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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ | 5 #ifndef CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ |
6 #define CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ | 6 #define CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ |
7 | 7 |
8 #include <atlbase.h> | 8 #include <atlbase.h> |
9 #include <atlcom.h> | 9 #include <atlcom.h> |
10 #include <oleacc.h> | 10 #include <oleacc.h> |
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90 static std::map<int32, base::string16> state_string_map; | 90 static std::map<int32, base::string16> state_string_map; |
91 | 91 |
92 CONTENT_EXPORT BrowserAccessibilityWin(); | 92 CONTENT_EXPORT BrowserAccessibilityWin(); |
93 | 93 |
94 CONTENT_EXPORT virtual ~BrowserAccessibilityWin(); | 94 CONTENT_EXPORT virtual ~BrowserAccessibilityWin(); |
95 | 95 |
96 // The Windows-specific unique ID, used as the child ID for MSAA methods | 96 // The Windows-specific unique ID, used as the child ID for MSAA methods |
97 // like NotifyWinEvent, and as the unique ID for IAccessible2 and ISimpleDOM. | 97 // like NotifyWinEvent, and as the unique ID for IAccessible2 and ISimpleDOM. |
98 LONG unique_id_win() const { return unique_id_win_; } | 98 LONG unique_id_win() const { return unique_id_win_; } |
99 | 99 |
| 100 CONTENT_EXPORT void UpdateIAccessibleText(); |
| 101 |
100 // | 102 // |
101 // BrowserAccessibility methods. | 103 // BrowserAccessibility methods. |
102 // | 104 // |
103 CONTENT_EXPORT virtual void OnDataChanged() override; | 105 CONTENT_EXPORT virtual void OnDataChanged() override; |
104 CONTENT_EXPORT virtual void OnUpdateFinished() override; | 106 CONTENT_EXPORT virtual void OnUpdateFinished() override; |
| 107 CONTENT_EXPORT virtual void OnSubtreeWillBeDeleted() override; |
| 108 CONTENT_EXPORT virtual void OnSubtreeCreationFinished() override; |
105 CONTENT_EXPORT virtual void NativeAddReference() override; | 109 CONTENT_EXPORT virtual void NativeAddReference() override; |
106 CONTENT_EXPORT virtual void NativeReleaseReference() override; | 110 CONTENT_EXPORT virtual void NativeReleaseReference() override; |
107 CONTENT_EXPORT virtual bool IsNative() const override; | 111 CONTENT_EXPORT virtual bool IsNative() const override; |
108 CONTENT_EXPORT virtual void OnLocationChanged() override; | 112 CONTENT_EXPORT virtual void OnLocationChanged() override; |
109 | 113 |
110 // | 114 // |
111 // IAccessible methods. | 115 // IAccessible methods. |
112 // | 116 // |
113 | 117 |
114 // Performs the default action on a given object. | 118 // Performs the default action on a given object. |
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768 // | 772 // |
769 | 773 |
770 // Called by BEGIN_COM_MAP() / END_COM_MAP(). | 774 // Called by BEGIN_COM_MAP() / END_COM_MAP(). |
771 static CONTENT_EXPORT HRESULT WINAPI | 775 static CONTENT_EXPORT HRESULT WINAPI |
772 InternalQueryInterface(void* this_ptr, | 776 InternalQueryInterface(void* this_ptr, |
773 const _ATL_INTMAP_ENTRY* entries, | 777 const _ATL_INTMAP_ENTRY* entries, |
774 REFIID iid, | 778 REFIID iid, |
775 void** object); | 779 void** object); |
776 | 780 |
777 // Accessors. | 781 // Accessors. |
778 int32 ia_role() const { return ia_role_; } | 782 int32 ia_role() const { return win_attributes_->ia_role; } |
779 int32 ia_state() const { return ia_state_; } | 783 int32 ia_state() const { return win_attributes_->ia_state; } |
780 const base::string16& role_name() const { return role_name_; } | 784 const base::string16& role_name() const { return win_attributes_->role_name; } |
781 int32 ia2_role() const { return ia2_role_; } | 785 int32 ia2_role() const { return win_attributes_->ia2_role; } |
782 int32 ia2_state() const { return ia2_state_; } | 786 int32 ia2_state() const { return win_attributes_->ia2_state; } |
783 const std::vector<base::string16>& ia2_attributes() const { | 787 const std::vector<base::string16>& ia2_attributes() const { |
784 return ia2_attributes_; | 788 return win_attributes_->ia2_attributes; |
785 } | 789 } |
| 790 base::string16 name() const { return win_attributes_->name; } |
| 791 base::string16 description() const { return win_attributes_->description; } |
| 792 base::string16 help() const { return win_attributes_->help; } |
| 793 base::string16 value() const { return win_attributes_->value; } |
786 | 794 |
787 private: | 795 private: |
788 // Add one to the reference count and return the same object. Always | 796 // Add one to the reference count and return the same object. Always |
