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Unified Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 851503003: Update from https://crrev.com/311076 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 11 months ago
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Index: gpu/command_buffer/client/gles2_c_lib_autogen.h
diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h
index bd41c8f8f7af6ecef456d888aa9204ef17454d53..c28385d5ba4694a5aaf1bc018a737298439e2a54 100644
--- a/gpu/command_buffer/client/gles2_c_lib_autogen.h
+++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h
@@ -24,6 +24,9 @@ void GLES2BindAttribLocation(GLuint program, GLuint index, const char* name) {
void GLES2BindBuffer(GLenum target, GLuint buffer) {
gles2::GetGLContext()->BindBuffer(target, buffer);
}
+void GLES2BindBufferBase(GLenum target, GLuint index, GLuint buffer) {
+ gles2::GetGLContext()->BindBufferBase(target, index, buffer);
+}
void GLES2BindFramebuffer(GLenum target, GLuint framebuffer) {
gles2::GetGLContext()->BindFramebuffer(target, framebuffer);
}
@@ -561,6 +564,20 @@ void GLES2TexImage2D(GLenum target,
gles2::GetGLContext()->TexImage2D(target, level, internalformat, width,
height, border, format, type, pixels);
}
+void GLES2TexImage3D(GLenum target,
+ GLint level,
+ GLint internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) {
+ gles2::GetGLContext()->TexImage3D(target, level, internalformat, width,
+ height, depth, border, format, type,
+ pixels);
+}
void GLES2TexParameterf(GLenum target, GLenum pname, GLfloat param) {
gles2::GetGLContext()->TexParameterf(target, pname, param);
}
@@ -594,6 +611,21 @@ void GLES2TexSubImage2D(GLenum target,
gles2::GetGLContext()->TexSubImage2D(target, level, xoffset, yoffset, width,
height, format, type, pixels);
}
+void GLES2TexSubImage3D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLint zoffset,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth,
+ GLenum format,
+ GLenum type,
+ const void* pixels) {
+ gles2::GetGLContext()->TexSubImage3D(target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, type,
+ pixels);
+}
void GLES2Uniform1f(GLint location, GLfloat x) {
gles2::GetGLContext()->Uniform1f(location, x);
}
@@ -1174,6 +1206,10 @@ extern const NameToFunc g_gles2_function_table[] = {
reinterpret_cast<GLES2FunctionPointer>(glBindBuffer),
},
{
+ "glBindBufferBase",
+ reinterpret_cast<GLES2FunctionPointer>(glBindBufferBase),
+ },
+ {
"glBindFramebuffer",
reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer),
},
@@ -1679,6 +1715,10 @@ extern const NameToFunc g_gles2_function_table[] = {
reinterpret_cast<GLES2FunctionPointer>(glTexImage2D),
},
{
+ "glTexImage3D",
+ reinterpret_cast<GLES2FunctionPointer>(glTexImage3D),
+ },
+ {
"glTexParameterf",
reinterpret_cast<GLES2FunctionPointer>(glTexParameterf),
},
@@ -1703,6 +1743,10 @@ extern const NameToFunc g_gles2_function_table[] = {
reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D),
},
{
+ "glTexSubImage3D",
+ reinterpret_cast<GLES2FunctionPointer>(glTexSubImage3D),
+ },
+ {
"glUniform1f",
reinterpret_cast<GLES2FunctionPointer>(glUniform1f),
},
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