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1 //===- subzero/src/IceGlobalContext.h - Global context defs -----*- C++ -*-===// | 1 //===- subzero/src/IceGlobalContext.h - Global context defs -----*- C++ -*-===// |
2 // | 2 // |
3 // The Subzero Code Generator | 3 // The Subzero Code Generator |
4 // | 4 // |
5 // This file is distributed under the University of Illinois Open Source | 5 // This file is distributed under the University of Illinois Open Source |
6 // License. See LICENSE.TXT for details. | 6 // License. See LICENSE.TXT for details. |
7 // | 7 // |
8 //===----------------------------------------------------------------------===// | 8 //===----------------------------------------------------------------------===// |
9 // | 9 // |
10 // This file declares aspects of the compilation that persist across | 10 // This file declares aspects of the compilation that persist across |
11 // multiple functions. | 11 // multiple functions. |
12 // | 12 // |
13 //===----------------------------------------------------------------------===// | 13 //===----------------------------------------------------------------------===// |
14 | 14 |
15 #ifndef SUBZERO_SRC_ICEGLOBALCONTEXT_H | 15 #ifndef SUBZERO_SRC_ICEGLOBALCONTEXT_H |
16 #define SUBZERO_SRC_ICEGLOBALCONTEXT_H | 16 #define SUBZERO_SRC_ICEGLOBALCONTEXT_H |
17 | 17 |
18 #include <memory> | 18 #include <memory> |
19 #include <mutex> | |
19 | 20 |
20 #include "IceDefs.h" | 21 #include "IceDefs.h" |
21 #include "IceClFlags.h" | 22 #include "IceClFlags.h" |
22 #include "IceIntrinsics.h" | 23 #include "IceIntrinsics.h" |
23 #include "IceRNG.h" | 24 #include "IceRNG.h" |
24 #include "IceTimerTree.h" | 25 #include "IceTimerTree.h" |
25 #include "IceTypes.h" | 26 #include "IceTypes.h" |
26 | 27 |
27 namespace Ice { | 28 namespace Ice { |
28 | 29 |
29 class ClFlags; | 30 class ClFlags; |
31 class ConstantPool; | |
30 class FuncSigType; | 32 class FuncSigType; |
31 | 33 |
32 // This class collects rudimentary statistics during translation. | 34 typedef std::mutex GlobalLockType; |
33 class CodeStats { | |
34 CodeStats(const CodeStats &) = delete; | |
35 CodeStats &operator=(const CodeStats &) = default; | |
36 | 35 |
36 // LockedPtr is a way to provide automatically locked access to some object. | |
37 template <typename T> class LockedPtr { | |
38 LockedPtr(const LockedPtr &) = delete; | |
39 LockedPtr &operator=(const LockedPtr &) = delete; | |
JF
2015/01/20 01:23:05
`LockedPtr() = delete;`
Jim Stichnoth
2015/01/20 16:22:54
Oops. Done.
| |
37 public: | 40 public: |
38 CodeStats() | 41 LockedPtr(T *Value, GlobalLockType &Lock) : Value(Value), Lock(Lock) { |
39 : InstructionsEmitted(0), RegistersSaved(0), FrameBytes(0), Spills(0), | 42 Lock.lock(); |
40 Fills(0) {} | 43 } |
41 void reset() { *this = CodeStats(); } | 44 LockedPtr(LockedPtr &&Other) : Value(Other.Value), Lock(Other.Lock) { |
42 void updateEmitted(uint32_t InstCount) { InstructionsEmitted += InstCount; } | 45 Other.Value = nullptr; |
JF
2015/01/20 01:23:05
It's probably better to hold Lock as a pointer ins
Jim Stichnoth
2015/01/20 16:22:54
Done.