789 // use this method when returning a BrowserAccessibilityWin object as | 797 // use this method when returning a BrowserAccessibilityWin object as |
790 // an output parameter to a COM interface, never use it otherwise. | 798 // an output parameter to a COM interface, never use it otherwise. |
791 BrowserAccessibilityWin* NewReference(); | 799 BrowserAccessibilityWin* NewReference(); |
792 | 800 |
793 // Many MSAA methods take a var_id parameter indicating that the operation | 801 // Many MSAA methods take a var_id parameter indicating that the operation |
794 // should be performed on a particular child ID, rather than this object. | 802 // should be performed on a particular child ID, rather than this object. |
795 // This method tries to figure out the target object from |var_id| and | 803 // This method tries to figure out the target object from |var_id| and |
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816 // If the bool attribute |attribute| is present, add its value as an | 824 // If the bool attribute |attribute| is present, add its value as an |
817 // IAccessible2 attribute with the name |ia2_attr|. | 825 // IAccessible2 attribute with the name |ia2_attr|. |
818 void BoolAttributeToIA2(ui::AXBoolAttribute attribute, | 826 void BoolAttributeToIA2(ui::AXBoolAttribute attribute, |
819 const char* ia2_attr); | 827 const char* ia2_attr); |
820 | 828 |
821 // If the int attribute |attribute| is present, add its value as an | 829 // If the int attribute |attribute| is present, add its value as an |
822 // IAccessible2 attribute with the name |ia2_attr|. | 830 // IAccessible2 attribute with the name |ia2_attr|. |
823 void IntAttributeToIA2(ui::AXIntAttribute attribute, | 831 void IntAttributeToIA2(ui::AXIntAttribute attribute, |
824 const char* ia2_attr); | 832 const char* ia2_attr); |
825 | 833 |
| 834 // Append the accessible name from this node and its children. |
| 835 base::string16 GetNameRecursive() const; |
| 836 |
826 // Get the value text, which might come from the floating-point | 837 // Get the value text, which might come from the floating-point |
827 // value for some roles. | 838 // value for some roles. |
828 base::string16 GetValueText(); | 839 base::string16 GetValueText(); |
829 | 840 |
830 // Get the text of this node for the purposes of IAccessibleText - it may | 841 // Get the text of this node for the purposes of IAccessibleText - it may |
831 // be the name, it may be the value, etc. depending on the role. | 842 // be the name, it may be the value, etc. depending on the role. |
832 base::string16 TextForIAccessibleText(); | 843 base::string16 TextForIAccessibleText(); |
833 | 844 |
| 845 void ComputeHypertextRemovedAndInserted( |
| 846 int* start, int* old_len, int* new_len); |
| 847 |
834 // If offset is a member of IA2TextSpecialOffsets this function updates the | 848 // If offset is a member of IA2TextSpecialOffsets this function updates the |
835 // value of offset and returns, otherwise offset remains unchanged. | 849 // value of offset and returns, otherwise offset remains unchanged. |
836 void HandleSpecialTextOffset(const base::string16& text, LONG* offset); | 850 void HandleSpecialTextOffset(const base::string16& text, LONG* offset); |
837 | 851 |
838 // Convert from a IA2TextBoundaryType to a ui::TextBoundaryType. | 852 // Convert from a IA2TextBoundaryType to a ui::TextBoundaryType. |
839 ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type); | 853 ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type); |
840 | 854 |
841 // Search forwards (direction == 1) or backwards (direction == -1) | 855 // Search forwards (direction == 1) or backwards (direction == -1) |
842 // from the given offset until the given boundary is found, and | 856 // from the given offset until the given boundary is found, and |
843 // return the offset of that boundary. | 857 // return the offset of that boundary. |
844 LONG FindBoundary(const base::string16& text, | 858 LONG FindBoundary(const base::string16& text, |
845 IA2TextBoundaryType ia2_boundary, | 859 IA2TextBoundaryType ia2_boundary, |
846 LONG start_offset, | 860 LONG start_offset, |
847 ui::TextBoundaryDirection direction); | 861 ui::TextBoundaryDirection direction); |
848 | 862 |
849 // Return a pointer to the object corresponding to the given id, | 863 // Return a pointer to the object corresponding to the given id, |
850 // does not make a new reference. | 864 // does not make a new reference. |
