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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 // | |
5 // The bulk of this file is support code; sorry about that. Here's an overview | |
6 // to hopefully help readers of this code: | |
7 // - RenderingHelper is charged with interacting with X11, EGL, and GLES2. | |
8 // - ClientState is an enum for the state of the decode client used by the test. | |
9 // - ClientStateNotification is a barrier abstraction that allows the test code | |
10 // to be written sequentially and wait for the decode client to see certain | |
11 // state transitions. | |
12 // - EglRenderingVDAClient is a VideoDecodeAccelerator::Client implementation | |
13 // - Finally actual TEST cases are at the bottom of this file, using the above | |
14 // infrastructure. | |
15 | |
16 #include <fcntl.h> | |
17 #include <math.h> | |
18 #include <sys/stat.h> | |
19 #include <sys/types.h> | |
20 | |
21 // Include gtest.h out of order because <X11/X.h> #define's Bool & None, which | |
22 // gtest uses as struct names (inside a namespace). This means that | |
23 // #include'ing gtest after anything that pulls in X.h fails to compile. | |
24 // This is http://code.google.com/p/googletest/issues/detail?id=371 | |
25 #include "testing/gtest/include/gtest/gtest.h" | |
26 | |
27 #include "base/at_exit.h" | |
28 #include "base/bind.h" | |
29 #include "base/command_line.h" | |
30 #include "base/file_util.h" | |
31 #include "base/stl_util.h" | |
32 #include "base/string_number_conversions.h" | |
33 #include "base/string_split.h" | |
34 #include "base/stringize_macros.h" | |
35 #include "base/synchronization/condition_variable.h" | |
36 #include "base/synchronization/lock.h" | |
37 #include "base/synchronization/waitable_event.h" | |
38 #include "base/threading/thread.h" | |
39 #include "content/common/gpu/media/omx_video_decode_accelerator.h" | |
40 #include "third_party/angle/include/EGL/egl.h" | |
41 #include "third_party/angle/include/GLES2/gl2.h" | |
42 | |
43 #if !defined(OS_CHROMEOS) || !defined(ARCH_CPU_ARMEL) | |
44 #error This test (and OmxVideoDecodeAccelerator) are only supported on cros/ARM! | |
45 #endif | |
46 | |
47 using media::VideoDecodeAccelerator; | |
48 | |
49 namespace { | |
50 | |
51 // Values optionally filled in from flags; see main() below. | |
52 // The syntax of this variable is: | |
53 // filename:width:height:numframes:numNALUs:minFPSwithRender:minFPSnoRender | |
54 // where only the first field is required. Value details: | |
55 // - |filename| must be an h264 Annex B (NAL) stream. | |
56 // - |width| and |height| are in pixels. | |
57 // - |numframes| is the number of picture frames in the file. | |
58 // - |numNALUs| is the number of NAL units in the stream. | |
59 // - |minFPSwithRender| and |minFPSnoRender| are minimum frames/second speeds | |
60 // expected to be achieved with and without rendering to the screen, resp. | |
61 // (the latter tests just decode speed). | |
62 // - |profile| is the media::H264Profile set during Initialization. | |
63 // An empty value for a numeric field means "ignore". | |
64 const char* test_video_data = "test-25fps.h264:320:240:250:258:50:175:1"; | |
65 | |
66 // Parse |data| into its constituent parts and set the various output fields | |
67 // accordingly. CHECK-fails on unexpected or missing required data. | |
68 // Unspecified optional fields are set to -1. | |
69 void ParseTestVideoData(std::string data, | |
70 std::string* file_name, | |
71 int* width, int* height, | |
72 int* num_frames, | |
73 int* num_NALUs, | |
74 int* min_fps_render, | |
75 int* min_fps_no_render, | |
76 int* profile) { | |
77 std::vector<std::string> elements; | |
78 base::SplitString(data, ':', &elements); | |
79 CHECK_GE(elements.size(), 1U) << data; | |
80 CHECK_LE(elements.size(), 8U) << data; | |
81 *file_name = elements[0]; | |
82 *width = *height = *num_frames = *num_NALUs = -1; | |
83 *min_fps_render = *min_fps_no_render = -1; | |
84 *profile = -1; | |
85 if (!elements[1].empty()) | |
86 CHECK(base::StringToInt(elements[1], width)); | |
87 if (!elements[2].empty()) | |
88 CHECK(base::StringToInt(elements[2], height)); | |
89 if (!elements[3].empty()) | |
90 CHECK(base::StringToInt(elements[3], num_frames)); | |
91 if (!elements[4].empty()) | |
92 CHECK(base::StringToInt(elements[4], num_NALUs)); | |
93 if (!elements[5].empty()) | |
94 CHECK(base::StringToInt(elements[5], min_fps_render)); | |
95 if (!elements[6].empty()) | |
96 CHECK(base::StringToInt(elements[6], min_fps_no_render)); | |
97 if (!elements[7].empty()) | |
98 CHECK(base::StringToInt(elements[7], profile)); | |
99 } | |
100 | |
101 | |
102 // Helper for managing X11, EGL, and GLES2 resources. Xlib is not thread-safe, | |
103 // and GL state is thread-specific, so all the methods of this class (except for | |
104 // ctor/dtor) ensure they're being run on a single thread. | |
105 // | |
106 // TODO(fischman): consider moving this into media/ if we can de-dup some of the | |
107 // code that ends up getting copy/pasted all over the place (esp. the GL setup | |
108 // code). | |
109 class RenderingHelper { | |
110 public: | |
111 explicit RenderingHelper(); | |
112 ~RenderingHelper(); | |
113 | |
114 // Initialize all structures to prepare to render to one or more windows of | |
115 // the specified dimensions. CHECK-fails if any initialization step fails. | |
116 // After this returns, texture creation and rendering can be requested. This | |
