Index: ui/compositor/dip_util.cc |
diff --git a/ui/compositor/dip_util.cc b/ui/compositor/dip_util.cc |
index 4db8bcf29a0af466a24557ad1d04f0d8c460f482..69a33a7960182a8360d52c49480d94c6f4e649bc 100644 |
--- a/ui/compositor/dip_util.cc |
+++ b/ui/compositor/dip_util.cc |
@@ -18,7 +18,7 @@ |
#include "ui/gfx/size.h" |
#include "ui/gfx/size_conversions.h" |
-#if DCHECK_IS_ON |
+#if DCHECK_IS_ON() |
#include "ui/compositor/layer_animator.h" |
#endif |
@@ -76,7 +76,7 @@ gfx::Rect ConvertRectToPixel(const Layer* layer, |
gfx::ScaleSize(rect_in_dip.size(), scale))); |
} |
-#if DCHECK_IS_ON |
+#if DCHECK_IS_ON() |
namespace { |
void CheckSnapped(float snapped_position) { |
@@ -107,7 +107,7 @@ void SnapLayerToPhysicalPixelBoundary(ui::Layer* snapped_layer, |
gfx::Vector2dF fudge = view_offset_snapped - view_offset; |
fudge.Scale(1.0 / scale_factor); |
layer_to_snap->SetSubpixelPositionOffset(fudge); |
-#if DCHECK_IS_ON |
+#if DCHECK_IS_ON() |
gfx::Point layer_offset; |
gfx::PointF origin; |
Layer::ConvertPointToLayer( |