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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/protocol/connection_to_client.h" | 5 #include "remoting/protocol/connection_to_client.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/location.h" | 8 #include "base/location.h" |
9 #include "base/message_loop/message_loop_proxy.h" | 9 #include "base/message_loop/message_loop_proxy.h" |
10 #include "net/base/io_buffer.h" | 10 #include "net/base/io_buffer.h" |
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48 // This should trigger OnConnectionClosed() event and this object | 48 // This should trigger OnConnectionClosed() event and this object |
49 // may be destroyed as the result. | 49 // may be destroyed as the result. |
50 session_->Close(); | 50 session_->Close(); |
51 } | 51 } |
52 | 52 |
53 void ConnectionToClient::OnEventTimestamp(int64 sequence_number) { | 53 void ConnectionToClient::OnEventTimestamp(int64 sequence_number) { |
54 DCHECK(CalledOnValidThread()); | 54 DCHECK(CalledOnValidThread()); |
55 handler_->OnEventTimestamp(this, sequence_number); | 55 handler_->OnEventTimestamp(this, sequence_number); |
56 } | 56 } |
57 | 57 |
58 VideoStub* ConnectionToClient::video_stub() { | 58 VideoSender* ConnectionToClient::video_sender() { |
59 DCHECK(CalledOnValidThread()); | 59 DCHECK(CalledOnValidThread()); |
60 return video_dispatcher_.get(); | 60 return video_dispatcher_.get(); |
61 } | 61 } |
62 | 62 |
63 AudioStub* ConnectionToClient::audio_stub() { | 63 AudioStub* ConnectionToClient::audio_stub() { |
64 DCHECK(CalledOnValidThread()); | 64 DCHECK(CalledOnValidThread()); |
65 return audio_writer_.get(); | 65 return audio_writer_.get(); |
66 } | 66 } |
67 | 67 |
68 // Return pointer to ClientStub. | 68 // Return pointer to ClientStub. |
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202 | 202 |
203 void ConnectionToClient::CloseChannels() { | 203 void ConnectionToClient::CloseChannels() { |
204 control_dispatcher_.reset(); | 204 control_dispatcher_.reset(); |
205 event_dispatcher_.reset(); | 205 event_dispatcher_.reset(); |
206 video_dispatcher_.reset(); | 206 video_dispatcher_.reset(); |
207 audio_writer_.reset(); | 207 audio_writer_.reset(); |
208 } | 208 } |
209 | 209 |
210 } // namespace protocol | 210 } // namespace protocol |
211 } // namespace remoting | 211 } // namespace remoting |
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