| Index: runtime/vm/assembler_x64.cc
|
| ===================================================================
|
| --- runtime/vm/assembler_x64.cc (revision 42801)
|
| +++ runtime/vm/assembler_x64.cc (working copy)
|
| @@ -37,16 +37,15 @@
|
| // at the same index.
|
| object_pool_.Add(Object::null_object(), Heap::kOld);
|
| patchable_pool_entries_.Add(kNotPatchable);
|
| - // Not adding Object::null() to the index table. It is at index 0 in the
|
| - // object pool, but the HashMap uses 0 to indicate not found.
|
| + object_pool_index_table_.Insert(ObjIndexPair(&Object::null_object(), 0));
|
|
|
| object_pool_.Add(Bool::True(), Heap::kOld);
|
| patchable_pool_entries_.Add(kNotPatchable);
|
| - object_pool_index_table_.Insert(ObjIndexPair(Bool::True().raw(), 1));
|
| + object_pool_index_table_.Insert(ObjIndexPair(&Bool::True(), 1));
|
|
|
| object_pool_.Add(Bool::False(), Heap::kOld);
|
| patchable_pool_entries_.Add(kNotPatchable);
|
| - object_pool_index_table_.Insert(ObjIndexPair(Bool::False().raw(), 2));
|
| + object_pool_index_table_.Insert(ObjIndexPair(&Bool::False(), 2));
|
|
|
| const Smi& vacant = Smi::Handle(Smi::New(0xfa >> kSmiTagShift));
|
|
|
| @@ -2772,15 +2771,8 @@
|
| // If the object is not patchable, check if we've already got it in the
|
| // object pool.
|
| if (patchable == kNotPatchable) {
|
| - // Special case for Object::null(), which is always at object_pool_ index 0
|
| - // because Lookup() below returns 0 when the object is not mapped in the
|
| - // table.
|
| - if (obj.raw() == Object::null()) {
|
| - return 0;
|
| - }
|
| -
|
| - intptr_t idx = object_pool_index_table_.Lookup(obj.raw());
|
| - if (idx != 0) {
|
| + intptr_t idx = object_pool_index_table_.Lookup(&obj);
|
| + if (idx != ObjIndexPair::NoValue()) {
|
| ASSERT(patchable_pool_entries_[idx] == kNotPatchable);
|
| return idx;
|
| }
|
| @@ -2791,7 +2783,7 @@
|
| if (patchable == kNotPatchable) {
|
| // The object isn't patchable. Record the index for fast lookup.
|
| object_pool_index_table_.Insert(
|
| - ObjIndexPair(obj.raw(), object_pool_.Length() - 1));
|
| + ObjIndexPair(&obj, object_pool_.Length() - 1));
|
| }
|
| return object_pool_.Length() - 1;
|
| }
|
|
|