| Index: src/gpu/gl/GrGLPathRendering.cpp
|
| diff --git a/src/gpu/gl/GrGLPathRendering.cpp b/src/gpu/gl/GrGLPathRendering.cpp
|
| index 93f892d3b36c8d31701a27d88c8f1ab006a1164e..e46f33635183119e9f042e374d57e921ec8833e0 100644
|
| --- a/src/gpu/gl/GrGLPathRendering.cpp
|
| +++ b/src/gpu/gl/GrGLPathRendering.cpp
|
| @@ -88,7 +88,8 @@ void GrGLPathRendering::resetContext() {
|
| fHWProjectionMatrixState.invalidate();
|
| // we don't use the model view matrix.
|
| GrGLenum matrixMode =
|
| - fGpu->glStandard() == kGLES_GrGLStandard ? GR_GL_PATH_MODELVIEW : GR_GL_MODELVIEW;
|
| + fGpu->glCaps().nvprSupport() == GrGLCaps::kNormal_NvprSupport ? GR_GL_PATH_MODELVIEW :
|
| + GR_GL_MODELVIEW;
|
| GL_CALL(MatrixLoadIdentity(matrixMode));
|
|
|
| if (!caps().fragmentInputGenSupport) {
|
| @@ -356,7 +357,8 @@ void GrGLPathRendering::setProjectionMatrix(const SkMatrix& matrix,
|
| GrGLfloat glMatrix[4 * 4];
|
| fHWProjectionMatrixState.getRTAdjustedGLMatrix<4>(glMatrix);
|
| GrGLenum matrixMode =
|
| - fGpu->glStandard() == kGLES_GrGLStandard ? GR_GL_PATH_PROJECTION : GR_GL_PROJECTION;
|
| + fGpu->glCaps().nvprSupport() == GrGLCaps::kNormal_NvprSupport ? GR_GL_PATH_PROJECTION :
|
| + GR_GL_PROJECTION;
|
| GL_CALL(MatrixLoadf(matrixMode, glMatrix));
|
| }
|
|
|
|
|