| |
43 void updateRegistersSaved(uint32_t Num) { RegistersSaved += Num; } | 46 } |
44 void updateFrameBytes(uint32_t Bytes) { FrameBytes += Bytes; } | 47 ~LockedPtr() { Lock.unlock(); } |
45 void updateSpills() { ++Spills; } | 48 T *operator->() const { return Value; } |
46 void updateFills() { ++Fills; } | |
47 void dump(const IceString &Name, Ostream &Str); | |
48 | |
49 private: | 49 private: |
50 uint32_t InstructionsEmitted; | 50 T *Value; |
51 uint32_t RegistersSaved; | 51 GlobalLockType &Lock; |
52 uint32_t FrameBytes; | |
53 uint32_t Spills; | |
54 uint32_t Fills; | |
55 }; | 52 }; |
56 | 53 |
57 // TODO: Accesses to all non-const fields of GlobalContext need to | |
58 // be synchronized, especially the constant pool, the allocator, and | |
59 // the output streams. | |
60 class GlobalContext { | 54 class GlobalContext { |
61 GlobalContext(const GlobalContext &) = delete; | 55 GlobalContext(const GlobalContext &) = delete; |
62 GlobalContext &operator=(const GlobalContext &) = delete; | 56 GlobalContext &operator=(const GlobalContext &) = delete; |
63 | 57 |
58 // CodeStats collects rudimentary statistics during translation. | |
59 class CodeStats { | |
60 CodeStats(const CodeStats &) = delete; | |
61 CodeStats &operator=(const CodeStats &) = default; | |
62 | |
63 public: | |
64 CodeStats() | |
65 : InstructionsEmitted(0), RegistersSaved(0), FrameBytes(0), Spills(0), | |
66 Fills(0) {} | |
67 void reset() { *this = CodeStats(); } | |
68 void updateEmitted(uint32_t InstCount) { InstructionsEmitted += InstCount; } | |
69 void updateRegistersSaved(uint32_t Num) { RegistersSaved += Num; } | |
70 void updateFrameBytes(uint32_t Bytes) { FrameBytes += Bytes; } | |
71 void updateSpills() { ++Spills; } | |
72 void updateFills() { ++Fills; } | |
73 void dump(const IceString &Name, Ostream &Str); | |
74 | |
75 private: | |
76 uint32_t InstructionsEmitted; | |
77 uint32_t RegistersSaved; | |
78 uint32_t FrameBytes; | |
79 uint32_t Spills; | |
80 uint32_t Fills; | |
81 }; | |
82 | |
83 // ThreadContext contains thread-local data. This data can be | |
84 // combined/reduced as needed after all threads complete. | |
85 class ThreadContext { | |
86 ThreadContext(const ThreadContext &) = delete; | |
87 ThreadContext &operator=(const ThreadContext &) = delete; | |
88 | |
89 public: | |
90 ThreadContext() {} | |
91 CodeStats StatsFunction; | |
92 std::vector<TimerStack> Timers; | |
93 }; | |
94 | |
64 public: | 95 public: |
65 GlobalContext(Ostream *OsDump, Ostream *OsEmit, ELFStreamer *ELFStreamer, | 96 GlobalContext(Ostream *OsDump, Ostream *OsEmit, ELFStreamer *ELFStreamer, |
66 VerboseMask Mask, TargetArch Arch, OptLevel Opt, | 97 VerboseMask Mask, TargetArch Arch, OptLevel Opt, |
67 IceString TestPrefix, const ClFlags &Flags); | 98 IceString TestPrefix, const ClFlags &Flags); |
68 ~GlobalContext(); | 99 ~GlobalContext(); |
69 | 100 |
70 // Returns true if any of the specified options in the verbose mask | 101 // Returns true if any of the specified options in the verbose mask |
71 // are set. If the argument is omitted, it checks if any verbose | 102 // are set. If the argument is omitted, it checks if any verbose |
72 // options at all are set. | 103 // options at all are set. |
73 VerboseMask getVerbose() const { return VMask; } | 104 VerboseMask getVerbose() const { return VMask; } |
74 bool isVerbose(VerboseMask Mask = IceV_All) const { return VMask & Mask; } | 105 bool isVerbose(VerboseMask Mask = IceV_All) const { return VMask & Mask; } |
75 void setVerbose(VerboseMask Mask) { VMask = Mask; } | 106 void setVerbose(VerboseMask Mask) { VMask = Mask; } |
76 void addVerbose(VerboseMask Mask) { VMask |= Mask; } | 107 void addVerbose(VerboseMask Mask) { VMask |= Mask; } |
