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Side by Side Diff: content/renderer/scheduler/renderer_scheduler_impl.cc

Issue 847883002: Reland "Throttle resource message requests during user interaction" (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Cleanup Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/scheduler/renderer_scheduler_impl.h" 5 #include "content/renderer/scheduler/renderer_scheduler_impl.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/debug/trace_event.h" 8 #include "base/debug/trace_event.h"
9 #include "base/debug/trace_event_argument.h" 9 #include "base/debug/trace_event_argument.h"
10 #include "base/message_loop/message_loop_proxy.h" 10 #include "base/message_loop/message_loop_proxy.h"
(...skipping 118 matching lines...) Expand 10 before | Expand all | Expand 10 after
129 void RendererSchedulerImpl::UpdateForInputEvent() { 129 void RendererSchedulerImpl::UpdateForInputEvent() {
130 base::AutoLock lock(incoming_signals_lock_); 130 base::AutoLock lock(incoming_signals_lock_);
131 if (last_input_time_.is_null()) { 131 if (last_input_time_.is_null()) {
132 // Update scheduler policy if should start a new compositor policy mode. 132 // Update scheduler policy if should start a new compositor policy mode.
133 policy_may_need_update_.SetLocked(true); 133 policy_may_need_update_.SetLocked(true);
134 PostUpdatePolicyOnControlRunner(base::TimeDelta()); 134 PostUpdatePolicyOnControlRunner(base::TimeDelta());
135 } 135 }
136 last_input_time_ = Now(); 136 last_input_time_ = Now();
137 } 137 }
138 138
139 bool RendererSchedulerImpl::ShouldAnticipateHighPriorityWork() {
140 main_thread_checker_.CalledOnValidThread();
141 if (!task_queue_manager_)
142 return false;
143
144 MaybeUpdatePolicy();
145 return SchedulerPolicy() == COMPOSITOR_PRIORITY_POLICY;
146 }
147
139 bool RendererSchedulerImpl::ShouldYieldForHighPriorityWork() { 148 bool RendererSchedulerImpl::ShouldYieldForHighPriorityWork() {
140 main_thread_checker_.CalledOnValidThread(); 149 main_thread_checker_.CalledOnValidThread();
141 if (!task_queue_manager_) 150 if (!task_queue_manager_)
142 return false; 151 return false;
143 152
144 MaybeUpdatePolicy(); 153 MaybeUpdatePolicy();
145 // We only yield if we are in the compositor priority and there is compositor 154 // We only yield if we are in the compositor priority and there is compositor
146 // work outstanding. Note: even though the control queue is higher priority 155 // work outstanding. Note: even though the control queue is higher priority
147 // we don't yield for it since these tasks are not user-provided work and they 156 // we don't yield for it since these tasks are not user-provided work and they
148 // are only intended to run before the next task, not interrupt the tasks. 157 // are only intended to run before the next task, not interrupt the tasks.
158 // Note: This function could conceivable be implemented in terms of
159 // |ShouldAnticipateHighPriorityWork|, but for clarity is not.
149 return SchedulerPolicy() == COMPOSITOR_PRIORITY_POLICY && 160 return SchedulerPolicy() == COMPOSITOR_PRIORITY_POLICY &&
150 !task_queue_manager_->IsQueueEmpty(COMPOSITOR_TASK_QUEUE); 161 !task_queue_manager_->IsQueueEmpty(COMPOSITOR_TASK_QUEUE);
151 } 162 }
152 163
153 void RendererSchedulerImpl::CurrentIdleTaskDeadlineCallback( 164 void RendererSchedulerImpl::CurrentIdleTaskDeadlineCallback(
154 base::TimeTicks* deadline_out) const { 165 base::TimeTicks* deadline_out) const {
155 main_thread_checker_.CalledOnValidThread(); 166 main_thread_checker_.CalledOnValidThread();
156 *deadline_out = estimated_next_frame_begin_; 167 *deadline_out = estimated_next_frame_begin_;
157 } 168 }
158 169
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306 state->SetDouble("last_input_time", 317 state->SetDouble("last_input_time",
307 (last_input_time_ - base::TimeTicks()).InMillisecondsF()); 318 (last_input_time_ - base::TimeTicks()).InMillisecondsF());
308 state->SetDouble( 319 state->SetDouble(
309 "estimated_next_frame_begin", 320 "estimated_next_frame_begin",
310 (estimated_next_frame_begin_ - base::TimeTicks()).InMillisecondsF()); 321 (estimated_next_frame_begin_ - base::TimeTicks()).InMillisecondsF());
311 322
312 return state; 323 return state;
313 } 324 }
314 325
315 } // namespace content 326 } // namespace content
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