Chromium Code Reviews| Index: src/gpu/SkGpuDevice.cpp |
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp |
| index 5f4713245ebb8a7e77b90db68106ac417d6ad84d..501155554fe43ba397a8289e92df657f1ef7fafa 100644 |
| --- a/src/gpu/SkGpuDevice.cpp |
| +++ b/src/gpu/SkGpuDevice.cpp |
| @@ -48,8 +48,6 @@ |
| enum { kDefaultImageFilterCacheSize = 32 * 1024 * 1024 }; |
| -#define CACHE_COMPATIBLE_DEVICE_TEXTURES 1 |
| - |
| #if 0 |
| extern bool (*gShouldDrawProc)(); |
| #define CHECK_SHOULD_DRAW(draw) \ |
| @@ -68,8 +66,8 @@ enum { kDefaultImageFilterCacheSize = 32 * 1024 * 1024 }; |
| #define DO_DEFERRED_CLEAR() \ |
| do { \ |
| - if (fFlags & kNeedClear_Flag) { \ |
| - this->clearAll(); \ |
| + if (fNeedClear) { \ |
| + this->clearAll(); \ |
| } \ |
| } while (false) \ |
| @@ -124,56 +122,72 @@ public: |
| /////////////////////////////////////////////////////////////////////////////// |
| -SkGpuDevice* SkGpuDevice::Create(GrSurface* surface, const SkSurfaceProps& props, unsigned flags) { |
| - SkASSERT(surface); |
| - if (NULL == surface->asRenderTarget() || surface->wasDestroyed()) { |
| +SkGpuDevice* SkGpuDevice::Create(GrRenderTarget* rt, const SkSurfaceProps* props, unsigned flags) { |
| + if (!rt || rt->wasDestroyed()) { |
| return NULL; |
| } |
| - return SkNEW_ARGS(SkGpuDevice, (surface, props, flags)); |
| + return SkNEW_ARGS(SkGpuDevice, (rt, props, flags)); |
| } |
| -static SkDeviceProperties surfaceprops_to_deviceprops(const SkSurfaceProps& props) { |
| - return SkDeviceProperties(props.pixelGeometry()); |
| +static SkDeviceProperties surfaceprops_to_deviceprops(const SkSurfaceProps* props) { |
| + if (props) { |
| + return SkDeviceProperties(props->pixelGeometry()); |
| + } else { |
| + return SkDeviceProperties(SkDeviceProperties::kLegacyLCD_InitType); |
| + } |
| } |
| -SkGpuDevice::SkGpuDevice(GrSurface* surface, const SkSurfaceProps& props, unsigned flags) |
| +static SkSurfaceProps copy_or_default_props(const SkSurfaceProps* props) { |
| + if (props) { |
| + return SkSurfaceProps(*props); |
| + } else { |
| + return SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType); |
| + } |
| +} |
| + |
| +SkGpuDevice::SkGpuDevice(GrRenderTarget* rt, const SkSurfaceProps* props, unsigned flags) |
| : INHERITED(surfaceprops_to_deviceprops(props)) |
| + , fSurfaceProps(copy_or_default_props(props)) |
| { |
| fDrawProcs = NULL; |
| - fContext = SkRef(surface->getContext()); |
| - |
| - fFlags = flags; |
| + fContext = SkRef(rt->getContext()); |
| + fNeedClear = flags & kNeedClear_Flag; |
| - fRenderTarget = SkRef(surface->asRenderTarget()); |
| + fRenderTarget = SkRef(rt); |
| - SkImageInfo info = surface->surfacePriv().info(); |
| - SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (info, surface)); |
| + SkImageInfo info = rt->surfacePriv().info(); |
| + SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (info, rt)); |
| fLegacyBitmap.setInfo(info); |
| fLegacyBitmap.setPixelRef(pr)->unref(); |
|
robertphillips
2015/01/15 21:30:36
Can't we do something like fSurfaceProps.isUseDist
bsalomon
2015/01/15 22:15:50
Done.
