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Issue 8510039: Initial implementation of the DXVA 2.0 H.264 hardware decoder for pepper for Windows. The decodin... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 8 years, 12 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // The bulk of this file is support code; sorry about that. Here's an overview 5 // The bulk of this file is support code; sorry about that. Here's an overview
6 // to hopefully help readers of this code: 6 // to hopefully help readers of this code:
7 // - RenderingHelper is charged with interacting with X11, EGL, and GLES2. 7 // - RenderingHelper is charged with interacting with X11, EGL, and GLES2.
8 // - ClientState is an enum for the state of the decode client used by the test. 8 // - ClientState is an enum for the state of the decode client used by the test.
9 // - ClientStateNotification is a barrier abstraction that allows the test code 9 // - ClientStateNotification is a barrier abstraction that allows the test code
10 // to be written sequentially and wait for the decode client to see certain 10 // to be written sequentially and wait for the decode client to see certain
(...skipping 10 matching lines...) Expand all
21 // Include gtest.h out of order because <X11/X.h> #define's Bool & None, which 21 // Include gtest.h out of order because <X11/X.h> #define's Bool & None, which
22 // gtest uses as struct names (inside a namespace). This means that 22 // gtest uses as struct names (inside a namespace). This means that
23 // #include'ing gtest after anything that pulls in X.h fails to compile. 23 // #include'ing gtest after anything that pulls in X.h fails to compile.
24 // This is http://code.google.com/p/googletest/issues/detail?id=371 24 // This is http://code.google.com/p/googletest/issues/detail?id=371
25 #include "testing/gtest/include/gtest/gtest.h" 25 #include "testing/gtest/include/gtest/gtest.h"
26 26
27 #include "base/at_exit.h" 27 #include "base/at_exit.h"
28 #include "base/bind.h" 28 #include "base/bind.h"
29 #include "base/command_line.h" 29 #include "base/command_line.h"
30 #include "base/file_util.h" 30 #include "base/file_util.h"
31 #include "base/process_util.h"
31 #include "base/stl_util.h" 32 #include "base/stl_util.h"
32 #include "base/string_number_conversions.h" 33 #include "base/string_number_conversions.h"
33 #include "base/string_split.h" 34 #include "base/string_split.h"
34 #include "base/stringize_macros.h" 35 #include "base/stringize_macros.h"
35 #include "base/synchronization/condition_variable.h" 36 #include "base/synchronization/condition_variable.h"
36 #include "base/synchronization/lock.h" 37 #include "base/synchronization/lock.h"
37 #include "base/synchronization/waitable_event.h" 38 #include "base/synchronization/waitable_event.h"
38 #include "base/threading/thread.h" 39 #include "base/threading/thread.h"
40 #include "base/utf_string_conversions.h"
41
42 #if (!defined(OS_CHROMEOS) || !defined(ARCH_CPU_ARMEL)) && !defined(OS_WIN)
43 #error The VideoAccelerator tests are only supported on cros/ARM/Windows.
44 #endif
45
46 #if defined(OS_WIN)
47 #include "content/common/gpu/media/dxva_video_decode_accelerator.h"
48 #else // OS_WIN
39 #include "content/common/gpu/media/omx_video_decode_accelerator.h" 49 #include "content/common/gpu/media/omx_video_decode_accelerator.h"
50 #endif // defined(OS_WIN)
51
40 #include "third_party/angle/include/EGL/egl.h" 52 #include "third_party/angle/include/EGL/egl.h"
41 #include "third_party/angle/include/GLES2/gl2.h" 53 #include "third_party/angle/include/GLES2/gl2.h"
42 54
43 #if !defined(OS_CHROMEOS) || !defined(ARCH_CPU_ARMEL)
44 #error This test (and OmxVideoDecodeAccelerator) are only supported on cros/ARM!
45 #endif
46
47 using media::VideoDecodeAccelerator; 55 using media::VideoDecodeAccelerator;
48 56
49 namespace { 57 namespace {
50 58
51 // Values optionally filled in from flags; see main() below. 59 // Values optionally filled in from flags; see main() below.
52 // The syntax of this variable is: 60 // The syntax of this variable is:
53 // filename:width:height:numframes:numNALUs:minFPSwithRender:minFPSnoRender 61 // filename:width:height:numframes:numNALUs:minFPSwithRender:minFPSnoRender
54 // where only the first field is required. Value details: 62 // where only the first field is required. Value details:
55 // - |filename| must be an h264 Annex B (NAL) stream. 63 // - |filename| must be an h264 Annex B (NAL) stream.
56 // - |width| and |height| are in pixels. 64 // - |width| and |height| are in pixels.
57 // - |numframes| is the number of picture frames in the file. 65 // - |numframes| is the number of picture frames in the file.
58 // - |numNALUs| is the number of NAL units in the stream. 66 // - |numNALUs| is the number of NAL units in the stream.
59 // - |minFPSwithRender| and |minFPSnoRender| are minimum frames/second speeds 67 // - |minFPSwithRender| and |minFPSnoRender| are minimum frames/second speeds
60 // expected to be achieved with and without rendering to the screen, resp. 68 // expected to be achieved with and without rendering to the screen, resp.
61 // (the latter tests just decode speed). 69 // (the latter tests just decode speed).
62 // - |profile| is the media::H264Profile set during Initialization. 70 // - |profile| is the media::H264Profile set during Initialization.
63 // An empty value for a numeric field means "ignore". 71 // An empty value for a numeric field means "ignore".
64 const char* test_video_data = "test-25fps.h264:320:240:250:258:50:175:1"; 72 const FilePath::CharType* test_video_data =
73 FILE_PATH_LITERAL("test-25fps.h264:320:240:250:258:50:175:1");
65 74
66 // Parse |data| into its constituent parts and set the various output fields 75 // Parse |data| into its constituent parts and set the various output fields
67 // accordingly. CHECK-fails on unexpected or missing required data. 76 // accordingly. CHECK-fails on unexpected or missing required data.
68 // Unspecified optional fields are set to -1. 77 // Unspecified optional fields are set to -1.
