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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/scheduler/renderer_scheduler_impl.h" | 5 #include "content/renderer/scheduler/renderer_scheduler_impl.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/message_loop/message_loop_proxy.h" | 8 #include "base/message_loop/message_loop_proxy.h" |
9 #include "base/trace_event/trace_event.h" | 9 #include "base/trace_event/trace_event.h" |
10 #include "base/trace_event/trace_event_argument.h" | 10 #include "base/trace_event/trace_event_argument.h" |
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55 this); | 55 this); |
56 } | 56 } |
57 | 57 |
58 RendererSchedulerImpl::~RendererSchedulerImpl() { | 58 RendererSchedulerImpl::~RendererSchedulerImpl() { |
59 TRACE_EVENT_OBJECT_DELETED_WITH_ID( | 59 TRACE_EVENT_OBJECT_DELETED_WITH_ID( |
60 TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), "RendererScheduler", | 60 TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), "RendererScheduler", |
61 this); | 61 this); |
62 } | 62 } |
63 | 63 |
64 void RendererSchedulerImpl::Shutdown() { | 64 void RendererSchedulerImpl::Shutdown() { |
65 main_thread_checker_.CalledOnValidThread(); | 65 DCHECK(main_thread_checker_.CalledOnValidThread()); |
66 task_queue_manager_.reset(); | 66 task_queue_manager_.reset(); |
67 } | 67 } |
68 | 68 |
69 scoped_refptr<base::SingleThreadTaskRunner> | 69 scoped_refptr<base::SingleThreadTaskRunner> |
70 RendererSchedulerImpl::DefaultTaskRunner() { | 70 RendererSchedulerImpl::DefaultTaskRunner() { |
71 main_thread_checker_.CalledOnValidThread(); | 71 DCHECK(main_thread_checker_.CalledOnValidThread()); |
72 return default_task_runner_; | 72 return default_task_runner_; |
73 } | 73 } |
74 | 74 |
75 scoped_refptr<base::SingleThreadTaskRunner> | 75 scoped_refptr<base::SingleThreadTaskRunner> |
76 RendererSchedulerImpl::CompositorTaskRunner() { | 76 RendererSchedulerImpl::CompositorTaskRunner() { |
77 main_thread_checker_.CalledOnValidThread(); | 77 DCHECK(main_thread_checker_.CalledOnValidThread()); |
78 return compositor_task_runner_; | 78 return compositor_task_runner_; |
79 } | 79 } |
80 | 80 |
81 scoped_refptr<SingleThreadIdleTaskRunner> | 81 scoped_refptr<SingleThreadIdleTaskRunner> |
82 RendererSchedulerImpl::IdleTaskRunner() { | 82 RendererSchedulerImpl::IdleTaskRunner() { |
83 main_thread_checker_.CalledOnValidThread(); | 83 DCHECK(main_thread_checker_.CalledOnValidThread()); |
84 return idle_task_runner_; | 84 return idle_task_runner_; |
85 } | 85 } |
86 | 86 |
87 scoped_refptr<base::SingleThreadTaskRunner> | 87 scoped_refptr<base::SingleThreadTaskRunner> |
88 RendererSchedulerImpl::LoadingTaskRunner() { | 88 RendererSchedulerImpl::LoadingTaskRunner() { |
89 main_thread_checker_.CalledOnValidThread(); | 89 DCHECK(main_thread_checker_.CalledOnValidThread()); |
90 return loading_task_runner_; | 90 return loading_task_runner_; |
91 } | 91 } |
92 | 92 |
93 void RendererSchedulerImpl::WillBeginFrame(const cc::BeginFrameArgs& args) { | 93 void RendererSchedulerImpl::WillBeginFrame(const cc::BeginFrameArgs& args) { |
94 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), | 94 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), |
95 "RendererSchedulerImpl::WillBeginFrame", "args", args.AsValue()); | 95 "RendererSchedulerImpl::WillBeginFrame", "args", args.AsValue()); |
96 main_thread_checker_.CalledOnValidThread(); | 96 DCHECK(main_thread_checker_.CalledOnValidThread()); |
97 if (!task_queue_manager_) | 97 if (!task_queue_manager_) |
98 return; | 98 return; |
99 | 99 |
100 EndIdlePeriod(); | 100 EndIdlePeriod(); |
101 estimated_next_frame_begin_ = args.frame_time + args.interval; | 101 estimated_next_frame_begin_ = args.frame_time + args.interval; |
