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Side by Side Diff: gpu/command_buffer/service/sync_point_manager.h

Issue 849103002: Share SyncPointManager implementation in in-process cmd buffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: blank lines Created 5 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
11 #include "base/containers/hash_tables.h" 11 #include "base/containers/hash_tables.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
13 #include "base/synchronization/lock.h" 14 #include "base/synchronization/lock.h"
14 #include "base/threading/thread_checker.h"
15 #include "gpu/gpu_export.h" 15 #include "gpu/gpu_export.h"
16 16
17 namespace base {
18 class SequenceChecker;
19 }
20
17 namespace gpu { 21 namespace gpu {
18 22
19 // This class manages the sync points, which allow cross-channel 23 // This class manages the sync points, which allow cross-channel
20 // synchronization. 24 // synchronization.
21 class GPU_EXPORT SyncPointManager 25 class GPU_EXPORT SyncPointManager
22 : public base::RefCountedThreadSafe<SyncPointManager> { 26 : public base::RefCountedThreadSafe<SyncPointManager> {
23 public: 27 public:
24 SyncPointManager(); 28 SyncPointManager();
25 29
26 // Generates a sync point, returning its ID. This can me called on any thread. 30 // Generates a sync point, returning its ID. This can me called on any thread.
(...skipping 11 matching lines...) Expand all
38 void AddSyncPointCallback(uint32 sync_point, const base::Closure& callback); 42 void AddSyncPointCallback(uint32 sync_point, const base::Closure& callback);
39 43
40 bool IsSyncPointRetired(uint32 sync_point); 44 bool IsSyncPointRetired(uint32 sync_point);
41 45
42 private: 46 private:
43 friend class base::RefCountedThreadSafe<SyncPointManager>; 47 friend class base::RefCountedThreadSafe<SyncPointManager>;
44 typedef std::vector<base::Closure> ClosureList; 48 typedef std::vector<base::Closure> ClosureList;
45 typedef base::hash_map<uint32, ClosureList> SyncPointMap; 49 typedef base::hash_map<uint32, ClosureList> SyncPointMap;
46 50
47 ~SyncPointManager(); 51 ~SyncPointManager();
52 void CheckSequencedThread();
48 53
49 base::ThreadChecker thread_checker_; 54 scoped_ptr<base::SequenceChecker> sequence_checker_;
50 55
51 // Protects the 2 fields below. Note: callbacks shouldn't be called with this 56 // Protects the 2 fields below. Note: callbacks shouldn't be called with this
52 // held. 57 // held.
53 base::Lock lock_; 58 base::Lock lock_;
54 SyncPointMap sync_point_map_; 59 SyncPointMap sync_point_map_;
55 uint32 next_sync_point_; 60 uint32 next_sync_point_;
56 61
57 DISALLOW_COPY_AND_ASSIGN(SyncPointManager); 62 DISALLOW_COPY_AND_ASSIGN(SyncPointManager);
58 }; 63 };
59 64
60 } // namespace gpu 65 } // namespace gpu
61 66
62 #endif // GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ 67 #endif // GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_
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