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Side by Side Diff: content/renderer/scheduler/renderer_scheduler.h

Issue 847883002: Reland "Throttle resource message requests during user interaction" (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Pull out ThreadChecker fix Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ 5 #ifndef CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_
6 #define CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ 6 #define CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_
7 7
8 #include "content/renderer/scheduler/single_thread_idle_task_runner.h" 8 #include "content/renderer/scheduler/single_thread_idle_task_runner.h"
9 #include "content/renderer/scheduler/task_queue_manager.h" 9 #include "content/renderer/scheduler/task_queue_manager.h"
10 #include "third_party/WebKit/public/web/WebInputEvent.h" 10 #include "third_party/WebKit/public/web/WebInputEvent.h"
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46 46
47 // Tells the scheduler that the system received an input event. Called by the 47 // Tells the scheduler that the system received an input event. Called by the
48 // compositor (impl) thread. 48 // compositor (impl) thread.
49 virtual void DidReceiveInputEventOnCompositorThread( 49 virtual void DidReceiveInputEventOnCompositorThread(
50 blink::WebInputEvent::Type type) = 0; 50 blink::WebInputEvent::Type type) = 0;
51 51
52 // Tells the scheduler that the system is displaying an input animation (e.g. 52 // Tells the scheduler that the system is displaying an input animation (e.g.
53 // a fling). Called by the compositor (impl) thread. 53 // a fling). Called by the compositor (impl) thread.
54 virtual void DidAnimateForInputOnCompositorThread() = 0; 54 virtual void DidAnimateForInputOnCompositorThread() = 0;
55 55
56 // Returns true if the scheduler has reason to believe that high priority work
57 // may soon arrive on the main thread, e.g., if gesture events were observed
58 // recently.
59 // Must be called from the main thread.
60 virtual bool IsHighPriorityWorkAnticipated() = 0;
61
56 // Returns true if there is high priority work pending on the main thread 62 // Returns true if there is high priority work pending on the main thread
57 // and the caller should yield to let the scheduler service that work. 63 // and the caller should yield to let the scheduler service that work. Note
64 // that this is a stricter condition than |IsHighPriorityWorkAnticipated|,
65 // restricted to the case where real work is pending.
58 // Must be called from the main thread. 66 // Must be called from the main thread.
59 virtual bool ShouldYieldForHighPriorityWork() = 0; 67 virtual bool ShouldYieldForHighPriorityWork() = 0;
60 68
61 // Shuts down the scheduler by dropping any remaining pending work in the work 69 // Shuts down the scheduler by dropping any remaining pending work in the work
62 // queues. After this call any work posted to the task runners will be 70 // queues. After this call any work posted to the task runners will be
63 // silently dropped. 71 // silently dropped.
64 virtual void Shutdown() = 0; 72 virtual void Shutdown() = 0;
65 73
66 protected: 74 protected:
67 RendererScheduler(); 75 RendererScheduler();
68 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); 76 DISALLOW_COPY_AND_ASSIGN(RendererScheduler);
69 }; 77 };
70 78
71 } // namespace content 79 } // namespace content
72 80
73 #endif // CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ 81 #endif // CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_
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