117 // method can be called multiple times, in which case all previously-acquired | |
118 // resources and initializations are discarded. If |suppress_swap_to_display| | |
119 // then all the usual work is done, except for the final swap of the EGL | |
120 // surface to the display. This cuts test times over 50% so is worth doing | |
121 // when testing non-rendering-related aspects. | |
122 void Initialize(bool suppress_swap_to_display, int num_windows, | |
123 int width, int height, base::WaitableEvent* done); | |
124 | |
125 // Undo the effects of Initialize() and signal |*done|. | |
126 void UnInitialize(base::WaitableEvent* done); | |
127 | |
128 // Return a newly-created GLES2 texture id rendering to a specific window, and | |
129 // signal |*done|. | |
130 void CreateTexture(int window_id, GLuint* texture_id, | |
131 base::WaitableEvent* done); | |
132 | |
133 // Render |texture_id| to the screen (unless |suppress_swap_to_display_|). | |
134 void RenderTexture(GLuint texture_id); | |
135 | |
136 // Delete |texture_id|. | |
137 void DeleteTexture(GLuint texture_id); | |
138 | |
139 EGLDisplay egl_display() { return egl_display_; } | |
140 EGLContext egl_context() { return egl_context_; } | |
141 MessageLoop* message_loop() { return message_loop_; } | |
142 | |
143 private: | |
144 // Zero-out internal state. Helper for ctor & UnInitialize(). | |
145 void Clear(); | |
146 | |
147 bool suppress_swap_to_display_; | |
148 int width_; | |
149 int height_; | |
150 Display* x_display_; | |
151 std::vector<Window> x_windows_; | |
152 EGLDisplay egl_display_; | |
153 EGLContext egl_context_; | |
154 std::vector<EGLSurface> egl_surfaces_; | |
155 std::map<GLuint, int> texture_id_to_surface_index_; | |
156 // We ensure all operations are carried out on the same thread by remembering | |
157 // where we were Initialized. | |
158 MessageLoop* message_loop_; | |
159 }; | |
160 | |
161 RenderingHelper::RenderingHelper() { | |
162 Clear(); | |
163 } | |
164 | |
165 RenderingHelper::~RenderingHelper() { | |
166 CHECK_EQ(width_, 0) << "Must call UnInitialize before dtor."; | |
167 } | |
168 | |
169 void RenderingHelper::Clear() { | |
170 suppress_swap_to_display_ = false; | |
171 width_ = 0; | |
172 height_ = 0; | |
173 x_display_ = NULL; | |
174 x_windows_.clear(); | |
175 egl_display_ = EGL_NO_DISPLAY; | |
176 egl_context_ = EGL_NO_CONTEXT; | |
177 egl_surfaces_.clear(); | |
178 texture_id_to_surface_index_.clear(); | |
179 message_loop_ = NULL; | |
180 } | |
181 | |
182 // Helper for Shader creation. | |
183 static void CreateShader( | |
184 GLuint program, GLenum type, const char* source, int size) { | |
185 GLuint shader = glCreateShader(type); | |
186 glShaderSource(shader, 1, &source, &size); | |
187 glCompileShader(shader); | |
188 int result = GL_FALSE; | |
189 glGetShaderiv(shader, GL_COMPILE_STATUS, &result); | |
190 if (!result) { | |
191 char log[4096]; | |
192 glGetShaderInfoLog(shader, arraysize(log), NULL, log); | |
193 LOG(FATAL) << log; | |
194 } | |
195 glAttachShader(program, shader); | |
196 glDeleteShader(shader); | |
197 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); | |
198 } | |
199 | |
200 void RenderingHelper::Initialize( | |
201 bool suppress_swap_to_display, | |
202 int num_windows, | |
203 int width, int height, | |
204 base::WaitableEvent* done) { | |
205 // Use width_ != 0 as a proxy for the class having already been | |
206 // Initialize()'d, and UnInitialize() before continuing. | |
207 if (width_) { | |
208 base::WaitableEvent done(false, false); | |
209 UnInitialize(&done); | |
210 done.Wait(); | |
211 } | |
212 | |
213 suppress_swap_to_display_ = suppress_swap_to_display; | |
214 CHECK_GT(width, 0); | |
215 CHECK_GT(height, 0); | |
216 width_ = width; | |
217 height_ = height; | |
218 message_loop_ = MessageLoop::current(); | |
219 CHECK_GT(num_windows, 0); | |
220 | |
221 // Per-display X11 & EGL initialization. | |
222 CHECK(x_display_ = XOpenDisplay(NULL)); | |
223 int depth = DefaultDepth(x_display_, DefaultScreen(x_display_)); | |
224 XSetWindowAttributes window_attributes; | |
225 window_attributes.background_pixel = | |
226 BlackPixel(x_display_, DefaultScreen(x_display_)); | |
227 window_attributes.override_redirect = true; | |
228 | |
229 egl_display_ = eglGetDisplay(x_display_); | |
230 EGLint major; | |
231 EGLint minor; | |
232 CHECK(eglInitialize(egl_display_, &major, &minor)) << eglGetError(); | |
233 static EGLint rgba8888[] = { | |
234 EGL_RED_SIZE, 8, | |
235 EGL_GREEN_SIZE, 8, | |
236 EGL_BLUE_SIZE, 8, | |
237 EGL_ALPHA_SIZE, 8, | |
238 EGL_SURFACE_TYPE, EGL_WINDOW_BIT, | |
239 EGL_NONE, | |
240 }; | |
241 EGLConfig egl_config; | |
242 int num_configs; | |
243 CHECK(eglChooseConfig(egl_display_, rgba8888, &egl_config, 1, &num_configs)) | |
244 << eglGetError(); | |
245 CHECK_GE(num_configs, 1); | |
246 static EGLint context_attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; | |
247 egl_context_ = eglCreateContext( | |
248 egl_display_, egl_config, EGL_NO_CONTEXT, context_attribs); | |
249 CHECK_NE(egl_context_, EGL_NO_CONTEXT) << eglGetError(); | |
250 | |
251 // Per-window/surface X11 & EGL initialization. | |
252 for (int i = 0; i < num_windows; ++i) { | |
253 // Arrange X windows whimsically, with some padding. | |
254 int top_left_x = (width + 20) * (i % 4); | |
255 int top_left_y = (height + 12) * (i % 3); | |
256 Window x_window = XCreateWindow( | |
