | |
| 70 void AcceleratorManager::UnregisterAll(AcceleratorTarget* target) { | |
| 71 for (AcceleratorMap::iterator map_iter = accelerators_.begin(); | |
| 72 map_iter != accelerators_.end(); ++map_iter) { | |
| 73 AcceleratorTargetList* targets = &map_iter->second.second; | |
| 74 targets->remove(target); | |
| 75 } | |
| 76 } | |
| 77 | |
| 78 bool AcceleratorManager::Process(const Accelerator& accelerator) { | |
| 79 bool result = false; | |
| 80 AcceleratorMap::iterator map_iter = accelerators_.find(accelerator); | |
| 81 if (map_iter != accelerators_.end()) { | |
| 82 // We have to copy the target list here, because an AcceleratorPressed | |
| 83 // event handler may modify the list. | |
| 84 AcceleratorTargetList targets(map_iter->second.second); | |
| 85 for (AcceleratorTargetList::iterator iter = targets.begin(); | |
| 86 iter != targets.end(); ++iter) { | |
| 87 if ((*iter)->CanHandleAccelerators() && | |
| 88 (*iter)->AcceleratorPressed(accelerator)) { | |
| 89 result = true; | |
| 90 break; | |
| 91 } | |
| 92 } | |
| 93 } | |
| 94 return result; | |
| 95 } | |
| 96 | |
| 97 AcceleratorTarget* AcceleratorManager::GetCurrentTarget( | |
| 98 const Accelerator& accelerator) const { | |
| 99 AcceleratorMap::const_iterator map_iter = accelerators_.find(accelerator); | |
| 100 if (map_iter == accelerators_.end() || map_iter->second.second.empty()) | |
| 101 return NULL; | |
| 102 return map_iter->second.second.front(); | |
| 103 } | |
| 104 | |
| 105 bool AcceleratorManager::HasPriorityHandler( | |
| 106 const Accelerator& accelerator) const { | |
| 107 AcceleratorMap::const_iterator map_iter = accelerators_.find(accelerator); | |
| 108 if (map_iter == accelerators_.end() || map_iter->second.second.empty()) | |
| 109 return false; | |
| 110 | |
| 111 // Check if we have a priority handler. If not, there's no more work needed. | |
| 112 if (!map_iter->second.first) | |
| 113 return false; | |
| 114 | |
| 115 // If the priority handler says it cannot handle the accelerator, we must not | |
| 116 // count it as one. | |
| 117 return map_iter->second.second.front()->CanHandleAccelerators(); | |
| 118 } | |
| 119 | |
| 120 } // namespace ui | |
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