69 void ParseTestVideoData(std::string data, 78 void ParseTestVideoData(FilePath::StringType data,
70 std::string* file_name, 79 FilePath::StringType* file_name,
71 int* width, int* height, 80 int* width, int* height,
72 int* num_frames, 81 int* num_frames,
73 int* num_NALUs, 82 int* num_NALUs,
74 int* min_fps_render, 83 int* min_fps_render,
75 int* min_fps_no_render, 84 int* min_fps_no_render,
76 int* profile) { 85 int* profile) {
77 std::vector<std::string> elements; 86 std::vector<FilePath::StringType> elements;
78 base::SplitString(data, ':', &elements); 87 base::SplitString(data, ':', &elements);
79 CHECK_GE(elements.size(), 1U) << data; 88 CHECK_GE(elements.size(), 1U) << data;
80 CHECK_LE(elements.size(), 8U) << data; 89 CHECK_LE(elements.size(), 8U) << data;
81 *file_name = elements[0]; 90 *file_name = elements[0];
82 *width = *height = *num_frames = *num_NALUs = -1; 91 *width = *height = *num_frames = *num_NALUs = -1;
83 *min_fps_render = *min_fps_no_render = -1; 92 *min_fps_render = *min_fps_no_render = -1;
84 *profile = -1; 93 *profile = -1;
85 if (!elements[1].empty()) 94 if (!elements[1].empty())
86 CHECK(base::StringToInt(elements[1], width)); 95 CHECK(base::StringToInt(elements[1], width));
87 if (!elements[2].empty()) 96 if (!elements[2].empty())
88 CHECK(base::StringToInt(elements[2], height)); 97 CHECK(base::StringToInt(elements[2], height));
89 if (!elements[3].empty()) 98 if (!elements[3].empty())
90 CHECK(base::StringToInt(elements[3], num_frames)); 99 CHECK(base::StringToInt(elements[3], num_frames));
91 if (!elements[4].empty()) 100 if (!elements[4].empty())
92 CHECK(base::StringToInt(elements[4], num_NALUs)); 101 CHECK(base::StringToInt(elements[4], num_NALUs));
93 if (!elements[5].empty()) 102 if (!elements[5].empty())
94 CHECK(base::StringToInt(elements[5], min_fps_render)); 103 CHECK(base::StringToInt(elements[5], min_fps_render));
95 if (!elements[6].empty()) 104 if (!elements[6].empty())
96 CHECK(base::StringToInt(elements[6], min_fps_no_render)); 105 CHECK(base::StringToInt(elements[6], min_fps_no_render));
97 if (!elements[7].empty()) 106 if (!elements[7].empty())
98 CHECK(base::StringToInt(elements[7], profile)); 107 CHECK(base::StringToInt(elements[7], profile));
99 } 108 }
100 109
101 110 // Provides functionality for managing EGL, GLES2 and UI resources.
102 // Helper for managing X11, EGL, and GLES2 resources. Xlib is not thread-safe, 111 // This class is not thread safe and thus all the methods of this class
103 // and GL state is thread-specific, so all the methods of this class (except for 112 // (except for ctor/dtor) ensure they're being run on a single thread.
104 // ctor/dtor) ensure they're being run on a single thread.
105 //
106 // TODO(fischman): consider moving this into media/ if we can de-dup some of the
107 // code that ends up getting copy/pasted all over the place (esp. the GL setup
108 // code).
109 class RenderingHelper { 113 class RenderingHelper {
110 public: 114 public:
111 explicit RenderingHelper(); 115 RenderingHelper();
112 ~RenderingHelper(); 116 ~RenderingHelper();
113 117
114 // Initialize all structures to prepare to render to one or more windows of 118 // Initialize all structures to prepare to render to one or more windows of
115 // the specified dimensions. CHECK-fails if any initialization step fails. 119 // the specified dimensions. CHECK-fails if any initialization step fails.
116 // After this returns, texture creation and rendering can be requested. This 120 // After this returns, texture creation and rendering can be requested. This
117 // method can be called multiple times, in which case all previously-acquired 121 // method can be called multiple times, in which case all previously-acquired
118 // resources and initializations are discarded. If |suppress_swap_to_display| 122 // resources and initializations are discarded. If |suppress_swap_to_display|
119 // then all the usual work is done, except for the final swap of the EGL 123 // then all the usual work is done, except for the final swap of the EGL
120 // surface to the display. This cuts test times over 50% so is worth doing 124 // surface to the display. This cuts test times over 50% so is worth doing
121 // when testing non-rendering-related aspects. 125 // when testing non-rendering-related aspects.
122 void Initialize(bool suppress_swap_to_display, int num_windows, 126 void Initialize(bool suppress_swap_to_display, int num_windows, int width,
123 int width, int height, base::WaitableEvent* done); 127 int height, base::WaitableEvent* done);
124 128
125 // Undo the effects of Initialize() and signal |*done|. 129 // Undo the effects of Initialize() and signal |*done|.
126 void UnInitialize(base::WaitableEvent* done); 130 void UnInitialize(base::WaitableEvent* done);
127 131
128 // Return a newly-created GLES2 texture id rendering to a specific window, and 132 // Return a newly-created GLES2 texture id rendering to a specific window, and
129 // signal |*done|. 133 // signal |*done|.
130 void CreateTexture(int window_id, GLuint* texture_id, 134 void CreateTexture(int window_id, GLuint* texture_id,
131 base::WaitableEvent* done); 135 base::WaitableEvent* done);
132 136
133 // Render |texture_id| to the screen (unless |suppress_swap_to_display_|). 137 // Render |texture_id| to the screen (unless |suppress_swap_to_display_|).
134 void RenderTexture(GLuint texture_id); 138 void RenderTexture(GLuint texture_id);
135 139
136 // Delete |texture_id|. 140 // Delete |texture_id|.
137 void DeleteTexture(GLuint texture_id); 141 void DeleteTexture(GLuint texture_id);
138 142
143 // Platform specific Init/Uninit.
144 void PlatformInitialize();
145 void PlatformUnInitialize();
146
147 // Platform specific window creation.
148 EGLNativeWindowType PlatformCreateWindow(int top_left_x, int top_left_y);
149
150 // Platform specific display surface returned here.
151 EGLDisplay PlatformGetDisplay();
152
139 EGLDisplay egl_display() { return egl_display_; } 153 EGLDisplay egl_display() { return egl_display_; }
154
140 EGLContext egl_context() { return egl_context_; } 155 EGLContext egl_context() { return egl_context_; }
156
141 MessageLoop* message_loop() { return message_loop_; } 157 MessageLoop* message_loop() { return message_loop_; }
142 158
143 private: 159 protected:
144 // Zero-out internal state. Helper for ctor & UnInitialize().
145 void Clear(); 160 void Clear();
146 161
147 bool suppress_swap_to_display_; 162 // We ensure all operations are carried out on the same thread by remembering
163 // where we were Initialized.