257 x_display_, DefaultRootWindow(x_display_), | |
258 top_left_x, top_left_y, width_, height_, | |
259 0 /* border width */, | |
260 depth, CopyFromParent /* class */, CopyFromParent /* visual */, | |
261 (CWBackPixel | CWOverrideRedirect), &window_attributes); | |
262 x_windows_.push_back(x_window); | |
263 XStoreName(x_display_, x_window, "OmxVideoDecodeAcceleratorTest"); | |
264 XSelectInput(x_display_, x_window, ExposureMask); | |
265 XMapWindow(x_display_, x_window); | |
266 | |
267 EGLSurface egl_surface = | |
268 eglCreateWindowSurface(egl_display_, egl_config, x_window, NULL); | |
269 egl_surfaces_.push_back(egl_surface); | |
270 CHECK_NE(egl_surface, EGL_NO_SURFACE); | |
271 } | |
272 CHECK(eglMakeCurrent(egl_display_, egl_surfaces_[0], | |
273 egl_surfaces_[0], egl_context_)) << eglGetError(); | |
274 | |
275 // GLES2 initialization. Note: This is pretty much copy/pasted from | |
276 // media/tools/player_x11/gles_video_renderer.cc, with some simplification | |
277 // applied. | |
278 static const float kVertices[] = | |
279 { -1.f, 1.f, -1.f, -1.f, 1.f, 1.f, 1.f, -1.f, }; | |
280 static const float kTextureCoordsEgl[] = { 0, 1, 0, 0, 1, 1, 1, 0, }; | |
281 static const char kVertexShader[] = STRINGIZE( | |
282 varying vec2 interp_tc; | |
283 attribute vec4 in_pos; | |
284 attribute vec2 in_tc; | |
285 void main() { | |
286 interp_tc = in_tc; | |
287 gl_Position = in_pos; | |
288 } | |
289 ); | |
290 static const char kFragmentShaderEgl[] = STRINGIZE( | |
291 precision mediump float; | |
292 varying vec2 interp_tc; | |
293 uniform sampler2D tex; | |
294 void main() { | |
295 gl_FragColor = texture2D(tex, interp_tc); | |
296 } | |
297 ); | |
298 GLuint program = glCreateProgram(); | |
299 CreateShader(program, GL_VERTEX_SHADER, | |
300 kVertexShader, arraysize(kVertexShader)); | |
301 CreateShader(program, GL_FRAGMENT_SHADER, | |
302 kFragmentShaderEgl, arraysize(kFragmentShaderEgl)); | |
303 glLinkProgram(program); | |
304 int result = GL_FALSE; | |
305 glGetProgramiv(program, GL_LINK_STATUS, &result); | |
306 if (!result) { | |
307 char log[4096]; | |
308 glGetShaderInfoLog(program, arraysize(log), NULL, log); | |
309 LOG(FATAL) << log; | |
310 } | |
311 glUseProgram(program); | |
312 glDeleteProgram(program); | |
313 | |
314 glUniform1i(glGetUniformLocation(program, "tex"), 0); | |
315 int pos_location = glGetAttribLocation(program, "in_pos"); | |
316 glEnableVertexAttribArray(pos_location); | |
317 glVertexAttribPointer(pos_location, 2, GL_FLOAT, GL_FALSE, 0, kVertices); | |
318 int tc_location = glGetAttribLocation(program, "in_tc"); | |
319 glEnableVertexAttribArray(tc_location); | |
320 glVertexAttribPointer(tc_location, 2, GL_FLOAT, GL_FALSE, 0, | |
321 kTextureCoordsEgl); | |
322 | |
323 done->Signal(); | |
324 } | |
325 | |
326 void RenderingHelper::UnInitialize(base::WaitableEvent* done) { | |
327 CHECK_EQ(MessageLoop::current(), message_loop_); | |
328 // Destroy resources acquired in Initialize, in reverse-acquisition order. | |
329 CHECK(eglMakeCurrent(egl_display_, EGL_NO_SURFACE, EGL_NO_SURFACE, | |
330 EGL_NO_CONTEXT)) << eglGetError(); | |
331 CHECK(eglDestroyContext(egl_display_, egl_context_)); | |
332 for (size_t i = 0; i < egl_surfaces_.size(); ++i) | |
333 CHECK(eglDestroySurface(egl_display_, egl_surfaces_[i])); | |
334 CHECK(eglTerminate(egl_display_)); | |
335 for (size_t i = 0; i < x_windows_.size(); ++i) { | |
336 CHECK(XUnmapWindow(x_display_, x_windows_[i])); | |
337 CHECK(XDestroyWindow(x_display_, x_windows_[i])); | |
338 } | |
339 // Mimic newly-created object. | |
340 Clear(); | |
341 done->Signal(); | |
342 } | |
343 | |
344 void RenderingHelper::CreateTexture(int window_id, GLuint* texture_id, | |
345 base::WaitableEvent* done) { | |
346 if (MessageLoop::current() != message_loop_) { | |
347 message_loop_->PostTask( | |
348 FROM_HERE, | |
349 base::Bind(&RenderingHelper::CreateTexture, base::Unretained(this), | |
350 window_id, texture_id, done)); | |
351 return; | |
352 } | |
353 CHECK(eglMakeCurrent(egl_display_, egl_surfaces_[window_id], | |
354 egl_surfaces_[window_id], egl_context_)) | |
355 << eglGetError(); | |
356 glGenTextures(1, texture_id); | |
357 glBindTexture(GL_TEXTURE_2D, *texture_id); | |
358 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width_, height_, 0, GL_RGBA, | |
359 GL_UNSIGNED_BYTE, NULL); | |
360 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
361 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
362 // OpenGLES2.0.25 section 3.8.2 requires CLAMP_TO_EDGE for NPOT textures. | |
363 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
364 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
365 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); | |
366 CHECK(texture_id_to_surface_index_.insert( | |
367 std::make_pair(*texture_id, window_id)).second); | |
368 done->Signal(); | |
369 } | |
370 | |
371 void RenderingHelper::RenderTexture(GLuint texture_id) { | |
372 CHECK_EQ(MessageLoop::current(), message_loop_); | |
373 glActiveTexture(GL_TEXTURE0); | |
374 glBindTexture(GL_TEXTURE_2D, texture_id); | |
375 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | |
376 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); | |
377 CHECK_EQ(static_cast<int>(eglGetError()), EGL_SUCCESS); | |
378 if (!suppress_swap_to_display_) { | |
379 int window_id = texture_id_to_surface_index_[texture_id]; | |
