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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 enum VREye { | |
6 "left", | |
7 "right" | |
8 }; | |
9 | |
10 // An HMDVRDevice represents a Head Mounted Display. The interface provides all | |
11 // the information necessary to correctly render a stereo 3D scene for a given | |
12 // headset. | |
13 [ | |
14 RuntimeEnabled=VRDevice, | |
15 GarbageCollected, | |
haraken
2015/02/25 11:52:56
You don't need [GarbageCollected], since [GarbageC
| |
16 TypeChecking=Interface | |
17 ] interface HMDVRDevice : VRDevice { | |
18 DOMPoint getEyeTranslation(VREye whichEye); | |
19 VRFieldOfView getCurrentEyeFieldOfView(VREye whichEye); | |
20 VRFieldOfView getRecommendedEyeFieldOfView(VREye whichEye); | |
21 VRFieldOfView getMaximumEyeFieldOfView(VREye whichEye); | |
22 DOMRect getRecommendedEyeRenderRect(VREye whichEye); | |
23 void setFieldOfView(optional VRFieldOfView leftFov, optional VRFieldOfView r ightFov); | |
24 }; | |
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