164 MessageLoop* message_loop_;
148 int width_; 165 int width_;
149 int height_; 166 int height_;
150 Display* x_display_; 167 bool suppress_swap_to_display_;
151 std::vector<Window> x_windows_; 168
152 EGLDisplay egl_display_; 169 EGLDisplay egl_display_;
153 EGLContext egl_context_; 170 EGLContext egl_context_;
154 std::vector<EGLSurface> egl_surfaces_; 171 std::vector<EGLSurface> egl_surfaces_;
155 std::map<GLuint, int> texture_id_to_surface_index_; 172 std::map<GLuint, int> texture_id_to_surface_index_;
156 // We ensure all operations are carried out on the same thread by remembering 173
157 // where we were Initialized. 174 #if defined(OS_WIN)
158 MessageLoop* message_loop_; 175 std::vector<HWND> windows_;
176 #else // OS_WIN
177 Display* x_display_;
178 std::vector<Window> x_windows_;
179 #endif // OS_WIN
159 }; 180 };
160 181
161 RenderingHelper::RenderingHelper() { 182 RenderingHelper::RenderingHelper() {
162 Clear(); 183 Clear();
163 } 184 }
164 185
165 RenderingHelper::~RenderingHelper() { 186 RenderingHelper::~RenderingHelper() {
166 CHECK_EQ(width_, 0) << "Must call UnInitialize before dtor."; 187 CHECK_EQ(width_, 0) << "Must call UnInitialize before dtor.";
167 } 188 Clear();
168
169 void RenderingHelper::Clear() {
170 suppress_swap_to_display_ = false;
171 width_ = 0;
172 height_ = 0;
173 x_display_ = NULL;
174 x_windows_.clear();
175 egl_display_ = EGL_NO_DISPLAY;
176 egl_context_ = EGL_NO_CONTEXT;
177 egl_surfaces_.clear();
178 texture_id_to_surface_index_.clear();
179 message_loop_ = NULL;
180 } 189 }
181 190
182 // Helper for Shader creation. 191 // Helper for Shader creation.
183 static void CreateShader( 192 static void CreateShader(
184 GLuint program, GLenum type, const char* source, int size) { 193 GLuint program, GLenum type, const char* source, int size) {
185 GLuint shader = glCreateShader(type); 194 GLuint shader = glCreateShader(type);
186 glShaderSource(shader, 1, &source, &size); 195 glShaderSource(shader, 1, &source, &size);
187 glCompileShader(shader); 196 glCompileShader(shader);
188 int result = GL_FALSE; 197 int result = GL_FALSE;
189 glGetShaderiv(shader, GL_COMPILE_STATUS, &result); 198 glGetShaderiv(shader, GL_COMPILE_STATUS, &result);
190 if (!result) { 199 if (!result) {
191 char log[4096]; 200 char log[4096];
192 glGetShaderInfoLog(shader, arraysize(log), NULL, log); 201 glGetShaderInfoLog(shader, arraysize(log), NULL, log);
193 LOG(FATAL) << log; 202 LOG(FATAL) << log;
194 } 203 }
195 glAttachShader(program, shader); 204 glAttachShader(program, shader);
196 glDeleteShader(shader); 205 glDeleteShader(shader);
197 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); 206 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR);
198 } 207 }
199 208
200 void RenderingHelper::Initialize( 209 void RenderingHelper::Initialize(
201 bool suppress_swap_to_display, 210 bool suppress_swap_to_display,
202 int num_windows, 211 int num_windows,
203 int width, int height, 212 int width,
213 int height,
204 base::WaitableEvent* done) { 214 base::WaitableEvent* done) {
205 // Use width_ != 0 as a proxy for the class having already been 215 // Use width_ != 0 as a proxy for the class having already been
206 // Initialize()'d, and UnInitialize() before continuing. 216 // Initialize()'d, and UnInitialize() before continuing.
207 if (width_) { 217 if (width_) {
208 base::WaitableEvent done(false, false); 218 base::WaitableEvent done(false, false);
209 UnInitialize(&done); 219 UnInitialize(&done);
210 done.Wait(); 220 done.Wait();
211 } 221 }
212 222
213 suppress_swap_to_display_ = suppress_swap_to_display; 223 suppress_swap_to_display_ = suppress_swap_to_display;
214 CHECK_GT(width, 0); 224 CHECK_GT(width, 0);
215 CHECK_GT(height, 0); 225 CHECK_GT(height, 0);
216 width_ = width; 226 width_ = width;
217 height_ = height; 227 height_ = height;
218 message_loop_ = MessageLoop::current(); 228 message_loop_ = MessageLoop::current();
219 CHECK_GT(num_windows, 0); 229 CHECK_GT(num_windows, 0);
220 230
221 // Per-display X11 & EGL initialization. 231 PlatformInitialize();
222 CHECK(x_display_ = XOpenDisplay(NULL));
223 int depth = DefaultDepth(x_display_, DefaultScreen(x_display_));
224 XSetWindowAttributes window_attributes;
225 window_attributes.background_pixel =
226 BlackPixel(x_display_, DefaultScreen(x_display_));
227 window_attributes.override_redirect = true;
228 232
229 egl_display_ = eglGetDisplay(x_display_); 233 egl_display_ = PlatformGetDisplay();
234
230 EGLint major; 235 EGLint major;
231 EGLint minor; 236 EGLint minor;
232 CHECK(eglInitialize(egl_display_, &major, &minor)) << eglGetError(); 237 CHECK(eglInitialize(egl_display_, &major, &minor)) << eglGetError();
233 static EGLint rgba8888[] = { 238 static EGLint rgba8888[] = {
234 EGL_RED_SIZE, 8, 239 EGL_RED_SIZE, 8,
235 EGL_GREEN_SIZE, 8, 240 EGL_GREEN_SIZE, 8,
236 EGL_BLUE_SIZE, 8, 241 EGL_BLUE_SIZE, 8,
237 EGL_ALPHA_SIZE, 8, 242 EGL_ALPHA_SIZE, 8,
238 EGL_SURFACE_TYPE, EGL_WINDOW_BIT, 243 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
239 EGL_NONE, 244 EGL_NONE,
240 }; 245 };
241 EGLConfig egl_config; 246 EGLConfig egl_config;
242 int num_configs; 247 int num_configs;
243 CHECK(eglChooseConfig(egl_display_, rgba8888, &egl_config, 1, &num_configs)) 248 CHECK(eglChooseConfig(egl_display_, rgba8888, &egl_config, 1, &num_configs))
244 << eglGetError(); 249 << eglGetError();
245 CHECK_GE(num_configs, 1); 250 CHECK_GE(num_configs, 1);
246 static EGLint context_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; 251 static EGLint context_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
247 egl_context_ = eglCreateContext( 252 egl_context_ = eglCreateContext(
248 egl_display_, egl_config, EGL_NO_CONTEXT, context_attribs); 253 egl_display_, egl_config, EGL_NO_CONTEXT, context_attribs);
249 CHECK_NE(egl_context_, EGL_NO_CONTEXT) << eglGetError(); 254 CHECK_NE(egl_context_, EGL_NO_CONTEXT) << eglGetError();
250 255
251 // Per-window/surface X11 & EGL initialization. 256 // Per-window/surface X11 & EGL initialization.
252 for (int i = 0; i < num_windows; ++i) { 257 for (int i = 0; i < num_windows; ++i) {
253 // Arrange X windows whimsically, with some padding. 258 // Arrange X windows whimsically, with some padding.
