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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 53 | 53 |
| 54 virtual void synthesizeGLError(WGC3Denum) { } | 54 virtual void synthesizeGLError(WGC3Denum) { } |
| 55 | 55 |
| 56 virtual bool isContextLost() { return false; } | 56 virtual bool isContextLost() { return false; } |
| 57 | 57 |
| 58 virtual void* mapBufferSubDataCHROMIUM(WGC3Denum target, WGC3Dintptr offset,
WGC3Dsizeiptr size, WGC3Denum access) { return 0; } | 58 virtual void* mapBufferSubDataCHROMIUM(WGC3Denum target, WGC3Dintptr offset,
WGC3Dsizeiptr size, WGC3Denum access) { return 0; } |
| 59 virtual void unmapBufferSubDataCHROMIUM(const void*) { } | 59 virtual void unmapBufferSubDataCHROMIUM(const void*) { } |
| 60 virtual void* mapTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC
3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum
format, WGC3Denum type, WGC3Denum access) { return 0; } | 60 virtual void* mapTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC
3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum
format, WGC3Denum type, WGC3Denum access) { return 0; } |
| 61 virtual void unmapTexSubImage2DCHROMIUM(const void*) { } | 61 virtual void unmapTexSubImage2DCHROMIUM(const void*) { } |
| 62 | 62 |
| 63 virtual void setVisibilityCHROMIUM(bool visible) { } |
| 64 |
| 63 virtual WebString getRequestableExtensionsCHROMIUM() { return WebString(); } | 65 virtual WebString getRequestableExtensionsCHROMIUM() { return WebString(); } |
| 64 virtual void requestExtensionCHROMIUM(const char*) { } | 66 virtual void requestExtensionCHROMIUM(const char*) { } |
| 65 | 67 |
| 66 virtual void blitFramebufferCHROMIUM(WGC3Dint srcX0, WGC3Dint srcY0, WGC3Din
t srcX1, WGC3Dint srcY1, WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Din
t dstY1, WGC3Dbitfield mask, WGC3Denum filter) { } | 68 virtual void blitFramebufferCHROMIUM(WGC3Dint srcX0, WGC3Dint srcY0, WGC3Din
t srcX1, WGC3Dint srcY1, WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Din
t dstY1, WGC3Dbitfield mask, WGC3Denum filter) { } |
| 67 virtual void renderbufferStorageMultisampleCHROMIUM(WGC3Denum target, WGC3Ds
izei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { } | 69 virtual void renderbufferStorageMultisampleCHROMIUM(WGC3Denum target, WGC3Ds
izei samples, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { } |
| 68 | 70 |
| 69 virtual void activeTexture(WGC3Denum texture) { } | 71 virtual void activeTexture(WGC3Denum texture) { } |
| 70 virtual void attachShader(WebGLId program, WebGLId shader) { } | 72 virtual void attachShader(WebGLId program, WebGLId shader) { } |
| 71 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, const WGC3
Dchar* name) { } | 73 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, const WGC3
Dchar* name) { } |
| 72 virtual void bindBuffer(WGC3Denum target, WebGLId buffer) { } | 74 virtual void bindBuffer(WGC3Denum target, WebGLId buffer) { } |
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| 221 virtual void deleteFramebuffer(WebGLId) { } | 223 virtual void deleteFramebuffer(WebGLId) { } |
| 222 virtual void deleteProgram(WebGLId) { } | 224 virtual void deleteProgram(WebGLId) { } |
| 223 virtual void deleteRenderbuffer(WebGLId) { } | 225 virtual void deleteRenderbuffer(WebGLId) { } |
| 224 virtual void deleteShader(WebGLId) { } | 226 virtual void deleteShader(WebGLId) { } |
| 225 virtual void deleteTexture(WebGLId) { } | 227 virtual void deleteTexture(WebGLId) { } |
| 226 }; | 228 }; |
| 227 | 229 |
| 228 } // namespace WebKit | 230 } // namespace WebKit |
| 229 | 231 |
| 230 #endif // MockWebGraphicsContext3D_h | 232 #endif // MockWebGraphicsContext3D_h |
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