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Side by Side Diff: gpu/command_buffer/client/gles2_interface_stub_autogen.h

Issue 851503003: Update from https://crrev.com/311076 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
11 // This file is included by gles2_interface_stub.h. 11 // This file is included by gles2_interface_stub.h.
12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ 12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ 13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
14 14
15 void ActiveTexture(GLenum texture) override; 15 void ActiveTexture(GLenum texture) override;
16 void AttachShader(GLuint program, GLuint shader) override; 16 void AttachShader(GLuint program, GLuint shader) override;
17 void BindAttribLocation(GLuint program, 17 void BindAttribLocation(GLuint program,
18 GLuint index, 18 GLuint index,
19 const char* name) override; 19 const char* name) override;
20 void BindBuffer(GLenum target, GLuint buffer) override; 20 void BindBuffer(GLenum target, GLuint buffer) override;
21 void BindBufferBase(GLenum target, GLuint index, GLuint buffer) override;
21 void BindFramebuffer(GLenum target, GLuint framebuffer) override; 22 void BindFramebuffer(GLenum target, GLuint framebuffer) override;
22 void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; 23 void BindRenderbuffer(GLenum target, GLuint renderbuffer) override;
23 void BindSampler(GLuint unit, GLuint sampler) override; 24 void BindSampler(GLuint unit, GLuint sampler) override;
24 void BindTexture(GLenum target, GLuint texture) override; 25 void BindTexture(GLenum target, GLuint texture) override;
25 void BindTransformFeedback(GLenum target, GLuint transformfeedback) override; 26 void BindTransformFeedback(GLenum target, GLuint transformfeedback) override;
26 void BlendColor(GLclampf red, 27 void BlendColor(GLclampf red,
27 GLclampf green, 28 GLclampf green,
28 GLclampf blue, 29 GLclampf blue,
29 GLclampf alpha) override; 30 GLclampf alpha) override;
30 void BlendEquation(GLenum mode) override; 31 void BlendEquation(GLenum mode) override;
(...skipping 255 matching lines...) Expand 10 before | Expand all | Expand 10 after
286 GLenum zpass) override; 287 GLenum zpass) override;
287 void TexImage2D(GLenum target, 288 void TexImage2D(GLenum target,
288 GLint level, 289 GLint level,
289 GLint internalformat, 290 GLint internalformat,
290 GLsizei width, 291 GLsizei width,
291 GLsizei height, 292 GLsizei height,
292 GLint border, 293 GLint border,
293 GLenum format, 294 GLenum format,
294 GLenum type, 295 GLenum type,
295 const void* pixels) override; 296 const void* pixels) override;
297 void TexImage3D(GLenum target,
298 GLint level,
299 GLint internalformat,
300 GLsizei width,
301 GLsizei height,
302 GLsizei depth,
303 GLint border,
304 GLenum format,
305 GLenum type,
306 const void* pixels) override;
296 void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; 307 void TexParameterf(GLenum target, GLenum pname, GLfloat param) override;
297 void TexParameterfv(GLenum target, 308 void TexParameterfv(GLenum target,
298 GLenum pname, 309 GLenum pname,
299 const GLfloat* params) override; 310 const GLfloat* params) override;
300 void TexParameteri(GLenum target, GLenum pname, GLint param) override; 311 void TexParameteri(GLenum target, GLenum pname, GLint param) override;
301 void TexParameteriv(GLenum target, GLenum pname, const GLint* params) override; 312 void TexParameteriv(GLenum target, GLenum pname, const GLint* params) override;
302 void TexStorage3D(GLenum target, 313 void TexStorage3D(GLenum target,
303 GLsizei levels, 314 GLsizei levels,
304 GLenum internalFormat, 315 GLenum internalFormat,
305 GLsizei width, 316 GLsizei width,
306 GLsizei height, 317 GLsizei height,
307 GLsizei depth) override; 318 GLsizei depth) override;
308 void TexSubImage2D(GLenum target, 319 void TexSubImage2D(GLenum target,
309 GLint level, 320 GLint level,
310 GLint xoffset, 321 GLint xoffset,
311 GLint yoffset, 322 GLint yoffset,
312 GLsizei width, 323 GLsizei width,
313 GLsizei height, 324 GLsizei height,
314 GLenum format, 325 GLenum format,
315 GLenum type, 326 GLenum type,
316 const void* pixels) override; 327 const void* pixels) override;
328 void TexSubImage3D(GLenum target,
329 GLint level,
330 GLint xoffset,
331 GLint yoffset,
332 GLint zoffset,
333 GLsizei width,
334 GLsizei height,
335 GLsizei depth,
336 GLenum format,
337 GLenum type,
338 const void* pixels) override;
317 void Uniform1f(GLint location, GLfloat x) override; 339 void Uniform1f(GLint location, GLfloat x) override;
318 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; 340 void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override;
319 void Uniform1i(GLint location, GLint x) override; 341 void Uniform1i(GLint location, GLint x) override;
320 void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; 342 void Uniform1iv(GLint location, GLsizei count, const GLint* v) override;
321 void Uniform1ui(GLint location, GLuint x) override; 343 void Uniform1ui(GLint location, GLuint x) override;
322 void Uniform1uiv(GLint location, GLsizei count, const GLuint* v) override; 344 void Uniform1uiv(GLint location, GLsizei count, const GLuint* v) override;
323 void Uniform2f(GLint location, GLfloat x, GLfloat y) override; 345 void Uniform2f(GLint location, GLfloat x, GLfloat y) override;
324 void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override; 346 void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override;
325 void Uniform2i(GLint location, GLint x, GLint y) override; 347 void Uniform2i(GLint location, GLint x, GLint y) override;
326 void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; 348 void Uniform2iv(GLint location, GLsizei count, const GLint* v) override;
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595 GLint bounds_height, 617 GLint bounds_height,
596 GLfloat uv_x, 618 GLfloat uv_x,
597 GLfloat uv_y, 619 GLfloat uv_y,
598 GLfloat uv_width, 620 GLfloat uv_width,
599 GLfloat uv_height) override; 621 GLfloat uv_height) override;
600 void SwapInterval(GLint interval) override; 622 void SwapInterval(GLint interval) override;
601 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; 623 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override;
602 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; 624 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override;
603 void BlendBarrierKHR() override; 625 void BlendBarrierKHR() override;
604 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ 626 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_
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