OLD | NEW |
(Empty) | |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" |
| 6 |
| 7 #include <GLES2/gl2.h> |
| 8 #ifndef GL_GLEXT_PROTOTYPES |
| 9 #define GL_GLEXT_PROTOTYPES 1 |
| 10 #endif |
| 11 #include <GLES2/gl2ext.h> |
| 12 #include <GLES2/gl2extchromium.h> |
| 13 |
| 14 #include <string> |
| 15 |
| 16 #include "base/atomicops.h" |
| 17 #include "base/bind.h" |
| 18 #include "base/bind_helpers.h" |
| 19 #include "base/callback.h" |
| 20 #include "base/logging.h" |
| 21 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 22 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| 23 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" |
| 24 #include "ui/gfx/geometry/size.h" |
| 25 #include "ui/gl/gl_implementation.h" |
| 26 |
| 27 using gpu::gles2::GLES2Implementation; |
| 28 using gpu::GLInProcessContext; |
| 29 |
| 30 namespace gpu_blink { |
| 31 |
| 32 // static |
| 33 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
| 34 WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext( |
| 35 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 36 bool lose_context_when_out_of_memory, |
| 37 gfx::AcceleratedWidget window) { |
| 38 DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone); |
| 39 bool is_offscreen = false; |
| 40 return make_scoped_ptr(new WebGraphicsContext3DInProcessCommandBufferImpl( |
| 41 scoped_ptr< ::gpu::GLInProcessContext>(), |
| 42 attributes, |
| 43 lose_context_when_out_of_memory, |
| 44 is_offscreen, |
| 45 window)); |
| 46 } |
| 47 |
| 48 // static |
| 49 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
| 50 WebGraphicsContext3DInProcessCommandBufferImpl::CreateOffscreenContext( |
| 51 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 52 bool lose_context_when_out_of_memory) { |
| 53 bool is_offscreen = true; |
| 54 return make_scoped_ptr(new WebGraphicsContext3DInProcessCommandBufferImpl( |
| 55 scoped_ptr< ::gpu::GLInProcessContext>(), |
| 56 attributes, |
| 57 lose_context_when_out_of_memory, |
| 58 is_offscreen, |
| 59 gfx::kNullAcceleratedWidget)); |
| 60 } |
| 61 |
| 62 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
| 63 WebGraphicsContext3DInProcessCommandBufferImpl::WrapContext( |
| 64 scoped_ptr< ::gpu::GLInProcessContext> context, |
| 65 const blink::WebGraphicsContext3D::Attributes& attributes) { |
| 66 bool lose_context_when_out_of_memory = false; // Not used. |
| 67 bool is_offscreen = true; // Not used. |
| 68 return make_scoped_ptr(new WebGraphicsContext3DInProcessCommandBufferImpl( |
| 69 context.Pass(), |
| 70 attributes, |
| 71 lose_context_when_out_of_memory, |
| 72 is_offscreen, |
| 73 gfx::kNullAcceleratedWidget /* window. Not used. */)); |
| 74 } |
| 75 |
| 76 WebGraphicsContext3DInProcessCommandBufferImpl:: |
| 77 WebGraphicsContext3DInProcessCommandBufferImpl( |
| 78 scoped_ptr< ::gpu::GLInProcessContext> context, |
| 79 const blink::WebGraphicsContext3D::Attributes& attributes, |
| 80 bool lose_context_when_out_of_memory, |
| 81 bool is_offscreen, |
| 82 gfx::AcceleratedWidget window) |
| 83 : share_resources_(attributes.shareResources), |
| 84 webgl_context_(attributes.webGL), |
| 85 is_offscreen_(is_offscreen), |
| 86 window_(window), |
| 87 context_(context.Pass()) { |
| 88 ConvertAttributes(attributes, &attribs_); |
| 89 attribs_.lose_context_when_out_of_memory = lose_context_when_out_of_memory; |
| 90 } |
| 91 |
| 92 WebGraphicsContext3DInProcessCommandBufferImpl:: |
| 93 ~WebGraphicsContext3DInProcessCommandBufferImpl() { |
| 94 } |
| 95 |
| 96 size_t WebGraphicsContext3DInProcessCommandBufferImpl::GetMappedMemoryLimit() { |
| 97 return context_->GetMappedMemoryLimit(); |
| 98 } |
| 99 |
| 100 bool WebGraphicsContext3DInProcessCommandBufferImpl::MaybeInitializeGL() { |
| 101 if (initialized_) |
| 102 return true; |
| 103 |
| 104 if (initialize_failed_) |
| 105 return false; |
| 106 |
| 107 if (!context_) { |
| 108 // TODO(kbr): More work will be needed in this implementation to |
| 109 // properly support GPU switching. Like in the out-of-process |
| 110 // command buffer implementation, all previously created contexts |
| 111 // will need to be lost either when the first context requesting the |
| 112 // discrete GPU is created, or the last one is destroyed. |
| 113 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
| 114 context_.reset(GLInProcessContext::Create( |
| 115 NULL, /* service */ |
| 116 NULL, /* surface */ |
| 117 is_offscreen_, |
| 118 window_, |
| 119 gfx::Size(1, 1), |
| 120 NULL, /* share_context */ |
| 121 share_resources_, |
| 122 attribs_, |
| 123 gpu_preference, |
| 124 ::gpu::GLInProcessContextSharedMemoryLimits(), |
| 125 nullptr, |
| 126 nullptr)); |
| 127 } |
| 128 |
| 129 if (context_) { |
| 130 base::Closure context_lost_callback = base::Bind( |
| 131 &WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost, |
| 132 base::Unretained(this)); |
| 133 context_->SetContextLostCallback(context_lost_callback); |
| 134 } else { |
| 135 initialize_failed_ = true; |
| 136 return false; |
| 137 } |
| 138 |
| 139 real_gl_ = context_->GetImplementation(); |
| 140 setGLInterface(real_gl_); |
| 141 |
| 142 if (real_gl_ && webgl_context_) |
| 143 real_gl_->EnableFeatureCHROMIUM("webgl_enable_glsl_webgl_validation"); |
| 144 |
| 145 initialized_ = true; |
| 146 return true; |
| 147 } |
| 148 |
| 149 bool |
| 150 WebGraphicsContext3DInProcessCommandBufferImpl::InitializeOnCurrentThread() { |
| 151 if (!MaybeInitializeGL()) |
| 152 return false; |
| 153 return context_ && !isContextLost(); |
| 154 } |
| 155 |
| 156 bool WebGraphicsContext3DInProcessCommandBufferImpl::isContextLost() { |
| 157 return context_lost_reason_ != GL_NO_ERROR; |
| 158 } |
| 159 |
| 160 WGC3Denum WebGraphicsContext3DInProcessCommandBufferImpl:: |
| 161 getGraphicsResetStatusARB() { |
| 162 return context_lost_reason_; |
| 163 } |
| 164 |
| 165 ::gpu::ContextSupport* |
| 166 WebGraphicsContext3DInProcessCommandBufferImpl::GetContextSupport() { |
| 167 return real_gl_; |
| 168 } |
| 169 |
| 170 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { |
| 171 // TODO(kbr): improve the precision here. |
| 172 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; |
| 173 if (context_lost_callback_) { |
| 174 context_lost_callback_->onContextLost(); |
| 175 } |
| 176 } |
| 177 |
| 178 } // namespace gpu_blink |
OLD | NEW |