380 CHECK(eglMakeCurrent(egl_display_, egl_surfaces_[window_id], | |
381 egl_surfaces_[window_id], egl_context_)) | |
382 << eglGetError(); | |
383 eglSwapBuffers(egl_display_, egl_surfaces_[window_id]); | |
384 } | |
385 CHECK_EQ(static_cast<int>(eglGetError()), EGL_SUCCESS); | |
386 } | |
387 | |
388 void RenderingHelper::DeleteTexture(GLuint texture_id) { | |
389 glDeleteTextures(1, &texture_id); | |
390 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); | |
391 } | |
392 | |
393 // State of the EglRenderingVDAClient below. Order matters here as the test | |
394 // makes assumptions about it. | |
395 enum ClientState { | |
396 CS_CREATED, | |
397 CS_DECODER_SET, | |
398 CS_INITIALIZED, | |
399 CS_FLUSHING, | |
400 CS_FLUSHED, | |
401 CS_DONE, | |
402 CS_RESETTING, | |
403 CS_RESET, | |
404 CS_ERROR, | |
405 CS_DESTROYED, | |
406 CS_MAX, // Must be last entry. | |
407 }; | |
408 | |
409 // Helper class allowing one thread to wait on a notification from another. | |
410 // If notifications come in faster than they are Wait()'d for, they are | |
411 // accumulated (so exactly as many Wait() calls will unblock as Notify() calls | |
412 // were made, regardless of order). | |
413 class ClientStateNotification { | |
414 public: | |
415 ClientStateNotification(); | |
416 ~ClientStateNotification(); | |
417 | |
418 // Used to notify a single waiter of a ClientState. | |
419 void Notify(ClientState state); | |
420 // Used by waiters to wait for the next ClientState Notification. | |
421 ClientState Wait(); | |
422 private: | |
423 base::Lock lock_; | |
424 base::ConditionVariable cv_; | |
425 std::queue<ClientState> pending_states_for_notification_; | |
426 }; | |
427 | |
428 ClientStateNotification::ClientStateNotification() : cv_(&lock_) {} | |
429 | |
430 ClientStateNotification::~ClientStateNotification() {} | |
431 | |
432 void ClientStateNotification::Notify(ClientState state) { | |
433 base::AutoLock auto_lock(lock_); | |
434 pending_states_for_notification_.push(state); | |
435 cv_.Signal(); | |
436 } | |
437 | |
438 ClientState ClientStateNotification::Wait() { | |
439 base::AutoLock auto_lock(lock_); | |
440 while (pending_states_for_notification_.empty()) | |
441 cv_.Wait(); | |
442 ClientState ret = pending_states_for_notification_.front(); | |
443 pending_states_for_notification_.pop(); | |
444 return ret; | |
445 } | |
446 | |
447 // Magic constants for differentiating the reasons for NotifyResetDone being | |
448 // called. | |
449 enum ResetPoint { | |
450 MID_STREAM_RESET = -2, | |
451 END_OF_STREAM_RESET = -1 | |
452 }; | |
453 | |
454 // Client that can accept callbacks from a VideoDecodeAccelerator and is used by | |
455 // the TESTs below. | |
456 class EglRenderingVDAClient : public VideoDecodeAccelerator::Client { | |
457 public: | |
458 // Doesn't take ownership of |rendering_helper| or |note|, which must outlive | |
459 // |*this|. | |
460 // |reset_after_frame_num| can be a frame number >=0 indicating a mid-stream | |
461 // Reset() should be done after that frame number is delivered, or | |
462 // END_OF_STREAM_RESET to indicate no mid-stream Reset(). | |
463 // |delete_decoder_state| indicates when the underlying decoder should be | |
464 // Destroy()'d and deleted and can take values: N<0: delete after -N Decode() | |
465 // calls have been made, N>=0 means interpret as ClientState. | |
466 EglRenderingVDAClient(RenderingHelper* rendering_helper, | |
467 int rendering_window_id, | |
468 ClientStateNotification* note, | |
469 const std::string& encoded_data, | |
470 int num_NALUs_per_decode, | |
471 int num_in_flight_decodes, | |
472 int reset_after_frame_num, | |
473 int delete_decoder_state, | |
474 int profile); | |
475 virtual ~EglRenderingVDAClient(); | |
476 void CreateDecoder(); | |
477 | |
478 // VideoDecodeAccelerator::Client implementation. | |
479 // The heart of the Client. | |
480 virtual void ProvidePictureBuffers( | |
481 uint32 requested_num_of_buffers, | |
482 const gfx::Size& dimensions); | |
483 virtual void DismissPictureBuffer(int32 picture_buffer_id); | |
484 virtual void PictureReady(const media::Picture& picture); | |
485 // Simple state changes. | |
486 virtual void NotifyInitializeDone(); | |
487 virtual void NotifyEndOfStream(); | |
488 virtual void NotifyEndOfBitstreamBuffer(int32 bitstream_buffer_id); | |
489 virtual void NotifyFlushDone(); | |
490 virtual void NotifyResetDone(); | |
491 virtual void NotifyError(VideoDecodeAccelerator::Error error); | |
492 | |
493 // Simple getters for inspecting the state of the Client. | |
494 ClientState state() { return state_; } | |
495 int num_done_bitstream_buffers() { return num_done_bitstream_buffers_; } | |
496 int num_decoded_frames() { return num_decoded_frames_; } | |
497 EGLDisplay egl_display() { return rendering_helper_->egl_display(); } | |
498 EGLContext egl_context() { return rendering_helper_->egl_context(); } | |
499 double frames_per_second(); | |
500 bool decoder_deleted() { return !decoder_; } | |
501 | |
502 private: | |
503 typedef std::map<int, media::PictureBuffer*> PictureBufferById; | |
504 | |
505 void SetState(ClientState new_state); | |
506 | |
507 // Delete the associated OMX decoder helper. | |
508 void DeleteDecoder(); | |
509 | |
510 // Compute & return in |*end_pos| the end position for the next batch of NALUs | |
511 // to ship to the decoder (based on |start_pos| & |num_NALUs_per_decode_|). | |
512 void GetRangeForNextNALUs(size_t start_pos, size_t* end_pos); | |
