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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkColorShader.h" | 10 #include "SkColorShader.h" |
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39 void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 39 void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
40 GrContext* context = canvas->getGrContext(); | 40 GrContext* context = canvas->getGrContext(); |
41 if (NULL == context) { | 41 if (NULL == context) { |
42 return; | 42 return; |
43 } | 43 } |
44 | 44 |
45 SkISize size = this->getISize(); | 45 SkISize size = this->getISize(); |
46 size.fWidth /= 10; | 46 size.fWidth /= 10; |
47 size.fHeight /= 10; | 47 size.fHeight /= 10; |
48 SkImageInfo info = SkImageInfo::MakeN32Premul(size); | 48 SkImageInfo info = SkImageInfo::MakeN32Premul(size); |
49 SkSurface* surface = SkSurface::NewRenderTarget(context, info); | 49 SkSurface* surface = SkSurface::NewRenderTarget(context, SkSurface::kNo_
Budgeted, info); |
50 | 50 |
51 if (NULL == surface) { | 51 if (NULL == surface) { |
52 return; | 52 return; |
53 } | 53 } |
54 | 54 |
55 canvas->clear(SK_ColorBLACK); | 55 canvas->clear(SK_ColorBLACK); |
56 | 56 |
57 SkRandom rand; | 57 SkRandom rand; |
58 for (int x = 0; x < 10; ++x) { | 58 for (int x = 0; x < 10; ++x) { |
59 for (int y = 0; y < 10; ++y) { | 59 for (int y = 0; y < 10; ++y) { |
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86 typedef GM INHERITED; | 86 typedef GM INHERITED; |
87 }; | 87 }; |
88 | 88 |
89 ////////////////////////////////////////////////////////////////////////////// | 89 ////////////////////////////////////////////////////////////////////////////// |
90 | 90 |
91 DEF_GM( return SkNEW(DiscardGM); ) | 91 DEF_GM( return SkNEW(DiscardGM); ) |
92 | 92 |
93 } // end namespace | 93 } // end namespace |
94 | 94 |
95 #endif | 95 #endif |
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