102 } | 102 } |
103 | 103 |
104 void RendererSchedulerImpl::DidCommitFrameToCompositor() { | 104 void RendererSchedulerImpl::DidCommitFrameToCompositor() { |
105 TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), | 105 TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), |
106 "RendererSchedulerImpl::DidCommitFrameToCompositor"); | 106 "RendererSchedulerImpl::DidCommitFrameToCompositor"); |
107 main_thread_checker_.CalledOnValidThread(); | 107 DCHECK(main_thread_checker_.CalledOnValidThread()); |
108 if (!task_queue_manager_) | 108 if (!task_queue_manager_) |
109 return; | 109 return; |
110 | 110 |
111 base::TimeTicks now(Now()); | 111 base::TimeTicks now(Now()); |
112 if (now < estimated_next_frame_begin_) { | 112 if (now < estimated_next_frame_begin_) { |
113 StartIdlePeriod(); | 113 StartIdlePeriod(); |
114 control_task_runner_->PostDelayedTask(FROM_HERE, | 114 control_task_runner_->PostDelayedTask(FROM_HERE, |
115 end_idle_period_closure_.callback(), | 115 end_idle_period_closure_.callback(), |
116 estimated_next_frame_begin_ - now); | 116 estimated_next_frame_begin_ - now); |
117 } | 117 } |
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138 void RendererSchedulerImpl::UpdateForInputEvent() { | 138 void RendererSchedulerImpl::UpdateForInputEvent() { |
139 base::AutoLock lock(incoming_signals_lock_); | 139 base::AutoLock lock(incoming_signals_lock_); |
140 if (last_input_time_.is_null()) { | 140 if (last_input_time_.is_null()) { |
141 // Update scheduler policy if should start a new compositor policy mode. | 141 // Update scheduler policy if should start a new compositor policy mode. |
142 policy_may_need_update_.SetLocked(true); | 142 policy_may_need_update_.SetLocked(true); |
143 PostUpdatePolicyOnControlRunner(base::TimeDelta()); | 143 PostUpdatePolicyOnControlRunner(base::TimeDelta()); |
144 } | 144 } |
145 last_input_time_ = Now(); | 145 last_input_time_ = Now(); |
146 } | 146 } |
147 | 147 |
148 bool RendererSchedulerImpl::ShouldYieldForHighPriorityWork() { | 148 bool RendererSchedulerImpl::IsHighPriorityWorkAnticipated() { |
149 main_thread_checker_.CalledOnValidThread(); | 149 DCHECK(main_thread_checker_.CalledOnValidThread()); |
150 if (!task_queue_manager_) | 150 if (!task_queue_manager_) |
151 return false; | 151 return false; |
152 | 152 |
| 153 MaybeUpdatePolicy(); |
| 154 return SchedulerPolicy() == COMPOSITOR_PRIORITY_POLICY; |
| 155 } |
| 156 |
| 157 bool RendererSchedulerImpl::ShouldYieldForHighPriorityWork() { |
| 158 DCHECK(main_thread_checker_.CalledOnValidThread()); |
| 159 if (!task_queue_manager_) |
| 160 return false; |
| 161 |
153 MaybeUpdatePolicy(); | 162 MaybeUpdatePolicy(); |
154 // We only yield if we are in the compositor priority and there is compositor | 163 // We only yield if we are in the compositor priority and there is compositor |
155 // work outstanding. Note: even though the control queue is higher priority | 164 // work outstanding. Note: even though the control queue is higher priority |
156 // we don't yield for it since these tasks are not user-provided work and they | 165 // we don't yield for it since these tasks are not user-provided work and they |
157 // are only intended to run before the next task, not interrupt the tasks. | 166 // are only intended to run before the next task, not interrupt the tasks. |
| 167 // Note: This function could conceivably be implemented in terms of |
| 168 // |IsHighPriorityWorkAnticipated|, but for clarity is not. |
158 return SchedulerPolicy() == COMPOSITOR_PRIORITY_POLICY && | 169 return SchedulerPolicy() == COMPOSITOR_PRIORITY_POLICY && |