513 | |
514 // Request decode of the next batch of NALUs in the encoded data. | |
515 void DecodeNextNALUs(); | |
516 | |
517 RenderingHelper* rendering_helper_; | |
518 int rendering_window_id_; | |
519 std::string encoded_data_; | |
520 const int num_NALUs_per_decode_; | |
521 const int num_in_flight_decodes_; | |
522 int outstanding_decodes_; | |
523 size_t encoded_data_next_pos_to_decode_; | |
524 int next_bitstream_buffer_id_; | |
525 ClientStateNotification* note_; | |
526 scoped_refptr<OmxVideoDecodeAccelerator> decoder_; | |
527 std::set<int> outstanding_texture_ids_; | |
528 int reset_after_frame_num_; | |
529 int delete_decoder_state_; | |
530 ClientState state_; | |
531 int num_decoded_frames_; | |
532 int num_done_bitstream_buffers_; | |
533 PictureBufferById picture_buffers_by_id_; | |
534 base::TimeTicks initialize_done_ticks_; | |
535 base::TimeTicks last_frame_delivered_ticks_; | |
536 int profile_; | |
537 }; | |
538 | |
539 EglRenderingVDAClient::EglRenderingVDAClient( | |
540 RenderingHelper* rendering_helper, | |
541 int rendering_window_id, | |
542 ClientStateNotification* note, | |
543 const std::string& encoded_data, | |
544 int num_NALUs_per_decode, | |
545 int num_in_flight_decodes, | |
546 int reset_after_frame_num, | |
547 int delete_decoder_state, | |
548 int profile) | |
549 : rendering_helper_(rendering_helper), | |
550 rendering_window_id_(rendering_window_id), | |
551 encoded_data_(encoded_data), num_NALUs_per_decode_(num_NALUs_per_decode), | |
552 num_in_flight_decodes_(num_in_flight_decodes), outstanding_decodes_(0), | |
553 encoded_data_next_pos_to_decode_(0), next_bitstream_buffer_id_(0), | |
554 note_(note), reset_after_frame_num_(reset_after_frame_num), | |
555 delete_decoder_state_(delete_decoder_state), | |
556 state_(CS_CREATED), | |
557 num_decoded_frames_(0), num_done_bitstream_buffers_(0), | |
558 profile_(profile) { | |
559 CHECK_GT(num_NALUs_per_decode, 0); | |
560 CHECK_GT(num_in_flight_decodes, 0); | |
561 } | |
562 | |
563 EglRenderingVDAClient::~EglRenderingVDAClient() { | |
564 DeleteDecoder(); // Clean up in case of expected error. | |
565 CHECK(decoder_deleted()); | |
566 STLDeleteValues(&picture_buffers_by_id_); | |
567 SetState(CS_DESTROYED); | |
568 } | |
569 | |
570 void EglRenderingVDAClient::CreateDecoder() { | |
571 CHECK(decoder_deleted()); | |
572 decoder_ = new OmxVideoDecodeAccelerator(this); | |
573 decoder_->SetEglState(egl_display(), egl_context()); | |
574 SetState(CS_DECODER_SET); | |
575 if (decoder_deleted()) | |
576 return; | |
577 | |
578 // Configure the decoder. | |
579 media::VideoDecodeAccelerator::Profile profile = media::H264PROFILE_BASELINE; | |
580 if (profile_ != -1) | |
581 profile = static_cast<media::VideoDecodeAccelerator::Profile>(profile_); | |
582 CHECK(decoder_->Initialize(profile)); | |
583 } | |
584 | |
585 void EglRenderingVDAClient::ProvidePictureBuffers( | |
586 uint32 requested_num_of_buffers, | |
587 const gfx::Size& dimensions) { | |
588 if (decoder_deleted()) | |
589 return; | |
590 std::vector<media::PictureBuffer> buffers; | |
591 | |
592 for (uint32 i = 0; i < requested_num_of_buffers; ++i) { | |
593 uint32 id = picture_buffers_by_id_.size(); | |
594 GLuint texture_id; | |
595 base::WaitableEvent done(false, false); | |
596 rendering_helper_->CreateTexture(rendering_window_id_, &texture_id, &done); | |
597 done.Wait(); | |
598 CHECK(outstanding_texture_ids_.insert(texture_id).second); | |
599 media::PictureBuffer* buffer = | |
600 new media::PictureBuffer(id, dimensions, texture_id); | |
601 CHECK(picture_buffers_by_id_.insert(std::make_pair(id, buffer)).second); | |
602 buffers.push_back(*buffer); | |
603 } | |
604 decoder_->AssignPictureBuffers(buffers); | |
605 CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR); | |
606 CHECK_EQ(static_cast<int>(eglGetError()), EGL_SUCCESS); | |
607 } | |
608 | |
609 void EglRenderingVDAClient::DismissPictureBuffer(int32 picture_buffer_id) { | |
610 PictureBufferById::iterator it = | |
611 picture_buffers_by_id_.find(picture_buffer_id); | |
612 CHECK(it != picture_buffers_by_id_.end()); | |
613 CHECK_EQ(outstanding_texture_ids_.erase(it->second->texture_id()), 1U); | |
614 rendering_helper_->DeleteTexture(it->second->texture_id()); | |
615 delete it->second; | |
616 picture_buffers_by_id_.erase(it); | |
617 } | |
618 | |
619 void EglRenderingVDAClient::PictureReady(const media::Picture& picture) { | |
620 // We shouldn't be getting pictures delivered after Reset has completed. | |
621 CHECK_LT(state_, CS_RESET); | |
622 | |
623 if (decoder_deleted()) | |
624 return; | |
625 last_frame_delivered_ticks_ = base::TimeTicks::Now(); | |
626 | |
627 // Because we feed the decoder a limited number of NALUs at a time, we can be | |
628 // sure that the bitstream buffer from which a frame comes has a limited | |
629 // range. Assert that. | |
630 CHECK_GE((picture.bitstream_buffer_id() + 1) * num_NALUs_per_decode_, | |
631 num_decoded_frames_); | |
632 CHECK_LE(picture.bitstream_buffer_id(), next_bitstream_buffer_id_); | |
633 ++num_decoded_frames_; | |
634 | |
635 if (reset_after_frame_num_ == num_decoded_frames_) { | |
636 reset_after_frame_num_ = MID_STREAM_RESET; | |
637 decoder_->Reset(); | |
638 // Re-start decoding from the beginning of the stream to avoid needing to | |
639 // know how to find I-frames and so on in this test. | |
640 encoded_data_next_pos_to_decode_ = 0; | |
