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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
| 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
| 11 | 11 |
| 12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 13 #include "base/synchronization/lock.h" | 13 #include "base/synchronization/lock.h" |
| 14 #include "base/threading/non_thread_safe.h" | 14 #include "base/threading/non_thread_safe.h" |
| 15 #include "remoting/protocol/audio_writer.h" | 15 #include "remoting/protocol/audio_writer.h" |
| 16 #include "remoting/protocol/session.h" | 16 #include "remoting/protocol/session.h" |
| 17 | 17 |
| 18 namespace remoting { | 18 namespace remoting { |
| 19 namespace protocol { | 19 namespace protocol { |
| 20 | 20 |
| 21 class ClientStub; | 21 class ClientStub; |
| 22 class ClipboardStub; | 22 class ClipboardStub; |
| 23 class HostControlDispatcher; | 23 class HostControlDispatcher; |
| 24 class HostEventDispatcher; | 24 class HostEventDispatcher; |
| 25 class HostStub; | 25 class HostStub; |
| 26 class HostVideoDispatcher; | 26 class HostVideoDispatcher; |
| 27 class InputStub; | 27 class InputStub; |
| 28 class VideoFeedbackStub; |
| 28 class VideoStub; | 29 class VideoStub; |
| 29 | 30 |
| 30 // This class represents a remote viewer connection to the chromoting | 31 // This class represents a remote viewer connection to the chromoting |
| 31 // host. It sets up all protocol channels and connects them to the | 32 // host. It sets up all protocol channels and connects them to the |
| 32 // stubs. | 33 // stubs. |
| 33 class ConnectionToClient : public base::NonThreadSafe, | 34 class ConnectionToClient : public base::NonThreadSafe, |
| 34 public Session::EventHandler, | 35 public Session::EventHandler, |
| 35 public ChannelDispatcherBase::EventHandler { | 36 public ChannelDispatcherBase::EventHandler { |
| 36 public: | 37 public: |
| 37 class EventHandler { | 38 class EventHandler { |
| (...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 91 virtual VideoStub* video_stub(); | 92 virtual VideoStub* video_stub(); |
| 92 virtual AudioStub* audio_stub(); | 93 virtual AudioStub* audio_stub(); |
| 93 virtual ClientStub* client_stub(); | 94 virtual ClientStub* client_stub(); |
| 94 | 95 |
| 95 // Set the stubs which will handle messages we receive from the client. These | 96 // Set the stubs which will handle messages we receive from the client. These |
| 96 // must be called in EventHandler::OnConnectionAuthenticated(). | 97 // must be called in EventHandler::OnConnectionAuthenticated(). |
| 97 virtual void set_clipboard_stub(ClipboardStub* clipboard_stub); | 98 virtual void set_clipboard_stub(ClipboardStub* clipboard_stub); |
| 98 virtual void set_host_stub(HostStub* host_stub); | 99 virtual void set_host_stub(HostStub* host_stub); |
| 99 virtual void set_input_stub(InputStub* input_stub); | 100 virtual void set_input_stub(InputStub* input_stub); |
| 100 | 101 |
| 102 // Sets video feedback stub. Can be called at any time after connection is |
| 103 // authenticated. |
| 104 virtual void set_video_feedback_stub(VideoFeedbackStub* video_feedback_stub); |
| 105 |
| 101 // Session::EventHandler interface. | 106 // Session::EventHandler interface. |
| 102 void OnSessionStateChange(Session::State state) override; | 107 void OnSessionStateChange(Session::State state) override; |
| 103 void OnSessionRouteChange(const std::string& channel_name, | 108 void OnSessionRouteChange(const std::string& channel_name, |
| 104 const TransportRoute& route) override; | 109 const TransportRoute& route) override; |
| 105 | 110 |
| 106 // ChannelDispatcherBase::EventHandler interface. | 111 // ChannelDispatcherBase::EventHandler interface. |
| 107 void OnChannelInitialized(ChannelDispatcherBase* channel_dispatcher) override; | 112 void OnChannelInitialized(ChannelDispatcherBase* channel_dispatcher) override; |
| 108 void OnChannelError(ChannelDispatcherBase* channel_dispatcher, | 113 void OnChannelError(ChannelDispatcherBase* channel_dispatcher, |
| 109 ErrorCode error) override; | 114 ErrorCode error) override; |
| 110 | 115 |
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| 127 scoped_ptr<HostVideoDispatcher> video_dispatcher_; | 132 scoped_ptr<HostVideoDispatcher> video_dispatcher_; |
| 128 scoped_ptr<AudioWriter> audio_writer_; | 133 scoped_ptr<AudioWriter> audio_writer_; |
| 129 | 134 |
| 130 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); | 135 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); |
| 131 }; | 136 }; |
| 132 | 137 |
| 133 } // namespace protocol | 138 } // namespace protocol |
| 134 } // namespace remoting | 139 } // namespace remoting |
| 135 | 140 |
| 136 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 141 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
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