254 int top_left_x = (width + 20) * (i % 4); 259 int top_left_x = (width + 20) * (i % 4);
255 int top_left_y = (height + 12) * (i % 3); 260 int top_left_y = (height + 12) * (i % 3);
256 Window x_window = XCreateWindow(
257 x_display_, DefaultRootWindow(x_display_),
258 top_left_x, top_left_y, width_, height_,
259 0 /* border width */,
260 depth, CopyFromParent /* class */, CopyFromParent /* visual */,
261 (CWBackPixel | CWOverrideRedirect), &window_attributes);
262 x_windows_.push_back(x_window);
263 XStoreName(x_display_, x_window, "OmxVideoDecodeAcceleratorTest");
264 XSelectInput(x_display_, x_window, ExposureMask);
265 XMapWindow(x_display_, x_window);
266 261
262 EGLNativeWindowType window = PlatformCreateWindow(top_left_x, top_left_y);
267 EGLSurface egl_surface = 263 EGLSurface egl_surface =
268 eglCreateWindowSurface(egl_display_, egl_config, x_window, NULL); 264 eglCreateWindowSurface(egl_display_, egl_config, window, NULL);
269 egl_surfaces_.push_back(egl_surface); 265 egl_surfaces_.push_back(egl_surface);
270 CHECK_NE(egl_surface, EGL_NO_SURFACE); 266 CHECK_NE(egl_surface, EGL_NO_SURFACE);
271 } 267 }
272 CHECK(eglMakeCurrent(egl_display_, egl_surfaces_[0], 268 CHECK(eglMakeCurrent(egl_display_, egl_surfaces_[0],
273 egl_surfaces_[0], egl_context_)) << eglGetError(); 269 egl_surfaces_[0], egl_context_)) << eglGetError();
274 270
275 // GLES2 initialization. Note: This is pretty much copy/pasted from
276 // media/tools/player_x11/gles_video_renderer.cc, with some simplification
277 // applied.
278 static const float kVertices[] = 271 static const float kVertices[] =
279 { -1.f, 1.f, -1.f, -1.f, 1.f, 1.f, 1.f, -1.f, }; 272 { -1.f, 1.f, -1.f, -1.f, 1.f, 1.f, 1.f, -1.f, };
280 static const float kTextureCoordsEgl[] = { 0, 1, 0, 0, 1, 1, 1, 0, }; 273 static const float kTextureCoordsEgl[] = { 0, 1, 0, 0, 1, 1, 1, 0, };
281 static const char kVertexShader[] = STRINGIZE( 274 static const char kVertexShader[] = STRINGIZE(
282 varying vec2 interp_tc; 275 varying vec2 interp_tc;
283 attribute vec4 in_pos; 276 attribute vec4 in_pos;
284 attribute vec2 in_tc; 277 attribute vec2 in_tc;
285 void main() { 278 void main() {
286 interp_tc = in_tc; 279 interp_tc = in_tc;
287 gl_Position = in_pos; 280 gl_Position = in_pos;
(...skipping 24 matching lines...) Expand all
312 glDeleteProgram(program); 305 glDeleteProgram(program);
313 306
314 glUniform1i(glGetUniformLocation(program, "tex"), 0); 307 glUniform1i(glGetUniformLocation(program, "tex"), 0);
315 int pos_location = glGetAttribLocation(program, "in_pos"); 308 int pos_location = glGetAttribLocation(program, "in_pos");
316 glEnableVertexAttribArray(pos_location); 309 glEnableVertexAttribArray(pos_location);
317 glVertexAttribPointer(pos_location, 2, GL_FLOAT, GL_FALSE, 0, kVertices); 310 glVertexAttribPointer(pos_location, 2, GL_FLOAT, GL_FALSE, 0, kVertices);
318 int tc_location = glGetAttribLocation(program, "in_tc"); 311 int tc_location = glGetAttribLocation(program, "in_tc");
319 glEnableVertexAttribArray(tc_location); 312 glEnableVertexAttribArray(tc_location);
320 glVertexAttribPointer(tc_location, 2, GL_FLOAT, GL_FALSE, 0, 313 glVertexAttribPointer(tc_location, 2, GL_FLOAT, GL_FALSE, 0,
321 kTextureCoordsEgl); 314 kTextureCoordsEgl);
322
323 done->Signal(); 315 done->Signal();
324 } 316 }
325 317
326 void RenderingHelper::UnInitialize(base::WaitableEvent* done) { 318 void RenderingHelper::UnInitialize(base::WaitableEvent* done) {
327 CHECK_EQ(MessageLoop::current(), message_loop_); 319 CHECK_EQ(MessageLoop::current(), message_loop_);
328 // Destroy resources acquired in Initialize, in reverse-acquisition order.
329 CHECK(eglMakeCurrent(egl_display_, EGL_NO_SURFACE, EGL_NO_SURFACE, 320 CHECK(eglMakeCurrent(egl_display_, EGL_NO_SURFACE, EGL_NO_SURFACE,
330 EGL_NO_CONTEXT)) << eglGetError(); 321 EGL_NO_CONTEXT)) << eglGetError();
331 CHECK(eglDestroyContext(egl_display_, egl_context_)); 322 CHECK(eglDestroyContext(egl_display_, egl_context_));
332 for (size_t i = 0; i < egl_surfaces_.size(); ++i) 323 for (size_t i = 0; i < egl_surfaces_.size(); ++i)
333 CHECK(eglDestroySurface(egl_display_, egl_surfaces_[i])); 324 CHECK(eglDestroySurface(egl_display_, egl_surfaces_[i]));
334 CHECK(eglTerminate(egl_display_)); 325 CHECK(eglTerminate(egl_display_));
335 for (size_t i = 0; i < x_windows_.size(); ++i) {
336 CHECK(XUnmapWindow(x_display_, x_windows_[i]));
337 CHECK(XDestroyWindow(x_display_, x_windows_[i]));
338 }
339 // Mimic newly-created object.
