OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/sync_point_manager.h" | 5 #include "gpu/command_buffer/service/sync_point_manager.h" |
6 | 6 |
7 #include <climits> | 7 #include <climits> |
8 | 8 |
9 #include "base/command_line.h" | |
9 #include "base/logging.h" | 10 #include "base/logging.h" |
10 #include "base/rand_util.h" | 11 #include "base/rand_util.h" |
12 #include "base/sequence_checker.h" | |
13 #include "gpu/command_buffer/service/gpu_switches.h" | |
11 | 14 |
12 namespace gpu { | 15 namespace gpu { |
13 | 16 |
14 static const int kMaxSyncBase = INT_MAX; | 17 static const int kMaxSyncBase = INT_MAX; |
15 | 18 |
16 SyncPointManager::SyncPointManager() | 19 SyncPointManager::SyncPointManager() |
17 : next_sync_point_(base::RandInt(1, kMaxSyncBase)) { | 20 : next_sync_point_(base::RandInt(1, kMaxSyncBase)) { |
18 // To reduce the risk that a sync point created in a previous GPU process | 21 // To reduce the risk that a sync point created in a previous GPU process |
19 // will be in flight in the next GPU process, randomize the starting sync | 22 // will be in flight in the next GPU process, randomize the starting sync |
20 // point number. http://crbug.com/373452 | 23 // point number. http://crbug.com/373452 |
24 | |
no sievers
2015/02/05 21:55:04
nit: put a comment saying that this is because we'
boliu
2015/02/05 23:50:44
Done.
| |
25 if (!base::CommandLine::ForCurrentProcess()->HasSwitch( | |
26 switches::kEnableThreadedTextureMailboxes)) { | |
27 sequence_checker_.reset(new base::SequenceChecker); | |
28 } | |
21 } | 29 } |
22 | 30 |
23 SyncPointManager::~SyncPointManager() { | 31 SyncPointManager::~SyncPointManager() { |
24 } | 32 } |
25 | 33 |
26 uint32 SyncPointManager::GenerateSyncPoint() { | 34 uint32 SyncPointManager::GenerateSyncPoint() { |
27 base::AutoLock lock(lock_); | 35 base::AutoLock lock(lock_); |
28 uint32 sync_point = next_sync_point_++; | 36 uint32 sync_point = next_sync_point_++; |
29 // When an integer overflow occurs, don't return 0. | 37 // When an integer overflow occurs, don't return 0. |
30 if (!sync_point) | 38 if (!sync_point) |
31 sync_point = next_sync_point_++; | 39 sync_point = next_sync_point_++; |
32 | 40 |
33 // Note: wrapping would take days for a buggy/compromized renderer that would | 41 // Note: wrapping would take days for a buggy/compromized renderer that would |
34 // insert sync points in a loop, but if that were to happen, better explicitly | 42 // insert sync points in a loop, but if that were to happen, better explicitly |
35 // crash the GPU process than risk worse. | 43 // crash the GPU process than risk worse. |
36 // For normal operation (at most a few per frame), it would take ~a year to | 44 // For normal operation (at most a few per frame), it would take ~a year to |
37 // wrap. | 45 // wrap. |
38 CHECK(sync_point_map_.find(sync_point) == sync_point_map_.end()); | 46 CHECK(sync_point_map_.find(sync_point) == sync_point_map_.end()); |
39 sync_point_map_.insert(std::make_pair(sync_point, ClosureList())); | 47 sync_point_map_.insert(std::make_pair(sync_point, ClosureList())); |
40 return sync_point; | 48 return sync_point; |
41 } | 49 } |
42 | 50 |
43 void SyncPointManager::RetireSyncPoint(uint32 sync_point) { | 51 void SyncPointManager::RetireSyncPoint(uint32 sync_point) { |
44 DCHECK(thread_checker_.CalledOnValidThread()); | 52 CheckSequencedThread(); |
45 ClosureList list; | 53 ClosureList list; |
46 { | 54 { |
47 base::AutoLock lock(lock_); | 55 base::AutoLock lock(lock_); |
48 SyncPointMap::iterator it = sync_point_map_.find(sync_point); | 56 SyncPointMap::iterator it = sync_point_map_.find(sync_point); |
49 if (it == sync_point_map_.end()) { | 57 if (it == sync_point_map_.end()) { |
50 LOG(ERROR) << "Attempted to retire sync point that" | 58 LOG(ERROR) << "Attempted to retire sync point that" |
51 " didn't exist or was already retired."; | 59 " didn't exist or was already retired."; |
52 return; | 60 return; |
53 } | 61 } |
54 list.swap(it->second); | 62 list.swap(it->second); |
55 sync_point_map_.erase(it); | 63 sync_point_map_.erase(it); |
56 } | 64 } |
57 for (ClosureList::iterator i = list.begin(); i != list.end(); ++i) | 65 for (ClosureList::iterator i = list.begin(); i != list.end(); ++i) |
58 i->Run(); | 66 i->Run(); |
59 } | 67 } |
60 | 68 |
61 void SyncPointManager::AddSyncPointCallback(uint32 sync_point, | 69 void SyncPointManager::AddSyncPointCallback(uint32 sync_point, |
62 const base::Closure& callback) { | 70 const base::Closure& callback) { |
63 DCHECK(thread_checker_.CalledOnValidThread()); | 71 CheckSequencedThread(); |
64 { | 72 { |
65 base::AutoLock lock(lock_); | 73 base::AutoLock lock(lock_); |
66 SyncPointMap::iterator it = sync_point_map_.find(sync_point); | 74 SyncPointMap::iterator it = sync_point_map_.find(sync_point); |
67 if (it != sync_point_map_.end()) { | 75 if (it != sync_point_map_.end()) { |
68 it->second.push_back(callback); | 76 it->second.push_back(callback); |
69 return; | 77 return; |
70 } | 78 } |
71 } | 79 } |
72 callback.Run(); | 80 callback.Run(); |
73 } | 81 } |
74 | 82 |
75 bool SyncPointManager::IsSyncPointRetired(uint32 sync_point) { | 83 bool SyncPointManager::IsSyncPointRetired(uint32 sync_point) { |
76 DCHECK(thread_checker_.CalledOnValidThread()); | 84 CheckSequencedThread(); |
77 { | 85 { |
78 base::AutoLock lock(lock_); | 86 base::AutoLock lock(lock_); |
79 SyncPointMap::iterator it = sync_point_map_.find(sync_point); | 87 SyncPointMap::iterator it = sync_point_map_.find(sync_point); |
80 return it == sync_point_map_.end(); | 88 return it == sync_point_map_.end(); |
81 } | 89 } |
82 } | 90 } |
83 | 91 |
92 void SyncPointManager::CheckSequencedThread() { | |
93 DCHECK(!sequence_checker_ || | |
94 sequence_checker_->CalledOnValidSequencedThread()); | |
95 } | |
96 | |
84 } // namespace gpu | 97 } // namespace gpu |
OLD | NEW |