641 } | |
642 | |
643 media::PictureBuffer* picture_buffer = | |
644 picture_buffers_by_id_[picture.picture_buffer_id()]; | |
645 CHECK(picture_buffer); | |
646 rendering_helper_->RenderTexture(picture_buffer->texture_id()); | |
647 | |
648 decoder_->ReusePictureBuffer(picture.picture_buffer_id()); | |
649 } | |
650 | |
651 void EglRenderingVDAClient::NotifyInitializeDone() { | |
652 SetState(CS_INITIALIZED); | |
653 initialize_done_ticks_ = base::TimeTicks::Now(); | |
654 for (int i = 0; i < num_in_flight_decodes_; ++i) | |
655 DecodeNextNALUs(); | |
656 } | |
657 | |
658 void EglRenderingVDAClient::NotifyEndOfStream() { | |
659 SetState(CS_DONE); | |
660 } | |
661 | |
662 void EglRenderingVDAClient::NotifyEndOfBitstreamBuffer( | |
663 int32 bitstream_buffer_id) { | |
664 ++num_done_bitstream_buffers_; | |
665 --outstanding_decodes_; | |
666 DecodeNextNALUs(); | |
667 } | |
668 | |
669 void EglRenderingVDAClient::NotifyFlushDone() { | |
670 if (decoder_deleted()) | |
671 return; | |
672 SetState(CS_FLUSHED); | |
673 if (decoder_deleted()) | |
674 return; | |
675 decoder_->Reset(); | |
676 SetState(CS_RESETTING); | |
677 } | |
678 | |
679 void EglRenderingVDAClient::NotifyResetDone() { | |
680 if (decoder_deleted()) | |
681 return; | |
682 if (reset_after_frame_num_ == MID_STREAM_RESET) { | |
683 reset_after_frame_num_ = END_OF_STREAM_RESET; | |
684 return; | |
685 } | |
686 SetState(CS_RESET); | |
687 if (!decoder_deleted()) | |
688 DeleteDecoder(); | |
689 } | |
690 | |
691 void EglRenderingVDAClient::NotifyError(VideoDecodeAccelerator::Error error) { | |
692 SetState(CS_ERROR); | |
693 } | |
694 | |
695 static bool LookingAtNAL(const std::string& encoded, size_t pos) { | |
696 return pos + 3 < encoded.size() && | |
697 encoded[pos] == 0 && encoded[pos + 1] == 0 && | |
698 encoded[pos + 2] == 0 && encoded[pos + 3] == 1; | |
699 } | |
700 | |
701 void EglRenderingVDAClient::SetState(ClientState new_state) { | |
702 note_->Notify(new_state); | |
703 state_ = new_state; | |
704 if (new_state == delete_decoder_state_) { | |
705 CHECK(!decoder_deleted()); | |
706 DeleteDecoder(); | |
707 } | |
708 } | |
709 | |
710 void EglRenderingVDAClient::DeleteDecoder() { | |
711 if (decoder_deleted()) | |
712 return; | |
713 decoder_->Destroy(); | |
714 decoder_ = NULL; | |
715 STLClearObject(&encoded_data_); | |
716 for (std::set<int>::iterator it = outstanding_texture_ids_.begin(); | |
717 it != outstanding_texture_ids_.end(); ++it) { | |
718 rendering_helper_->DeleteTexture(*it); | |
719 } | |
720 outstanding_texture_ids_.clear(); | |
721 // Cascade through the rest of the states to simplify test code below. | |
722 for (int i = state_ + 1; i < CS_MAX; ++i) | |
723 SetState(static_cast<ClientState>(i)); | |
724 } | |
725 | |
726 void EglRenderingVDAClient::GetRangeForNextNALUs( | |
727 size_t start_pos, size_t* end_pos) { | |
728 *end_pos = start_pos; | |
729 CHECK(LookingAtNAL(encoded_data_, start_pos)); | |
730 for (int i = 0; i < num_NALUs_per_decode_; ++i) { | |
731 *end_pos += 4; | |
732 while (*end_pos + 3 < encoded_data_.size() && | |
733 !LookingAtNAL(encoded_data_, *end_pos)) { | |
734 ++*end_pos; | |
735 } | |
736 if (*end_pos + 3 >= encoded_data_.size()) { | |
737 *end_pos = encoded_data_.size(); | |
738 return; | |
739 } | |
740 } | |
741 } | |
742 | |
743 void EglRenderingVDAClient::DecodeNextNALUs() { | |
744 if (decoder_deleted()) | |
745 return; | |
746 if (encoded_data_next_pos_to_decode_ == encoded_data_.size()) { | |
747 if (outstanding_decodes_ == 0) { | |
748 decoder_->Flush(); | |
749 SetState(CS_FLUSHING); | |
750 } | |
751 return; | |
752 } | |
753 size_t start_pos = encoded_data_next_pos_to_decode_; | |
754 size_t end_pos; | |
755 GetRangeForNextNALUs(start_pos, &end_pos); | |
756 | |
757 // Populate the shared memory buffer w/ the NALU, duplicate its handle, and | |
758 // hand it off to the decoder. | |
759 base::SharedMemory shm; | |
760 CHECK(shm.CreateAndMapAnonymous(end_pos - start_pos)) | |
761 << start_pos << ", " << end_pos; | |
762 memcpy(shm.memory(), encoded_data_.data() + start_pos, end_pos - start_pos); | |
763 base::SharedMemoryHandle dup_handle; | |
764 CHECK(shm.ShareToProcess(base::Process::Current().handle(), &dup_handle)); | |
765 media::BitstreamBuffer bitstream_buffer( | |
766 next_bitstream_buffer_id_++, dup_handle, end_pos - start_pos); | |
767 decoder_->Decode(bitstream_buffer); | |
768 ++outstanding_decodes_; | |
769 encoded_data_next_pos_to_decode_ = end_pos; | |
770 | |
771 if (-delete_decoder_state_ == next_bitstream_buffer_id_) | |
772 DeleteDecoder(); | |
773 } | |
774 | |
775 double EglRenderingVDAClient::frames_per_second() { | |
776 base::TimeDelta delta = last_frame_delivered_ticks_ - initialize_done_ticks_; | |
777 if (delta.InSecondsF() == 0) | |
778 return 0; | |
779 return num_decoded_frames_ / delta.InSecondsF(); | |
780 } | |
781 | |
782 // Test parameters: | |
783 // - Number of NALUs per Decode() call. | |
784 // - Number of concurrent decoders. | |
785 // - Number of concurrent in-flight Decode() calls per decoder. | |
786 // - reset_after_frame_num: see EglRenderingVDAClient ctor. | |
787 // - delete_decoder_phase: see EglRenderingVDAClient ctor. | |
788 class OmxVideoDecodeAcceleratorTest | |
789 : public ::testing::TestWithParam< | |
790 Tuple5<int, int, int, ResetPoint, ClientState> > { | |
791 }; | |
792 | |
793 // Wait for |note| to report a state and if it's not |expected_state| then | |
