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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 // A RendererNetPredictor instance is maintained for each RenderThread. | |
| 6 // URL strings are typically added to the embedded queue during rendering. | |
| 7 // The first addition to the queue (transitioning from empty to having | |
| 8 // some names) causes a processing task to be added to the Renderer Thread. | |
| 9 // The processing task gathers all buffered names, and send them via IPC | |
| 10 // to the browser, so that DNS lookups can be performed before the user attempts | |
| 11 // to traverse a link. | |
| 12 // This class removed some duplicates, and discards numeric IP addresss | |
| 13 // (which wouldn't looked up in DNS anyway). | |
| 14 // To limit the time during the processing task (and avoid stalling the Render | |
| 15 // thread), several limits are placed on how much of the queue to process. | |
| 16 // If the processing task is not able to completely empty the queue, it | |
| 17 // schedules a future continuation of the task, and keeps the map of already | |
| 18 // sent names. If the entire queue is processed, then the list of "sent names" | |
| 19 // is cleared so that future gatherings might again pass along the same names. | |
| 20 | |
| 21 #ifndef COMPONENTS_DNS_PREFETCH_RENDERER_RENDERER_NET_PREDICTOR_H_ | |
| 22 #define COMPONENTS_DNS_PREFETCH_RENDERER_RENDERER_NET_PREDICTOR_H_ | |
| 23 | |
| 24 #include <map> | |
| 25 #include <string> | |
| 26 | |
| 27 #include "base/basictypes.h" | |
| 28 #include "base/memory/weak_ptr.h" | |
| 29 #include "components/dns_prefetch/renderer/predictor_queue.h" | |
| 30 | |
| 31 namespace dns_prefetch { | |
| 32 | |
| 33 class RendererNetPredictor { | |
| 34 public: | |
| 35 RendererNetPredictor(); | |
| 36 ~RendererNetPredictor(); | |
| 37 | |
| 38 // Push a name into the queue to be resolved. | |
| 39 void Resolve(const char* name, size_t length); | |
| 40 | |
| 41 // SubmitHosts processes the buffered names, and submits them for DNS | |
| 42 // prefetching. | |
| 43 // Note that browser process may decide which names should be looked up (to | |
| 44 // pre-warm the cache) based on what has been (or not been) looked up | |
| 45 // recently. | |
| 46 // If sending for DNS lookup is incomplete (queue is not empty, or not all | |
| 47 // names in map are sent, or ...) then a task to continue processing is | |
| 48 // sent to our thread loop. | |
| 49 void SubmitHostnames(); | |
| 50 | |
| 51 // The following is private, but exposed for testing purposes only. | |
| 52 static bool is_numeric_ip(const char* name, size_t length); | |
| 53 | |
| 54 private: | |
| 55 // ExtractBufferedNames pulls names from queue into the map, reducing or | |
| 56 // eliminating a waiting queue. | |
| 57 // The size_goal argument can be used to reduce the amount of | |
| 58 // processing done in this method, and can leave some data | |
| 59 // in the buffer under some circumstances. | |
| 60 // If size_goal is zero, then extraction proceeds until | |
| 61 // the queue is empty. If size goal is positive, then | |
| 62 // extraction continues until the domain_map_ contains | |
| 63 // at least the specified number of names, or the buffer is empty. | |
| 64 void ExtractBufferedNames(size_t size_goal = 0); | |
| 65 | |
| 66 // DnsPrefetchNames does not check the buffer, and just sends names | |
| 67 // that are already collected in the domain_map_ for DNS lookup. | |
| 68 // If max_count is zero, then all available names are sent; and | |
| 69 // if positive, then at most max_count names will be sent. | |
| 70 void DnsPrefetchNames(size_t max_count = 0); | |
| 71 | |
| 72 // Reset() restores initial state provided after construction. | |
| 73 // This discards ALL queue entries, and map entries. | |
| 74 void Reset(); | |
| 75 | |
| 76 // We use c_string_queue_ to hold lists of names supplied typically) by the | |
| 77 // renderer. It queues the names, at minimal cost to the renderer's thread, | |
| 78 // and allows this class to process them when time permits (in a later task). | |
| 79 DnsQueue c_string_queue_; | |
| 80 | |
| 81 | |
| 82 // domain_map_ contains (for each domain) one of the next two constants, | |
| 83 // depending on whether we have asked the browser process to do the actual | |
| 84 // DNS lookup. | |
| 85 static const int kLookupRequested = 0x1; | |
| 86 static const int kPending = 0x0; | |
| 87 typedef std::map<std::string, int> DomainUseMap; | |
| 88 DomainUseMap domain_map_; | |
| 89 | |
| 90 // Cache a tally of the count of names that haven't yet been sent | |
| 91 // for DNS pre-fetching. Note that we *could* recalculate this | |
| 92 // count by iterating over domain_map_, looking for even values. | |
| 93 size_t new_name_count_; | |
| 94 | |
| 95 // We have some metrics to examine performance. We might use | |
| 96 // these metrics to modify buffer counts etc. some day. | |
| 97 int buffer_full_discard_count_; | |
| 98 int numeric_ip_discard_count_; | |
| 99 | |
| 100 base::WeakPtrFactory<RendererNetPredictor> weak_factory_; | |
| 101 | |
| 102 DISALLOW_COPY_AND_ASSIGN(RendererNetPredictor); | |
| 103 }; // class RendererNetPredictor | |
| 104 | |
| 105 } // namespace dns_prefetch | |
| 106 | |
| 107 #endif // COMPONENTS_DNS_PREFETCH_RENDERER_RENDERER_NET_PREDICTOR_H_ | |
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