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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
| 6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
| 7 |
| 8 #include <vector> |
| 9 |
| 10 #include "base/compiler_specific.h" |
| 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "gpu/blink/gpu_blink_export.h" |
| 13 #include "gpu/blink/webgraphicscontext3d_impl.h" |
| 14 #include "gpu/command_buffer/client/gl_in_process_context.h" |
| 15 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" |
| 16 #include "third_party/WebKit/public/platform/WebString.h" |
| 17 #include "ui/gfx/native_widget_types.h" |
| 18 |
| 19 namespace gpu { |
| 20 class ContextSupport; |
| 21 class GLInProcessContext; |
| 22 |
| 23 namespace gles2 { |
| 24 class GLES2Interface; |
| 25 class GLES2Implementation; |
| 26 struct ContextCreationAttribHelper; |
| 27 } |
| 28 } |
| 29 |
| 30 namespace gpu_blink { |
| 31 |
| 32 class GPU_BLINK_EXPORT WebGraphicsContext3DInProcessCommandBufferImpl |
| 33 : public WebGraphicsContext3DImpl { |
| 34 public: |
| 35 enum MappedMemoryReclaimLimit { |
| 36 kNoLimit = 0, |
| 37 }; |
| 38 |
| 39 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
| 40 CreateViewContext( |
| 41 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 42 bool lose_context_when_out_of_memory, |
| 43 gfx::AcceleratedWidget window); |
| 44 |
| 45 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
| 46 CreateOffscreenContext( |
| 47 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 48 bool lose_context_when_out_of_memory); |
| 49 |
| 50 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
| 51 WrapContext( |
| 52 scoped_ptr< ::gpu::GLInProcessContext> context, |
| 53 const blink::WebGraphicsContext3D::Attributes& attributes); |
| 54 |
| 55 virtual ~WebGraphicsContext3DInProcessCommandBufferImpl(); |
| 56 |
| 57 size_t GetMappedMemoryLimit(); |
| 58 |
| 59 bool InitializeOnCurrentThread(); |
| 60 |
| 61 //---------------------------------------------------------------------- |
| 62 // WebGraphicsContext3D methods |
| 63 virtual bool isContextLost(); |
| 64 |
| 65 virtual WGC3Denum getGraphicsResetStatusARB(); |
| 66 |
| 67 ::gpu::ContextSupport* GetContextSupport(); |
| 68 |
| 69 ::gpu::gles2::GLES2Implementation* GetImplementation() { |
| 70 return real_gl_; |
| 71 } |
| 72 |
| 73 private: |
| 74 WebGraphicsContext3DInProcessCommandBufferImpl( |
| 75 scoped_ptr< ::gpu::GLInProcessContext> context, |
| 76 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 77 bool lose_context_when_out_of_memory, |
| 78 bool is_offscreen, |
| 79 gfx::AcceleratedWidget window); |
| 80 |
| 81 void OnContextLost(); |
| 82 |
| 83 bool MaybeInitializeGL(); |
| 84 |
| 85 // Used to try to find bugs in code that calls gl directly through the gl api |
| 86 // instead of going through WebGraphicsContext3D. |
| 87 void ClearContext(); |
| 88 |
| 89 ::gpu::gles2::ContextCreationAttribHelper attribs_; |
| 90 bool share_resources_; |
| 91 bool webgl_context_; |
| 92 |
| 93 bool is_offscreen_; |
| 94 // Only used when not offscreen. |
| 95 gfx::AcceleratedWidget window_; |
| 96 |
| 97 // The context we use for OpenGL rendering. |
| 98 scoped_ptr< ::gpu::GLInProcessContext> context_; |
| 99 // The GLES2Implementation we use for OpenGL rendering. |
| 100 ::gpu::gles2::GLES2Implementation* real_gl_; |
| 101 }; |
| 102 |
| 103 } // namespace gpu_blink |
| 104 |
| 105 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
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