340 Clear(); 326 Clear();
341 done->Signal(); 327 done->Signal();
342 } 328 }
343 329
330 void RenderingHelper::Clear() {
331 suppress_swap_to_display_ = false;
332 width_ = 0;
333 height_ = 0;
334 texture_id_to_surface_index_.clear();
335 message_loop_ = NULL;
336 egl_display_ = EGL_NO_DISPLAY;
337 egl_context_ = EGL_NO_CONTEXT;
338 egl_surfaces_.clear();
339 PlatformUnInitialize();
340 }
341
344 void RenderingHelper::CreateTexture(int window_id, GLuint* texture_id, 342 void RenderingHelper::CreateTexture(int window_id, GLuint* texture_id,
345 base::WaitableEvent* done) { 343 base::WaitableEvent* done) {
346 if (MessageLoop::current() != message_loop_) { 344 if (MessageLoop::current() != message_loop_) {
347 message_loop_->PostTask( 345 message_loop_->PostTask(
348 FROM_HERE, 346 FROM_HERE,
349 base::Bind(&RenderingHelper::CreateTexture, base::Unretained(this), 347 base::Bind(&RenderingHelper::CreateTexture, base::Unretained(this),
350 window_id, texture_id, done)); 348 window_id, texture_id, done));
351 return; 349 return;
352 } 350 }
353 CHECK(eglMakeCurrent(egl_display_, egl_surfaces_[window_id], 351 CHECK(eglMakeCurrent(egl_display_, egl_surfaces_[window_id],
(...skipping 29 matching lines...) Expand all
383 eglSwapBuffers(egl_display_, egl_surfaces_[window_id]); 381 eglSwapBuffers(egl_display_, egl_surfaces_[window_id]);
384 } 382 }
385 CHECK_EQ(static_cast<int>(eglGetError()), EGL_SUCCESS); 383 CHECK_EQ(static_cast<int>(eglGetError()), EGL_SUCCESS);
386 } 384 }
387 385
388 void RenderingHelper::DeleteTexture(GLuint texture_id) { 386 void RenderingHelper::DeleteTexture(GLuint texture_id) {
389 glDeleteTextures(1, &texture_id); 387 glDeleteTextures(1, &texture_id);
390 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); 388 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR);
391 } 389 }
392 390
391 #if defined(OS_WIN)
392 void RenderingHelper::PlatformInitialize() {}
393
394 void RenderingHelper::PlatformUnInitialize() {
395 for (size_t i = 0; i < windows_.size(); ++i) {
396 DestroyWindow(windows_[i]);
397 }
398 windows_.clear();
399 }
400
401 EGLNativeWindowType RenderingHelper::PlatformCreateWindow(
402 int top_left_x, int top_left_y) {
403 HWND window = CreateWindowEx(0, L"Static", L"VideoDecodeAcceleratorTest",
404 WS_OVERLAPPEDWINDOW | WS_VISIBLE, top_left_x,
405 top_left_y, width_, height_, NULL, NULL, NULL,
406 NULL);
407 CHECK(window != NULL);
408 windows_.push_back(window);
409 return window;
410 }
411
412 EGLDisplay RenderingHelper::PlatformGetDisplay() {
413 return eglGetDisplay(EGL_DEFAULT_DISPLAY);
414 }
415
416 #else // OS_WIN
417
418 void RenderingHelper::PlatformInitialize() {
419 CHECK(x_display_ = XOpenDisplay(NULL));
420 }
421
422 void RenderingHelper::PlatformUnInitialize() {
423 // Destroy resources acquired in Initialize, in reverse-acquisition order.
424 for (size_t i = 0; i < x_windows_.size(); ++i) {
425 CHECK(XUnmapWindow(x_display_, x_windows_[i]));
426 CHECK(XDestroyWindow(x_display_, x_windows_[i]));
427 }
428 // Mimic newly created object.
429 x_display_ = NULL;
430 x_windows_.clear();
431 }
432
433 EGLDisplay RenderingHelper::PlatformGetDisplay() {
434 return eglGetDisplay(x_display_);
435 }
436
437 EGLNativeWindowType RenderingHelper::PlatformCreateWindow(int top_left_x,
438 int top_left_y) {
439 int depth = DefaultDepth(x_display_, DefaultScreen(x_display_));
440
441 XSetWindowAttributes window_attributes;
442 window_attributes.background_pixel =
443 BlackPixel(x_display_, DefaultScreen(x_display_));
444 window_attributes.override_redirect = true;
445
446 Window x_window = XCreateWindow(
447 x_display_, DefaultRootWindow(x_display_),
448 top_left_x, top_left_y, width_, height_,
449 0 /* border width */,
450 depth, CopyFromParent /* class */, CopyFromParent /* visual */,
451 (CWBackPixel | CWOverrideRedirect), &window_attributes);
452 x_windows_.push_back(x_window);
453 XStoreName(x_display_, x_window, "VideoDecodeAcceleratorTest");
454 XSelectInput(x_display_, x_window, ExposureMask);
455 XMapWindow(x_display_, x_window);
456 return x_window;
457 }
458
459 #endif // OS_WIN
460
393 // State of the EglRenderingVDAClient below. Order matters here as the test 461 // State of the EglRenderingVDAClient below. Order matters here as the test
394 // makes assumptions about it. 462 // makes assumptions about it.
395 enum ClientState { 463 enum ClientState {
396 CS_CREATED, 464 CS_CREATED,
397 CS_DECODER_SET, 465 CS_DECODER_SET,
398 CS_INITIALIZED, 466 CS_INITIALIZED,
399 CS_FLUSHING, 467 CS_FLUSHING,
400 CS_FLUSHED, 468 CS_FLUSHED,
401 CS_DONE, 469 CS_DONE,
402 CS_RESETTING, 470 CS_RESETTING,
(...skipping 113 matching lines...) Expand 10 before | Expand all | Expand 10 after
516 584
517 RenderingHelper* rendering_helper_; 585 RenderingHelper* rendering_helper_;
518 int rendering_window_id_; 586 int rendering_window_id_;
519 std::string encoded_data_; 587 std::string encoded_data_;
520 const int num_NALUs_per_decode_; 588 const int num_NALUs_per_decode_;
521 const int num_in_flight_decodes_; 589 const int num_in_flight_decodes_;
522 int outstanding_decodes_; 590 int outstanding_decodes_;
523 size_t encoded_data_next_pos_to_decode_; 591 size_t encoded_data_next_pos_to_decode_;
524 int next_bitstream_buffer_id_; 592 int next_bitstream_buffer_id_;
525 ClientStateNotification* note_; 593 ClientStateNotification* note_;
526 scoped_refptr<OmxVideoDecodeAccelerator> decoder_; 594 scoped_refptr<VideoDecodeAccelerator> decoder_;
527 std::set<int> outstanding_texture_ids_; 595 std::set<int> outstanding_texture_ids_;
528 int reset_after_frame_num_; 596 int reset_after_frame_num_;
529 int delete_decoder_state_; 597 int delete_decoder_state_;
530 ClientState state_; 598 ClientState state_;
531 int num_decoded_frames_; 599 int num_decoded_frames_;
532 int num_done_bitstream_buffers_; 600 int num_done_bitstream_buffers_;
533 PictureBufferById picture_buffers_by_id_; 601 PictureBufferById picture_buffers_by_id_;
534 base::TimeTicks initialize_done_ticks_; 602 base::TimeTicks initialize_done_ticks_;
535 base::TimeTicks last_frame_delivered_ticks_; 603 base::TimeTicks last_frame_delivered_ticks_;
536 int profile_; 604 int profile_;
(...skipping 25 matching lines...) Expand all
562 630
563 EglRenderingVDAClient::~EglRenderingVDAClient() { 631 EglRenderingVDAClient::~EglRenderingVDAClient() {
564 DeleteDecoder(); // Clean up in case of expected error. 632 DeleteDecoder(); // Clean up in case of expected error.
565 CHECK(decoder_deleted()); 633 CHECK(decoder_deleted());
566 STLDeleteValues(&picture_buffers_by_id_); 634 STLDeleteValues(&picture_buffers_by_id_);
567 SetState(CS_DESTROYED); 635 SetState(CS_DESTROYED);
568 } 636 }
569 637
570 void EglRenderingVDAClient::CreateDecoder() { 638 void EglRenderingVDAClient::CreateDecoder() {
571 CHECK(decoder_deleted()); 639 CHECK(decoder_deleted());
572 decoder_ = new OmxVideoDecodeAccelerator(this); 640 #if defined(OS_WIN)
573 decoder_->SetEglState(egl_display(), egl_context()); 641 scoped_refptr<DXVAVideoDecodeAccelerator> decoder =
642 new DXVAVideoDecodeAccelerator(this, base::GetCurrentProcessHandle());
643 #else // OS_WIN
644 scoped_refptr<OmxVideoDecodeAccelerator> decoder =
645 new OmxVideoDecodeAccelerator(this);
646 decoder->SetEglState(egl_display(), egl_context());
647 #endif // OS_WIN
648 decoder_ = decoder.release();
574 SetState(CS_DECODER_SET); 649 SetState(CS_DECODER_SET);
575 if (decoder_deleted()) 650 if (decoder_deleted())
576 return; 651 return;
577 652
578 // Configure the decoder. 653 // Configure the decoder.