851 BrowserAccessibilityWin* GetFromID(int32 id); | 865 BrowserAccessibilityWin* GetFromID(int32 id); |
852 | 866 |
853 // Windows-specific unique ID (unique within the browser process), | 867 // Windows-specific unique ID (unique within the browser process), |
854 // used for get_accChild, NotifyWinEvent, and as the unique ID for | 868 // used for get_accChild, NotifyWinEvent, and as the unique ID for |
855 // IAccessible2 and ISimpleDOM. | 869 // IAccessible2 and ISimpleDOM. |
856 LONG unique_id_win_; | 870 LONG unique_id_win_; |
857 | 871 |
858 // IAccessible role and state. | 872 struct WinAttributes { |
859 int32 ia_role_; | 873 WinAttributes(); |
860 int32 ia_state_; | |
861 base::string16 role_name_; | |
862 | 874 |
863 // IAccessible2 role and state. | 875 // IAccessible role and state. |
864 int32 ia2_role_; | 876 int32 ia_role; |
865 int32 ia2_state_; | 877 int32 ia_state; |
| 878 base::string16 role_name; |
866 | 879 |
867 // IAccessible2 attributes. | 880 // IAccessible name, description, help, value. |
868 std::vector<base::string16> ia2_attributes_; | 881 base::string16 name; |
| 882 base::string16 description; |
| 883 base::string16 help; |
| 884 base::string16 value; |
869 | 885 |
870 // True in Initialize when the object is first created, and false | 886 // IAccessible2 role and state. |
871 // subsequent times. | 887 int32 ia2_role; |
872 bool first_time_; | 888 int32 ia2_state; |
873 | 889 |
874 // The previous text, before the last update to this object. | 890 // IAccessible2 attributes. |
875 base::string16 previous_text_; | 891 std::vector<base::string16> ia2_attributes; |
| 892 }; |
876 | 893 |
877 // The old text to return in IAccessibleText::get_oldText - this is like | 894 scoped_ptr<WinAttributes> win_attributes_; |
878 // previous_text_ except that it's NOT updated when the object | |
879 // is initialized again but the text doesn't change. | |
880 base::string16 old_text_; | |
881 | 895 |
882 // The previous state, used to see if there was a state change. | 896 // Only valid during the scope of a IA2_EVENT_TEXT_REMOVED or |
883 int32 old_ia_state_; | 897 // IA2_EVENT_TEXT_INSERTED event. |
| 898 scoped_ptr<WinAttributes> old_win_attributes_; |
884 | 899 |
885 // Relationships between this node and other nodes. | 900 // Relationships between this node and other nodes. |
886 std::vector<BrowserAccessibilityRelation*> relations_; | 901 std::vector<BrowserAccessibilityRelation*> relations_; |
887 | 902 |
888 // The text of this node including embedded hyperlink characters. | 903 // IAccessibleText text of this node including |
| 904 // embedded hyperlink characters. |
| 905 base::string16 old_hypertext_; |
889 base::string16 hypertext_; | 906 base::string16 hypertext_; |
890 | 907 |
891 // Maps the |hypertext_| embedded character offset to an index in | 908 // Maps the |hypertext_| embedded character offset to an index in |
892 // |hyperlinks_|. | 909 // |hyperlinks_|. |
893 std::map<int32, int32> hyperlink_offset_to_index_; | 910 std::map<int32, int32> hyperlink_offset_to_index_; |
894 | 911 |
895 // Collection of non-static text child indicies, each of which corresponds to | 912 // Collection of non-static text child indicies, each of which corresponds to |
896 // a hyperlink. | 913 // a hyperlink. |
897 std::vector<int32> hyperlinks_; | 914 std::vector<int32> hyperlinks_; |
898 | 915 |
899 // The previous scroll position, so we can tell if this object scrolled. | 916 // The previous scroll position, so we can tell if this object scrolled. |
900 int previous_scroll_x_; | 917 int previous_scroll_x_; |
901 int previous_scroll_y_; | 918 int previous_scroll_y_; |
902 | 919 |
903 // The next unique id to use. | 920 // The next unique id to use. |
904 static LONG next_unique_id_win_; | 921 static LONG next_unique_id_win_; |
905 | 922 |
906 // Give BrowserAccessibility::Create access to our constructor. | 923 // Give BrowserAccessibility::Create access to our constructor. |
907 friend class BrowserAccessibility; | 924 friend class BrowserAccessibility; |
908 friend class BrowserAccessibilityRelation; | 925 friend class BrowserAccessibilityRelation; |
909 | 926 |
910 DISALLOW_COPY_AND_ASSIGN(BrowserAccessibilityWin); | 927 DISALLOW_COPY_AND_ASSIGN(BrowserAccessibilityWin); |
911 }; | 928 }; |
912 | 929 |
913 } // namespace content | 930 } // namespace content |
914 | 931 |
915 #endif // CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ | 932 #endif // CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ |
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