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| 1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_NODE_PROPERTIES_H_ | 5 #ifndef V8_COMPILER_NODE_PROPERTIES_H_ |
| 6 #define V8_COMPILER_NODE_PROPERTIES_H_ | 6 #define V8_COMPILER_NODE_PROPERTIES_H_ |
| 7 | 7 |
| 8 #include "src/compiler/node.h" | 8 #include "src/compiler/node.h" |
| 9 #include "src/types.h" | 9 #include "src/types.h" |
| 10 | 10 |
| (...skipping 21 matching lines...) Expand all Loading... |
| 32 | 32 |
| 33 static inline bool IsControl(Node* node); | 33 static inline bool IsControl(Node* node); |
| 34 | 34 |
| 35 static inline void ReplaceContextInput(Node* node, Node* context); | 35 static inline void ReplaceContextInput(Node* node, Node* context); |
| 36 static inline void ReplaceControlInput(Node* node, Node* control); | 36 static inline void ReplaceControlInput(Node* node, Node* control); |
| 37 static inline void ReplaceEffectInput(Node* node, Node* effect, | 37 static inline void ReplaceEffectInput(Node* node, Node* effect, |
| 38 int index = 0); | 38 int index = 0); |
| 39 static inline void ReplaceFrameStateInput(Node* node, Node* frame_state); | 39 static inline void ReplaceFrameStateInput(Node* node, Node* frame_state); |
| 40 static inline void RemoveNonValueInputs(Node* node); | 40 static inline void RemoveNonValueInputs(Node* node); |
| 41 static inline void ReplaceWithValue(Node* node, Node* value, | 41 static inline void ReplaceWithValue(Node* node, Node* value, |
| 42 Node* effect = NULL); | 42 Node* effect = nullptr); |
| 43 |
| 44 static Node* FindProjection(Node* node, size_t projection_index); |
| 43 | 45 |
| 44 static inline bool IsTyped(Node* node); | 46 static inline bool IsTyped(Node* node); |
| 45 static inline Bounds GetBounds(Node* node); | 47 static inline Bounds GetBounds(Node* node); |
| 46 static inline void SetBounds(Node* node, Bounds bounds); | 48 static inline void SetBounds(Node* node, Bounds bounds); |
| 47 static inline void RemoveBounds(Node* node); | 49 static inline void RemoveBounds(Node* node); |
| 48 static inline bool AllValueInputsAreTyped(Node* node); | 50 static inline bool AllValueInputsAreTyped(Node* node); |
| 49 | 51 |
| 50 static inline int FirstValueIndex(Node* node); | 52 static inline int FirstValueIndex(Node* node); |
| 51 static inline int FirstContextIndex(Node* node); | 53 static inline int FirstContextIndex(Node* node); |
| 52 static inline int FirstFrameStateIndex(Node* node); | 54 static inline int FirstFrameStateIndex(Node* node); |
| 53 static inline int FirstEffectIndex(Node* node); | 55 static inline int FirstEffectIndex(Node* node); |
| 54 static inline int FirstControlIndex(Node* node); | 56 static inline int FirstControlIndex(Node* node); |
| 55 static inline int PastValueIndex(Node* node); | 57 static inline int PastValueIndex(Node* node); |
| 56 static inline int PastContextIndex(Node* node); | 58 static inline int PastContextIndex(Node* node); |
| 57 static inline int PastFrameStateIndex(Node* node); | 59 static inline int PastFrameStateIndex(Node* node); |
| 58 static inline int PastEffectIndex(Node* node); | 60 static inline int PastEffectIndex(Node* node); |
| 59 static inline int PastControlIndex(Node* node); | 61 static inline int PastControlIndex(Node* node); |
| 60 | 62 |
| 61 static inline bool IsInputRange(Edge edge, int first, int count); | 63 static inline bool IsInputRange(Edge edge, int first, int count); |
| 62 }; | 64 }; |
| 63 | 65 |
| 64 } // namespace compiler | 66 } // namespace compiler |
| 65 } // namespace internal | 67 } // namespace internal |
| 66 } // namespace v8 | 68 } // namespace v8 |
| 67 | 69 |
| 68 #endif // V8_COMPILER_NODE_PROPERTIES_H_ | 70 #endif // V8_COMPILER_NODE_PROPERTIES_H_ |
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