579 media::VideoDecodeAccelerator::Profile profile = media::H264PROFILE_BASELINE; 654 media::VideoDecodeAccelerator::Profile profile = media::H264PROFILE_BASELINE;
580 if (profile_ != -1) 655 if (profile_ != -1)
581 profile = static_cast<media::VideoDecodeAccelerator::Profile>(profile_); 656 profile = static_cast<media::VideoDecodeAccelerator::Profile>(profile_);
582 CHECK(decoder_->Initialize(profile)); 657 CHECK(decoder_->Initialize(profile));
583 } 658 }
(...skipping 194 matching lines...) Expand 10 before | Expand all | Expand 10 after
778 return 0; 853 return 0;
779 return num_decoded_frames_ / delta.InSecondsF(); 854 return num_decoded_frames_ / delta.InSecondsF();
780 } 855 }
781 856
782 // Test parameters: 857 // Test parameters:
783 // - Number of NALUs per Decode() call. 858 // - Number of NALUs per Decode() call.
784 // - Number of concurrent decoders. 859 // - Number of concurrent decoders.
785 // - Number of concurrent in-flight Decode() calls per decoder. 860 // - Number of concurrent in-flight Decode() calls per decoder.
786 // - reset_after_frame_num: see EglRenderingVDAClient ctor. 861 // - reset_after_frame_num: see EglRenderingVDAClient ctor.
787 // - delete_decoder_phase: see EglRenderingVDAClient ctor. 862 // - delete_decoder_phase: see EglRenderingVDAClient ctor.
788 class OmxVideoDecodeAcceleratorTest 863 class VideoDecodeAcceleratorTest
789 : public ::testing::TestWithParam< 864 : public ::testing::TestWithParam<
790 Tuple5<int, int, int, ResetPoint, ClientState> > { 865 Tuple5<int, int, int, ResetPoint, ClientState> > {
791 }; 866 };
792 867
793 // Wait for |note| to report a state and if it's not |expected_state| then 868 // Wait for |note| to report a state and if it's not |expected_state| then
794 // assert |client| has deleted its decoder. 869 // assert |client| has deleted its decoder.
795 static void AssertWaitForStateOrDeleted(ClientStateNotification* note, 870 static void AssertWaitForStateOrDeleted(ClientStateNotification* note,
796 EglRenderingVDAClient* client, 871 EglRenderingVDAClient* client,
797 ClientState expected_state) { 872 ClientState expected_state) {
798 ClientState state = note->Wait(); 873 ClientState state = note->Wait();
799 if (state == expected_state) return; 874 if (state == expected_state) return;
800 ASSERT_TRUE(client->decoder_deleted()) 875 ASSERT_TRUE(client->decoder_deleted())
801 << "Decoder not deleted but Wait() returned " << state 876 << "Decoder not deleted but Wait() returned " << state
802 << ", instead of " << expected_state; 877 << ", instead of " << expected_state;
803 } 878 }
804 879
805 // We assert a minimal number of concurrent decoders we expect to succeed. 880 // We assert a minimal number of concurrent decoders we expect to succeed.
806 // Different platforms can support more concurrent decoders, so we don't assert 881 // Different platforms can support more concurrent decoders, so we don't assert
807 // failure above this. 882 // failure above this.
808 enum { kMinSupportedNumConcurrentDecoders = 3 }; 883 enum { kMinSupportedNumConcurrentDecoders = 3 };
809 884
810 // Test the most straightforward case possible: data is decoded from a single 885 // Test the most straightforward case possible: data is decoded from a single
811 // chunk and rendered to the screen. 886 // chunk and rendered to the screen.
812 TEST_P(OmxVideoDecodeAcceleratorTest, TestSimpleDecode) { 887 TEST_P(VideoDecodeAcceleratorTest, TestSimpleDecode) {
813 // Can be useful for debugging VLOGs from OVDA. 888 // Can be useful for debugging VLOGs from OVDA.
814 // logging::SetMinLogLevel(-1); 889 // logging::SetMinLogLevel(-1);
815 890
816 // Required for Thread to work. Not used otherwise. 891 // Required for Thread to work. Not used otherwise.
817 base::ShadowingAtExitManager at_exit_manager; 892 base::ShadowingAtExitManager at_exit_manager;
818 893
819 const int num_NALUs_per_decode = GetParam().a; 894 const int num_NALUs_per_decode = GetParam().a;
820 const size_t num_concurrent_decoders = GetParam().b; 895 const size_t num_concurrent_decoders = GetParam().b;
821 const size_t num_in_flight_decodes = GetParam().c; 896 const size_t num_in_flight_decodes = GetParam().c;
822 const int reset_after_frame_num = GetParam().d; 897 const int reset_after_frame_num = GetParam().d;
823 const int delete_decoder_state = GetParam().e; 898 const int delete_decoder_state = GetParam().e;
824 899
825 std::string test_video_file; 900 FilePath::StringType test_video_file;
826 int frame_width, frame_height; 901 int frame_width, frame_height;
827 int num_frames, num_NALUs, min_fps_render, min_fps_no_render, profile; 902 int num_frames, num_NALUs, min_fps_render, min_fps_no_render, profile;
828 ParseTestVideoData(test_video_data, &test_video_file, &frame_width, 903 ParseTestVideoData(test_video_data, &test_video_file, &frame_width,
829 &frame_height, &num_frames, &num_NALUs, 904 &frame_height, &num_frames, &num_NALUs,
830 &min_fps_render, &min_fps_no_render, &profile); 905 &min_fps_render, &min_fps_no_render, &profile);
831 min_fps_render /= num_concurrent_decoders; 906 min_fps_render /= num_concurrent_decoders;
832 min_fps_no_render /= num_concurrent_decoders; 907 min_fps_no_render /= num_concurrent_decoders;
833 908
834 // If we reset mid-stream and start playback over, account for frames that are 909 // If we reset mid-stream and start playback over, account for frames that are
835 // decoded twice in our expectations. 910 // decoded twice in our expectations.
