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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | |
10 | |
11 #ifndef SkGpuDevice_DEFINED | 9 #ifndef SkGpuDevice_DEFINED |
12 #define SkGpuDevice_DEFINED | 10 #define SkGpuDevice_DEFINED |
13 | 11 |
14 #include "SkGr.h" | 12 #include "SkGr.h" |
15 #include "SkBitmap.h" | 13 #include "SkBitmap.h" |
16 #include "SkDevice.h" | 14 #include "SkDevice.h" |
17 #include "SkPicture.h" | 15 #include "SkPicture.h" |
18 #include "SkRegion.h" | 16 #include "SkRegion.h" |
| 17 #include "SkSurface.h" |
19 #include "GrContext.h" | 18 #include "GrContext.h" |
20 #include "GrSurfacePriv.h" | 19 #include "GrSurfacePriv.h" |
21 | 20 |
22 struct SkDrawProcs; | 21 struct SkDrawProcs; |
23 struct GrSkDrawProcs; | 22 struct GrSkDrawProcs; |
24 | 23 |
25 class GrAccelData; | 24 class GrAccelData; |
26 struct GrCachedLayer; | 25 struct GrCachedLayer; |
27 class GrTextContext; | 26 class GrTextContext; |
28 | 27 |
29 /** | 28 /** |
30 * Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by th
e | 29 * Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by th
e |
31 * canvas. | 30 * canvas. |
32 */ | 31 */ |
33 class SK_API SkGpuDevice : public SkBaseDevice { | 32 class SK_API SkGpuDevice : public SkBaseDevice { |
34 public: | 33 public: |
35 enum Flags { | 34 enum Flags { |
36 kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear | 35 kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear |
37 kDFText_Flag = 1 << 1, //!< Surface should render text using signed d
istance fields | |
38 }; | 36 }; |
39 | 37 |
40 /** | 38 /** |
41 * Creates an SkGpuDevice from a GrSurface. This will fail if the surface is
not a render | 39 * Creates an SkGpuDevice from a GrRenderTarget. |
42 * target. The caller owns a ref on the returned device. If the surface is c
ached, | |
43 * the kCached_Flag should be specified to make the device responsible for u
nlocking | |
44 * the surface when it is released. | |
45 */ | 40 */ |
46 static SkGpuDevice* Create(GrSurface* surface, const SkSurfaceProps&, unsign
ed flags = 0); | 41 static SkGpuDevice* Create(GrRenderTarget* target, const SkSurfaceProps*, un
signed flags = 0); |
47 | 42 |
48 /** | 43 /** |
49 * New device that will create an offscreen renderTarget based on the | 44 * New device that will create an offscreen renderTarget based on the ImageI
nfo and |
50 * ImageInfo and sampleCount. The device's storage will not | 45 * sampleCount. The Budgeted param controls whether the device's backing sto
re counts against |
51 * count against the GrContext's texture cache budget. The device's pixels | 46 * the resource cache budget. On failure, returns NULL. |
52 * will be uninitialized. On failure, returns NULL. | |
53 */ | 47 */ |
54 static SkGpuDevice* Create(GrContext*, const SkImageInfo&, const SkSurfacePr
ops&, | 48 static SkGpuDevice* Create(GrContext*, SkSurface::Budgeted, const SkImageInf
o&, |
55 int sampleCount); | 49 int sampleCount, const SkSurfaceProps*, unsigned
flags = 0); |
56 | 50 |
57 virtual ~SkGpuDevice(); | 51 virtual ~SkGpuDevice(); |
58 | 52 |
59 SkGpuDevice* cloneDevice(const SkSurfaceProps& props) { | 53 SkGpuDevice* cloneDevice(const SkSurfaceProps& props) { |
60 SkBaseDevice* dev = this->onCreateCompatibleDevice(CreateInfo(this->imag
eInfo(), | 54 SkBaseDevice* dev = this->onCreateCompatibleDevice(CreateInfo(this->imag
eInfo(), |
61 kGeneral_U
sage, | 55 kGeneral_U
sage, |
62 props.pixe
lGeometry())); | 56 props.pixe
lGeometry())); |
63 return static_cast<SkGpuDevice*>(dev); | 57 return static_cast<SkGpuDevice*>(dev); |
64 } | 58 } |
65 | 59 |
66 GrContext* context() const { return fContext; } | 60 GrContext* context() const { return fRenderTarget->getContext(); } |
67 | 61 |
68 // set all pixels to 0 | 62 // set all pixels to 0 |
69 void clearAll(); | 63 void clearAll(); |
70 | 64 |
71 GrRenderTarget* accessRenderTarget() SK_OVERRIDE; | 65 GrRenderTarget* accessRenderTarget() SK_OVERRIDE; |
72 | 66 |
73 SkImageInfo imageInfo() const SK_OVERRIDE { | 67 SkImageInfo imageInfo() const SK_OVERRIDE { |
74 return fRenderTarget ? fRenderTarget->surfacePriv().info() : SkImageInfo
::MakeUnknown(); | 68 return fRenderTarget ? fRenderTarget->surfacePriv().info() : SkImageInfo
::MakeUnknown(); |
75 } | 69 } |
76 | 70 |
| 71 const SkSurfaceProps& surfaceProps() const { return fSurfaceProps; } |