77 void subVerbose(VerboseMask Mask) { VMask &= ~Mask; } | 108 void subVerbose(VerboseMask Mask) { VMask &= ~Mask; } |
78 | 109 |
79 Ostream &getStrDump() { return *StrDump; } | 110 // The dump and emit streams need to be used by only one thread at a |
80 Ostream &getStrEmit() { return *StrEmit; } | 111 // time. This is done by exclusively reserving the streams via |
112 // lockStr() and unlockStr(). The OstreamLocker class can be used | |
113 // to conveniently manage this. | |
114 // | |
115 // The model is that a thread grabs the stream lock, then does an | |
116 // arbitrary amount of work during which far-away callees may grab | |
117 // the stream and do something with it, and finally the thread | |
118 // releases the stream lock. This allows large chunks of output to | |
119 // be dumped or emitted without risking interleaving from multiple | |
120 // threads. When a worker locks the streams via lockStr(), we use | |
121 // IsStrLocked to verify that it wasn't already locked (i.e. no | |
122 // recursive lockStr() calls). When a worker grabs one of the | |
123 // streams via getStrDump() or getStrEmit(), we lock StrLock | |
124 // (recursively, if lockStr() was correctly used, hence the need for | |
125 // recursive_mutex) and check that IsStrLocked is set. | |
126 void lockStr() { | |
127 StrLock.lock(); | |
128 assert(!isStrLocked()); | |
129 IsStrLocked = true; | |
130 } | |
131 void unlockStr() { | |
132 assert(isStrLocked()); | |
133 IsStrLocked = false; | |
134 StrLock.unlock(); | |
135 } | |
136 // Test whether we are already holding StrLock, by first doing a | |
137 // lock() and when it (eventually) succeeds, checking that we didn't | |
138 // recursively lock it. | |
139 bool isStrLocked() { | |
140 StrLock.lock(); | |
141 bool WasLocked = IsStrLocked; | |
142 StrLock.unlock(); | |
143 return WasLocked; | |
144 } | |
145 Ostream &getStrDump() { | |
146 assert(isStrLocked()); | |
147 return *StrDump; | |
148 } | |
149 Ostream &getStrEmit() { | |
150 assert(isStrLocked()); | |
151 return *StrEmit; | |
152 } | |
81 | 153 |
82 TargetArch getTargetArch() const { return Arch; } | 154 TargetArch getTargetArch() const { return Arch; } |
83 OptLevel getOptLevel() const { return Opt; } | 155 OptLevel getOptLevel() const { return Opt; } |
84 | 156 |
85 // When emitting assembly, we allow a string to be prepended to | 157 // When emitting assembly, we allow a string to be prepended to |
86 // names of translated functions. This makes it easier to create an | 158 // names of translated functions. This makes it easier to create an |
87 // execution test against a reference translator like llc, with both | 159 // execution test against a reference translator like llc, with both |
88 // translators using the same bitcode as input. | 160 // translators using the same bitcode as input. |
89 IceString getTestPrefix() const { return TestPrefix; } | 161 IceString getTestPrefix() const { return TestPrefix; } |
90 IceString mangleName(const IceString &Name) const; | 162 IceString mangleName(const IceString &Name) const; |
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102 Constant *getConstantDouble(double Value); | 174 Constant *getConstantDouble(double Value); |
103 // Returns a symbolic constant. | 175 // Returns a symbolic constant. |
104 Constant *getConstantSym(RelocOffsetT Offset, const IceString &Name, | 176 Constant *getConstantSym(RelocOffsetT Offset, const IceString &Name, |
105 bool SuppressMangling); | 177 bool SuppressMangling); |
106 // Returns an undef. | 178 // Returns an undef. |
107 Constant *getConstantUndef(Type Ty); | 179 Constant *getConstantUndef(Type Ty); |
108 // Returns a zero value. | 180 // Returns a zero value. |
109 Constant *getConstantZero(Type Ty); | 181 Constant *getConstantZero(Type Ty); |