|
| - bool useDFT = SkToBool(flags & kDFText_Flag); |
| - fTextContext = fContext->createTextContext(fRenderTarget, this->getLeakyProperties(), useDFT); |
| + bool useDFT = props && props->isUseDistanceFieldFonts(); |
| + fTextContext = this->context()->createTextContext(fRenderTarget, this->getLeakyProperties(), |
| + useDFT); |
| } |
| -SkGpuDevice* SkGpuDevice::Create(GrContext* context, const SkImageInfo& origInfo, |
| - const SkSurfaceProps& props, int sampleCount) { |
| +SkGpuDevice* SkGpuDevice::Create(GrContext* context, SkSurface::Budgeted budgeted, |
| + const SkImageInfo& origInfo, int sampleCount, |
| + const SkSurfaceProps* props, unsigned flags) { |
| if (kUnknown_SkColorType == origInfo.colorType() || |
| origInfo.width() < 0 || origInfo.height() < 0) { |
| return NULL; |
| } |
| + if (!context) { |
| + return NULL; |
| + } |
| + |
| SkColorType ct = origInfo.colorType(); |
| SkAlphaType at = origInfo.alphaType(); |
| - // TODO: perhaps we can loosen this check now that colortype is more detailed |
| - // e.g. can we support both RGBA and BGRA here? |
| if (kRGB_565_SkColorType == ct) { |
| at = kOpaque_SkAlphaType; // force this setting |
| - } else { |
| + } else if (ct != kBGRA_8888_SkColorType && ct != kRGBA_8888_SkColorType) { |
| + // Fall back from whatever ct was to default of kRGBA or kBGRA which is aliased as kN32 |
| ct = kN32_SkColorType; |
| - if (kOpaque_SkAlphaType != at) { |
| - at = kPremul_SkAlphaType; // force this setting |
| - } |
| + } |
| + if (kOpaque_SkAlphaType != at) { |
| + at = kPremul_SkAlphaType; // force this setting |
| } |
| const SkImageInfo info = SkImageInfo::Make(origInfo.width(), origInfo.height(), ct, at); |
| @@ -184,12 +198,18 @@ SkGpuDevice* SkGpuDevice::Create(GrContext* context, const SkImageInfo& origInfo |
| desc.fConfig = SkImageInfo2GrPixelConfig(info); |
| desc.fSampleCnt = sampleCount; |
| - SkAutoTUnref<GrTexture> texture(context->createUncachedTexture(desc, NULL, 0)); |
| - if (!texture.get()) { |
| + SkAutoTUnref<GrTexture> texture; |
| + if (SkSurface::kYes_Budgeted == budgeted) { |
| + texture.reset(context->refScratchTexture(desc, GrContext::kExact_ScratchTexMatch)); |
| + } else { |
| + texture.reset(context->createUncachedTexture(desc, NULL, 0)); |
| + } |
| + |
| + if (!texture) { |
| return NULL; |
| } |
| - return SkNEW_ARGS(SkGpuDevice, (texture.get(), props)); |
| + return SkNEW_ARGS(SkGpuDevice, (texture->asRenderTarget(), props, flags)); |
| } |
| SkGpuDevice::~SkGpuDevice() { |
| @@ -295,7 +315,7 @@ void SkGpuDevice::clearAll() { |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::clearAll", fContext); |
| SkIRect rect = SkIRect::MakeWH(this->width(), this->height()); |
| fContext->clear(&rect, color, true, fRenderTarget); |
| - fFlags &= ~kNeedClear_Flag; |
| + fNeedClear = false; |
| } |
| /////////////////////////////////////////////////////////////////////////////// |
| @@ -1517,7 +1537,7 @@ void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device, |
| // clear of the source device must occur before CHECK_SHOULD_DRAW |
| GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawDevice", fContext); |
| SkGpuDevice* dev = static_cast<SkGpuDevice*>(device); |
| - if (dev->fFlags & kNeedClear_Flag) { |
| + if (fNeedClear) { |
| // TODO: could check here whether we really need to draw at all |
| dev->clearAll(); |
| } |
| @@ -1800,21 +1820,17 @@ SkBaseDevice* SkGpuDevice::onCreateCompatibleDevice(const CreateInfo& cinfo) { |
| SkAutoTUnref<GrTexture> texture; |
| // Skia's convention is to only clear a device if it is non-opaque. |
| unsigned flags = cinfo.fInfo.isOpaque() ? 0 : kNeedClear_Flag; |
| - // If we're using distance field text, enable in the new device |
| - flags |= (fFlags & kDFText_Flag) ? kDFText_Flag : 0; |
| -#if CACHE_COMPATIBLE_DEVICE_TEXTURES |
| // layers are never draw in repeat modes, so we can request an approx |
| // match and ignore any padding. |
| const GrContext::ScratchTexMatch match = (kSaveLayer_Usage == cinfo.fUsage) ? |
| GrContext::kApprox_ScratchTexMatch : |
| GrContext::kExact_ScratchTexMatch; |
| texture.reset(fContext->refScratchTexture(desc, match)); |
| -#else |
| - texture.reset(fContext->createUncachedTexture(desc, NULL, 0)); |
| -#endif |
| - if (texture.get()) { |
| - return SkGpuDevice::Create(texture, SkSurfaceProps(0, cinfo.fPixelGeometry), flags); |
| + |
| + if (texture) { |
| + SkSurfaceProps props(fSurfaceProps.flags(), cinfo.fPixelGeometry); |
| + return SkGpuDevice::Create(texture->asRenderTarget(), &props, flags); |
| } else { |
| SkDebugf("---- failed to create compatible device texture [%d %d]\n", |
| cinfo.fInfo.width(), cinfo.fInfo.height()); |
| @@ -1823,7 +1839,10 @@ SkBaseDevice* SkGpuDevice::onCreateCompatibleDevice(const CreateInfo& cinfo) { |
| } |
| SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps& props) { |
| - return SkSurface::NewRenderTarget(fContext, info, fRenderTarget->numSamples(), &props); |
| + // TODO: Change the signature of newSurface to take a budgeted parameter. |
| + static const SkSurface::Budgeted kBudgeted = SkSurface::kNo_Budgeted; |
| + return SkSurface::NewRenderTarget(fContext, kBudgeted, info, fRenderTarget->numSamples(), |
| + &props); |
| } |
| bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture* mainPicture, |