| 72 |
77 void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE; | 73 void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE; |
78 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t coun
t, | 74 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t coun
t, |
79 const SkPoint[], const SkPaint& paint) SK_OVERRIDE; | 75 const SkPoint[], const SkPaint& paint) SK_OVERRIDE; |
80 virtual void drawRect(const SkDraw&, const SkRect& r, | 76 virtual void drawRect(const SkDraw&, const SkRect& r, |
81 const SkPaint& paint) SK_OVERRIDE; | 77 const SkPaint& paint) SK_OVERRIDE; |
82 virtual void drawRRect(const SkDraw&, const SkRRect& r, | 78 virtual void drawRRect(const SkDraw&, const SkRRect& r, |
83 const SkPaint& paint) SK_OVERRIDE; | 79 const SkPaint& paint) SK_OVERRIDE; |
84 virtual void drawDRRect(const SkDraw& draw, const SkRRect& outer, | 80 virtual void drawDRRect(const SkDraw& draw, const SkRRect& outer, |
85 const SkRRect& inner, const SkPaint& paint) SK_OVERR
IDE; | 81 const SkRRect& inner, const SkPaint& paint) SK_OVERR
IDE; |
86 virtual void drawOval(const SkDraw&, const SkRect& oval, | 82 virtual void drawOval(const SkDraw&, const SkRect& oval, |
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132 bool onReadPixels(const SkImageInfo&, void*, size_t, int, int) SK_OVERRIDE; | 128 bool onReadPixels(const SkImageInfo&, void*, size_t, int, int) SK_OVERRIDE; |
133 bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) SK_OVE
RRIDE; | 129 bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) SK_OVE
RRIDE; |
134 bool onShouldDisableLCD(const SkPaint&) const SK_OVERRIDE; | 130 bool onShouldDisableLCD(const SkPaint&) const SK_OVERRIDE; |
135 | 131 |
136 /** PRIVATE / EXPERIMENTAL -- do not call */ | 132 /** PRIVATE / EXPERIMENTAL -- do not call */ |
137 virtual bool EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* pic
ture, | 133 virtual bool EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* pic
ture, |
138 const SkMatrix*, const SkPaint*) SK_OV
ERRIDE; | 134 const SkMatrix*, const SkPaint*) SK_OV
ERRIDE; |
139 | 135 |
140 private: | 136 private: |
141 GrContext* fContext; | 137 GrContext* fContext; |
| 138 GrSkDrawProcs* fDrawProcs; |
| 139 GrClipData fClipData; |
| 140 GrTextContext* fTextContext; |
| 141 SkSurfaceProps fSurfaceProps; |
| 142 GrRenderTarget* fRenderTarget; |
| 143 // remove when our clients don't rely on accessBitmap() |
| 144 SkBitmap fLegacyBitmap; |
| 145 bool fNeedClear; |
142 | 146 |
143 GrSkDrawProcs* fDrawProcs; | 147 SkGpuDevice(GrRenderTarget*, const SkSurfaceProps*, unsigned flags); |
144 | |
145 GrClipData fClipData; | |
146 | |
147 GrTextContext* fTextContext; | |
148 | |
149 // state for our render-target | |
150 GrRenderTarget* fRenderTarget; | |
151 uint32_t fFlags; | |
152 | |
153 // remove when our clients don't rely on accessBitmap() | |
154 SkBitmap fLegacyBitmap; | |
155 | |
156 SkGpuDevice(GrSurface*, const SkSurfaceProps&, unsigned flags = 0); | |
157 | 148 |
158 SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) SK_OVERRIDE; | 149 SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) SK_OVERRIDE; |
159 | 150 |
160 SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_OVERRIDE
; | 151 SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_OVERRIDE
; |
161 | 152 |
162 SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE; | 153 SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE; |
163 | 154 |
164 bool forceConservativeRasterClip() const SK_OVERRIDE { return true; } | 155 bool forceConservativeRasterClip() const SK_OVERRIDE { return true; } |
165 | 156 |
166 // sets the render target and clip on context | 157 // sets the render target and clip on context |
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208 bool bicubic); | 199 bool bicubic); |
209 | 200 |
210 bool drawDashLine(const SkPoint pts[2], const SkPaint& paint); | 201 bool drawDashLine(const SkPoint pts[2], const SkPaint& paint); |
211 | 202 |
212 static SkPicture::AccelData::Key ComputeAccelDataKey(); | 203 static SkPicture::AccelData::Key ComputeAccelDataKey(); |
213 | 204 |
214 typedef SkBaseDevice INHERITED; | 205 typedef SkBaseDevice INHERITED; |
215 }; | 206 }; |
216 | 207 |
217 #endif | 208 #endif |
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