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Side by Side Diff: cc/layers/tiled_layer.h

Issue 85143002: Dirty rects always contain full tiles with delegated rendering. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 7 years ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_TILED_LAYER_H_ 5 #ifndef CC_LAYERS_TILED_LAYER_H_
6 #define CC_LAYERS_TILED_LAYER_H_ 6 #define CC_LAYERS_TILED_LAYER_H_
7 7
8 #include "cc/base/cc_export.h" 8 #include "cc/base/cc_export.h"
9 #include "cc/layers/contents_scaling_layer.h" 9 #include "cc/layers/contents_scaling_layer.h"
10 #include "cc/resources/layer_tiling_data.h" 10 #include "cc/resources/layer_tiling_data.h"
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after
96 int right, 96 int right,
97 int bottom, 97 int bottom,
98 ResourceUpdateQueue* queue, 98 ResourceUpdateQueue* queue,
99 const OcclusionTracker* occlusion, 99 const OcclusionTracker* occlusion,
100 bool* did_paint); 100 bool* did_paint);
101 bool HaveTexturesForTiles(int left, 101 bool HaveTexturesForTiles(int left,
102 int top, 102 int top,
103 int right, 103 int right,
104 int bottom, 104 int bottom,
105 bool ignore_occlusions); 105 bool ignore_occlusions);
106 gfx::Rect MarkTilesForUpdate(int left, 106 void MarkTilesForUpdate(gfx::Rect* update_rect,
107 int top, 107 gfx::Rect* paint_rect,
108 int right,
109 int bottom,
110 bool ignore_occlusions);
111 void UpdateTileTextures(gfx::Rect paint_rect,
112 int left, 108 int left,
113 int top, 109 int top,
114 int right, 110 int right,
111 int bottom,
112 bool ignore_occlusions);
113 void UpdateTileTextures(gfx::Rect update_rect,
114 gfx::Rect paint_rect,
115 int left,
116 int top,
117 int right,
115 int bottom, 118 int bottom,
116 ResourceUpdateQueue* queue, 119 ResourceUpdateQueue* queue,
117 const OcclusionTracker* occlusion); 120 const OcclusionTracker* occlusion);
118 void UpdateScrollPrediction(); 121 void UpdateScrollPrediction();
119 122
120 UpdatableTile* TileAt(int i, int j) const; 123 UpdatableTile* TileAt(int i, int j) const;
121 UpdatableTile* CreateTile(int i, int j); 124 UpdatableTile* CreateTile(int i, int j);
122 125
123 bool IsSmallAnimatedLayer() const; 126 bool IsSmallAnimatedLayer() const;
124 127
125 ResourceFormat texture_format_; 128 ResourceFormat texture_format_;
126 bool skips_draw_; 129 bool skips_draw_;
127 bool failed_update_; 130 bool failed_update_;
128 131
129 // Used for predictive painting. 132 // Used for predictive painting.
130 gfx::Vector2d predicted_scroll_; 133 gfx::Vector2d predicted_scroll_;
131 gfx::Rect predicted_visible_rect_; 134 gfx::Rect predicted_visible_rect_;
132 gfx::Rect previous_visible_rect_; 135 gfx::Rect previous_visible_rect_;
133 gfx::Size previous_content_bounds_; 136 gfx::Size previous_content_bounds_;
134 137
135 TilingOption tiling_option_; 138 TilingOption tiling_option_;
136 scoped_ptr<LayerTilingData> tiler_; 139 scoped_ptr<LayerTilingData> tiler_;
137 140
138 DISALLOW_COPY_AND_ASSIGN(TiledLayer); 141 DISALLOW_COPY_AND_ASSIGN(TiledLayer);
139 }; 142 };
140 143
141 } // namespace cc 144 } // namespace cc
142 145
143 #endif // CC_LAYERS_TILED_LAYER_H_ 146 #endif // CC_LAYERS_TILED_LAYER_H_
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