110 // getConstantPool() returns a copy of the constant pool for | 182 // getConstantPool() returns a copy of the constant pool for |
111 // constants of a given type. | 183 // constants of a given type. |
112 ConstantList getConstantPool(Type Ty) const; | 184 ConstantList getConstantPool(Type Ty); |
113 // Returns a new function declaration, allocated in an internal | 185 // Returns a new function declaration, allocated in an internal |
114 // memory pool. Ownership of the function is maintained by this | 186 // memory pool. Ownership of the function is maintained by this |
115 // class instance. | 187 // class instance. |
116 FunctionDeclaration *newFunctionDeclaration(const FuncSigType *Signature, | 188 FunctionDeclaration *newFunctionDeclaration(const FuncSigType *Signature, |
117 unsigned CallingConv, | 189 unsigned CallingConv, |
118 unsigned Linkage, bool IsProto); | 190 unsigned Linkage, bool IsProto); |
119 | 191 |
120 // Returns a new global variable declaration, allocated in an | 192 // Returns a new global variable declaration, allocated in an |
121 // internal memory pool. Ownership of the function is maintained by | 193 // internal memory pool. Ownership of the function is maintained by |
122 // this class instance. | 194 // this class instance. |
123 VariableDeclaration *newVariableDeclaration(); | 195 VariableDeclaration *newVariableDeclaration(); |
124 | 196 |
125 const ClFlags &getFlags() const { return Flags; } | 197 const ClFlags &getFlags() const { return Flags; } |
126 | 198 |
127 bool isIRGenerationDisabled() const { | 199 bool isIRGenerationDisabled() const { |
128 return ALLOW_DISABLE_IR_GEN ? getFlags().DisableIRGeneration : false; | 200 return ALLOW_DISABLE_IR_GEN ? getFlags().DisableIRGeneration : false; |
129 } | 201 } |
130 | 202 |
131 // Allocate data of type T using the global allocator. | 203 // Allocate data of type T using the global allocator. |
132 template <typename T> T *allocate() { return Allocator.Allocate<T>(); } | 204 template <typename T> T *allocate() { |
205 return getAllocator()->Allocate<T>(); | |
206 } | |
133 | 207 |
134 const Intrinsics &getIntrinsicsInfo() const { return IntrinsicsInfo; } | 208 const Intrinsics &getIntrinsicsInfo() const { return IntrinsicsInfo; } |
135 | 209 |
136 // TODO(wala,stichnot): Make the RNG play nicely with multithreaded | 210 // TODO(wala,stichnot): Make the RNG play nicely with multithreaded |
137 // translation. | 211 // translation. |
138 RandomNumberGenerator &getRNG() { return RNG; } | 212 RandomNumberGenerator &getRNG() { return RNG; } |
139 | 213 |
140 ELFObjectWriter *getObjectWriter() const { return ObjectWriter.get(); } | 214 ELFObjectWriter *getObjectWriter() const { return ObjectWriter.get(); } |
141 | 215 |
142 // Reset stats at the beginning of a function. | 216 // Reset stats at the beginning of a function. |
143 void resetStats() { | 217 void resetStats() { |
144 if (ALLOW_DUMP) | 218 if (ALLOW_DUMP) |
145 StatsFunction.reset(); | 219 TLS->StatsFunction.reset(); |
146 } | 220 } |
147 void dumpStats(const IceString &Name, bool Final = false); | 221 void dumpStats(const IceString &Name, bool Final = false); |
148 void statsUpdateEmitted(uint32_t InstCount) { | 222 void statsUpdateEmitted(uint32_t InstCount) { |
149 if (!ALLOW_DUMP) | 223 if (!ALLOW_DUMP || !getFlags().DumpStats) |
150 return; | 224 return; |
151 StatsFunction.updateEmitted(InstCount); | 225 TLS->StatsFunction.updateEmitted(InstCount); |
152 StatsCumulative.updateEmitted(InstCount); | 226 getStatsCumulative()->updateEmitted(InstCount); |
153 } | 227 } |
154 void statsUpdateRegistersSaved(uint32_t Num) { | 228 void statsUpdateRegistersSaved(uint32_t Num) { |
155 if (!ALLOW_DUMP) | 229 if (!ALLOW_DUMP || !getFlags().DumpStats) |
156 return; | 230 return; |