159 !task_queue_manager_->IsQueueEmpty(COMPOSITOR_TASK_QUEUE); | 170 !task_queue_manager_->IsQueueEmpty(COMPOSITOR_TASK_QUEUE); |
160 } | 171 } |
161 | 172 |
162 void RendererSchedulerImpl::CurrentIdleTaskDeadlineCallback( | 173 void RendererSchedulerImpl::CurrentIdleTaskDeadlineCallback( |
163 base::TimeTicks* deadline_out) const { | 174 base::TimeTicks* deadline_out) const { |
164 main_thread_checker_.CalledOnValidThread(); | 175 DCHECK(main_thread_checker_.CalledOnValidThread()); |
165 *deadline_out = estimated_next_frame_begin_; | 176 *deadline_out = estimated_next_frame_begin_; |
166 } | 177 } |
167 | 178 |
168 RendererSchedulerImpl::Policy RendererSchedulerImpl::SchedulerPolicy() const { | 179 RendererSchedulerImpl::Policy RendererSchedulerImpl::SchedulerPolicy() const { |
169 main_thread_checker_.CalledOnValidThread(); | 180 DCHECK(main_thread_checker_.CalledOnValidThread()); |
170 return current_policy_; | 181 return current_policy_; |
171 } | 182 } |
172 | 183 |
173 void RendererSchedulerImpl::MaybeUpdatePolicy() { | 184 void RendererSchedulerImpl::MaybeUpdatePolicy() { |
174 main_thread_checker_.CalledOnValidThread(); | 185 DCHECK(main_thread_checker_.CalledOnValidThread()); |
175 if (policy_may_need_update_.IsSet()) { | 186 if (policy_may_need_update_.IsSet()) { |
176 UpdatePolicy(); | 187 UpdatePolicy(); |
177 } | 188 } |
178 } | 189 } |
179 | 190 |
180 void RendererSchedulerImpl::PostUpdatePolicyOnControlRunner( | 191 void RendererSchedulerImpl::PostUpdatePolicyOnControlRunner( |
181 base::TimeDelta delay) { | 192 base::TimeDelta delay) { |
182 control_task_runner_->PostDelayedTask( | 193 control_task_runner_->PostDelayedTask( |
183 FROM_HERE, update_policy_closure_, delay); | 194 FROM_HERE, update_policy_closure_, delay); |
184 } | 195 } |
185 | 196 |
186 void RendererSchedulerImpl::UpdatePolicy() { | 197 void RendererSchedulerImpl::UpdatePolicy() { |
187 main_thread_checker_.CalledOnValidThread(); | 198 DCHECK(main_thread_checker_.CalledOnValidThread()); |
188 if (!task_queue_manager_) | 199 if (!task_queue_manager_) |
189 return; | 200 return; |
190 | 201 |
191 base::AutoLock lock(incoming_signals_lock_); | 202 base::AutoLock lock(incoming_signals_lock_); |
192 base::TimeTicks now; | 203 base::TimeTicks now; |
193 policy_may_need_update_.SetLocked(false); | 204 policy_may_need_update_.SetLocked(false); |
194 | 205 |
195 Policy new_policy = NORMAL_PRIORITY_POLICY; | 206 Policy new_policy = NORMAL_PRIORITY_POLICY; |
196 if (!last_input_time_.is_null()) { | 207 if (!last_input_time_.is_null()) { |
197 base::TimeDelta compositor_priority_duration = | 208 base::TimeDelta compositor_priority_duration = |
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234 TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID( | 245 TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID( |
235 TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), "RendererScheduler", | 246 TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), "RendererScheduler", |
236 this, AsValueLocked(now)); | 247 this, AsValueLocked(now)); |
237 TRACE_COUNTER1(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), | 248 TRACE_COUNTER1(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), |
238 "RendererScheduler.policy", current_policy_); | 249 "RendererScheduler.policy", current_policy_); |
239 } | 250 } |
240 | 251 |
241 void RendererSchedulerImpl::StartIdlePeriod() { | 252 void RendererSchedulerImpl::StartIdlePeriod() { |
242 TRACE_EVENT_ASYNC_BEGIN0("renderer.scheduler", | 253 TRACE_EVENT_ASYNC_BEGIN0("renderer.scheduler", |
243 "RendererSchedulerIdlePeriod", this); | 254 "RendererSchedulerIdlePeriod", this); |
