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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_AURA_ENV_H_ | |
| 6 #define UI_AURA_ENV_H_ | |
| 7 | |
| 8 #include "base/memory/scoped_ptr.h" | |
| 9 #include "base/observer_list.h" | |
| 10 #include "base/supports_user_data.h" | |
| 11 #include "ui/aura/aura_export.h" | |
| 12 #include "ui/events/event_handler.h" | |
| 13 #include "ui/events/event_target.h" | |
| 14 #include "ui/gfx/point.h" | |
| 15 | |
| 16 namespace ui { | |
| 17 class ContextFactory; | |
| 18 class PlatformEventSource; | |
| 19 } | |
| 20 namespace aura { | |
| 21 | |
| 22 namespace test { | |
| 23 class EnvTestHelper; | |
| 24 } | |
| 25 | |
| 26 class EnvObserver; | |
| 27 class InputStateLookup; | |
| 28 class Window; | |
| 29 class WindowTreeHost; | |
| 30 | |
| 31 // A singleton object that tracks general state within Aura. | |
| 32 class AURA_EXPORT Env : public ui::EventTarget, public base::SupportsUserData { | |
| 33 public: | |
| 34 // Creates the single Env instance (if it hasn't been created yet). If | |
| 35 // |create_event_source| is true a PlatformEventSource is created. | |
| 36 // TODO(sky): nuke |create_event_source|. Only necessary while mojo's | |
| 37 // nativeviewportservice lives in the same process as the viewmanager. | |
| 38 static void CreateInstance(bool create_event_source); | |
| 39 static Env* GetInstance(); | |
| 40 static void DeleteInstance(); | |
| 41 | |
| 42 void AddObserver(EnvObserver* observer); | |
| 43 void RemoveObserver(EnvObserver* observer); | |
| 44 | |
| 45 int mouse_button_flags() const { return mouse_button_flags_; } | |
| 46 void set_mouse_button_flags(int mouse_button_flags) { | |
| 47 mouse_button_flags_ = mouse_button_flags; | |
| 48 } | |
| 49 // Returns true if a mouse button is down. This may query the native OS, | |
| 50 // otherwise it uses |mouse_button_flags_|. | |
| 51 bool IsMouseButtonDown() const; | |
| 52 | |
| 53 // Gets/sets the last mouse location seen in a mouse event in the screen | |
| 54 // coordinates. | |
| 55 const gfx::Point& last_mouse_location() const { return last_mouse_location_; } | |
| 56 void set_last_mouse_location(const gfx::Point& last_mouse_location) { | |
| 57 last_mouse_location_ = last_mouse_location; | |
| 58 } | |
| 59 | |
| 60 // Whether any touch device is currently down. | |
| 61 bool is_touch_down() const { return is_touch_down_; } | |
| 62 void set_touch_down(bool value) { is_touch_down_ = value; } | |
| 63 | |
| 64 void set_context_factory(ui::ContextFactory* context_factory) { | |
| 65 context_factory_ = context_factory; | |
| 66 } | |
| 67 ui::ContextFactory* context_factory() { return context_factory_; } | |
| 68 | |
| 69 private: | |
| 70 friend class test::EnvTestHelper; | |
| 71 friend class Window; | |
| 72 friend class WindowTreeHost; | |
| 73 | |
| 74 Env(); | |
| 75 virtual ~Env(); | |
| 76 | |
| 77 // See description of CreateInstance() for deatils of |create_event_source|. | |
| 78 void Init(bool create_event_source); | |
| 79 | |
| 80 // Called by the Window when it is initialized. Notifies observers. | |
| 81 void NotifyWindowInitialized(Window* window); | |
| 82 | |
| 83 // Called by the WindowTreeHost when it is initialized. Notifies observers. | |
| 84 void NotifyHostInitialized(WindowTreeHost* host); | |
| 85 | |
| 86 // Invoked by WindowTreeHost when it is activated. Notifies observers. | |
| 87 void NotifyHostActivated(WindowTreeHost* host); | |
| 88 | |
| 89 // Overridden from ui::EventTarget: | |
| 90 virtual bool CanAcceptEvent(const ui::Event& event) override; | |
| 91 virtual ui::EventTarget* GetParentTarget() override; | |
| 92 virtual scoped_ptr<ui::EventTargetIterator> GetChildIterator() override; | |
| 93 virtual ui::EventTargeter* GetEventTargeter() override; | |
| 94 | |
| 95 ObserverList<EnvObserver> observers_; | |
| 96 | |
| 97 int mouse_button_flags_; | |
| 98 // Location of last mouse event, in screen coordinates. | |
| 99 gfx::Point last_mouse_location_; | |
| 100 bool is_touch_down_; | |
| 101 | |
| 102 scoped_ptr<InputStateLookup> input_state_lookup_; | |
| 103 scoped_ptr<ui::PlatformEventSource> event_source_; | |
| 104 | |
| 105 ui::ContextFactory* context_factory_; | |
| 106 | |
| 107 DISALLOW_COPY_AND_ASSIGN(Env); | |
| 108 }; | |
| 109 | |
| 110 } // namespace aura | |
| 111 | |
| 112 #endif // UI_AURA_ENV_H_ | |
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