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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/color_profile.h" | 5 #include "ui/gfx/color_profile.h" |
6 | 6 |
7 namespace gfx { | 7 namespace gfx { |
8 | 8 |
9 #if defined(OS_WIN) || defined(OS_MACOSX) | 9 #if defined(OS_WIN) || defined(OS_MACOSX) |
Robert Sesek
2015/01/20 17:03:39
What are these redeclarations for? They're already
Noel Gordon
2015/01/22 16:26:57
Mainly for doumentation it seems.
Robert Sesek
2015/01/23 14:30:47
I don't follow. I.e., I think these should be remo
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10 void ReadColorProfile(std::vector<char>* profile); | 10 void ReadColorProfile(std::vector<char>* profile); |
11 GFX_EXPORT bool GetDisplayColorProfile(const gfx::Rect& bounds, | 11 GFX_EXPORT bool GetDisplayColorProfile(const gfx::Rect& bounds, |
12 std::vector<char>* profile); | 12 std::vector<char>* profile); |
13 #if defined(OS_MACOSX) | |
14 GFX_EXPORT bool GetDisplayColorProfile(gfx::NativeWindow window, | |
15 std::vector<char>* profile); | |
16 #endif | |
13 #else | 17 #else |
14 void ReadColorProfile(std::vector<char>* profile) { } | 18 void ReadColorProfile(std::vector<char>* profile) { } |
15 GFX_EXPORT bool GetDisplayColorProfile(const gfx::Rect& bounds, | 19 GFX_EXPORT bool GetDisplayColorProfile(const gfx::Rect& bounds, |
16 std::vector<char>* profile) { | 20 std::vector<char>* profile) { |
17 // TODO(port): consider screen color profile support. | 21 // TODO(port): consider screen color profile support. |
18 return false; | 22 return false; |
19 } | 23 } |
20 #endif | 24 #endif |
21 | 25 |
22 ColorProfile::ColorProfile() { | 26 ColorProfile::ColorProfile() { |
23 // TODO: support multiple monitors. | 27 // TODO: support multiple monitors. |
24 ReadColorProfile(&profile_); | 28 ReadColorProfile(&profile_); |
25 } | 29 } |
26 | 30 |
27 ColorProfile::~ColorProfile() { | 31 ColorProfile::~ColorProfile() { |
28 } | 32 } |
29 | 33 |
30 } // namespace gfx | 34 } // namespace gfx |
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