244 main_thread_checker_.CalledOnValidThread(); | 255 DCHECK(main_thread_checker_.CalledOnValidThread()); |
245 renderer_task_queue_selector_->EnableQueue( | 256 renderer_task_queue_selector_->EnableQueue( |
246 IDLE_TASK_QUEUE, RendererTaskQueueSelector::BEST_EFFORT_PRIORITY); | 257 IDLE_TASK_QUEUE, RendererTaskQueueSelector::BEST_EFFORT_PRIORITY); |
247 task_queue_manager_->PumpQueue(IDLE_TASK_QUEUE); | 258 task_queue_manager_->PumpQueue(IDLE_TASK_QUEUE); |
248 } | 259 } |
249 | 260 |
250 void RendererSchedulerImpl::EndIdlePeriod() { | 261 void RendererSchedulerImpl::EndIdlePeriod() { |
251 TRACE_EVENT_ASYNC_END0("renderer.scheduler", | 262 TRACE_EVENT_ASYNC_END0("renderer.scheduler", |
252 "RendererSchedulerIdlePeriod", this); | 263 "RendererSchedulerIdlePeriod", this); |
253 main_thread_checker_.CalledOnValidThread(); | 264 DCHECK(main_thread_checker_.CalledOnValidThread()); |
254 end_idle_period_closure_.Cancel(); | 265 end_idle_period_closure_.Cancel(); |
255 renderer_task_queue_selector_->DisableQueue(IDLE_TASK_QUEUE); | 266 renderer_task_queue_selector_->DisableQueue(IDLE_TASK_QUEUE); |
256 } | 267 } |
257 | 268 |
258 base::TimeTicks RendererSchedulerImpl::Now() const { | 269 base::TimeTicks RendererSchedulerImpl::Now() const { |
259 return gfx::FrameTime::Now(); | 270 return gfx::FrameTime::Now(); |
260 } | 271 } |
261 | 272 |
262 RendererSchedulerImpl::PollableNeedsUpdateFlag::PollableNeedsUpdateFlag( | 273 RendererSchedulerImpl::PollableNeedsUpdateFlag::PollableNeedsUpdateFlag( |
263 base::Lock* write_lock_) | 274 base::Lock* write_lock_) |
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304 case COMPOSITOR_PRIORITY_POLICY: | 315 case COMPOSITOR_PRIORITY_POLICY: |
305 return "compositor"; | 316 return "compositor"; |
306 default: | 317 default: |
307 NOTREACHED(); | 318 NOTREACHED(); |
308 return nullptr; | 319 return nullptr; |
309 } | 320 } |
310 } | 321 } |
311 | 322 |
312 scoped_refptr<base::debug::ConvertableToTraceFormat> | 323 scoped_refptr<base::debug::ConvertableToTraceFormat> |
313 RendererSchedulerImpl::AsValueLocked(base::TimeTicks optional_now) const { | 324 RendererSchedulerImpl::AsValueLocked(base::TimeTicks optional_now) const { |
314 main_thread_checker_.CalledOnValidThread(); | 325 DCHECK(main_thread_checker_.CalledOnValidThread()); |
315 incoming_signals_lock_.AssertAcquired(); | 326 incoming_signals_lock_.AssertAcquired(); |
316 | 327 |
317 if (optional_now.is_null()) | 328 if (optional_now.is_null()) |
318 optional_now = Now(); | 329 optional_now = Now(); |
319 scoped_refptr<base::debug::TracedValue> state = | 330 scoped_refptr<base::debug::TracedValue> state = |
320 new base::debug::TracedValue(); | 331 new base::debug::TracedValue(); |
321 | 332 |
322 state->SetString("current_policy", PolicyToString(current_policy_)); | 333 state->SetString("current_policy", PolicyToString(current_policy_)); |
323 state->SetDouble("now", (optional_now - base::TimeTicks()).InMillisecondsF()); | 334 state->SetDouble("now", (optional_now - base::TimeTicks()).InMillisecondsF()); |
324 state->SetDouble("last_input_time", | 335 state->SetDouble("last_input_time", |
325 (last_input_time_ - base::TimeTicks()).InMillisecondsF()); | 336 (last_input_time_ - base::TimeTicks()).InMillisecondsF()); |
326 state->SetDouble( | 337 state->SetDouble( |
327 "estimated_next_frame_begin", | 338 "estimated_next_frame_begin", |
328 (estimated_next_frame_begin_ - base::TimeTicks()).InMillisecondsF()); | 339 (estimated_next_frame_begin_ - base::TimeTicks()).InMillisecondsF()); |
329 | 340 |
330 return state; | 341 return state; |
331 } | 342 } |
332 | 343 |
333 } // namespace content | 344 } // namespace content |
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