836 if (num_frames > 0 && reset_after_frame_num >= 0) 911 if (num_frames > 0 && reset_after_frame_num >= 0)
837 num_frames += reset_after_frame_num; 912 num_frames += reset_after_frame_num;
838 913
839 // Suppress EGL surface swapping in all but a few tests, to cut down overall 914 // Suppress EGL surface swapping in all but a few tests, to cut down overall
840 // test runtime. 915 // test runtime.
841 const bool suppress_swap_to_display = num_NALUs_per_decode > 1; 916 const bool suppress_swap_to_display = num_NALUs_per_decode > 1;
842 917
843 std::vector<ClientStateNotification*> notes(num_concurrent_decoders, NULL); 918 std::vector<ClientStateNotification*> notes(num_concurrent_decoders, NULL);
844 std::vector<EglRenderingVDAClient*> clients(num_concurrent_decoders, NULL); 919 std::vector<EglRenderingVDAClient*> clients(num_concurrent_decoders, NULL);
845 920
846 // Read in the video data. 921 // Read in the video data.
847 std::string data_str; 922 std::string data_str;
848 CHECK(file_util::ReadFileToString(FilePath(test_video_file), &data_str)); 923 CHECK(file_util::ReadFileToString(FilePath(test_video_file), &data_str));
849 924
850 // Initialize the rendering helper. 925 // Initialize the rendering helper.
851 base::Thread rendering_thread("EglRenderingVDAClientThread"); 926 base::Thread rendering_thread("EglRenderingVDAClientThread");
852 rendering_thread.Start(); 927 base::Thread::Options options;
928 options.message_loop_type = MessageLoop::TYPE_DEFAULT;
929 #if defined(OS_WIN)
930 // For windows the decoding thread initializes the media foundation decoder
931 // which uses COM. We need the thread to be a UI thread.
932 options.message_loop_type = MessageLoop::TYPE_UI;
933 #endif // OS_WIN
934
935 rendering_thread.StartWithOptions(options);
853 RenderingHelper rendering_helper; 936 RenderingHelper rendering_helper;
854 937
855 base::WaitableEvent done(false, false); 938 base::WaitableEvent done(false, false);
856 rendering_thread.message_loop()->PostTask( 939 rendering_thread.message_loop()->PostTask(
857 FROM_HERE, 940 FROM_HERE,
858 base::Bind(&RenderingHelper::Initialize, 941 base::Bind(&RenderingHelper::Initialize,
859 base::Unretained(&rendering_helper), 942 base::Unretained(&rendering_helper),
860 suppress_swap_to_display, num_concurrent_decoders, 943 suppress_swap_to_display, num_concurrent_decoders,
861 frame_width, frame_height, &done)); 944 frame_width, frame_height, &done));
862 done.Wait(); 945 done.Wait();
(...skipping 19 matching lines...) Expand all
882 // Then wait for all the decodes to finish. 965 // Then wait for all the decodes to finish.
883 bool saw_init_failure = false; 966 bool saw_init_failure = false;
884 for (size_t i = 0; i < num_concurrent_decoders; ++i) { 967 for (size_t i = 0; i < num_concurrent_decoders; ++i) {
885 ClientStateNotification* note = notes[i]; 968 ClientStateNotification* note = notes[i];
886 ClientState state = note->Wait(); 969 ClientState state = note->Wait();
887 if (state != CS_INITIALIZED) { 970 if (state != CS_INITIALIZED) {
888 saw_init_failure = true; 971 saw_init_failure = true;
889 // We expect initialization to fail only when more than the supported 972 // We expect initialization to fail only when more than the supported
890 // number of decoders is instantiated. Assert here that something else 973 // number of decoders is instantiated. Assert here that something else
891 // didn't trigger failure. 974 // didn't trigger failure.
892 ASSERT_GT(num_concurrent_decoders, kMinSupportedNumConcurrentDecoders); 975 ASSERT_GT(num_concurrent_decoders,
976 static_cast<size_t>(kMinSupportedNumConcurrentDecoders));
893 continue; 977 continue;
894 } 978 }
895 ASSERT_EQ(state, CS_INITIALIZED); 979 ASSERT_EQ(state, CS_INITIALIZED);
896 // InitializeDone kicks off decoding inside the client, so we just need to 980 // InitializeDone kicks off decoding inside the client, so we just need to
897 // wait for Flush. 981 // wait for Flush.
898 ASSERT_NO_FATAL_FAILURE( 982 ASSERT_NO_FATAL_FAILURE(
899 AssertWaitForStateOrDeleted(note, clients[i], CS_FLUSHING)); 983 AssertWaitForStateOrDeleted(note, clients[i], CS_FLUSHING));
900 ASSERT_NO_FATAL_FAILURE( 984 ASSERT_NO_FATAL_FAILURE(
901 AssertWaitForStateOrDeleted(note, clients[i], CS_FLUSHED)); 985 AssertWaitForStateOrDeleted(note, clients[i], CS_FLUSHED));
902 // FlushDone requests Reset(). 986 // FlushDone requests Reset().
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
940 base::Bind(&RenderingHelper::UnInitialize, 1024 base::Bind(&RenderingHelper::UnInitialize,
941 base::Unretained(&rendering_helper), 1025 base::Unretained(&rendering_helper),
942 &done)); 1026 &done));
943 done.Wait(); 1027 done.Wait();
944 rendering_thread.Stop(); 1028 rendering_thread.Stop();
945 }; 1029 };
946 1030
947 // Test that Reset() mid-stream works fine and doesn't affect decoding even when 1031 // Test that Reset() mid-stream works fine and doesn't affect decoding even when
948 // Decode() calls are made during the reset. 1032 // Decode() calls are made during the reset.
949 INSTANTIATE_TEST_CASE_P( 1033 INSTANTIATE_TEST_CASE_P(
950 MidStreamReset, OmxVideoDecodeAcceleratorTest, 1034 MidStreamReset, VideoDecodeAcceleratorTest,
951 ::testing::Values( 1035 ::testing::Values(
952 MakeTuple(1, 1, 1, static_cast<ResetPoint>(100), CS_RESET))); 1036 MakeTuple(1, 1, 1, static_cast<ResetPoint>(100), CS_RESET)));
953 1037
954 // Test that Destroy() mid-stream works fine (primarily this is testing that no 1038 // Test that Destroy() mid-stream works fine (primarily this is testing that no
955 // crashes occur). 1039 // crashes occur).
