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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkTypes.h" | 8 #include "SkTypes.h" |
9 #if SK_SUPPORT_GPU | 9 #if SK_SUPPORT_GPU |
10 #include "GrContextFactory.h" | 10 #include "GrContextFactory.h" |
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108 SkAutoTUnref<SkSurface> destinationSurface(SkSurface::NewRaster(info)); | 108 SkAutoTUnref<SkSurface> destinationSurface(SkSurface::NewRaster(info)); |
109 | 109 |
110 runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info) ; | 110 runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info) ; |
111 } | 111 } |
112 | 112 |
113 #if SK_SUPPORT_GPU | 113 #if SK_SUPPORT_GPU |
114 | 114 |
115 void gpuToGpu(skiatest::Reporter* reporter, GrContext* context) { | 115 void gpuToGpu(skiatest::Reporter* reporter, GrContext* context) { |
116 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); | 116 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); |
117 | 117 |
118 SkAutoTUnref<SkSurface> sourceSurface(SkSurface::NewRenderTarget(context, in fo)); | 118 SkAutoTUnref<SkSurface> sourceSurface(SkSurface::NewRenderTarget(context, |
robertphillips
2015/01/15 21:30:36
tab over ?
bsalomon
2015/01/15 22:15:50
Done.
| |
119 SkAutoTUnref<SkSurface> destinationSurface(SkSurface::NewRenderTarget(contex t, info)); | 119 SkSurface::kNo_Budgeted, info)); |
120 SkAutoTUnref<SkSurface> destinationSurface(SkSurface::NewRenderTarget(contex t, | |
121 SkSurface::kNo_Budgeted, info)); | |
120 | 122 |
121 runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info) ; | 123 runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info) ; |
122 } | 124 } |
123 | 125 |
124 void gpuToRaster(skiatest::Reporter* reporter, GrContext* context) { | 126 void gpuToRaster(skiatest::Reporter* reporter, GrContext* context) { |
125 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); | 127 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); |
126 | 128 |
127 SkAutoTUnref<SkSurface> sourceSurface(SkSurface::NewRenderTarget(context, in fo)); | 129 SkAutoTUnref<SkSurface> sourceSurface(SkSurface::NewRenderTarget(context, |
128 SkAutoTUnref<SkSurface> destinationSurface(SkSurface::NewRaster(info)); | 130 SkSurface::kNo_Budgeted, info)); |
robertphillips
2015/01/15 21:30:36
Shouldn't this remain NewRaster ?
bsalomon
2015/01/15 22:15:50
Yup, I got overzealous.
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131 SkAutoTUnref<SkSurface> destinationSurface(SkSurface::NewRenderTarget(contex t, | |
132 SkSurface::kNo_Budgeted, info)); | |
129 | 133 |
130 runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info) ; | 134 runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info) ; |
131 } | 135 } |
132 | 136 |
133 void rasterToGpu(skiatest::Reporter* reporter, GrContext* context) { | 137 void rasterToGpu(skiatest::Reporter* reporter, GrContext* context) { |
134 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); | 138 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); |
135 | 139 |
136 SkAutoTUnref<SkSurface> sourceSurface(SkSurface::NewRaster(info)); | 140 SkAutoTUnref<SkSurface> sourceSurface(SkSurface::NewRaster(info)); |
137 SkAutoTUnref<SkSurface> destinationSurface(SkSurface::NewRenderTarget(contex t, info)); | 141 SkAutoTUnref<SkSurface> destinationSurface(SkSurface::NewRenderTarget(contex t, |
142 SkSurface::kNo_Budgeted, info)); | |
138 | 143 |
139 runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info) ; | 144 runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info) ; |
140 } | 145 } |
141 | 146 |
142 DEF_GPUTEST(ImageNewShader_GPU, reporter, factory) { | 147 DEF_GPUTEST(ImageNewShader_GPU, reporter, factory) { |
143 for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { | 148 for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { |
144 GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContext Type) i; | 149 GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContext Type) i; |
145 | 150 |
146 if (!GrContextFactory::IsRenderingGLContext(glCtxType)) { | 151 if (!GrContextFactory::IsRenderingGLContext(glCtxType)) { |
147 continue; | 152 continue; |
(...skipping 10 matching lines...) Expand all Loading... | |
158 | 163 |
159 // GPU -> RASTER | 164 // GPU -> RASTER |
160 gpuToRaster(reporter, context); | 165 gpuToRaster(reporter, context); |
161 | 166 |
162 // RASTER -> GPU | 167 // RASTER -> GPU |
163 rasterToGpu(reporter, context); | 168 rasterToGpu(reporter, context); |
164 } | 169 } |
165 } | 170 } |
166 | 171 |
167 #endif | 172 #endif |
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