157 StatsFunction.updateRegistersSaved(Num); | 231 TLS->StatsFunction.updateRegistersSaved(Num); |
158 StatsCumulative.updateRegistersSaved(Num); | 232 getStatsCumulative()->updateRegistersSaved(Num); |
159 } | 233 } |
160 void statsUpdateFrameBytes(uint32_t Bytes) { | 234 void statsUpdateFrameBytes(uint32_t Bytes) { |
161 if (!ALLOW_DUMP) | 235 if (!ALLOW_DUMP || !getFlags().DumpStats) |
162 return; | 236 return; |
163 StatsFunction.updateFrameBytes(Bytes); | 237 TLS->StatsFunction.updateFrameBytes(Bytes); |
164 StatsCumulative.updateFrameBytes(Bytes); | 238 getStatsCumulative()->updateFrameBytes(Bytes); |
165 } | 239 } |
166 void statsUpdateSpills() { | 240 void statsUpdateSpills() { |
167 if (!ALLOW_DUMP) | 241 if (!ALLOW_DUMP || !getFlags().DumpStats) |
168 return; | 242 return; |
169 StatsFunction.updateSpills(); | 243 TLS->StatsFunction.updateSpills(); |
170 StatsCumulative.updateSpills(); | 244 getStatsCumulative()->updateSpills(); |
171 } | 245 } |
172 void statsUpdateFills() { | 246 void statsUpdateFills() { |
173 if (!ALLOW_DUMP) | 247 if (!ALLOW_DUMP || !getFlags().DumpStats) |
174 return; | 248 return; |
175 StatsFunction.updateFills(); | 249 TLS->StatsFunction.updateFills(); |
176 StatsCumulative.updateFills(); | 250 getStatsCumulative()->updateFills(); |
177 } | 251 } |
178 | 252 |
179 // These are predefined TimerStackIdT values. | 253 // These are predefined TimerStackIdT values. |
180 enum TimerStackKind { | 254 enum TimerStackKind { |
181 TSK_Default = 0, | 255 TSK_Default = 0, |
182 TSK_Funcs, | 256 TSK_Funcs, |
183 TSK_Num | 257 TSK_Num |
184 }; | 258 }; |
185 | 259 |
260 TimerStackIdT newTimerStackID(const IceString &Name); | |
186 TimerIdT getTimerID(TimerStackIdT StackID, const IceString &Name); | 261 TimerIdT getTimerID(TimerStackIdT StackID, const IceString &Name); |
187 TimerStackIdT newTimerStackID(const IceString &Name); | |
188 void pushTimer(TimerIdT ID, TimerStackIdT StackID = TSK_Default); | 262 void pushTimer(TimerIdT ID, TimerStackIdT StackID = TSK_Default); |
189 void popTimer(TimerIdT ID, TimerStackIdT StackID = TSK_Default); | 263 void popTimer(TimerIdT ID, TimerStackIdT StackID = TSK_Default); |
190 void resetTimer(TimerStackIdT StackID); | 264 void resetTimer(TimerStackIdT StackID); |
191 void setTimerName(TimerStackIdT StackID, const IceString &NewName); | 265 void setTimerName(TimerStackIdT StackID, const IceString &NewName); |
192 void dumpTimers(TimerStackIdT StackID = TSK_Default, | 266 void dumpTimers(TimerStackIdT StackID = TSK_Default, |
193 bool DumpCumulative = true); | 267 bool DumpCumulative = true); |
194 | 268 |
195 private: | 269 private: |
270 // Try to make sure the mutexes are allocated on separate cache | |
271 // lines, assuming the maximum cache line size is 64. | |
272 const static size_t MaxCacheLineSize = 64; | |
273 alignas(MaxCacheLineSize) GlobalLockType AllocLock; | |
274 alignas(MaxCacheLineSize) GlobalLockType ConstPoolLock; | |
275 alignas(MaxCacheLineSize) GlobalLockType StatsLock; | |
276 alignas(MaxCacheLineSize) GlobalLockType TimerLock; | |
277 | |
278 // StrLock is a global lock on the dump and emit output streams. | |
279 // IsStrLocked is used to validate the locking protocol, and can | |
280 // only be meaningfully inspected when StrLock is held. Note that | |
281 // in a production build, the dump and emit streams are not used in | |
282 // any meaningful way, so this locking is more for | |
283 // development/debugging purposes. | |
284 typedef std::recursive_mutex StrLockType; | |
285 StrLockType StrLock; | |
286 bool IsStrLocked; | |
287 | |
196 Ostream *StrDump; // Stream for dumping / diagnostics | 288 Ostream *StrDump; // Stream for dumping / diagnostics |
197 Ostream *StrEmit; // Stream for code emission | 289 Ostream *StrEmit; // Stream for code emission |