794 // assert |client| has deleted its decoder. | |
795 static void AssertWaitForStateOrDeleted(ClientStateNotification* note, | |
796 EglRenderingVDAClient* client, | |
797 ClientState expected_state) { | |
798 ClientState state = note->Wait(); | |
799 if (state == expected_state) return; | |
800 ASSERT_TRUE(client->decoder_deleted()) | |
801 << "Decoder not deleted but Wait() returned " << state | |
802 << ", instead of " << expected_state; | |
803 } | |
804 | |
805 // We assert a minimal number of concurrent decoders we expect to succeed. | |
806 // Different platforms can support more concurrent decoders, so we don't assert | |
807 // failure above this. | |
808 enum { kMinSupportedNumConcurrentDecoders = 3 }; | |
809 | |
810 // Test the most straightforward case possible: data is decoded from a single | |
811 // chunk and rendered to the screen. | |
812 TEST_P(OmxVideoDecodeAcceleratorTest, TestSimpleDecode) { | |
813 // Can be useful for debugging VLOGs from OVDA. | |
814 // logging::SetMinLogLevel(-1); | |
815 | |
816 // Required for Thread to work. Not used otherwise. | |
817 base::ShadowingAtExitManager at_exit_manager; | |
818 | |
819 const int num_NALUs_per_decode = GetParam().a; | |
820 const size_t num_concurrent_decoders = GetParam().b; | |
821 const size_t num_in_flight_decodes = GetParam().c; | |
822 const int reset_after_frame_num = GetParam().d; | |
823 const int delete_decoder_state = GetParam().e; | |
824 | |
825 std::string test_video_file; | |
826 int frame_width, frame_height; | |
827 int num_frames, num_NALUs, min_fps_render, min_fps_no_render, profile; | |
828 ParseTestVideoData(test_video_data, &test_video_file, &frame_width, | |
829 &frame_height, &num_frames, &num_NALUs, | |
830 &min_fps_render, &min_fps_no_render, &profile); | |
831 min_fps_render /= num_concurrent_decoders; | |
832 min_fps_no_render /= num_concurrent_decoders; | |
833 | |
834 // If we reset mid-stream and start playback over, account for frames that are | |
835 // decoded twice in our expectations. | |
836 if (num_frames > 0 && reset_after_frame_num >= 0) | |
837 num_frames += reset_after_frame_num; | |
838 | |
839 // Suppress EGL surface swapping in all but a few tests, to cut down overall | |
840 // test runtime. | |
841 const bool suppress_swap_to_display = num_NALUs_per_decode > 1; | |
842 | |
843 std::vector<ClientStateNotification*> notes(num_concurrent_decoders, NULL); | |
844 std::vector<EglRenderingVDAClient*> clients(num_concurrent_decoders, NULL); | |
845 | |
846 // Read in the video data. | |
847 std::string data_str; | |
848 CHECK(file_util::ReadFileToString(FilePath(test_video_file), &data_str)); | |
849 | |
850 // Initialize the rendering helper. | |
851 base::Thread rendering_thread("EglRenderingVDAClientThread"); | |
852 rendering_thread.Start(); | |
853 RenderingHelper rendering_helper; | |
854 | |
855 base::WaitableEvent done(false, false); | |
856 rendering_thread.message_loop()->PostTask( | |
857 FROM_HERE, | |
858 base::Bind(&RenderingHelper::Initialize, | |
859 base::Unretained(&rendering_helper), | |
860 suppress_swap_to_display, num_concurrent_decoders, | |
861 frame_width, frame_height, &done)); | |
862 done.Wait(); | |
863 | |
864 // First kick off all the decoders. | |
865 for (size_t index = 0; index < num_concurrent_decoders; ++index) { | |
866 ClientStateNotification* note = new ClientStateNotification(); | |
867 notes[index] = note; | |
868 EglRenderingVDAClient* client = new EglRenderingVDAClient( | |
869 &rendering_helper, index, | |
870 note, data_str, num_NALUs_per_decode, | |
871 num_in_flight_decodes, | |
872 reset_after_frame_num, delete_decoder_state, profile); | |
873 clients[index] = client; | |
874 | |
875 rendering_thread.message_loop()->PostTask( | |
876 FROM_HERE, | |
877 base::Bind(&EglRenderingVDAClient::CreateDecoder, | |
878 base::Unretained(client))); | |
879 | |
880 ASSERT_EQ(note->Wait(), CS_DECODER_SET); | |
881 } | |
882 // Then wait for all the decodes to finish. | |
883 bool saw_init_failure = false; | |
884 for (size_t i = 0; i < num_concurrent_decoders; ++i) { | |
885 ClientStateNotification* note = notes[i]; | |
886 ClientState state = note->Wait(); | |
887 if (state != CS_INITIALIZED) { | |
888 saw_init_failure = true; | |
889 // We expect initialization to fail only when more than the supported | |
890 // number of decoders is instantiated. Assert here that something else | |
891 // didn't trigger failure. | |
892 ASSERT_GT(num_concurrent_decoders, kMinSupportedNumConcurrentDecoders); | |
893 continue; | |
894 } | |
895 ASSERT_EQ(state, CS_INITIALIZED); | |
896 // InitializeDone kicks off decoding inside the client, so we just need to | |
897 // wait for Flush. | |
898 ASSERT_NO_FATAL_FAILURE( | |
899 AssertWaitForStateOrDeleted(note, clients[i], CS_FLUSHING)); | |
900 ASSERT_NO_FATAL_FAILURE( | |
901 AssertWaitForStateOrDeleted(note, clients[i], CS_FLUSHED)); | |
902 // FlushDone requests Reset(). | |
903 ASSERT_NO_FATAL_FAILURE( | |
904 AssertWaitForStateOrDeleted(note, clients[i], CS_RESETTING)); | |
905 ASSERT_NO_FATAL_FAILURE( | |
906 AssertWaitForStateOrDeleted(note, clients[i], CS_RESET)); | |
907 // ResetDone requests Destroy(). | |
908 ASSERT_NO_FATAL_FAILURE( | |
909 AssertWaitForStateOrDeleted(note, clients[i], CS_DESTROYED)); | |
910 } | |
911 // Finally assert that decoding went as expected. | |
