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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "config.h" | |
| 6 #include "modules/vr/PositionSensorVRDevice.h" | |
| 7 | |
| 8 #include "public/platform/Platform.h" | |
| 9 | |
| 10 namespace blink { | |
| 11 | |
| 12 PositionSensorVRDevice::PositionSensorVRDevice(VRHardwareUnit* hardwareUnit) | |
| 13 : VRDevice(hardwareUnit) | |
| 14 { | |
| 15 } | |
| 16 | |
| 17 VRPositionState* PositionSensorVRDevice::getState() | |
| 18 { | |
| 19 // FIXME: This value should be stable for the duration of a requestAnimation Frame callback | |
| 20 return hardwareUnit()->getPositionState(); | |
| 21 } | |
| 22 | |
| 23 VRPositionState* PositionSensorVRDevice::getImmediateState() | |
| 24 { | |
| 25 return hardwareUnit()->getPositionState(); | |
| 26 } | |
| 27 | |
| 28 void PositionSensorVRDevice::resetSensor() | |
| 29 { | |
| 30 blink::Platform::current()->resetVRSensor(index()); | |
|
mdempsky
2015/05/11 22:48:40
Should resetting a VR sensor be global like this?
| |
| 31 } | |
| 32 | |
| 33 void PositionSensorVRDevice::trace(Visitor* visitor) | |
| 34 { | |
| 35 VRDevice::trace(visitor); | |
| 36 } | |
| 37 | |
| 38 } // namespace blink | |
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