956 INSTANTIATE_TEST_CASE_P( 1040 INSTANTIATE_TEST_CASE_P(
957 TearDownTiming, OmxVideoDecodeAcceleratorTest, 1041 TearDownTiming, VideoDecodeAcceleratorTest,
958 ::testing::Values( 1042 ::testing::Values(
959 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_DECODER_SET), 1043 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_DECODER_SET),
960 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_INITIALIZED), 1044 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_INITIALIZED),
961 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_FLUSHING), 1045 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_FLUSHING),
962 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_FLUSHED), 1046 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_FLUSHED),
963 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESETTING), 1047 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESETTING),
964 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET), 1048 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET),
965 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, static_cast<ClientState>(-1)), 1049 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, static_cast<ClientState>(-1)),
966 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, static_cast<ClientState>(-10)), 1050 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, static_cast<ClientState>(-10)),
967 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, 1051 MakeTuple(1, 1, 1, END_OF_STREAM_RESET,
968 static_cast<ClientState>(-100)))); 1052 static_cast<ClientState>(-100))));
969 1053
970 // Test that decoding various variation works: multiple concurrent decoders and 1054 // Test that decoding various variation works: multiple concurrent decoders and
971 // multiple NALUs per Decode() call. 1055 // multiple NALUs per Decode() call.
972 INSTANTIATE_TEST_CASE_P( 1056 INSTANTIATE_TEST_CASE_P(
973 DecodeVariations, OmxVideoDecodeAcceleratorTest, 1057 DecodeVariations, VideoDecodeAcceleratorTest,
974 ::testing::Values( 1058 ::testing::Values(
975 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET), 1059 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET),
976 MakeTuple(1, 1, 10, END_OF_STREAM_RESET, CS_RESET), 1060 MakeTuple(1, 1, 10, END_OF_STREAM_RESET, CS_RESET),
977 MakeTuple(1, 1, 15, END_OF_STREAM_RESET, CS_RESET), // Tests queuing. 1061 MakeTuple(1, 1, 15, END_OF_STREAM_RESET, CS_RESET), // Tests queuing.
978 MakeTuple(1, 3, 1, END_OF_STREAM_RESET, CS_RESET), 1062 MakeTuple(1, 3, 1, END_OF_STREAM_RESET, CS_RESET),
979 MakeTuple(2, 1, 1, END_OF_STREAM_RESET, CS_RESET), 1063 MakeTuple(2, 1, 1, END_OF_STREAM_RESET, CS_RESET),
980 MakeTuple(3, 1, 1, END_OF_STREAM_RESET, CS_RESET), 1064 MakeTuple(3, 1, 1, END_OF_STREAM_RESET, CS_RESET),
981 MakeTuple(5, 1, 1, END_OF_STREAM_RESET, CS_RESET), 1065 MakeTuple(5, 1, 1, END_OF_STREAM_RESET, CS_RESET),
982 MakeTuple(8, 1, 1, END_OF_STREAM_RESET, CS_RESET), 1066 MakeTuple(8, 1, 1, END_OF_STREAM_RESET, CS_RESET),
983 // TODO(fischman): decoding more than 15 NALUs at once breaks decode - 1067 // TODO(fischman): decoding more than 15 NALUs at once breaks decode -
984 // visual artifacts are introduced as well as spurious frames are 1068 // visual artifacts are introduced as well as spurious frames are
985 // delivered (more pictures are returned than NALUs are fed to the 1069 // delivered (more pictures are returned than NALUs are fed to the
986 // decoder). Increase the "15" below when 1070 // decoder). Increase the "15" below when
987 // http://code.google.com/p/chrome-os-partner/issues/detail?id=4378 is 1071 // http://code.google.com/p/chrome-os-partner/issues/detail?id=4378 is
988 // fixed. 1072 // fixed.
989 MakeTuple(15, 1, 1, END_OF_STREAM_RESET, CS_RESET))); 1073 MakeTuple(15, 1, 1, END_OF_STREAM_RESET, CS_RESET)));
990 1074
991 // Find out how many concurrent decoders can go before we exhaust system 1075 // Find out how many concurrent decoders can go before we exhaust system
992 // resources. 1076 // resources.
993 INSTANTIATE_TEST_CASE_P( 1077 INSTANTIATE_TEST_CASE_P(
994 ResourceExhaustion, OmxVideoDecodeAcceleratorTest, 1078 ResourceExhaustion, VideoDecodeAcceleratorTest,
995 ::testing::Values( 1079 ::testing::Values(
996 // +0 hack below to promote enum to int. 1080 // +0 hack below to promote enum to int.
997 MakeTuple(1, kMinSupportedNumConcurrentDecoders + 0, 1, 1081 MakeTuple(1, kMinSupportedNumConcurrentDecoders + 0, 1,
998 END_OF_STREAM_RESET, CS_RESET), 1082 END_OF_STREAM_RESET, CS_RESET),
999 MakeTuple(1, kMinSupportedNumConcurrentDecoders + 1, 1, 1083 MakeTuple(1, kMinSupportedNumConcurrentDecoders + 1, 1,
1000 END_OF_STREAM_RESET, CS_RESET))); 1084 END_OF_STREAM_RESET, CS_RESET)));
1001 1085
1002 // TODO(fischman, vrk): add more tests! In particular: 1086 // TODO(fischman, vrk): add more tests! In particular:
1003 // - Test life-cycle: Seek/Stop/Pause/Play/RePlay for a single decoder. 1087 // - Test life-cycle: Seek/Stop/Pause/Play/RePlay for a single decoder.
1004 // - Test alternate configurations 1088 // - Test alternate configurations
1005 // - Test failure conditions. 1089 // - Test failure conditions.
1006 // - Test frame size changes mid-stream 1090 // - Test frame size changes mid-stream
1007 1091
1008 } // namespace 1092 } // namespace
1009 1093
1010 int main(int argc, char **argv) { 1094 int main(int argc, char **argv) {
1011 testing::InitGoogleTest(&argc, argv); // Removes gtest-specific args. 1095 testing::InitGoogleTest(&argc, argv); // Removes gtest-specific args.
1012 CommandLine cmd_line(argc, argv); // Must run after InitGoogleTest. 1096 CommandLine::Init(argc, argv);
1013 CommandLine::SwitchMap switches = cmd_line.GetSwitches(); 1097
1098 CommandLine* cmd_line = CommandLine::ForCurrentProcess();
1099 DCHECK(cmd_line);
1100
1101 CommandLine::SwitchMap switches = cmd_line->GetSwitches();
1014 for (CommandLine::SwitchMap::const_iterator it = switches.begin(); 1102 for (CommandLine::SwitchMap::const_iterator it = switches.begin();
1015 it != switches.end(); ++it) { 1103 it != switches.end(); ++it) {
1016 if (it->first == "test_video_data") { 1104 if (it->first == "test_video_data") {
1017 test_video_data = it->second.c_str(); 1105 test_video_data = it->second.c_str();
1018 continue;
1019 } 1106 }
1020 LOG(FATAL) << "Unexpected switch: " << it->first << ":" << it->second; 1107 LOG(FATAL) << "Unexpected switch: " << it->first << ":" << it->second;
1021 } 1108 }
1022 1109 #if defined(OS_WIN)
1110 DXVAVideoDecodeAccelerator::PreSandboxInitialization();
1111 #endif // OS_WIN
1023 return RUN_ALL_TESTS(); 1112 return RUN_ALL_TESTS();
1024 } 1113 }
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