198 | 290 |
199 ArenaAllocator<> Allocator; | 291 ArenaAllocator<> Allocator; |
200 VerboseMask VMask; | 292 VerboseMask VMask; |
201 std::unique_ptr<class ConstantPool> ConstPool; | 293 std::unique_ptr<ConstantPool> ConstPool; |
202 Intrinsics IntrinsicsInfo; | 294 Intrinsics IntrinsicsInfo; |
203 const TargetArch Arch; | 295 const TargetArch Arch; |
204 const OptLevel Opt; | 296 const OptLevel Opt; |
205 const IceString TestPrefix; | 297 const IceString TestPrefix; |
206 const ClFlags &Flags; | 298 const ClFlags &Flags; |
207 RandomNumberGenerator RNG; | 299 RandomNumberGenerator RNG; |
208 std::unique_ptr<ELFObjectWriter> ObjectWriter; | 300 std::unique_ptr<ELFObjectWriter> ObjectWriter; |
209 CodeStats StatsFunction; | |
210 CodeStats StatsCumulative; | 301 CodeStats StatsCumulative; |
211 std::vector<TimerStack> Timers; | 302 std::vector<TimerStack> Timers; |
212 std::vector<GlobalDeclaration *> GlobalDeclarations; | 303 std::vector<GlobalDeclaration *> GlobalDeclarations; |
213 | 304 |
305 LockedPtr<ArenaAllocator<>> getAllocator() { | |
306 return LockedPtr<ArenaAllocator<>>(&Allocator, AllocLock); | |
307 } | |
308 LockedPtr<ConstantPool> getConstPool() { | |
309 return LockedPtr<ConstantPool>(ConstPool.get(), ConstPoolLock); | |
310 } | |
311 LockedPtr<CodeStats> getStatsCumulative() { | |
312 return LockedPtr<CodeStats>(&StatsCumulative, StatsLock); | |
313 } | |
314 LockedPtr<std::vector<TimerStack>> getTimers() { | |
315 return LockedPtr<std::vector<TimerStack>>(&Timers, TimerLock); | |
316 } | |
317 | |
318 std::vector<ThreadContext *> AllThreadContexts; | |
319 // Each thread has its own TLS pointer which is also held in | |
320 // AllThreadContexts. | |
321 thread_local static ThreadContext *TLS; | |
322 | |
214 // Private helpers for mangleName() | 323 // Private helpers for mangleName() |
215 typedef llvm::SmallVector<char, 32> ManglerVector; | 324 typedef llvm::SmallVector<char, 32> ManglerVector; |
216 void incrementSubstitutions(ManglerVector &OldName) const; | 325 void incrementSubstitutions(ManglerVector &OldName) const; |
217 }; | 326 }; |
218 | 327 |
219 // Helper class to push and pop a timer marker. The constructor | 328 // Helper class to push and pop a timer marker. The constructor |
220 // pushes a marker, and the destructor pops it. This is for | 329 // pushes a marker, and the destructor pops it. This is for |
221 // convenient timing of regions of code. | 330 // convenient timing of regions of code. |
222 class TimerMarker { | 331 class TimerMarker { |
223 TimerMarker(const TimerMarker &) = delete; | 332 TimerMarker(const TimerMarker &) = delete; |
(...skipping 14 matching lines...) Expand all Loading... | |
238 if (ALLOW_DUMP && Active) | 347 if (ALLOW_DUMP && Active) |
239 Ctx->popTimer(ID); | 348 Ctx->popTimer(ID); |
240 } | 349 } |
241 | 350 |
242 private: | 351 private: |
243 TimerIdT ID; | 352 TimerIdT ID; |
244 GlobalContext *const Ctx; | 353 GlobalContext *const Ctx; |
245 bool Active; | 354 bool Active; |
246 }; | 355 }; |
247 | 356 |
357 // Helper class for locking the streams and then automatically | |
358 // unlocking them. | |
359 class OstreamLocker { | |
360 private: | |
361 OstreamLocker() = delete; | |
362 OstreamLocker(const OstreamLocker &) = delete; | |
363 OstreamLocker &operator=(const OstreamLocker &) = delete; | |
364 | |
365 public: | |
366 explicit OstreamLocker(GlobalContext *Ctx) : Ctx(Ctx) { Ctx->lockStr(); } | |
367 ~OstreamLocker() { Ctx->unlockStr(); } | |
368 | |
369 private: | |
370 GlobalContext *const Ctx; | |
371 }; | |
372 | |
248 } // end of namespace Ice | 373 } // end of namespace Ice |
249 | 374 |
250 #endif // SUBZERO_SRC_ICEGLOBALCONTEXT_H | 375 #endif // SUBZERO_SRC_ICEGLOBALCONTEXT_H |
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