912 for (size_t i = 0; i < num_concurrent_decoders && !saw_init_failure; ++i) { | |
913 // We can only make performance/correctness assertions if the decoder was | |
914 // allowed to finish. | |
915 if (delete_decoder_state < CS_FLUSHED) | |
916 continue; | |
917 EglRenderingVDAClient* client = clients[i]; | |
918 if (num_frames > 0) | |
919 EXPECT_EQ(client->num_decoded_frames(), num_frames); | |
920 if (num_NALUs > 0 && reset_after_frame_num < 0) { | |
921 EXPECT_EQ(client->num_done_bitstream_buffers(), | |
922 ceil(static_cast<double>(num_NALUs) / num_NALUs_per_decode)); | |
923 } | |
924 LOG(INFO) << "Decoder " << i << " fps: " << client->frames_per_second(); | |
925 int min_fps = suppress_swap_to_display ? min_fps_no_render : min_fps_render; | |
926 if (min_fps > 0) | |
927 EXPECT_GT(client->frames_per_second(), min_fps); | |
928 } | |
929 | |
930 rendering_thread.message_loop()->PostTask( | |
931 FROM_HERE, | |
932 base::Bind(&STLDeleteElements<std::vector<EglRenderingVDAClient*> >, | |
933 &clients)); | |
934 rendering_thread.message_loop()->PostTask( | |
935 FROM_HERE, | |
936 base::Bind(&STLDeleteElements<std::vector<ClientStateNotification*> >, | |
937 ¬es)); | |
938 rendering_thread.message_loop()->PostTask( | |
939 FROM_HERE, | |
940 base::Bind(&RenderingHelper::UnInitialize, | |
941 base::Unretained(&rendering_helper), | |
942 &done)); | |
943 done.Wait(); | |
944 rendering_thread.Stop(); | |
945 }; | |
946 | |
947 // Test that Reset() mid-stream works fine and doesn't affect decoding even when | |
948 // Decode() calls are made during the reset. | |
949 INSTANTIATE_TEST_CASE_P( | |
950 MidStreamReset, OmxVideoDecodeAcceleratorTest, | |
951 ::testing::Values( | |
952 MakeTuple(1, 1, 1, static_cast<ResetPoint>(100), CS_RESET))); | |
953 | |
954 // Test that Destroy() mid-stream works fine (primarily this is testing that no | |
955 // crashes occur). | |
956 INSTANTIATE_TEST_CASE_P( | |
957 TearDownTiming, OmxVideoDecodeAcceleratorTest, | |
958 ::testing::Values( | |
959 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_DECODER_SET), | |
960 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_INITIALIZED), | |
961 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_FLUSHING), | |
962 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_FLUSHED), | |
963 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESETTING), | |
964 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET), | |
965 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, static_cast<ClientState>(-1)), | |
966 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, static_cast<ClientState>(-10)), | |
967 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, | |
968 static_cast<ClientState>(-100)))); | |
969 | |
970 // Test that decoding various variation works: multiple concurrent decoders and | |
971 // multiple NALUs per Decode() call. | |
972 INSTANTIATE_TEST_CASE_P( | |
973 DecodeVariations, OmxVideoDecodeAcceleratorTest, | |
974 ::testing::Values( | |
975 MakeTuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET), | |
976 MakeTuple(1, 1, 10, END_OF_STREAM_RESET, CS_RESET), | |
977 MakeTuple(1, 1, 15, END_OF_STREAM_RESET, CS_RESET), // Tests queuing. | |
978 MakeTuple(1, 3, 1, END_OF_STREAM_RESET, CS_RESET), | |
979 MakeTuple(2, 1, 1, END_OF_STREAM_RESET, CS_RESET), | |
980 MakeTuple(3, 1, 1, END_OF_STREAM_RESET, CS_RESET), | |
981 MakeTuple(5, 1, 1, END_OF_STREAM_RESET, CS_RESET), | |
982 MakeTuple(8, 1, 1, END_OF_STREAM_RESET, CS_RESET), | |
983 // TODO(fischman): decoding more than 15 NALUs at once breaks decode - | |
984 // visual artifacts are introduced as well as spurious frames are | |
985 // delivered (more pictures are returned than NALUs are fed to the | |
986 // decoder). Increase the "15" below when | |
987 // http://code.google.com/p/chrome-os-partner/issues/detail?id=4378 is | |
988 // fixed. | |
989 MakeTuple(15, 1, 1, END_OF_STREAM_RESET, CS_RESET))); | |
990 | |
991 // Find out how many concurrent decoders can go before we exhaust system | |
992 // resources. | |
993 INSTANTIATE_TEST_CASE_P( | |
994 ResourceExhaustion, OmxVideoDecodeAcceleratorTest, | |
995 ::testing::Values( | |
996 // +0 hack below to promote enum to int. | |
997 MakeTuple(1, kMinSupportedNumConcurrentDecoders + 0, 1, | |
998 END_OF_STREAM_RESET, CS_RESET), | |
999 MakeTuple(1, kMinSupportedNumConcurrentDecoders + 1, 1, | |
1000 END_OF_STREAM_RESET, CS_RESET))); | |
1001 | |
1002 // TODO(fischman, vrk): add more tests! In particular: | |
1003 // - Test life-cycle: Seek/Stop/Pause/Play/RePlay for a single decoder. | |
1004 // - Test alternate configurations | |
1005 // - Test failure conditions. | |
1006 // - Test frame size changes mid-stream | |
1007 | |
1008 } // namespace | |
1009 | |
1010 int main(int argc, char **argv) { | |
1011 testing::InitGoogleTest(&argc, argv); // Removes gtest-specific args. | |
1012 CommandLine cmd_line(argc, argv); // Must run after InitGoogleTest. | |
1013 CommandLine::SwitchMap switches = cmd_line.GetSwitches(); | |
1014 for (CommandLine::SwitchMap::const_iterator it = switches.begin(); | |
1015 it != switches.end(); ++it) { | |
1016 if (it->first == "test_video_data") { | |
1017 test_video_data = it->second.c_str(); | |
1018 continue; | |
1019 } | |
1020 LOG(FATAL) << "Unexpected switch: " << it->first << ":" << it->second; | |
1021 } | |
1022 | |
1023 return RUN_ALL_TESTS(); | |
1024 } | |
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