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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/protocol/monitored_video_stub.h" | 5 #include "remoting/protocol/monitored_video_stub.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "remoting/codec/video_decoder.h" | 9 #include "remoting/codec/video_decoder.h" |
| 10 #include "remoting/codec/video_decoder_verbatim.h" | 10 #include "remoting/codec/video_decoder_verbatim.h" |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 connectivity_check_timer_( | 22 connectivity_check_timer_( |
| 23 FROM_HERE, | 23 FROM_HERE, |
| 24 connectivity_check_delay, | 24 connectivity_check_delay, |
| 25 this, | 25 this, |
| 26 &MonitoredVideoStub::OnConnectivityCheckTimeout) { | 26 &MonitoredVideoStub::OnConnectivityCheckTimeout) { |
| 27 } | 27 } |
| 28 | 28 |
| 29 MonitoredVideoStub::~MonitoredVideoStub() { | 29 MonitoredVideoStub::~MonitoredVideoStub() { |
| 30 } | 30 } |
| 31 | 31 |
| 32 void MonitoredVideoStub::ProcessVideoPacket(scoped_ptr<VideoPacket> packet, | 32 void MonitoredVideoStub::ProcessVideoPacket( |
| 33 const base::Closure& done) { | 33 scoped_ptr<VideoPacket> packet, |
| 34 const ProgressCallback& progress_callback) { |
| 34 DCHECK(thread_checker_.CalledOnValidThread()); | 35 DCHECK(thread_checker_.CalledOnValidThread()); |
| 35 | 36 |
| 36 connectivity_check_timer_.Reset(); | 37 connectivity_check_timer_.Reset(); |
| 37 | 38 |
| 38 NotifyChannelState(true); | 39 NotifyChannelState(true); |
| 39 | 40 |
| 40 video_stub_->ProcessVideoPacket(packet.Pass(), done); | 41 video_stub_->ProcessVideoPacket(packet.Pass(), progress_callback); |
| 41 } | 42 } |
| 42 | 43 |
| 43 void MonitoredVideoStub::OnConnectivityCheckTimeout() { | 44 void MonitoredVideoStub::OnConnectivityCheckTimeout() { |
| 44 DCHECK(thread_checker_.CalledOnValidThread()); | 45 DCHECK(thread_checker_.CalledOnValidThread()); |
| 45 NotifyChannelState(false); | 46 NotifyChannelState(false); |
| 46 } | 47 } |
| 47 | 48 |
| 48 void MonitoredVideoStub::NotifyChannelState(bool connected) { | 49 void MonitoredVideoStub::NotifyChannelState(bool connected) { |
| 49 if (is_connected_ != connected) { | 50 if (is_connected_ != connected) { |
| 50 is_connected_ = connected; | 51 is_connected_ = connected; |
| 51 callback_.Run(is_connected_); | 52 callback_.Run(is_connected_); |
| 52 } | 53 } |
| 53 } | 54 } |
| 54 | 55 |
| 55 } // namespace protocol | 56 } // namespace protocol |
| 56 } // namespace remoting | 57 } // namespace remoting |
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