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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "config.h" | |
6 #include "modules/vr/PositionSensorVRDevice.h" | |
7 | |
8 #include "public/platform/Platform.h" | |
9 | |
10 namespace blink { | |
11 | |
12 PositionSensorVRDevice::PositionSensorVRDevice(VRHardwareUnit* hardwareUnit) | |
13 : VRDevice(hardwareUnit) | |
14 { | |
15 } | |
16 | |
17 VRPositionState* PositionSensorVRDevice::getState() | |
18 { | |
19 // FIXME: This value should be stable for the duration of a requestAnimation Frame callback | |
20 return hardwareUnit()->getPositionState(); | |
21 } | |
22 | |
23 VRPositionState* PositionSensorVRDevice::getImmediateState() | |
24 { | |
25 return hardwareUnit()->getPositionState(); | |
26 } | |
27 | |
28 void PositionSensorVRDevice::resetSensor() | |
29 { | |
30 blink::Platform::current()->resetVRSensor(index()); | |
mdempsky
2015/05/11 22:48:40
Should resetting a VR sensor be global like this?
| |
31 } | |
32 | |
33 void PositionSensorVRDevice::trace(Visitor* visitor) | |
34 { | |
35 VRDevice::trace(visitor); | |
36 } | |
37 | |
38 } // namespace blink | |
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